dxx-rebirth/common
Kp d971cf7702 Wrap game-specific types in game-specific preprocessor guards
These types are not used in common code, and in some cases would provoke
a -Wodr warning if they were used.
2015-09-26 21:17:12 +00:00
..
2d Mark various per-file structures as static 2015-08-12 03:11:46 +00:00
3d Mark various per-file structures as static 2015-08-12 03:11:46 +00:00
arch Move axis values into individual joysticks 2015-09-19 23:04:35 +00:00
editor Move similar/editor/autosave.cpp -> common/editor/autosave.cpp 2015-07-25 23:10:47 +00:00
include Add commented out hook for warning on valptridx exceptions 2015-09-26 21:17:12 +00:00
main Wrap game-specific types in game-specific preprocessor guards 2015-09-26 21:17:12 +00:00
maths Add compile-time check for non-overlapping vm_matrix_x_matrix 2015-08-13 03:15:52 +00:00
mem Move DbgShowMemInfo to CArg 2015-08-11 03:05:55 +00:00
misc Move similar/misc/hash.cpp -> common/misc/hash.cpp 2015-07-18 21:01:56 +00:00
texmap Move tmap scanline pointers to structure 2015-07-25 23:10:47 +00:00
ui Mark various per-file structures as static 2015-08-12 03:11:46 +00:00