ai.h
|
Pass vcsegidx_t to create_bfs_list
|
2016-10-08 03:34:17 +00:00 |
bm.h
|
Move more symbols to namespace dsx
|
2016-10-02 19:35:34 +00:00 |
config.h
|
Move FPSIndicator to CCfg
|
2016-10-02 19:35:33 +00:00 |
fuelcen.h
|
Move fuelcen_activate special assignment up
|
2016-10-29 23:16:17 +00:00 |
fwd-object.h
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Pass object &to obj_create_copy
|
2016-10-29 23:16:18 +00:00 |
fwd-player.h
|
Remove excess Players elements
|
2016-10-29 23:16:14 +00:00 |
fwd-wall.h
|
Pass player powerup_flags to wall_hit_process
|
2016-10-02 00:34:46 +00:00 |
gauges.h
|
Pass player_info to add_bonus_points_to_score
|
2016-10-15 00:53:20 +00:00 |
multiinternal.h
|
Remove unused message MULTI_KILL
|
2016-10-21 02:16:47 +00:00 |
playsave.h
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Move more symbols to namespace dsx
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2016-10-02 19:35:34 +00:00 |
segiter.h
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Return vobjptridx from segiter
|
2016-10-29 23:16:18 +00:00 |
switch.h
|
Pass player object to check_trigger
|
2016-10-02 00:34:47 +00:00 |
weapon.h
|
Move more symbols to namespace dsx
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2016-10-02 19:35:34 +00:00 |