dxx-rebirth/main
2006-04-08 18:54:35 +00:00
..
editor orig. D2X-CVS takeover 20060305: allow the editor to be built with NDEBUG 2006-04-03 04:10:55 +00:00
old initial import 2006-03-20 17:12:09 +00:00
ai.c initial import 2006-03-20 17:12:09 +00:00
ai.h initial import 2006-03-20 17:12:09 +00:00
ai2.c initial import 2006-03-20 17:12:09 +00:00
aipath.c initial import 2006-03-20 17:12:09 +00:00
aistruct.h initial import 2006-03-20 17:12:09 +00:00
automap.c initial import 2006-03-20 17:12:09 +00:00
automap.h initial import 2006-03-20 17:12:09 +00:00
bm.c initial import 2006-03-20 17:12:09 +00:00
bm.h initial import 2006-03-20 17:12:09 +00:00
bmread.c initial import 2006-03-20 17:12:09 +00:00
bmread.h initial import 2006-03-20 17:12:09 +00:00
cmd.c initial import 2006-03-20 17:12:09 +00:00
cntrlcen.c initial import 2006-03-20 17:12:09 +00:00
cntrlcen.h initial import 2006-03-20 17:12:09 +00:00
collide.c initial import 2006-03-20 17:12:09 +00:00
collide.h initial import 2006-03-20 17:12:09 +00:00
compbit.h initial import 2006-03-20 17:12:09 +00:00
config.c initial import 2006-03-20 17:12:09 +00:00
config.h initial import 2006-03-20 17:12:09 +00:00
console.c initial import 2006-03-20 17:12:09 +00:00
controls.c initial import 2006-03-20 17:12:09 +00:00
controls.h initial import 2006-03-20 17:12:09 +00:00
credits.c adjusted ROW_SPACING and NUM_LINES; code cleanup and formatting 2006-03-26 13:50:17 +00:00
credits.h initial import 2006-03-20 17:12:09 +00:00
crypt.c initial import 2006-03-20 17:12:09 +00:00
desc_id.h initial import 2006-03-20 17:12:09 +00:00
descent.cfg initial import 2006-03-20 17:12:09 +00:00
desw.h initial import 2006-03-20 17:12:09 +00:00
digi.h initial import 2006-03-20 17:12:09 +00:00
digiobj.c initial import 2006-03-20 17:12:09 +00:00
dumpmine.c initial import 2006-03-20 17:12:09 +00:00
effects.c initial import 2006-03-20 17:12:09 +00:00
effects.h initial import 2006-03-20 17:12:09 +00:00
endlevel.c initial import 2006-03-20 17:12:09 +00:00
endlevel.h initial import 2006-03-20 17:12:09 +00:00
escort.c initial import 2006-03-20 17:12:09 +00:00
escort.h initial import 2006-03-20 17:12:09 +00:00
fireball.c initial import 2006-03-20 17:12:09 +00:00
fireball.h initial import 2006-03-20 17:12:09 +00:00
fuelcen.c initial import 2006-03-20 17:12:09 +00:00
fuelcen.h initial import 2006-03-20 17:12:09 +00:00
fvi.c initial import 2006-03-20 17:12:09 +00:00
fvi.h initial import 2006-03-20 17:12:09 +00:00
fvi_a.h initial import 2006-03-20 17:12:09 +00:00
game.c initial import 2006-03-20 17:12:09 +00:00
game.h initial import 2006-03-20 17:12:09 +00:00
gamecntl.c initial import 2006-03-20 17:12:09 +00:00
gamefont.c initial import 2006-03-20 17:12:09 +00:00
gamefont.h initial import 2006-03-20 17:12:09 +00:00
gamemine.c initial import 2006-03-20 17:12:09 +00:00
gamemine.h initial import 2006-03-20 17:12:09 +00:00
gamepal.c initial import 2006-03-20 17:12:09 +00:00
gamepal.h initial import 2006-03-20 17:12:09 +00:00
gamerend.c initial import 2006-03-20 17:12:09 +00:00
gamesave.c orig. D2X-CVS takeover 20060305: allow the editor to be built with NDEBUG 2006-04-03 04:10:55 +00:00
gamesave.h initial import 2006-03-20 17:12:09 +00:00
gameseg.c initial import 2006-03-20 17:12:09 +00:00
gameseg.h initial import 2006-03-20 17:12:09 +00:00
gameseq.c initial import 2006-03-20 17:12:09 +00:00
gameseq.h initial import 2006-03-20 17:12:09 +00:00
gamestat.h initial import 2006-03-20 17:12:09 +00:00
gauges.c not apply weapon box fadings if Gauge_hud_mode; no call for hud_show_weapons_mode1 and hud_show_weapons_mode2 in secondardy if Missile_view 2006-03-27 18:49:09 +00:00
gauges.h initial import 2006-03-20 17:12:09 +00:00
hostage.c initial import 2006-03-20 17:12:09 +00:00
hostage.h initial import 2006-03-20 17:12:09 +00:00
hud.c initial import 2006-03-20 17:12:09 +00:00
hudmsg.h initial import 2006-03-20 17:12:09 +00:00
inferno.c added 16to10 support 2006-04-08 18:54:35 +00:00
inferno.h initial import 2006-03-20 17:12:09 +00:00
inferno.ini initial import 2006-03-20 17:12:09 +00:00
joydefs.c initial import 2006-03-20 17:12:09 +00:00
joydefs.h initial import 2006-03-20 17:12:09 +00:00
kconfig.c initial import 2006-03-20 17:12:09 +00:00
kconfig.h initial import 2006-03-20 17:12:09 +00:00
kludge.c initial import 2006-03-20 17:12:09 +00:00
kmatrix.c initial import 2006-03-20 17:12:09 +00:00
kmatrix.h initial import 2006-03-20 17:12:09 +00:00
laser.c initial import 2006-03-20 17:12:09 +00:00
laser.h initial import 2006-03-20 17:12:09 +00:00
lighting.c initial import 2006-03-20 17:12:09 +00:00
lighting.h initial import 2006-03-20 17:12:09 +00:00
link.bat initial import 2006-03-20 17:12:09 +00:00
Makefile.am initial import 2006-03-20 17:12:09 +00:00
Makefile.in initial import 2006-03-20 17:12:09 +00:00
menu.c initial import 2006-03-20 17:12:09 +00:00
menu.h initial import 2006-03-20 17:12:09 +00:00
mglobal.c initial import 2006-03-20 17:12:09 +00:00
mission.c initial import 2006-03-20 17:12:09 +00:00
mission.h initial import 2006-03-20 17:12:09 +00:00
modem.h initial import 2006-03-20 17:12:09 +00:00
morph.c initial import 2006-03-20 17:12:09 +00:00
morph.h initial import 2006-03-20 17:12:09 +00:00
movie.c added mipmap operator to ogl_bitblt_i, added if to MovieShowFrame to switch off movie mipmap if argument -nomoviesmooth given, added command-line option, added new options to d2x.ini 2006-04-08 15:12:26 +00:00
movie.h initial import 2006-03-20 17:12:09 +00:00
multi.c initial import 2006-03-20 17:12:09 +00:00
multi.h initial import 2006-03-20 17:12:09 +00:00
multibot.c initial import 2006-03-20 17:12:09 +00:00
multibot.h initial import 2006-03-20 17:12:09 +00:00
netmisc.c initial import 2006-03-20 17:12:09 +00:00
netmisc.h initial import 2006-03-20 17:12:09 +00:00
network.c initial import 2006-03-20 17:12:09 +00:00
network.h initial import 2006-03-20 17:12:09 +00:00
newdemo.c initial import 2006-03-20 17:12:09 +00:00
newdemo.h initial import 2006-03-20 17:12:09 +00:00
newmenu.c initial import 2006-03-20 17:12:09 +00:00
newmenu.h possible menu text sring length increased to 255 to support longer path entries for missiondir 2006-04-05 18:31:09 +00:00
object.c orig. D2X-CVS takeover 20060305: allow the editor to be built with NDEBUG 2006-04-03 04:10:55 +00:00
object.h initial import 2006-03-20 17:12:09 +00:00
paging.c initial import 2006-03-20 17:12:09 +00:00
paging.h initial import 2006-03-20 17:12:09 +00:00
physics.c allow asserting objet to none if player is dead; code reformatting 2006-03-21 14:01:57 +00:00
physics.h initial import 2006-03-20 17:12:09 +00:00
piggy.c initial import 2006-03-20 17:12:09 +00:00
piggy.h initial import 2006-03-20 17:12:09 +00:00
player.c initial import 2006-03-20 17:12:09 +00:00
player.h initial import 2006-03-20 17:12:09 +00:00
playsave.c initial import 2006-03-20 17:12:09 +00:00
playsave.h initial import 2006-03-20 17:12:09 +00:00
polyobj.c initial import 2006-03-20 17:12:09 +00:00
polyobj.h initial import 2006-03-20 17:12:09 +00:00
powerup.c initial import 2006-03-20 17:12:09 +00:00
powerup.h initial import 2006-03-20 17:12:09 +00:00
render.c orig. D2X-CVS takeover 20060305: allow the editor to be built with NDEBUG 2006-04-03 04:10:55 +00:00
render.h initial import 2006-03-20 17:12:09 +00:00
reorder.h initial import 2006-03-20 17:12:09 +00:00
robot.c initial import 2006-03-20 17:12:09 +00:00
robot.h initial import 2006-03-20 17:12:09 +00:00
scorce.c initial import 2006-03-20 17:12:09 +00:00
scores.c initial import 2006-03-20 17:12:09 +00:00
scores.h initial import 2006-03-20 17:12:09 +00:00
screens.h initial import 2006-03-20 17:12:09 +00:00
segment.c initial import 2006-03-20 17:12:09 +00:00
segment.h initial import 2006-03-20 17:12:09 +00:00
segpoint.h initial import 2006-03-20 17:12:09 +00:00
slew.c initial import 2006-03-20 17:12:09 +00:00
slew.h initial import 2006-03-20 17:12:09 +00:00
songs.c initial import 2006-03-20 17:12:09 +00:00
songs.h initial import 2006-03-20 17:12:09 +00:00
sounds.h initial import 2006-03-20 17:12:09 +00:00
state.c initial import 2006-03-20 17:12:09 +00:00
state.h initial import 2006-03-20 17:12:09 +00:00
switch.c initial import 2006-03-20 17:12:09 +00:00
switch.h initial import 2006-03-20 17:12:09 +00:00
terrain.c initial import 2006-03-20 17:12:09 +00:00
terrain.h initial import 2006-03-20 17:12:09 +00:00
texmerge.c initial import 2006-03-20 17:12:09 +00:00
texmerge.h initial import 2006-03-20 17:12:09 +00:00
text.c initial import 2006-03-20 17:12:09 +00:00
text.h initial import 2006-03-20 17:12:09 +00:00
textures.h initial import 2006-03-20 17:12:09 +00:00
titles.c initial import 2006-03-20 17:12:09 +00:00
titles.h initial import 2006-03-20 17:12:09 +00:00
vclip.c initial import 2006-03-20 17:12:09 +00:00
vclip.h initial import 2006-03-20 17:12:09 +00:00
vers_id.h initial import 2006-03-20 17:12:09 +00:00
wall.c initial import 2006-03-20 17:12:09 +00:00
wall.h initial import 2006-03-20 17:12:09 +00:00
weapon.c initial import 2006-03-20 17:12:09 +00:00
weapon.h initial import 2006-03-20 17:12:09 +00:00