dxx-rebirth/similar/main
Kp 4bdc31a729 Simplify movie stream ownership
Store an owned pointer in MVEFILE instead of storing an unowned pointer
there and requiring the caller to keep the owned pointer alive for the
lifetime of the MVEFILE.
2023-05-06 19:26:19 +00:00
..
ai.cpp Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
aipath.cpp
automap.cpp Move Descent 2 specific automap colors to d2x 2023-04-23 21:45:31 +00:00
bm.cpp Use enum class for properties_init result 2023-01-07 22:17:31 +00:00
bmread.cpp Move bmread texture_count into local scope 2023-04-29 16:10:28 +00:00
cntrlcen.cpp Pass ranges::subrange to reactor_read_n 2022-12-31 16:21:47 +00:00
collide.cpp Use variable template for CollisionResult initialization 2023-01-29 20:42:03 +00:00
config.cpp Rework convert_integer to return result in some cases 2023-01-14 19:05:37 +00:00
console.cpp Reduce console colors to in-range values 2023-04-22 14:56:35 +00:00
controls.cpp
credits.cpp
digiobj.cpp Use enum class for wall_is_doorway_mask 2023-01-29 20:42:03 +00:00
dumpmine.cpp Remove macro wrapper around nm_messagebox 2023-01-14 19:05:37 +00:00
effects.cpp
endlevel.cpp
fireball.cpp Use enum class for wall_is_doorway_mask 2023-01-29 20:42:03 +00:00
fuelcen.cpp
fvi.cpp Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
game.cpp Use enum class for sound_sample_rate 2023-01-07 22:17:31 +00:00
gamecntl.cpp
gamefont.cpp
gamemine.cpp
gamerend.cpp Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
gamesave.cpp Remove macro wrapper around nm_messagebox 2023-01-14 19:05:37 +00:00
gameseg.cpp Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
gameseq.cpp Use enum class for load_palette arguments 2023-04-15 19:11:14 +00:00
gauges.cpp Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
generate-kconfig-udlr.py
hostage.cpp
hud.cpp
iff.cpp Remove unused argument to parse_bmhd 2023-02-26 18:42:12 +00:00
inferno.cpp Simplify SDL_QUIT handling 2023-01-14 19:05:37 +00:00
kconfig.cpp
kconfig.ui-table.cpp
kmatrix.cpp
laser.cpp Add further comments around the laser damage penalty logic 2023-04-22 15:02:12 +00:00
lighting.cpp Use enum class for wall_is_doorway_mask 2023-01-29 20:42:03 +00:00
menu.cpp Use enum class for load_palette arguments 2023-04-15 19:11:14 +00:00
mglobal.cpp Move global constants from mglobal.cpp to cglobal.cpp 2023-03-12 10:40:25 +00:00
mission.cpp Remove macro wrapper around nm_messagebox 2023-01-14 19:05:37 +00:00
morph.cpp Switch do_morph_frame to enumerate(zip()) 2023-01-07 22:17:31 +00:00
multi.cpp Fix Apple Clang errors and warnings 2023-04-06 16:42:49 -07:00
multibot.cpp
net_udp.cpp Remove macro wrapper around nm_messagebox 2023-01-14 19:05:37 +00:00
newdemo.cpp Remove macro wrapper around nm_messagebox 2023-01-14 19:05:37 +00:00
newmenu.cpp Pass menu_filename to nm_draw_background1 2023-04-15 19:11:14 +00:00
object.cpp Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
paging.cpp Move vclip id validation down into paging_touch_vclip 2023-01-14 19:05:37 +00:00
physics.cpp
piggy.cpp Harden D2 loading of D1 texture numbers 2023-01-07 22:17:31 +00:00
player.cpp
playsave.cpp Rework convert_integer to return result in some cases 2023-01-14 19:05:37 +00:00
polyobj.cpp Use if constexpr to guard calls to align_polygon_model_data 2022-12-31 16:21:47 +00:00
powerup.cpp Detect escort goal even for silent powerups 2023-01-07 22:17:31 +00:00
render.cpp Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
robot.cpp Return ranges::subrange from robot_get_anim_state 2022-12-31 16:21:47 +00:00
scores.cpp Remove macro wrapper around nm_messagebox 2023-01-14 19:05:37 +00:00
segment.cpp
slew.cpp
songs.cpp
state.cpp Fix Apple Clang errors and warnings 2023-04-06 16:42:49 -07:00
switch.cpp
terrain.cpp
texmerge.cpp Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
text.cpp
titles.cpp Simplify movie stream ownership 2023-05-06 19:26:19 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
weapon.cpp Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00