dxx-rebirth/arch/linux
2010-06-14 17:55:25 +00:00
..
include Cleanung up arch/ a little bit; Added mouse delta time interval for more more accurate reading at high FPS 2008-01-29 14:49:54 +00:00
alsadigi.c Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup 2008-11-14 16:56:40 +00:00
hmiplay.c Process -nomusic argument again 2010-06-14 17:55:25 +00:00
hmistub.c Actually play endgame music when game is finished, play briefing music instead of hum if appropriate 2010-04-05 11:54:23 +00:00
ipx.c Adding macros USE_UDP and USE_IPX for the compiler to compile with either UDP- and/or IPX-support and removed the older IPX macros 2009-11-29 16:46:13 +00:00
ipx_kali.c Abstracting networking protocols - Step 4: Implemented new UDP layer with Client/Server communication, Packet Loss Prevention and strict Version checking. Netgames list will follow later. 2009-11-24 09:48:53 +00:00
ukali.c Fixing possible string overflow while using KALI_PROCESS_NAME 2009-12-11 10:13:27 +00:00