dxx-rebirth/similar/main
2014-08-07 02:47:48 +00:00
..
ai.cpp Use object helper to iterate in check_object_object_intersection 2014-08-03 03:17:34 +00:00
aipath.cpp Use array<> for Point_segs 2014-06-22 20:56:47 +00:00
automap.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
bm.cpp Inline polymodel_read_n 2014-07-26 04:18:06 +00:00
cntrlcen.cpp Replace vm_copy_transpose_matrix with vm_transposed_matrix 2014-07-14 02:17:40 +00:00
collide.cpp Improve collision detection switch 2014-08-04 03:07:06 +00:00
config.cpp Use special type for player callsign 2014-07-05 19:20:56 +00:00
console.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
controls.cpp Return vms_matrix from vm_matrix_x_matrix 2014-07-14 02:17:40 +00:00
credits.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
digiobj.cpp Reduce reindexing of SoundObjects 2014-07-14 02:17:40 +00:00
dumpmine.cpp Use object helper to iterate over dumpmine segments 2014-07-30 03:06:41 +00:00
effects.cpp Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
endlevel.cpp Use d_fname for DOS filenames 2014-07-25 02:54:31 +00:00
fireball.cpp Use object helper to iterate over fireball segments 2014-07-30 03:06:41 +00:00
fuelcen.cpp Use object helper to iterate over fuelcen segments 2014-07-30 03:06:41 +00:00
fvi.cpp Use object helper to iterate in fvi 2014-08-03 03:17:34 +00:00
game.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
gamecntl.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
gamefont.cpp Use unique_ptr to manage fonts 2014-07-22 23:48:23 +00:00
gamemine.cpp Replace hashtable with std::map 2014-08-02 00:46:56 +00:00
gamerend.cpp Use special type for player callsign 2014-07-05 19:20:56 +00:00
gamesave.cpp Use specific num_frames test in convert_vclip 2014-07-16 03:23:49 +00:00
gameseg.cpp Pass array<> to create_*_vertex_lists 2014-07-17 03:29:57 +00:00
gameseq.cpp Use d_fname for DOS filenames 2014-07-25 02:54:31 +00:00
gauges.cpp Fix cosmetic bug in vulcan ammo display 2014-07-27 01:20:46 +00:00
hostage.cpp Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
hud.cpp Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
iff.cpp Unify IFF palette handling 2014-07-05 03:48:57 +00:00
inferno.cpp Use d_fname for DOS filenames 2014-07-25 02:54:31 +00:00
kconfig.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
kmatrix.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
laser.cpp Remove always-true tests 2014-07-16 03:23:14 +00:00
lighting.cpp Use unique_ptr for model_data 2014-07-26 04:01:35 +00:00
menu.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
mglobal.cpp Move Highest_segment_index into Segments 2014-07-13 03:43:32 +00:00
mission.cpp Fix Windows build 2014-07-26 22:53:41 +00:00
morph.cpp Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
multi.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
multibot.cpp Remove always-true tests 2014-07-16 03:23:14 +00:00
net_udp.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
newdemo.cpp Reduce newdemo_read_frame_information segnum scope 2014-08-01 03:34:08 +00:00
newmenu.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
object.cpp Return vms_matrix from vm_matrix_x_matrix 2014-07-14 02:17:40 +00:00
paging.cpp Use object helper to iterate in paging_touch_segment 2014-08-03 03:17:34 +00:00
physics.cpp Pass array<> to create_*_vertex_lists 2014-07-17 03:29:57 +00:00
piggy.cpp Replace hashtable with std::map 2014-08-02 00:46:56 +00:00
player.cpp Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
playsave.cpp Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
polyobj.cpp Inline polymodel_read_n 2014-07-26 04:18:06 +00:00
powerup.cpp Write powerup_type_info structures carefully 2014-06-14 23:13:37 +00:00
render.cpp Use object helper to iterate in render_segment 2014-08-03 03:17:34 +00:00
robot.cpp Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
scores.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
slew.cpp Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
songs.cpp Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
state.cpp Initialize MarkerObject properly 2014-08-05 03:10:04 +00:00
switch.cpp Change print_trigger_message to avoid -Wstring-plus-int 2014-07-16 03:22:43 +00:00
terrain.cpp Use unique_ptr for light_array 2014-07-22 23:48:24 +00:00
texmerge.cpp Use unique_ptr to manage grs_bitmap 2014-07-22 23:48:24 +00:00
text.cpp Use unique_ptr for text strings 2014-07-25 02:54:31 +00:00
titles.cpp Use enum for window event result 2014-08-07 02:47:48 +00:00
vclip.cpp Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
vers_id.cpp Pick default extra_version from git tag 2014-07-26 22:53:41 +00:00
wall.cpp Remove always-true tests 2014-07-16 03:23:14 +00:00
weapon.cpp Fix copy-paste bug for multiplayer weapon sound 2014-06-15 04:00:18 +00:00