dxx-rebirth/common/include/joy.h
2021-02-06 21:38:50 +01:00

77 lines
2.1 KiB
C++

/*
* This file is part of the DXX-Rebirth project <https://www.dxx-rebirth.com/>.
* It is copyright by its individual contributors, as recorded in the
* project's Git history. See COPYING.txt at the top level for license
* terms and a link to the Git history.
*/
/*
*
* Header for joystick functions
*
*/
#pragma once
#include "dxxsconf.h"
#include "dsx-ns.h"
#include "fwd-event.h"
#if DXX_MAX_JOYSTICKS
#include "pstypes.h"
#include "maths.h"
#include <SDL.h>
namespace dcx {
constexpr std::integral_constant<unsigned, DXX_MAX_AXES_PER_JOYSTICK * DXX_MAX_JOYSTICKS> JOY_MAX_AXES{};
#define JOY_MAX_BUTTONS (DXX_MAX_BUTTONS_PER_JOYSTICK * DXX_MAX_JOYSTICKS)
struct d_event_joystick_axis_value
{
unsigned axis;
int value;
};
extern void joy_init();
extern void joy_close();
extern void joy_flush();
extern int apply_deadzone(int value, int deadzone);
}
#else
#define joy_init() static_cast<void>(0)
#define joy_flush()
#define joy_close() static_cast<void>(0)
#endif
namespace dcx {
#if DXX_MAX_BUTTONS_PER_JOYSTICK
bool joy_translate_menu_key(const d_event &event);
int event_joystick_get_button(const d_event &event);
window_event_result joy_button_handler(const SDL_JoyButtonEvent *jbe);
#else
#define joy_button_handler(jbe) (static_cast<const SDL_JoyButtonEvent *const &>(jbe), window_event_result::ignored)
#endif
#if DXX_MAX_HATS_PER_JOYSTICK
window_event_result joy_hat_handler(const SDL_JoyHatEvent *jhe);
#else
#define joy_hat_handler(jbe) (static_cast<const SDL_JoyHatEvent *const &>(jbe), window_event_result::ignored)
#endif
#if DXX_MAX_AXES_PER_JOYSTICK
const d_event_joystick_axis_value &event_joystick_get_axis(const d_event &event);
window_event_result joy_axis_handler(const SDL_JoyAxisEvent *jae);
#else
#define joy_axis_handler(jbe) (static_cast<const SDL_JoyAxisEvent *const &>(jbe), window_event_result::ignored)
#endif
#if DXX_MAX_AXES_PER_JOYSTICK && (DXX_MAX_BUTTONS_PER_JOYSTICK || DXX_MAX_HATS_PER_JOYSTICK)
window_event_result joy_axisbutton_handler(const SDL_JoyAxisEvent *jae);
#else
#define joy_axisbutton_handler(jbe) (static_cast<const SDL_JoyAxisEvent *const &>(jbe), window_event_result::ignored)
#endif
}