dxx-rebirth/include
2006-12-19 02:25:50 +00:00
..
3d.h initial import 2006-03-20 17:12:09 +00:00
args.h initial import 2006-03-20 17:12:09 +00:00
byteswap.h initial import 2006-03-20 17:12:09 +00:00
cfile.h Initial integration of SDL_mixer sound system for Linux 2006-11-06 23:30:32 +00:00
checker.h initial import 2006-03-20 17:12:09 +00:00
cmd.h initial import 2006-03-20 17:12:09 +00:00
CON_console.h initial import 2006-03-20 17:12:09 +00:00
console.h initial import 2006-03-20 17:12:09 +00:00
d1x.xpm initial import 2006-03-20 17:12:09 +00:00
d_glob.h initial import 2006-03-20 17:12:09 +00:00
d_io.h initial import 2006-03-20 17:12:09 +00:00
descent.xpm initial import 2006-03-20 17:12:09 +00:00
error.h initial import 2006-03-20 17:12:09 +00:00
fix.h initial import 2006-03-20 17:12:09 +00:00
func.h initial import 2006-03-20 17:12:09 +00:00
gr.h re-enabled SDL_SetGammaRamp; removed FSAA because no function on all platforms; fixed offscreen render; better restriction to show menus ingame 2006-10-10 23:42:33 +00:00
grdef.h initial import 2006-03-20 17:12:09 +00:00
hash.h initial import 2006-03-20 17:12:09 +00:00
hmp2mid.h Providing hmp2mid code, which was previously forgotten when introducing sdl_mixer in r264 2006-11-13 20:23:44 +00:00
i86.h initial import 2006-03-20 17:12:09 +00:00
ibitblt.h initial import 2006-03-20 17:12:09 +00:00
iff.h initial import 2006-03-20 17:12:09 +00:00
ignorecase.h initial import 2006-03-20 17:12:09 +00:00
interp.h initial import 2006-03-20 17:12:09 +00:00
ipx.h initial import 2006-03-20 17:12:09 +00:00
libmve.h initial import 2006-03-20 17:12:09 +00:00
loadgl.h introducing draw_wbu_border to draw rounded weapon boxes with glScissor 2006-10-20 16:38:04 +00:00
makesig.h initial import 2006-03-20 17:12:09 +00:00
maths.h initial import 2006-03-20 17:12:09 +00:00
modex.h initial import 2006-03-20 17:12:09 +00:00
mono.h initial import 2006-03-20 17:12:09 +00:00
nocfile.h initial import 2006-03-20 17:12:09 +00:00
ogl_init.h command-line to set glScissor off if needed 2006-11-02 01:24:10 +00:00
pa_enabl.h initial import 2006-03-20 17:12:09 +00:00
palette.h initial import 2006-03-20 17:12:09 +00:00
pcx.h initial import 2006-03-20 17:12:09 +00:00
physfsrwops.h initial import 2006-03-20 17:12:09 +00:00
physfsx.h GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks 2006-12-19 02:25:50 +00:00
pngfile.h initial import 2006-03-20 17:12:09 +00:00
psmacros.inc initial import 2006-03-20 17:12:09 +00:00
pstypes.h initial import 2006-03-20 17:12:09 +00:00
pstypes.inc initial import 2006-03-20 17:12:09 +00:00
rbaudio.h initial import 2006-03-20 17:12:09 +00:00
rle.h initial import 2006-03-20 17:12:09 +00:00
strio.h initial import 2006-03-20 17:12:09 +00:00
strutil.h initial import 2006-03-20 17:12:09 +00:00
texmap.h initial import 2006-03-20 17:12:09 +00:00
timer.h initial import 2006-03-20 17:12:09 +00:00
u_dpmi.h initial import 2006-03-20 17:12:09 +00:00
u_mem.h initial import 2006-03-20 17:12:09 +00:00
ui.h initial import 2006-03-20 17:12:09 +00:00
vecmat.h initial import 2006-03-20 17:12:09 +00:00
vesa.h initial import 2006-03-20 17:12:09 +00:00