dxx-rebirth/arch/sdl
2010-06-14 17:55:25 +00:00
..
digi.c Process -nomusic argument again 2010-06-14 17:55:25 +00:00
digi_audio.c Increased SDL_mixer music abilities to play non-hmp from HOGs, having Level-music path to play, options to specify non-level tracks and added various playing order methods; Abstracted SDL_mixer- and Redbook-interfaces; Simplified program flow through all music functions 2010-06-14 08:13:16 +00:00
digi_mixer.c Increased SDL_mixer music abilities to play non-hmp from HOGs, having Level-music path to play, options to specify non-level tracks and added various playing order methods; Abstracted SDL_mixer- and Redbook-interfaces; Simplified program flow through all music functions 2010-06-14 08:13:16 +00:00
digi_mixer_music.c Use strrchr instead of strchr for music filename extension in case there are dots in the filename 2010-06-14 10:43:30 +00:00
event.c Get rid of a heap of uses of Function_mode, quit properly (freeing all windows and asking for confirmation for game) when clicking close box 2010-04-04 01:31:48 +00:00
gr.c Added real Doublebuffering to SDL-build; While on the way, making Bpp selection available for SDL-build, too 2010-01-29 21:53:17 +00:00
init.c Increased SDL_mixer music abilities to play non-hmp from HOGs, having Level-music path to play, options to specify non-level tracks and added various playing order methods; Abstracted SDL_mixer- and Redbook-interfaces; Simplified program flow through all music functions 2010-06-14 08:13:16 +00:00
joy.c Comment out redundant calls to event_poll, fixing rapid bomb dropping bug (and probably others) 2010-05-03 10:47:10 +00:00
jukebox.c rev1112 contd: Killed juggling around with adding Jukebox paths - must always be removed correctly if Jukebox loading fails 2010-06-14 15:32:55 +00:00
key.c Comment out redundant calls to event_poll, fixing rapid bomb dropping bug (and probably others) 2010-05-03 10:47:10 +00:00
mouse.c Comment out redundant calls to event_poll, fixing rapid bomb dropping bug (and probably others) 2010-05-03 10:47:10 +00:00
rbaudio.c Actually play endgame music when game is finished, play briefing music instead of hum if appropriate 2010-04-05 11:54:23 +00:00
timer.c
window.c Make menus for hosting a netgame stack, make quitting work with newmenu_do2 and simpler 2010-04-04 09:41:53 +00:00