260 lines
8.6 KiB
C
260 lines
8.6 KiB
C
/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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#ifndef _SEGMENT_H
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#define _SEGMENT_H
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#include "pstypes.h"
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#include "fix.h"
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#include "vecmat.h"
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//#include "3d.h"
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//#include "inferno.h"
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#include "cfile.h"
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// Version 1 - Initial version
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// Version 2 - Mike changed some shorts to bytes in segments, so incompatible!
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#define SIDE_IS_QUAD 1 // render side as quadrilateral
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#define SIDE_IS_TRI_02 2 // render side as two triangles, triangulated along edge from 0 to 2
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#define SIDE_IS_TRI_13 3 // render side as two triangles, triangulated along edge from 1 to 3
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// Set maximum values for segment and face data structures.
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#define MAX_VERTICES_PER_SEGMENT 8
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#define MAX_SIDES_PER_SEGMENT 6
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#define MAX_VERTICES_PER_POLY 4
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#define WLEFT 0
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#define WTOP 1
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#define WRIGHT 2
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#define WBOTTOM 3
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#define WBACK 4
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#define WFRONT 5
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#if defined(SHAREWARE)
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#define MAX_SEGMENTS 800
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#define MAX_SEGMENT_VERTICES 2800
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#else
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#define MAX_SEGMENTS 900
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#define MAX_SEGMENT_VERTICES 3600
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#endif
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//normal everyday vertices
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#define DEFAULT_LIGHTING 0 // (F1_0/2)
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#ifdef EDITOR //verts for the new segment
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#define NUM_NEW_SEG_VERTICES 8
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#define NEW_SEGMENT_VERTICES (MAX_SEGMENT_VERTICES)
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#define MAX_VERTICES (MAX_SEGMENT_VERTICES+NUM_NEW_SEG_VERTICES)
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#else //No editor
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#define MAX_VERTICES (MAX_SEGMENT_VERTICES)
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#endif
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// Returns true if segnum references a child, else returns false.
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// Note that -1 means no connection, -2 means a connection to the outside world.
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#define IS_CHILD(segnum) (segnum > -1)
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//Structure for storing u,v,light values.
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//NOTE: this structure should be the same as the one in 3d.h
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typedef struct uvl {
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fix u,v,l;
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} uvl;
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#ifdef COMPACT_SEGS
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typedef struct side {
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byte type; // replaces num_faces and tri_edge, 1 = quad, 2 = 0:2 triangulation, 3 = 1:3 triangulation
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ubyte pad; //keep us longword alligned
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short wall_num;
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short tmap_num;
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short tmap_num2;
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uvl uvls[4];
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// vms_vector normals[2]; // 2 normals, if quadrilateral, both the same.
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} side;
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#else
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typedef struct side {
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byte type; // replaces num_faces and tri_edge, 1 = quad, 2 = 0:2 triangulation, 3 = 1:3 triangulation
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ubyte pad; //keep us longword alligned
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short wall_num;
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short tmap_num;
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short tmap_num2;
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uvl uvls[4];
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vms_vector normals[2]; // 2 normals, if quadrilateral, both the same.
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} side;
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#endif
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typedef struct segment {
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#ifdef EDITOR
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short segnum; // segment number, not sure what it means
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#endif
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side sides[MAX_SIDES_PER_SEGMENT]; // 6 sides
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short children[MAX_SIDES_PER_SEGMENT]; // indices of 6 children segments, front, left, top, right, bottom, back
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short verts[MAX_VERTICES_PER_SEGMENT]; // vertex ids of 4 front and 4 back vertices
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#ifdef EDITOR
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short group; // group number to which the segment belongs.
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short objects; // pointer to objects in this segment
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#else
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int objects; // pointer to objects in this segment
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#endif
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// -- Moved to segment2 to make this struct 512 bytes long --
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// ubyte special; // what type of center this is
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// byte matcen_num; // which center segment is associated with.
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// short value;
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// fix static_light; //average static light in segment
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// #ifndef EDITOR
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// short pad; //make structure longword aligned
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// #endif
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} segment;
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#define S2F_AMBIENT_WATER 0x01
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#define S2F_AMBIENT_LAVA 0x02
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typedef struct segment2 {
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ubyte special;
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byte matcen_num;
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byte value;
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ubyte s2_flags;
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fix static_light;
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} segment2;
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//values for special field
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#define SEGMENT_IS_NOTHING 0
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#define SEGMENT_IS_FUELCEN 1
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#define SEGMENT_IS_REPAIRCEN 2
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#define SEGMENT_IS_CONTROLCEN 3
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#define SEGMENT_IS_ROBOTMAKER 4
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#define SEGMENT_IS_GOAL_BLUE 5
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#define SEGMENT_IS_GOAL_RED 6
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#define MAX_CENTER_TYPES 7
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#ifdef COMPACT_SEGS
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extern void get_side_normal(segment *sp, int sidenum, int normal_num, vms_vector * vm );
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extern void get_side_normals(segment *sp, int sidenum, vms_vector * vm1, vms_vector *vm2 );
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#endif
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// Local segment data.
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// This is stuff specific to a segment that does not need to get written to disk.
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// This is a handy separation because we can add to this structure without obsoleting
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// existing data on disk.
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#define SS_REPAIR_CENTER 0x01 // Bitmask for this segment being part of repair center.
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//--repair-- typedef struct {
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//--repair-- int special_type;
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//--repair-- short special_segment; // if special_type indicates repair center, this is the base of the repair center
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//--repair-- } lsegment;
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typedef struct {
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int num_segments;
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int num_vertices;
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short segments[MAX_SEGMENTS];
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short vertices[MAX_VERTICES];
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} group;
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// Globals from mglobal.c
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extern vms_vector Vertices[];
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extern segment Segments[];
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extern segment2 Segment2s[];
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extern int Num_segments;
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extern int Num_vertices;
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extern byte Side_to_verts[MAX_SIDES_PER_SEGMENT][4]; // Side_to_verts[my_side] is list of vertices forming side my_side.
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extern int Side_to_verts_int[MAX_SIDES_PER_SEGMENT][4]; // Side_to_verts[my_side] is list of vertices forming side my_side.
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extern char Side_opposite[]; // Side_opposite[my_side] returns side opposite cube from my_side.
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#define SEG_PTR_2_NUM(segptr) (Assert((unsigned) (segptr-Segments)<MAX_SEGMENTS),(segptr)-Segments)
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// New stuff, 10/14/95: For shooting out lights and monitors.
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// Light cast upon vert_light vertices in segnum:sidenum by some light
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typedef struct {
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short segnum;
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byte sidenum;
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byte dummy;
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ubyte vert_light[4];
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} delta_light;
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// Light at segnum:sidenum casts light on count sides beginning at index (in array Delta_lights)
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typedef struct {
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short segnum;
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byte sidenum;
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byte count;
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short index;
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} dl_index;
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#define MAX_DL_INDICES 500
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#define MAX_DELTA_LIGHTS 10000
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#define DL_SCALE 2048 // Divide light to allow 3 bits integer, 5 bits fraction.
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extern dl_index Dl_indices[MAX_DL_INDICES];
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extern delta_light Delta_lights[MAX_DELTA_LIGHTS];
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extern int Num_static_lights;
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extern int subtract_light(int segnum, int sidenum);
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extern int add_light(int segnum, int sidenum);
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extern void restore_all_lights_in_mine(void);
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extern void clear_light_subtracted(void);
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extern ubyte Light_subtracted[MAX_SEGMENTS];
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// ----------------------------------------------------------------------------------------------------------
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// -------------------------- Segment interrogation functions ------------------------
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// Do NOT read the segment data structure directly. Use these functions instead.
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// The segment data structure is GUARANTEED to change MANY TIMES. If you read the
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// segment data structure directly, your code will break, I PROMISE IT!
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// Return a pointer to the list of vertex indices for the current segment in vp and
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// the number of vertices in *nv.
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extern void med_get_vertex_list(segment *s,int *nv,short **vp);
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// Return a pointer to the list of vertex indices for face facenum in vp and
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// the number of vertices in *nv.
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extern void med_get_face_vertex_list(segment *s,int side, int facenum,int *nv,short **vp);
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// Set *nf = number of faces in segment s.
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extern void med_get_num_faces(segment *s,int *nf);
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void med_validate_segment_side(segment *sp,int side);
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// Delete segment function added for curves.c
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extern int med_delete_segment(segment *sp);
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// Delete segment from group
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extern void delete_segment_from_group(int segment_num, int group_num);
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// Add segment to group
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extern void add_segment_to_group(int segment_num, int group_num);
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// Verify that all vertices are legal.
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extern void med_check_all_vertices();
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#ifdef FAST_FILE_IO
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#define segment2_read(s2, fp) cfread(s2, sizeof(segment2), 1, fp)
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#define delta_light_read(dl, fp) cfread(dl, sizeof(delta_light), 1, fp)
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#define dl_index_read(di, fp) cfread(di, sizeof(dl_index), 1, fp)
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#else
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/*
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* reads a segment2 structure from a CFILE
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*/
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void segment2_read(segment2 *s2, CFILE *fp);
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/*
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* reads a delta_light structure from a CFILE
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*/
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void delta_light_read(delta_light *dl, CFILE *fp);
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/*
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* reads a dl_index structure from a CFILE
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*/
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void dl_index_read(dl_index *di, CFILE *fp);
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#endif
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#endif
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