dxx-rebirth/common/include/editor
2015-12-13 18:00:49 +00:00
..
centers.h Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
editor.h Uninline namespace dcx 2015-12-13 18:00:49 +00:00
ehostage.h Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
eobject.h Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
esegment.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
eswitch.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
info.h Use inline namespace dcx for common/arch/sdl 2015-12-05 22:57:24 +00:00
kdefs.h Remove unused symbols 2015-12-04 03:36:31 +00:00
kfuncs.h Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
macro.h Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
meddraw.h Use fwd-gr.h instead of repeated grs_canvas declarations 2015-11-26 02:56:55 +00:00
medlisp.h Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
medmisc.h Use inline namespace dcx for common/maths 2015-12-05 22:57:24 +00:00
medrobot.h Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
medsel.h Use inline namespace dsx for segment.h 2015-12-05 22:57:25 +00:00
medwall.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
objpage.h Use inline namespace dcx for common/maths 2015-12-05 22:57:24 +00:00
seguvs.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
texpage.h Use inline namespace dcx for common/arch/sdl 2015-12-05 22:57:24 +00:00