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ai.h
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Reset boss teleport time on boss initialization
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2018-03-15 04:05:42 +00:00 |
aistruct.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
automap.h
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Fix d_marker_state method for gcc-5
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2018-03-24 21:33:29 +00:00 |
bm.h
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Make eclip_num unsigned
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2018-03-31 21:53:01 +00:00 |
cli.cpp
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cli.h
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cmd.cpp
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Replace useless printf with puts
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2017-12-05 05:29:55 +00:00 |
cmd.h
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cntrlcen.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
collide.h
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Unify D1/D2 scrape_player_on_wall
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2017-09-08 00:56:37 +00:00 |
config.h
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controls.h
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credits.h
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cvar.cpp
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Fix cvar -Wrestrict in gcc-8
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2018-05-05 22:33:55 +00:00 |
cvar.h
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d_enumerate.h
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d_srcloc.h
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Fix compile error for !DXX_HAVE_CXX_BUILTIN_FILE_LINE
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2017-12-27 05:39:07 +00:00 |
digi.h
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effects.h
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Make eclip_num unsigned
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2018-03-31 21:53:01 +00:00 |
endlevel.h
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escort.h
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fireball.h
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fuelcen.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
fvi.h
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fwd-object.h
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Remove __attribute__((packed)) from quaternionpos
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2018-03-31 21:53:01 +00:00 |
fwd-player.h
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fwd-segment.h
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Simplify visited_segment_mask_t
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2018-04-09 00:58:28 +00:00 |
fwd-wall.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
fwd-weapon.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
game.h
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Use enum for Difficulty_level
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2018-05-12 18:24:19 +00:00 |
gamefont.h
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Simplify HUD_SCALE_X_AR, HUD_SCALE_Y_AR
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2018-05-12 18:24:19 +00:00 |
gamemine.h
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gamepal.h
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gamesave.h
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gameseg.h
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Pass vertex factory to compute_center_point_on_side
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2018-03-12 03:43:47 +00:00 |
gameseq.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
gauges.h
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hostage.h
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Remove obsolete D1 hostage editor code
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2017-10-14 17:10:31 +00:00 |
hudmsg.h
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inferno.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
kconfig.h
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Unify some control_info fields
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2018-01-29 01:56:40 +00:00 |
kmatrix.h
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laser.h
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Remove global Network_laser_track
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2018-03-05 01:40:44 +00:00 |
lighting.h
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menu.h
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mission.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
morph.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
multi.h
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Use enum for Difficulty_level
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2018-05-12 18:24:19 +00:00 |
multibot.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
multiinternal.h
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Remove __attribute__((packed)) from quaternionpos
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2018-03-31 21:53:01 +00:00 |
net_udp.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
newdemo.h
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newmenu.h
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Move menu_number_bias_wrapper bias into type signature
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2017-09-26 04:15:50 +00:00 |
nvparse.h
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object.h
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Move Debris_object_count into d_level_object_state
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2018-04-02 03:39:51 +00:00 |
objnum.h
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paging.h
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physics.h
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piggy.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
player-callsign.h
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player-flags.h
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player.h
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Remove unnecessary inclusions of compiler-static_assert.h
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2018-05-05 22:33:55 +00:00 |
playsave.h
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Use enum for Difficulty_level
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2018-05-12 18:24:19 +00:00 |
polyobj.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
powerup.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
render.h
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Remove unused found_poly
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2017-11-01 02:01:20 +00:00 |
render_state.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
robot.h
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Use partial_range for robot_get_anim_state
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2018-01-29 01:56:40 +00:00 |
scores.h
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screens.h
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segiter.h
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segment.h
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Simplify visited_segment_mask_t
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2018-04-09 00:58:28 +00:00 |
segpoint.h
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slew.h
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songs.h
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Fix songs_play_file use for sdlmixer=0
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2017-11-25 01:56:51 +00:00 |
sounds.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
state.h
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switch.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
terrain.h
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texmerge.h
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text.h
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textures.h
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titles.h
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valptridx.tcc
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vclip.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
vers_id.h
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wall.h
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
weapon.h
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weapon_id.h
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