dxx-rebirth/arch/linux
2010-11-28 20:08:29 +08:00
..
include Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
alsadigi.c Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup 2008-11-14 16:56:40 +00:00
hmiplay.c Process -nomusic argument again 2010-06-14 17:55:25 +00:00
ipx.c Adding macros USE_UDP and USE_IPX for the compiler to compile with either UDP- and/or IPX-support and removed the older IPX macros 2009-11-29 16:46:13 +00:00
ipx_kali.c Abstracting networking protocols - Step 4: Implemented new UDP layer with Client/Server communication, Packet Loss Prevention and strict Version checking. Netgames list will follow later. 2009-11-24 09:48:53 +00:00
messagebox.c Add support for OS native error/warning boxes, only implemented for Mac for now 2010-11-28 20:08:29 +08:00
ukali.c Fixing possible string overflow while using KALI_PROCESS_NAME 2009-12-11 10:13:27 +00:00