dxx-rebirth/common/main
2018-05-12 18:24:19 +00:00
..
ai.h Reset boss teleport time on boss initialization 2018-03-15 04:05:42 +00:00
aistruct.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
automap.h Fix d_marker_state method for gcc-5 2018-03-24 21:33:29 +00:00
bm.h Make eclip_num unsigned 2018-03-31 21:53:01 +00:00
cli.cpp
cli.h
cmd.cpp Replace useless printf with puts 2017-12-05 05:29:55 +00:00
cmd.h
cntrlcen.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
collide.h Unify D1/D2 scrape_player_on_wall 2017-09-08 00:56:37 +00:00
config.h
controls.h
credits.h
cvar.cpp Fix cvar -Wrestrict in gcc-8 2018-05-05 22:33:55 +00:00
cvar.h
d_enumerate.h
d_srcloc.h Fix compile error for !DXX_HAVE_CXX_BUILTIN_FILE_LINE 2017-12-27 05:39:07 +00:00
digi.h
effects.h Make eclip_num unsigned 2018-03-31 21:53:01 +00:00
endlevel.h
escort.h
fireball.h
fuelcen.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
fvi.h
fwd-object.h Remove __attribute__((packed)) from quaternionpos 2018-03-31 21:53:01 +00:00
fwd-player.h
fwd-segment.h Simplify visited_segment_mask_t 2018-04-09 00:58:28 +00:00
fwd-wall.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
fwd-weapon.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
game.h Use enum for Difficulty_level 2018-05-12 18:24:19 +00:00
gamefont.h Simplify HUD_SCALE_X_AR, HUD_SCALE_Y_AR 2018-05-12 18:24:19 +00:00
gamemine.h
gamepal.h
gamesave.h
gameseg.h Pass vertex factory to compute_center_point_on_side 2018-03-12 03:43:47 +00:00
gameseq.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
gauges.h
hostage.h Remove obsolete D1 hostage editor code 2017-10-14 17:10:31 +00:00
hudmsg.h
inferno.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
kconfig.h Unify some control_info fields 2018-01-29 01:56:40 +00:00
kmatrix.h
laser.h Remove global Network_laser_track 2018-03-05 01:40:44 +00:00
lighting.h
menu.h
mission.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
morph.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
multi.h Use enum for Difficulty_level 2018-05-12 18:24:19 +00:00
multibot.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
multiinternal.h Remove __attribute__((packed)) from quaternionpos 2018-03-31 21:53:01 +00:00
net_udp.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
newdemo.h
newmenu.h Move menu_number_bias_wrapper bias into type signature 2017-09-26 04:15:50 +00:00
nvparse.h
object.h Move Debris_object_count into d_level_object_state 2018-04-02 03:39:51 +00:00
objnum.h
paging.h
physics.h
piggy.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
player-callsign.h
player-flags.h
player.h Remove unnecessary inclusions of compiler-static_assert.h 2018-05-05 22:33:55 +00:00
playsave.h Use enum for Difficulty_level 2018-05-12 18:24:19 +00:00
polyobj.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
powerup.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
render.h Remove unused found_poly 2017-11-01 02:01:20 +00:00
render_state.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
robot.h Use partial_range for robot_get_anim_state 2018-01-29 01:56:40 +00:00
scores.h
screens.h
segiter.h
segment.h Simplify visited_segment_mask_t 2018-04-09 00:58:28 +00:00
segpoint.h
slew.h
songs.h Fix songs_play_file use for sdlmixer=0 2017-11-25 01:56:51 +00:00
sounds.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
state.h
switch.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
terrain.h
texmerge.h
text.h
textures.h
titles.h
valptridx.tcc
vclip.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
vers_id.h
wall.h Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
weapon.h
weapon_id.h