dxx-rebirth/similar/main
2014-10-28 03:08:51 +00:00
..
ai.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
aipath.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
automap.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
bm.cpp Pass PHYSFSX_readVector vector by & 2014-10-26 22:08:58 +00:00
cntrlcen.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
collide.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
config.cpp Use special type for PHYSFSX_fgets 2014-09-07 20:07:20 +00:00
console.cpp Make unused_window_userdata_t const 2014-10-16 02:30:29 +00:00
controls.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
credits.cpp Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
digiobj.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
dumpmine.cpp Wrap segment iteration idiom 2014-10-12 23:10:05 +00:00
effects.cpp Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
endlevel.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
fireball.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
fuelcen.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
fvi.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
game.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
gamecntl.cpp Return objptridx_t from find_escort 2014-10-25 16:40:20 +00:00
gamefont.cpp Propagate for variables in similar/main/gamefont.cpp 2014-09-26 02:42:09 +00:00
gamemine.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
gamerend.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
gamesave.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
gameseg.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
gameseq.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
gauges.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
hostage.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
hud.cpp Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
iff.cpp Add const void* conversion to various types 2014-10-12 22:11:28 +00:00
inferno.cpp Enable silent alignment fixup if WORDS_NEED_ALIGNMENT 2014-10-10 02:43:14 +00:00
kconfig.cpp Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
kmatrix.cpp Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
laser.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
lighting.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
menu.cpp Remove useless build-breaking assignment on Win32 2014-10-19 17:19:55 +00:00
mglobal.cpp Change Vertices to array<vertex> 2014-10-02 03:02:34 +00:00
mission.cpp Fix buffer size mismatch on Win32 2014-10-19 17:17:54 +00:00
morph.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
multi.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
multibot.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
net_udp.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
newdemo.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
newmenu.cpp Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
object.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
paging.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
physics.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
piggy.cpp Move iff_read_animbrush array<unique_ptr<grs_bitmap>> down 2014-10-04 15:02:03 +00:00
player.cpp Pass PHYSFSX_readVector vector by & 2014-10-26 22:08:58 +00:00
playsave.cpp Use typedef for player number 2014-09-21 22:10:12 +00:00
polyobj.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
powerup.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
render.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
robot.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
scores.cpp Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
segment.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
slew.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
songs.cpp Use special type for PHYSFSX_fgets 2014-09-07 20:07:20 +00:00
state.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
switch.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
terrain.cpp Pass g3_add_delta_vec arg by & 2014-10-02 03:02:36 +00:00
texmerge.cpp Propagate for variables in similar/main/texmerge.cpp 2014-09-26 02:42:10 +00:00
text.cpp Use make_unique instead of bare new 2014-08-24 18:28:09 +00:00
titles.cpp Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
vclip.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
vers_id.cpp Shorten vers_id command line 2014-09-13 22:09:32 +00:00
wall.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
weapon.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00