Go to file
2002-07-26 23:04:07 +00:00
2d portability 2002-07-26 23:04:07 +00:00
3d portable-izing file loading routines 2002-07-26 09:22:39 +00:00
arch os x fixes 2002-07-26 21:48:05 +00:00
cfile moved includes to include 2002-02-23 21:36:30 +00:00
debian don't need readme's 2002-07-17 02:07:02 +00:00
iff moved includes to include 2002-02-23 21:36:30 +00:00
include portability 2002-07-26 23:04:07 +00:00
main portability 2002-07-26 20:59:41 +00:00
maths moved includes to include 2002-02-23 21:36:30 +00:00
mem make strdup part of mem_* library 2002-07-23 00:52:46 +00:00
misc oops 2002-07-26 20:11:03 +00:00
rpm change d2x-ogl to d2x-gl, other packaging stuff 2002-07-17 01:03:02 +00:00
texmap fix bug preventing higher res sdl modes 2002-02-23 22:24:10 +00:00
tools/cvs2cl upgrade cvs2cl 2002-07-17 03:05:21 +00:00
unused replaced by maths.h 2002-07-18 08:30:24 +00:00
AUTHORS typo 2001-11-27 19:58:14 +00:00
autogen.sh keep Changelog in cvs (and use --accum) 2002-07-18 08:35:32 +00:00
ChangeLog bump version number 2002-07-22 22:38:52 +00:00
compilerdefs.txt OSX defs 2002-07-19 02:48:54 +00:00
configure.ac remove experimental nmovie stuff 2002-07-23 21:24:11 +00:00
COPYING move d1x license to COPYING, license clarifications 2002-07-17 01:46:55 +00:00
cvshowto.txt updated anonymous password 2001-06-19 19:50:50 +00:00
cygconf use sdl from source on cygwin 2001-11-27 20:11:51 +00:00
d2x-gl.sh changed d2x-ogl to d2x-gl 2002-07-17 02:09:00 +00:00
d2x-sdl.sh Added rpm patch from Paolo Ulivi <pulivi@libero.it> 2002-02-09 23:20:50 +00:00
djgpp.bat This commit was generated by cvs2svn to compensate for changes in r5, 2001-01-19 03:34:09 +00:00
djgpp.sh This commit was generated by cvs2svn to compensate for changes in r5, 2001-01-19 03:34:09 +00:00
INSTALL renamed INSTALL to installation.txt 2001-10-13 02:37:18 +00:00
installation.txt typos, stuff 2002-07-16 23:18:51 +00:00
Makefile.am don't need dl or pthread here 2002-07-22 22:39:38 +00:00
mingw32.txt more stuff 2002-01-18 06:59:45 +00:00
NEWS bump version number 2002-07-22 22:38:52 +00:00
README typos, stuff 2002-07-16 23:18:51 +00:00
readme.txt This commit was generated by cvs2svn to compensate for changes in r5, 2001-01-19 03:34:09 +00:00

Please view the file README before this file.


Legal Stuff:

THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.  
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.

We make no warranties as to the usability or correctness of this code.

============================================
Message from Matt Toschlog & Mike Kulas:

Descent fans:

Here, finally, is the source for Descent II.  We've been so busy with 
Descent 3, Mercenary, FreeSpace, FreeSpace 2, and several other 
projects that we haven't given much thought to this old code.  But we 
know that many of you are eager to get it, so here you go.

We were amazed and impressed at the cool things people did with 
the Descent source we released a few years ago.  It touches us 
deeply how devoted some people are to the Descent series, and we 
look forward to seeing what people can do with this Descent II 
source.

Matt Toschlog               Mike Kulas
Outrage Entertainment       Volition, Inc.

============================================

About the Source Code:

Included is almost all the source code to Descent 2, ver. 1.2.  We removed
all code to which we did not own the copyright.  This mainly involved low-
level sound and modem code and the movie code.    

The Descent Network has agreed to provide a list of mirror locations where 
this code can be downloaded. The location is:

http://www.descent2.com/ddn/sources/descent2

The following tools were used in the development of Descent:
Watcom C/C++, version 9.5
Microsoft Macro Assembler, version 6.1x
Opus Make, version 6.01

Have fun with the code!
Parallax Software Corporation
12/14/1999


As Packaged the code currently will not compile. Some code had to be removed
to release it, therefore you will get some missing file errors when building.

Much of this code is very close to the Descent 1 source code. Many people have
put effort into porting that code, so if you are interested in porting D2, you
should be able to take advantage of some of that work.

A few good web sites to check out are:

The D1X Project:
http://d1x.warpcore.org

The Descent Network:
http://www.descent-network.com