Inherit unique_ptr instead of embedding it, so that its members can be exposed via a `using` directive.
340 lines
8.3 KiB
C++
340 lines
8.3 KiB
C++
/*
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* This file is part of the DXX-Rebirth project <https://www.dxx-rebirth.com/>.
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* It is copyright by its individual contributors, as recorded in the
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* project's Git history. See COPYING.txt at the top level for license
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* terms and a link to the Git history.
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*/
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/*
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* This is an alternate backend for the music system.
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* It uses SDL_mixer to provide a more reliable playback,
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* and allow processing of multiple audio formats.
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*
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* -- MD2211 (2006-04-24)
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*/
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#include <SDL.h>
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#include <SDL_mixer.h>
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#include <string.h>
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#include <stdlib.h>
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#include "args.h"
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#include "hmp.h"
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#include "adlmidi_dynamic.h"
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#include "digi_mixer_music.h"
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#include "strutil.h"
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#include "u_mem.h"
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#include "config.h"
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#include "console.h"
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#include "physfsrwops.h"
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namespace dcx {
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namespace {
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#if SDL_MIXER_MAJOR_VERSION == 2
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#define DXX_SDL_MIXER_MANAGES_RWOPS 1
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#else
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#define DXX_SDL_MIXER_MANAGES_RWOPS 0
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#endif
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#if DXX_SDL_MIXER_MANAGES_RWOPS
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#define DXX_SDL_MIXER_Mix_LoadMUS_MANAGE_RWOPS , SDL_TRUE
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#define DXX_SDL_MIXER_Mix_LoadMUS_PASS_RWOPS(rw)
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#else
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#define DXX_SDL_MIXER_Mix_LoadMUS_MANAGE_RWOPS
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#define DXX_SDL_MIXER_Mix_LoadMUS_PASS_RWOPS(rw) , rw
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#endif
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struct Music_delete
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{
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void operator()(Mix_Music *m) const
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{
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Mix_FreeMusic(m);
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}
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};
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class current_music_t : std::unique_ptr<Mix_Music, Music_delete>
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{
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#if !DXX_SDL_MIXER_MANAGES_RWOPS
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using rwops_pointer = std::unique_ptr<SDL_RWops, RWops_delete>;
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rwops_pointer m_ops;
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#endif
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using music_pointer = std::unique_ptr<Mix_Music, Music_delete>;
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public:
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#if DXX_SDL_MIXER_MANAGES_RWOPS
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using music_pointer::reset;
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#else
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void reset(
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Mix_Music *const music = nullptr
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, SDL_RWops *const rwops = nullptr
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) noexcept
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{
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/* Clear music first in case it needs the old ops
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* Clear old ops
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* If no new music, clear new ops immediately. This only
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* happens if the new music fails to load.
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*/
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this->music_pointer::reset(music);
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m_ops.reset(rwops);
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if (!music)
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m_ops.reset();
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}
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#endif
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using music_pointer::operator bool;
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using music_pointer::get;
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};
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}
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static current_music_t current_music;
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static std::vector<uint8_t> current_music_hndlbuf;
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#if DXX_USE_ADLMIDI
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static ADL_MIDIPlayer_t current_adlmidi;
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static ADL_MIDIPlayer *get_adlmidi()
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{
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if (!CGameCfg.ADLMIDI_enabled)
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return nullptr;
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ADL_MIDIPlayer *adlmidi = current_adlmidi.get();
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if (!adlmidi)
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{
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int sample_rate;
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Mix_QuerySpec(&sample_rate, nullptr, nullptr);
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adlmidi = adl_init(sample_rate);
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if (adlmidi)
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{
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adl_switchEmulator(adlmidi, ADLMIDI_EMU_DOSBOX);
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adl_setNumChips(adlmidi, CGameCfg.ADLMIDI_num_chips);
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adl_setBank(adlmidi, CGameCfg.ADLMIDI_bank);
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adl_setSoftPanEnabled(adlmidi, 1);
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current_adlmidi.reset(adlmidi);
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}
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}
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return adlmidi;
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}
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static void mix_adlmidi(void *udata, Uint8 *stream, int len);
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#endif
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enum class CurrentMusicType
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{
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None,
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#if DXX_USE_ADLMIDI
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ADLMIDI,
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#endif
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SDLMixer,
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};
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static CurrentMusicType current_music_type = CurrentMusicType::None;
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static CurrentMusicType load_mus_data(const uint8_t *data, size_t size);
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static CurrentMusicType load_mus_file(const char *filename);
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/*
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* Plays a music file from an absolute path or a relative path
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*/
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int mix_play_file(const char *filename, int loop, void (*hook_finished_track)())
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{
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std::array<char, PATH_MAX> full_path;
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const char *fptr;
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unsigned int bufsize = 0;
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mix_free_music(); // stop and free what we're already playing, if anything
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fptr = strrchr(filename, '.');
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if (fptr == NULL)
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return 0;
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// It's a .hmp!
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if (!d_stricmp(fptr, ".hmp"))
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{
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hmp2mid(filename, current_music_hndlbuf);
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current_music_type = load_mus_data(current_music_hndlbuf.data(), current_music_hndlbuf.size());
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}
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// try loading music via given filename
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if (current_music_type == CurrentMusicType::None)
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current_music_type = load_mus_file(filename);
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// allow the shell convention tilde character to mean the user's home folder
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// chiefly used for default jukebox level song music referenced in 'descent.m3u' for Mac OS X
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if (current_music_type == CurrentMusicType::None && *filename == '~')
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{
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const auto sep = PHYSFS_getDirSeparator();
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const auto lensep = strlen(sep);
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snprintf(full_path.data(), PATH_MAX, "%s%s", PHYSFS_getUserDir(),
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&filename[1 + (!strncmp(&filename[1], sep, lensep)
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? lensep
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: 0)]);
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current_music_type = load_mus_file(full_path.data());
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if (current_music_type != CurrentMusicType::None)
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filename = full_path.data(); // used later for possible error reporting
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}
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// no luck. so it might be in Searchpath. So try to build absolute path
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if (current_music_type == CurrentMusicType::None)
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{
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PHYSFSX_getRealPath(filename, full_path);
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current_music_type = load_mus_file(full_path.data());
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if (current_music_type != CurrentMusicType::None)
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filename = full_path.data(); // used later for possible error reporting
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}
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// still nothin'? Let's open via PhysFS in case it's located inside an archive
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if (current_music_type == CurrentMusicType::None)
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{
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if (RAIIPHYSFS_File filehandle{PHYSFS_openRead(filename)})
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{
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unsigned len = PHYSFS_fileLength(filehandle);
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current_music_hndlbuf.resize(len);
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bufsize = PHYSFS_read(filehandle, ¤t_music_hndlbuf[0], sizeof(char), len);
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current_music_type = load_mus_data(current_music_hndlbuf.data(), bufsize*sizeof(char));
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}
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}
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switch (current_music_type)
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{
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#if DXX_USE_ADLMIDI
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case CurrentMusicType::ADLMIDI:
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{
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ADL_MIDIPlayer *adlmidi = get_adlmidi();
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adl_setLoopEnabled(adlmidi, loop);
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Mix_HookMusic(&mix_adlmidi, nullptr);
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Mix_HookMusicFinished(hook_finished_track ? hook_finished_track : mix_free_music);
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return 1;
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}
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#endif
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case CurrentMusicType::SDLMixer:
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{
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Mix_PlayMusic(current_music.get(), (loop ? -1 : 1));
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Mix_HookMusicFinished(hook_finished_track ? hook_finished_track : mix_free_music);
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return 1;
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}
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default:
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{
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con_printf(CON_CRITICAL,"Music %s could not be loaded: %s", filename, Mix_GetError());
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mix_stop_music();
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}
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}
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return 0;
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}
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// What to do when stopping song playback
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void mix_free_music()
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{
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Mix_HaltMusic();
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#if DXX_USE_ADLMIDI
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/* Only ADLMIDI can set a hook, so if ADLMIDI is compiled out, there is no
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* need to clear the hook.
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*
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* When ADLMIDI is supported, clear unconditionally, instead of checking
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* whether the music type requires it.
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*/
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Mix_HookMusic(nullptr, nullptr);
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#endif
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current_music.reset();
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current_music_hndlbuf.clear();
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current_music_type = CurrentMusicType::None;
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}
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void mix_set_music_volume(int vol)
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{
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vol *= MIX_MAX_VOLUME/8;
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Mix_VolumeMusic(vol);
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}
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void mix_stop_music()
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{
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Mix_HaltMusic();
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current_music_hndlbuf.clear();
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}
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void mix_pause_music()
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{
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Mix_PauseMusic();
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}
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void mix_resume_music()
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{
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Mix_ResumeMusic();
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}
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void mix_pause_resume_music()
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{
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if (Mix_PausedMusic())
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Mix_ResumeMusic();
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else if (Mix_PlayingMusic())
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Mix_PauseMusic();
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}
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static CurrentMusicType load_mus_data(const uint8_t *data, size_t size)
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{
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CurrentMusicType type = CurrentMusicType::None;
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#if DXX_USE_ADLMIDI
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const auto adlmidi = get_adlmidi();
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if (adlmidi && adl_openData(adlmidi, data, size) == 0)
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type = CurrentMusicType::ADLMIDI;
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else
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#endif
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{
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const auto rw = SDL_RWFromConstMem(data, size);
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current_music.reset(Mix_LoadMUS_RW(rw DXX_SDL_MIXER_Mix_LoadMUS_MANAGE_RWOPS) DXX_SDL_MIXER_Mix_LoadMUS_PASS_RWOPS(rw));
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if (current_music)
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type = CurrentMusicType::SDLMixer;
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}
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return type;
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}
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static CurrentMusicType load_mus_file(const char *filename)
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{
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CurrentMusicType type = CurrentMusicType::None;
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#if DXX_USE_ADLMIDI
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const auto adlmidi = get_adlmidi();
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if (adlmidi && adl_openFile(adlmidi, filename) == 0)
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type = CurrentMusicType::ADLMIDI;
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else
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#endif
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{
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current_music.reset(Mix_LoadMUS(filename));
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if (current_music)
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type = CurrentMusicType::SDLMixer;
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}
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return type;
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}
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#if DXX_USE_ADLMIDI
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static int16_t sat16(int32_t x)
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{
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x = (x < INT16_MIN) ? INT16_MIN : x;
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x = (x > INT16_MAX) ? INT16_MAX : x;
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return x;
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}
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static void mix_adlmidi(void *, Uint8 *stream, int len)
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{
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ADLMIDI_AudioFormat format;
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format.containerSize = sizeof(int16_t);
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format.sampleOffset = 2 * format.containerSize;
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format.type = ADLMIDI_SampleType_S16;
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ADL_MIDIPlayer *adlmidi = get_adlmidi();
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int sampleCount = len / format.containerSize;
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adl_playFormat(adlmidi, sampleCount, stream, stream + format.containerSize, &format);
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const auto samples = reinterpret_cast<int16_t *>(stream);
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const auto amplify = [](int16_t i) { return sat16(2 * i); };
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std::transform(samples, samples + sampleCount, samples, amplify);
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}
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#endif
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}
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