dxx-rebirth/similar/main
2015-01-25 05:32:45 +00:00
..
ai.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
aipath.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
automap.cpp Pass gr_remap_bitmap_good arg by & 2015-01-25 05:32:45 +00:00
bm.cpp Pass gr_remap_bitmap_good arg by & 2015-01-25 05:32:45 +00:00
cntrlcen.cpp
collide.cpp Remove unused parameters 2015-01-18 01:58:33 +00:00
config.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
console.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
controls.cpp
credits.cpp Pass gr_remap_bitmap_good arg by & 2015-01-25 05:32:45 +00:00
digiobj.cpp
dumpmine.cpp Remove unused parameters 2015-01-18 01:58:33 +00:00
effects.cpp
endlevel.cpp Pass gr_remap_bitmap_good arg by & 2015-01-25 05:32:45 +00:00
fireball.cpp Optimize object_nearby_aux 2015-01-20 02:46:42 +00:00
fuelcen.cpp
fvi.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
game.cpp Use range_for in gamesave.cpp 2015-01-22 03:34:20 +00:00
gamecntl.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
gamefont.cpp
gamemine.cpp
gamerend.cpp
gamesave.cpp Use range_for in gamesave.cpp 2015-01-22 03:34:20 +00:00
gameseg.cpp
gameseq.cpp Add newmenu_do helper for array<newmenu_item, N> 2015-01-18 01:58:32 +00:00
gauges.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
hostage.cpp
hud.cpp
iff.cpp Pass iff_parse_bitmap arg by & 2015-01-25 05:32:45 +00:00
inferno.cpp Add option -no-tracker to suppress tracker for one run 2015-01-24 19:16:35 +00:00
kconfig.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
kmatrix.cpp Add newmenu_do helper for array<newmenu_item, N> 2015-01-18 01:58:32 +00:00
laser.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
lighting.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
menu.cpp Use RAII for PHYSFS_enumerateFiles result 2015-01-23 03:55:05 +00:00
mglobal.cpp
mission.cpp Record briefing without modification 2015-01-18 01:58:31 +00:00
morph.cpp
multi.cpp Pass gr_remap_bitmap_good arg by & 2015-01-25 05:32:45 +00:00
multibot.cpp Remove unused parameters 2015-01-18 01:58:33 +00:00
net_udp.cpp Add option -no-tracker to suppress tracker for one run 2015-01-24 19:16:35 +00:00
newdemo.cpp Use RAII for PHYSFS_enumerateFiles result 2015-01-23 03:55:05 +00:00
newmenu.cpp Pass gr_remap_bitmap_good arg by & 2015-01-25 05:32:45 +00:00
object.cpp Remove draw_tmap from OGL build 2015-01-22 03:34:20 +00:00
paging.cpp
physics.cpp Pass find_vector_intersection arg by & 2015-01-20 02:46:42 +00:00
piggy.cpp Pass gr_remap_bitmap_good arg by & 2015-01-25 05:32:45 +00:00
player.cpp
playsave.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
polyobj.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
powerup.cpp Simplify Primary_ammo_max 2015-01-17 18:31:42 +00:00
render.cpp Move some local structs into anonymous namespaces 2015-01-24 19:16:34 +00:00
robot.cpp Unpack robot_info 2015-01-23 03:55:04 +00:00
scores.cpp Add newmenu_do helper for array<newmenu_item, N> 2015-01-18 01:58:32 +00:00
segment.cpp
slew.cpp
songs.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
state.cpp Pass gr_remap_bitmap_good arg by & 2015-01-25 05:32:45 +00:00
switch.cpp
terrain.cpp Pass iff_read_bitmap arg by & 2015-01-25 05:32:44 +00:00
texmerge.cpp
text.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
titles.cpp Pass iff_read_bitmap arg by & 2015-01-25 05:32:44 +00:00
vclip.cpp
vers_id.cpp
wall.cpp
weapon.cpp Refactor smart mine handling 2015-01-22 03:34:20 +00:00