dxx-rebirth/include
2011-01-10 16:12:04 +01:00
..
editor Make the keypad info display into a window 2010-12-28 12:29:42 +08:00
3d.h Added OpenGL ES support - contributed by Florian Feucht and Oliver Haag 2011-01-06 12:43:58 +01:00
args.h Introduced FlightSim control scheme for mouse which adds delta values to absolute position to behave like a Joystick; Added Deadzone slider for FlightSim as well as an optional Reticle display to show the positional data on screen; Removed old Mouselook hack in favor of this new feature 2011-01-04 11:43:37 +01:00
byteswap.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
cfile.h Added format arguments to all printf, sprintf and snprintf calls missing them to prevent warnings/errors with some distributions of gcc 2010-10-14 16:46:20 +02:00
checker.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
console.h Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
d1x.xpm initial import 2006-03-20 17:12:09 +00:00
d_glob.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
d_io.h Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
descent.xpm initial import 2006-03-20 17:12:09 +00:00
dl_list.h Revisited Kip's non-Tracker changes and implemented to D2X: Prettier SConstruct output, Forgotten newlines at end of files, Improvement in dl_list code, Revamped menu GUI defines; I am NOT HAPPY I have to do these changes seperately 2008-10-28 17:58:54 +00:00
error.h Added other SDL_(Un)LockAudio statements to protect the audio_mixcallback function - making that hopefully stable on multicores; Resetting warn_func at quit_request so we do not accidently show any menu; Open gamelog.txt unbuffered 2008-11-15 20:49:54 +00:00
fix.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
func.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
gr.h Added different reticle types with RGBA and size settings; Apply RGBA and size to FlightSim Indicator and Guided Crosshair; Added Brightness Slider to Graphics options menu; Added OpenGL usage for gr_disk 2011-01-10 16:12:04 +01:00
grdef.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hash.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hmp.h Improvement on the HMP track loop feature by TURRICAN; Added small template fix for descent.hmp which is supposed to be activated soon as we have some kind or Checksum function 2011-01-09 17:51:48 +01:00
i86.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
iff.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
ignorecase.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
internal.h Made joy_flush also resetting button state; Improved glReticle; Implemented Fallback resolution if SDL may fail; Code cleanup 2008-04-19 19:11:32 +00:00
interp.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
libmve.h Show movies in correct aspect; Added mipmap generation to movie texture if Texture filtering enabled - can also be disabled seperately 2010-06-19 16:42:07 +00:00
loadgl.h include/loadgl.h, main/newmenu.c, main/titles.c: Added definitions for OpenGL fucntions which might not be included in system headers; Cleaned and declared briefings palette hacks [EMULATING_D1 needs work]; Menu right border shadow was too wide; 2008-03-25 12:28:02 +00:00
makesig.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
maths.h Introduced new data type fix64 to be used for new timers which can last 4462756 years instead of 9 hours; Introduced new timer functions to update and query program time; Used new timer all over the program except GameTime (which comes next) 2010-12-11 00:18:17 +01:00
ogl_init.h Added different reticle types with RGBA and size settings; Apply RGBA and size to FlightSim Indicator and Guided Crosshair; Added Brightness Slider to Graphics options menu; Added OpenGL usage for gr_disk 2011-01-10 16:12:04 +01:00
pa_enabl.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
palette.h Simplification of palette code; Properly screen clearing in SDL-only build when palette changes; Removed obsolete functions like gr_update (replaced by gr_flip), gr_palette_fade_in/out, gr_palette_clear; Added functionality to render Automap while menu display as well; Improved blocking of some controls code while Automap active; Fixed some compiler warnings 2008-03-20 23:23:46 +00:00
pcx.h Show stars background for died in mine and secret level messageboxes; equalise fuelcen.h and cntrlcen.h 2010-07-27 11:41:43 +00:00
physfsrwops.h Link to PhysicsFS static library and use header from source for Mac OS X 2010-09-17 10:44:21 +00:00
physfsx.h Implemented PHYSFSX_checkSupportedArchiveTypes to check if essential archive types are supported. Print warnings if not and stop program if necessary. Also added PHYSFSX_listSearchPAthContent to print out search path contents (figures) each time the function is called. Doing this before main HOG inits as well after sucessfully adding archives. Made PHYSFSX_addArchiveContent a bit more verbose as well. 2010-11-26 12:50:18 +01:00
pngfile.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
psmacros.inc initial import 2006-03-20 17:12:09 +00:00
pstypes.h Changed another WIN32 to _WIN32 to avoid accidentially compiling with WORDS_BIGENDIAN when using VisualC 2010-12-04 21:59:07 +01:00
pstypes.inc initial import 2006-03-20 17:12:09 +00:00
rbaudio.h Associate the jukebox with Redbook Audio via new 'extmusic' layer - separating from MIDI and making it handle ALL music (not just game music) 2009-03-03 12:55:27 +00:00
rle.h Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup 2008-11-14 16:56:40 +00:00
strio.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
strutil.h Add support for M3U playlists, tweak 'Jukebox playing' message so it shows the end of the path when truncating 2010-09-26 13:15:20 +00:00
texmap.h Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
timer.h Introduced new data type fix64 to be used for new timers which can last 4462756 years instead of 9 hours; Introduced new timer functions to update and query program time; Used new timer all over the program except GameTime (which comes next) 2010-12-11 00:18:17 +01:00
u_dpmi.h Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
u_mem.h Added feature to let select_file_reursive() change drive on _WIN32 via CTRL-D; Removed second definition of MEM_K accidentially happened due to bad communication 2010-08-31 13:25:45 +00:00
ui.h Copy some editor stuff from d1x-rebirth to d2x-rebirth, like use of the OS native cursor 2010-12-24 12:34:30 +08:00
vecmat.h Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00