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button.c
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Make the editor draw the same for the non-ogl build as the ogl build, since I just made it draw the grey background over everything in the last commit. If you want to see what it's *supposed* to look like, go to yesterday's commit :P
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2012-03-31 20:11:39 +08:00 |
checkbox.c
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Make the editor draw the same for the non-ogl build as the ogl build, since I just made it draw the grey background over everything in the last commit. If you want to see what it's *supposed* to look like, go to yesterday's commit :P
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2012-03-31 20:11:39 +08:00 |
dialog.c
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Editor exits cleanly when clicking the close box, no more redundant gr_uscanline call in gl_urect for ogl (an initial attempt to fix the previous bug)
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2012-04-09 20:40:55 +08:00 |
file.c
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using our own functions for stricmp, strnicmp, strlwr, strupr, strrev with a d_ prefix for all platforms for consistency
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2012-05-19 01:36:41 +02:00 |
gadget.c
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Fix bug where pad buttons would disappear when clicking on them, after opening then closing a dialog
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2012-03-24 17:50:37 +08:00 |
icon.c
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Make the editor draw the same for the non-ogl build as the ogl build, since I just made it draw the grey background over everything in the last commit. If you want to see what it's *supposed* to look like, go to yesterday's commit :P
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2012-03-31 20:11:39 +08:00 |
inputbox.c
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Draw the object rotation velocity, file browser and MessageBox dialogs properly
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2012-04-11 10:52:19 +08:00 |
keypad.c
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Rename MessageBox to ui_messagebox to avoid a conflict with Windows' MessageBox
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2012-04-17 16:02:32 +08:00 |
keypress.c
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Draw the object rotation velocity, file browser and MessageBox dialogs properly
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2012-04-11 10:52:19 +08:00 |
keytrap.c
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Pass the event to the individual gadgets' 'do' functions, fix compile warnings introduced in last commit
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2011-10-25 09:38:12 +08:00 |
listbox.c
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Draw the object rotation velocity, file browser and MessageBox dialogs properly
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2012-04-11 10:52:19 +08:00 |
menu.c
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Use the gadget-sent events in the dialogs in ui
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2012-03-05 19:07:57 +08:00 |
menubar.c
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Rename MessageBox to ui_messagebox to avoid a conflict with Windows' MessageBox
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2012-04-17 16:02:32 +08:00 |
message.c
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Rename MessageBox to ui_messagebox to avoid a conflict with Windows' MessageBox
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2012-04-17 16:02:32 +08:00 |
popup.c
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Use the gadget-sent events in the dialogs in ui
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2012-03-05 19:07:57 +08:00 |
radio.c
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Make the editor draw the same for the non-ogl build as the ogl build, since I just made it draw the grey background over everything in the last commit. If you want to see what it's *supposed* to look like, go to yesterday's commit :P
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2012-03-31 20:11:39 +08:00 |
scroll.c
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Make the editor draw the same for the non-ogl build as the ogl build, since I just made it draw the grey background over everything in the last commit. If you want to see what it's *supposed* to look like, go to yesterday's commit :P
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2012-03-31 20:11:39 +08:00 |
ui.c
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Make movement in the editor's game screen use the player controls, make that movement more like the automap and resolve some likely conflicting key commands
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2012-04-16 13:26:14 +08:00 |
uidraw.c
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Draw the object rotation velocity, file browser and MessageBox dialogs properly
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2012-04-11 10:52:19 +08:00 |
userbox.c
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Fix all remaining known editor drawing issues. In ogl: get the texture previews to draw, get userbox borders to draw in the right location, properly underline characters in the menus, draw all the borders properly (i.e. no gap), no scaling fonts. Software render: draw userbox borders again. Both: clear the whole status bar, clear to the right edge of the screen.
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2012-04-09 17:28:44 +08:00 |