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ai.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
aistruct.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
automap.h
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
bm.h
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Move grs_main_bitmap earlier in the header
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2021-09-04 12:17:14 +00:00 |
cast_range_result.h
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Remove static inline declarations from fwd-partial_range.h
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2020-06-10 02:25:32 +00:00 |
cli.cpp
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
cli.h
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cmd.cpp
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Improve error reporting for PHYSFSX_openReadBuffered
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2021-07-25 23:00:56 +00:00 |
cmd.h
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cntrlcen.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
collide.h
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Move collision functions into namespaces
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2021-06-28 03:37:51 +00:00 |
config.h
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Move ResolutionX, ResolutionY to CCfg
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2021-01-25 00:45:07 +00:00 |
controls.h
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Pass control_info & to various functions
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2020-10-12 03:28:26 +00:00 |
credits.h
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cvar.cpp
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
cvar.h
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d_array.h
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Make enumerate() index by array's index_type
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2021-09-04 12:17:14 +00:00 |
d_bitset.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
d_enumerate.h
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Make enumerate() index by array's index_type
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2021-09-04 12:17:14 +00:00 |
d_levelstate.h
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Move d_level_unique_object_state to a separate header
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2020-08-10 03:45:14 +00:00 |
d_range.h
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Add support for xrange steps other than +1
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2021-08-26 03:13:45 +00:00 |
d_srcloc.h
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d_zip.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
digi.h
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Use enum class for sound angle parameter
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2021-06-28 03:37:51 +00:00 |
effects.h
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Use enum class for index into ObjBitmaps
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2020-10-07 03:59:14 +00:00 |
endlevel.h
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Reorder endlevel definitions to split by dcx/dsx
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2020-10-01 03:25:27 +00:00 |
ephemeral_range.h
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Use std::disjunction to simplify any_ephemeral_range
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2020-07-16 02:31:04 +00:00 |
escort.h
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Add experimental support for guidebot in multiplayer
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2019-06-27 03:26:20 +00:00 |
fireball.h
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Try harder to pick distant segments for thief/powerup respawn
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2021-09-04 12:17:14 +00:00 |
fuelcen.h
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Convert uses of vmsegptr_t to shared_segment& where possible
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2020-08-24 01:31:28 +00:00 |
fvi.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
fwd-d_array.h
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Add forward-declaration header for enumerated_array
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2020-08-06 03:47:56 +00:00 |
fwd-object.h
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Use enum class for object movement_type
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2020-08-10 03:45:13 +00:00 |
fwd-player.h
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Move Afterburner_charge to dsx
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2020-09-11 03:08:02 +00:00 |
fwd-segment.h
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Use enum class for wallnum_t
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2020-12-26 21:17:29 +00:00 |
fwd-vclip.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
fwd-wall.h
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Use enum class for wallnum_t
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2020-12-26 21:17:29 +00:00 |
fwd-weapon.h
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Use primary_weapon_index_t for pick_up_primary
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2021-01-25 00:45:07 +00:00 |
game.h
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Use enum class for VR StereoFormat
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2021-09-12 16:20:52 +00:00 |
gamefont.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
gamemine.h
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Remove support for reading Miner's .LVL files
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2020-12-20 20:39:07 +00:00 |
gamepal.h
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gameplayopt.h
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Add experimental support for autosaves
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2020-04-19 20:47:07 +00:00 |
gamesave.h
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Move savegame POF names to stack
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2020-08-24 01:31:28 +00:00 |
gameseg.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
gameseq.h
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Move more symbols into namespaces
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2020-12-26 21:17:29 +00:00 |
gauges.h
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Use enum class for weapon_box_user
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2021-01-17 22:23:23 +00:00 |
hostage.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
hudmsg.h
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inferno.h
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Move Death_sequence_aborted to d_game_view_unique_state
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2019-08-15 01:34:22 +00:00 |
kconfig.h
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Fix Windows build of kconfig.h
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2021-04-04 22:01:25 +00:00 |
kmatrix.h
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Pass control_info & to various functions
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2020-10-12 03:28:26 +00:00 |
laser.h
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Use enum class for laser_level
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2020-08-24 01:31:28 +00:00 |
lighting.h
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Use enum class for vertnum_t
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2020-12-26 21:17:29 +00:00 |
menu.h
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Move some menu code into namespaces
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2020-09-11 03:08:02 +00:00 |
mission.h
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Unload robot movies on exit
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2021-06-28 03:37:49 +00:00 |
morph.h
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Move various definitions into namespaces
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2020-12-19 16:13:26 +00:00 |
multi.h
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Use enum class for trigger number
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2021-09-04 12:17:14 +00:00 |
multibot.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
multiinternal.h
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Fix hoard orb handling on player death
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2020-08-01 18:29:01 +00:00 |
net_udp.h
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
newdemo.h
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Use enum class for sound angle parameter
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2021-06-28 03:37:51 +00:00 |
newmenu.h
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In debug builds, initialize newmenu_item type,text to poison values
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2021-06-28 03:37:51 +00:00 |
nvparse.h
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object.h
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Factor out choosing bounty target
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2021-06-28 03:37:50 +00:00 |
objnum.h
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Use enum class for object_signature_t
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2020-08-10 03:45:13 +00:00 |
paging.h
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physfsrwops.h
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Return error code from PHYSFSRWOPS_openRead*
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2021-07-25 23:00:56 +00:00 |
physics.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
physics_info.h
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Fix check_header_includes=1 build
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2020-05-17 23:35:25 +00:00 |
piggy.h
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Improve error reporting for read_sndfile
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2021-07-25 23:00:56 +00:00 |
player-callsign.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
player-flags.h
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player.h
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Only prepare pause time if it will be shown
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2021-09-12 16:20:52 +00:00 |
playsave.h
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
polyobj.h
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Move Pof_names to d_level_shared_polygon_model_state
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2020-08-24 01:31:28 +00:00 |
powerup.h
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Reduce use of global structures in cheat functions
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2021-04-04 22:01:25 +00:00 |
render.h
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Use window_rendered_data constructor to initialize time
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2021-09-12 16:20:52 +00:00 |
render_state.h
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Refer to <array> directly, not through "compiler-array.h"
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2020-05-02 21:18:42 +00:00 |
robot.h
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
scores.h
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Make scores_menu inherit from window
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2020-09-21 03:18:12 +00:00 |
screens.h
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Disallow direct construction of grs_canvas
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2021-09-04 12:17:14 +00:00 |
segiter.h
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Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
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2021-06-28 03:37:51 +00:00 |
segment.h
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Use enum class for vertnum_t
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2020-12-26 21:17:29 +00:00 |
segpoint.h
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Use enum class for vertnum_t
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2020-12-26 21:17:29 +00:00 |
selfiter.h
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Remove use of deprecated std::iterator
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2020-05-02 21:18:43 +00:00 |
slew.h
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Pass control_info & to various functions
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2020-10-12 03:28:26 +00:00 |
songs.h
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Refactor song loading
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2019-08-25 16:43:17 +00:00 |
sounds.h
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optimize include files (include what you use)
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2021-02-06 21:38:50 +01:00 |
state.h
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Fix check_header_includes=1 build
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2020-05-17 23:35:25 +00:00 |
switch.h
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Use enum class for trigger number
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2021-09-04 12:17:14 +00:00 |
terrain.h
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Reorder endlevel definitions to split by dcx/dsx
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2020-10-01 03:25:27 +00:00 |
texmerge.h
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Move grs_main_bitmap earlier in the header
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2021-09-04 12:17:14 +00:00 |
text.h
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Use named Difficulty_level enum members in MENU_DIFFICULTY_TEXT
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2020-12-27 22:03:09 +00:00 |
textures.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
titles.h
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Remove support for show_order_form
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2020-10-22 02:26:17 +00:00 |
valptridx.tcc
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Use enum class for actdoornum_t
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2020-12-20 20:39:07 +00:00 |
vclip.h
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Qualify uses of std::array
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2020-05-02 21:18:42 +00:00 |
vers_id.h
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wall.h
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Use enum class for trigger number
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2021-09-04 12:17:14 +00:00 |
weapon.h
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Pass player_info to which_bomb
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2021-01-17 22:23:22 +00:00 |
weapon_id.h
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Whitelist Vertigo smelter's phoenix cannon
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2019-10-21 03:45:29 +00:00 |