dxx-rebirth/common
Kp 3ee3ac7b7a Delete multi_do_death
It is not needed.  Deathmatch players never lose their keys, so there is
no need to reapply them.
2020-09-11 03:08:02 +00:00
..
2d Add color_palette_index type alias, to note palette-related uint8_t 2020-07-16 02:31:04 +00:00
3d clipper.cpp: Fix build with gcc10 2020-06-09 22:23:48 +02:00
arch Make game window inherit from dcx::window 2020-08-28 00:18:45 +00:00
editor Add color_palette_index type alias, to note palette-related uint8_t 2020-07-16 02:31:04 +00:00
include Use enum class for texture1_value 2020-09-11 03:08:02 +00:00
main Delete multi_do_death 2020-09-11 03:08:02 +00:00
maths
mem Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
misc Remove useless SDL_RWops precision test in SDL2 2020-05-31 23:04:25 +00:00
music
texmap Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
ui Inline window_get_canvas 2020-08-28 00:18:45 +00:00
unittest Add unit tests for serialization code 2020-05-17 23:35:25 +00:00