dxx-rebirth/common/3d
Kp 5d12f62d77 Omit p3_{u,v,l} from OpenGL builds
These are write-only for OpenGL.  All reads are in SDL-only code.
Remove them to save 3 ints of space in every g3s_point.
2019-01-01 04:54:35 +00:00
..
clipper.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
clipper.h Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
draw.cpp Omit p3_{u,v,l} from OpenGL builds 2019-01-01 04:54:35 +00:00
globvars.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
globvars.h Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
instance.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
matrix.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
points.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
rod.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00
setup.cpp Switch most in-tree http:// links to https:// 2018-09-02 00:57:29 +00:00