dxx-rebirth/d1x-rebirth/main/titles.c

1187 lines
31 KiB
C

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Routines to display title screens...
*
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#ifdef OGL
#include "ogl_init.h"
#endif
#include "pstypes.h"
#include "timer.h"
#include "key.h"
#include "gr.h"
#include "palette.h"
#include "iff.h"
#include "pcx.h"
#include "u_mem.h"
#include "joy.h"
#include "gamefont.h"
#include "dxxerror.h"
#include "polyobj.h"
#include "textures.h"
#include "screens.h"
#include "multi.h"
#include "player.h"
#include "digi.h"
#include "text.h"
#include "kmatrix.h"
#include "piggy.h"
#include "songs.h"
#include "newmenu.h"
#include "menu.h"
#include "mouse.h"
#include "console.h"
#include "args.h"
#define MAX_BRIEFING_COLORS 7
#define DEFAULT_BRIEFING_BKG "brief03.pcx"
static int Briefing_text_colors[MAX_BRIEFING_COLORS];
static int Current_color = 0;
static int Erase_color;
// added by Jan Bobrowski for variable-size menu screen
static int rescale_x(int x)
{
return x * GWIDTH / 320;
}
static int rescale_y(int y)
{
return y * GHEIGHT / 200;
}
typedef struct title_screen
{
grs_bitmap title_bm;
fix64 timer;
int allow_keys;
} title_screen;
static int title_handler(window *wind, d_event *event, title_screen *ts)
{
switch (event->type)
{
case EVENT_MOUSE_BUTTON_DOWN:
if (event_mouse_get_button(event) != 0)
return 0;
else if (ts->allow_keys)
{
window_close(wind);
return 1;
}
break;
case EVENT_KEY_COMMAND:
if (!call_default_handler(event))
if (ts->allow_keys)
window_close(wind);
return 1;
case EVENT_IDLE:
timer_delay2(50);
if (timer_query() > ts->timer)
{
window_close(wind);
return 1;
}
break;
case EVENT_WINDOW_DRAW:
gr_set_current_canvas( NULL );
show_fullscr(&ts->title_bm);
break;
case EVENT_WINDOW_CLOSE:
gr_free_bitmap_data (&ts->title_bm);
d_free(ts);
break;
default:
break;
}
return 0;
}
static int show_title_screen( char * filename, int allow_keys, int from_hog_only )
{
title_screen *ts;
window *wind;
int pcx_error;
char new_filename[PATH_MAX] = "";
MALLOC(ts, title_screen, 1);
if (!ts)
return 0;
ts->allow_keys = allow_keys;
#ifdef RELEASE
if (from_hog_only)
strcpy(new_filename,"\x01"); //only read from hog file
#endif
strcat(new_filename,filename);
filename = new_filename;
gr_init_bitmap_data (&ts->title_bm);
if ((pcx_error=pcx_read_bitmap( filename, &ts->title_bm, BM_LINEAR, gr_palette ))!=PCX_ERROR_NONE) {
Error( "Error loading briefing screen <%s>, PCX load error: %s (%i)\n",filename, pcx_errormsg(pcx_error), pcx_error);
}
ts->timer = timer_query() + i2f(3);
gr_palette_load( gr_palette );
wind = window_create(&grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, (int (*)(window *, d_event *, void *))title_handler, ts);
if (!wind)
{
gr_free_bitmap_data (&ts->title_bm);
d_free(ts);
return 0;
}
while (window_exists(wind))
event_process();
return 0;
}
void show_titles(void)
{
char publisher[PATH_MAX];
songs_play_song( SONG_TITLE, 1 );
if (GameArg.SysNoTitles)
return;
strcpy(publisher, "macplay.pcx"); // Mac Shareware
if (!PHYSFSX_exists(publisher,1))
strcpy(publisher, "mplaycd.pcx"); // Mac Registered
if (!PHYSFSX_exists(publisher,1))
strcpy(publisher, "iplogo1.pcx"); // PC. Only down here because it's lowres ;-)
show_title_screen( publisher, 1, 1 );
show_title_screen( (((SWIDTH>=640&&SHEIGHT>=480) && PHYSFSX_exists("logoh.pcx",1))?"logoh.pcx":"logo.pcx"), 1, 1 );
show_title_screen( (((SWIDTH>=640&&SHEIGHT>=480) && PHYSFSX_exists("descenth.pcx",1))?"descenth.pcx":"descent.pcx"), 1, 1 );
}
void show_order_form()
{
char exit_screen[PATH_MAX];
if (GameArg.SysNoTitles)
return;
strcpy(exit_screen, "warning.pcx"); // D1 Registered
if (! PHYSFSX_exists(exit_screen,1))
strcpy(exit_screen, "apple.pcx"); // D1 Mac OEM Demo
if (! PHYSFSX_exists(exit_screen,1))
strcpy(exit_screen, "order01.pcx"); // D1 Demo
show_title_screen(exit_screen, 1, 1);
}
//-----------------------------------------------------------------------------
typedef struct {
char bs_name[PATH_MAX]; // filename, eg merc01. Assumes .lbm suffix.
sbyte level_num;
sbyte message_num;
short text_ulx, text_uly; // upper left x,y of text window
short text_width, text_height; // width and height of text window
} briefing_screen;
#define BRIEFING_SECRET_NUM 31 // This must correspond to the first secret level which must come at the end of the list.
#define BRIEFING_OFFSET_NUM 4 // This must correspond to the first level screen (ie, past the bald guy briefing screens)
#define ENDING_LEVEL_NUM_OEMSHARE 0x7f
#define ENDING_LEVEL_NUM_REGISTER 0x7e
briefing_screen Briefing_screens_full[] = {
{ "brief01.pcx", 0, 1, 13, 140, 290, 59 },
{ "brief02.pcx", 0, 2, 27, 34, 257, 177 },
{ "brief03.pcx", 0, 3, 20, 22, 257, 177 },
{ "brief02.pcx", 0, 4, 27, 34, 257, 177 },
{ "moon01.pcx", 1, 5, 10, 10, 300, 170 }, // level 1
{ "moon01.pcx", 2, 6, 10, 10, 300, 170 }, // level 2
{ "moon01.pcx", 3, 7, 10, 10, 300, 170 }, // level 3
{ "venus01.pcx", 4, 8, 15, 15, 300, 200 }, // level 4
{ "venus01.pcx", 5, 9, 15, 15, 300, 200 }, // level 5
{ "brief03.pcx", 6, 10, 20, 22, 257, 177 },
{ "merc01.pcx", 6, 11, 10, 15, 300, 200 }, // level 6
{ "merc01.pcx", 7, 12, 10, 15, 300, 200 }, // level 7
{ "brief03.pcx", 8, 13, 20, 22, 257, 177 },
{ "mars01.pcx", 8, 14, 10, 100, 300, 200 }, // level 8
{ "mars01.pcx", 9, 15, 10, 100, 300, 200 }, // level 9
{ "brief03.pcx", 10, 16, 20, 22, 257, 177 },
{ "mars01.pcx", 10, 17, 10, 100, 300, 200 }, // level 10
{ "jup01.pcx", 11, 18, 10, 40, 300, 200 }, // level 11
{ "jup01.pcx", 12, 19, 10, 40, 300, 200 }, // level 12
{ "brief03.pcx", 13, 20, 20, 22, 257, 177 },
{ "jup01.pcx", 13, 21, 10, 40, 300, 200 }, // level 13
{ "jup01.pcx", 14, 22, 10, 40, 300, 200 }, // level 14
{ "saturn01.pcx", 15, 23, 10, 40, 300, 200 }, // level 15
{ "brief03.pcx", 16, 24, 20, 22, 257, 177 },
{ "saturn01.pcx", 16, 25, 10, 40, 300, 200 }, // level 16
{ "brief03.pcx", 17, 26, 20, 22, 257, 177 },
{ "saturn01.pcx", 17, 27, 10, 40, 300, 200 }, // level 17
{ "uranus01.pcx", 18, 28, 100, 100, 300, 200 }, // level 18
{ "uranus01.pcx", 19, 29, 100, 100, 300, 200 }, // level 19
{ "uranus01.pcx", 20, 30, 100, 100, 300, 200 }, // level 20
{ "uranus01.pcx", 21, 31, 100, 100, 300, 200 }, // level 21
{ "neptun01.pcx", 22, 32, 10, 20, 300, 200 }, // level 22
{ "neptun01.pcx", 23, 33, 10, 20, 300, 200 }, // level 23
{ "neptun01.pcx", 24, 34, 10, 20, 300, 200 }, // level 24
{ "pluto01.pcx", 25, 35, 10, 20, 300, 200 }, // level 25
{ "pluto01.pcx", 26, 36, 10, 20, 300, 200 }, // level 26
{ "pluto01.pcx", 27, 37, 10, 20, 300, 200 }, // level 27
{ "aster01.pcx", -1, 38, 10, 90, 300, 200 }, // secret level -1
{ "aster01.pcx", -2, 39, 10, 90, 300, 200 }, // secret level -2
{ "aster01.pcx", -3, 40, 10, 90, 300, 200 }, // secret level -3
{ "end01.pcx", ENDING_LEVEL_NUM_OEMSHARE, 1, 23, 40, 320, 200 }, // OEM and shareware end
{ "end02.pcx", ENDING_LEVEL_NUM_REGISTER, 1, 5, 5, 300, 200 }, // registered end
{ "end01.pcx", ENDING_LEVEL_NUM_REGISTER, 2, 23, 40, 320, 200 }, // registered end
{ "end03.pcx", ENDING_LEVEL_NUM_REGISTER, 3, 5, 5, 300, 200 }, // registered end
};
briefing_screen Briefing_screens_share[] = {
{ "brief01.pcx", 0, 1, 13, 140, 290, 59 },
{ "brief02.pcx", 0, 2, 27, 34, 257, 177 },
{ "brief03.pcx", 0, 3, 20, 22, 257, 177 },
{ "brief02.pcx", 0, 4, 27, 34, 257, 177 },
{ "moon01.pcx", 1, 5, 10, 10, 300, 170 }, // level 1
{ "moon01.pcx", 2, 6, 10, 10, 300, 170 }, // level 2
{ "moon01.pcx", 3, 7, 10, 10, 300, 170 }, // level 3
{ "venus01.pcx", 4, 8, 15, 15, 300, 200 }, // level 4
{ "venus01.pcx", 5, 9, 15, 15, 300, 200 }, // level 5
{ "brief03.pcx", 6, 10, 20, 22, 257, 177 },
{ "merc01.pcx", 6, 10, 10, 15, 300, 200 }, // level 6
{ "merc01.pcx", 7, 11, 10, 15, 300, 200 }, // level 7
{ "end01.pcx", ENDING_LEVEL_NUM_OEMSHARE, 1, 23, 40, 320, 200 }, // shareware end
};
#define Briefing_screens ((PHYSFSX_fsize("descent.hog")==D1_SHAREWARE_MISSION_HOGSIZE || PHYSFSX_fsize("descent.hog")==D1_SHAREWARE_10_MISSION_HOGSIZE)?Briefing_screens_share:Briefing_screens_full)
#define MAX_BRIEFING_SCREEN ((PHYSFSX_fsize("descent.hog")==D1_SHAREWARE_MISSION_HOGSIZE || PHYSFSX_fsize("descent.hog")==D1_SHAREWARE_10_MISSION_HOGSIZE)?(sizeof(Briefing_screens_share) / sizeof(Briefing_screens_share[0])):(sizeof(Briefing_screens_full) / sizeof(Briefing_screens_full[0])))
typedef struct msgstream
{
int x;
int y;
int color;
int ch;
} __pack__ msgstream;
typedef struct briefing
{
short level_num;
short cur_screen;
briefing_screen *screen;
grs_bitmap background;
char background_name[PATH_MAX];
char *text;
char *message;
int text_x, text_y;
msgstream messagestream[2048];
int streamcount;
short tab_stop;
ubyte flashing_cursor;
ubyte new_page;
int new_screen;
fix64 start_time;
fix64 delay_count;
int robot_num;
grs_canvas *robot_canv;
vms_angvec robot_angles;
char bitmap_name[32];
grs_bitmap guy_bitmap;
sbyte guy_bitmap_show;
sbyte door_dir, door_div_count, animating_bitmap_type;
sbyte prev_ch;
} briefing;
static void briefing_init(briefing *br, short level_num)
{
br->level_num = level_num;
if (br->level_num == 1)
br->level_num = 0; // for start of game stuff
br->cur_screen = 0;
br->screen = NULL;
gr_init_bitmap_data (&br->background);
strncpy(br->background_name, DEFAULT_BRIEFING_BKG, sizeof(br->background_name));
br->robot_num = 0;
br->robot_canv = NULL;
br->robot_angles.p = br->robot_angles.b = br->robot_angles.h = 0;
br->bitmap_name[0] = '\0';
br->door_dir = 1;
br->door_div_count = 0;
br->animating_bitmap_type = 0;
}
//-----------------------------------------------------------------------------
// Load Descent briefing text.
static int load_screen_text(char *filename, char **buf)
{
PHYSFS_file *tfile;
int len, have_binary = 0;
char *ext;
if ((ext = strrchr(filename, '.')) == NULL)
return (0);
if (!d_stricmp(ext, ".txb"))
have_binary = 1;
if ((tfile = PHYSFSX_openReadBuffered(filename)) == NULL)
return (0);
len = PHYSFS_fileLength(tfile);
MALLOC(*buf, char, len+1);
PHYSFS_read(tfile, *buf, 1, len);
PHYSFS_close(tfile);
if (have_binary)
decode_text(*buf, len);
*(*buf+len)='\0';
return (1);
}
static int get_message_num(char **message)
{
int num=0;
while (strlen(*message) > 0 && **message == ' ')
(*message)++;
while (strlen(*message) > 0 && (**message >= '0') && (**message <= '9')) {
num = 10*num + **message-'0';
(*message)++;
}
while (strlen(*message) > 0 && *(*message)++ != 10) // Get and drop eoln
;
return num;
}
static void get_message_name(char **message, char *result)
{
while (strlen(*message) > 0 && **message == ' ')
(*message)++;
while (strlen(*message) > 0 && (**message != ' ') && (**message != 10)) {
if (**message != '\n')
*result++ = **message;
(*message)++;
}
if (**message != 10)
while (strlen(*message) > 0 && *(*message)++ != 10) // Get and drop eoln
;
*result = 0;
}
// Return a pointer to the start of text for screen #screen_num.
static char * get_briefing_message(briefing *br, int screen_num)
{
char *tptr = br->text;
int cur_screen=0;
int ch;
Assert(screen_num >= 0);
while ( (*tptr != 0 ) && (screen_num != cur_screen)) {
ch = *tptr++;
if (ch == '$') {
ch = *tptr++;
if (ch == 'S')
cur_screen = get_message_num(&tptr);
}
}
if (screen_num!=cur_screen)
return (NULL);
return tptr;
}
static void init_char_pos(briefing *br, int x, int y)
{
br->text_x = x;
br->text_y = y;
}
// Make sure the text stays on the screen
// Return 1 if new page required
// 0 otherwise
static int check_text_pos(briefing *br)
{
if (br->text_x > br->screen->text_ulx + br->screen->text_width)
{
br->text_x = br->screen->text_ulx;
br->text_y += br->screen->text_uly;
}
if (br->text_y > br->screen->text_uly + br->screen->text_height)
{
br->new_page = 1;
return 1;
}
return 0;
}
static void put_char_delay(briefing *br, int ch)
{
char str[2];
int w, h, aw;
str[0] = ch; str[1] = '\0';
if (br->delay_count && (timer_query() < br->start_time + br->delay_count))
{
br->message--; // Go back to same character
return;
}
br->messagestream[br->streamcount].x = br->text_x;
br->messagestream[br->streamcount].y = br->text_y;
br->messagestream[br->streamcount].color = Briefing_text_colors[Current_color];
br->messagestream[br->streamcount].ch = ch;
br->streamcount++;
br->prev_ch = ch;
gr_get_string_size(str, &w, &h, &aw );
br->text_x += w;
br->start_time = timer_query();
}
static void init_spinning_robot(briefing *br);
static int load_briefing_screen(briefing *br, const char *fname);
// Process a character for the briefing,
// including special characters preceded by a '$'.
// Return 1 when page is finished, 0 otherwise
static int briefing_process_char(briefing *br)
{
int ch;
gr_set_curfont( GAME_FONT );
ch = *br->message++;
if (ch == '$') {
ch = *br->message++;
if (ch == 'C') {
Current_color = get_message_num(&br->message)-1;
if (Current_color < 0)
Current_color = 0;
else if (Current_color > MAX_BRIEFING_COLORS-1)
Current_color = MAX_BRIEFING_COLORS-1;
br->prev_ch = 10;
} else if (ch == 'F') { // toggle flashing cursor
br->flashing_cursor = !br->flashing_cursor;
br->prev_ch = 10;
while (*br->message++ != 10)
;
} else if (ch == 'T') {
br->tab_stop = get_message_num(&br->message);
br->prev_ch = 10; // read to eoln
} else if (ch == 'R') {
if (br->robot_canv != NULL)
{
d_free(br->robot_canv);
br->robot_canv=NULL;
}
init_spinning_robot(br);
br->robot_num = get_message_num(&br->message);
#if 0 // NOTE: code we wanted to merge from D2. However it breaks the briefing screen of the "Spider" bot: swallows it's name line
while (*br->message++ != 10)
;
#endif
br->prev_ch = 10; // read to eoln
} else if (ch == 'N') {
if (br->robot_canv != NULL)
{
d_free(br->robot_canv);
br->robot_canv=NULL;
}
get_message_name(&br->message, br->bitmap_name);
strcat(br->bitmap_name, "#0");
br->animating_bitmap_type = 0;
br->prev_ch = 10;
} else if (ch == 'O') {
if (br->robot_canv != NULL)
{
d_free(br->robot_canv);
br->robot_canv=NULL;
}
get_message_name(&br->message, br->bitmap_name);
strcat(br->bitmap_name, "#0");
br->animating_bitmap_type = 1;
br->prev_ch = 10;
} else if (ch == 'B') {
char bitmap_name[32];
ubyte temp_palette[768];
int iff_error;
(void)iff_error;
if (br->robot_canv != NULL)
{
d_free(br->robot_canv);
br->robot_canv=NULL;
}
get_message_name(&br->message, bitmap_name);
strcat(bitmap_name, ".bbm");
gr_init_bitmap_data (&br->guy_bitmap);
iff_error = iff_read_bitmap(bitmap_name, &br->guy_bitmap, BM_LINEAR, temp_palette);
Assert(iff_error == IFF_NO_ERROR);
br->guy_bitmap_show=1;
br->prev_ch = 10;
} else if (ch == 'S') {
br->new_screen = 1;
return 1;
} else if (ch == 'P') { // New page.
br->new_page = 1;
while (*br->message != 10) {
br->message++; // drop carriage return after special escape sequence
}
br->message++;
br->prev_ch = 10;
return 1;
} else if (ch == '$' || ch == ';') // Print a $/;
put_char_delay(br, ch);
} else if (ch == '\t') { // Tab
if (br->text_x - br->screen->text_ulx < FSPACX(br->tab_stop))
br->text_x = br->screen->text_ulx + FSPACX(br->tab_stop);
} else if ((ch == ';') && (br->prev_ch == 10)) {
while (*br->message++ != 10)
;
br->prev_ch = 10;
} else if (ch == '\\') {
br->prev_ch = ch;
} else if (ch == 10) {
if (br->prev_ch != '\\') {
br->prev_ch = ch;
br->text_y += FSPACY(5)+FSPACY(5)*3/5;
br->text_x = br->screen->text_ulx;
if (br->text_y > br->screen->text_uly + br->screen->text_height) {
load_briefing_screen(br, Briefing_screens[br->cur_screen].bs_name);
br->text_x = br->screen->text_ulx;
br->text_y = br->screen->text_uly;
}
} else {
if (ch == 13) //Can this happen? Above says ch==10
Int3();
br->prev_ch = ch;
}
} else
put_char_delay(br, ch);
return 0;
}
static void set_briefing_fontcolor ()
{
Briefing_text_colors[0] = gr_find_closest_color_current( 0, 40, 0);
Briefing_text_colors[1] = gr_find_closest_color_current( 40, 33, 35);
Briefing_text_colors[2] = gr_find_closest_color_current( 8, 31, 54);
//green
Briefing_text_colors[0] = gr_find_closest_color_current( 0, 54, 0);
//white
Briefing_text_colors[1] = gr_find_closest_color_current( 42, 38, 32);
//Begin D1X addition
//red
Briefing_text_colors[2] = gr_find_closest_color_current( 63, 0, 0);
//blue
Briefing_text_colors[3] = gr_find_closest_color_current( 0, 0, 54);
//gray
Briefing_text_colors[4] = gr_find_closest_color_current( 14, 14, 14);
//yellow
Briefing_text_colors[5] = gr_find_closest_color_current( 54, 54, 0);
//purple
Briefing_text_colors[6] = gr_find_closest_color_current( 0, 54, 54);
//End D1X addition
Erase_color = gr_find_closest_color_current(0, 0, 0);
}
static void redraw_messagestream(msgstream *stream, int count)
{
char msgbuf[2];
int i;
for (i=0; i<count; i++) {
msgbuf[0] = stream[i].ch;
msgbuf[1] = 0;
if (stream[i-1].color != stream[i].color)
gr_set_fontcolor(stream[i].color,-1);
gr_printf(stream[i].x+1,stream[i].y,"%s",msgbuf);
}
}
static void flash_cursor(briefing *br, int cursor_flag)
{
if (cursor_flag == 0)
return;
if ((timer_query() % (F1_0/2) ) > (F1_0/4))
gr_set_fontcolor(Briefing_text_colors[Current_color], -1);
else
gr_set_fontcolor(Erase_color, -1);
gr_printf(br->text_x, br->text_y, "_" );
}
#define EXIT_DOOR_MAX 14
#define OTHER_THING_MAX 10 // Adam: This is the number of frames in your new animating thing.
#define DOOR_DIV_INIT 6
//-----------------------------------------------------------------------------
static void show_animated_bitmap(briefing *br)
{
grs_canvas *curcanv_save, *bitmap_canv=0;
grs_bitmap *bitmap_ptr;
#ifdef OGL
float scale = 1.0;
if (((float)SWIDTH/320) < ((float)SHEIGHT/200))
scale = ((float)SWIDTH/320);
else
scale = ((float)SHEIGHT/200);
#endif
// Only plot every nth frame.
if (br->door_div_count) {
if (br->bitmap_name[0] != 0) {
bitmap_index bi;
bi = piggy_find_bitmap(br->bitmap_name);
bitmap_ptr = &GameBitmaps[bi.index];
PIGGY_PAGE_IN( bi );
#ifdef OGL
ogl_ubitmapm_cs(rescale_x(220), rescale_y(45),bitmap_ptr->bm_w*scale,bitmap_ptr->bm_h*scale,bitmap_ptr,255,F1_0);
#else
gr_bitmapm(rescale_x(220), rescale_y(45), bitmap_ptr);
#endif
}
br->door_div_count--;
return;
}
br->door_div_count = DOOR_DIV_INIT;
if (br->bitmap_name[0] != 0) {
char *pound_signp;
int num, dig1, dig2;
bitmap_index bi;
switch (br->animating_bitmap_type) {
case 0: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 64, 64); break;
case 1: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 94, 94); break; // Adam: Change here for your new animating bitmap thing. 94, 94 are bitmap size.
default: Int3(); // Impossible, illegal value for br->animating_bitmap_type
}
curcanv_save = grd_curcanv;
grd_curcanv = bitmap_canv;
pound_signp = strchr(br->bitmap_name, '#');
Assert(pound_signp != NULL);
dig1 = *(pound_signp+1);
dig2 = *(pound_signp+2);
if (dig2 == 0)
num = dig1-'0';
else
num = (dig1-'0')*10 + (dig2-'0');
switch (br->animating_bitmap_type) {
case 0:
num += br->door_dir;
if (num > EXIT_DOOR_MAX) {
num = EXIT_DOOR_MAX;
br->door_dir = -1;
} else if (num < 0) {
num = 0;
br->door_dir = 1;
}
break;
case 1:
num++;
if (num > OTHER_THING_MAX)
num = 0;
break;
}
Assert(num < 100);
if (num >= 10) {
*(pound_signp+1) = (num / 10) + '0';
*(pound_signp+2) = (num % 10) + '0';
*(pound_signp+3) = 0;
} else {
*(pound_signp+1) = (num % 10) + '0';
*(pound_signp+2) = 0;
}
bi = piggy_find_bitmap(br->bitmap_name);
bitmap_ptr = &GameBitmaps[bi.index];
PIGGY_PAGE_IN( bi );
#ifdef OGL
ogl_ubitmapm_cs(0,0,bitmap_ptr->bm_w*scale,bitmap_ptr->bm_h*scale,bitmap_ptr,255,F1_0);
#else
gr_bitmapm(0, 0, bitmap_ptr);
#endif
grd_curcanv = curcanv_save;
d_free(bitmap_canv);
switch (br->animating_bitmap_type) {
case 0:
if (num == EXIT_DOOR_MAX) {
br->door_dir = -1;
br->door_div_count = 64;
} else if (num == 0) {
br->door_dir = 1;
br->door_div_count = 64;
}
break;
case 1:
break;
}
}
}
//-----------------------------------------------------------------------------
static void show_briefing_bitmap(grs_bitmap *bmp)
{
grs_canvas *curcanv_save, *bitmap_canv;
#ifdef OGL
float scale = 1.0;
#endif
bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(55), (bmp->bm_w*(SWIDTH/(HIRESMODE ? 640 : 320))),(bmp->bm_h*(SHEIGHT/(HIRESMODE ? 480 : 200))));
curcanv_save = grd_curcanv;
gr_set_current_canvas(bitmap_canv);
#ifdef OGL
if (((float)SWIDTH/(HIRESMODE ? 640 : 320)) < ((float)SHEIGHT/(HIRESMODE ? 480 : 200)))
scale = ((float)SWIDTH/(HIRESMODE ? 640 : 320));
else
scale = ((float)SHEIGHT/(HIRESMODE ? 480 : 200));
ogl_ubitmapm_cs(0,0,bmp->bm_w*scale,bmp->bm_h*scale,bmp,255,F1_0);
#else
gr_bitmapm(0, 0, bmp);
#endif
gr_set_current_canvas(curcanv_save);
d_free(bitmap_canv);
}
//-----------------------------------------------------------------------------
static void init_spinning_robot(briefing *br) //(int x,int y,int w,int h)
{
int x = rescale_x(138);
int y = rescale_y(55);
int w = rescale_x(166);
int h = rescale_y(138);
br->robot_canv = gr_create_sub_canvas(grd_curcanv, x, y, w, h);
}
static void show_spinning_robot_frame(briefing *br, int robot_num)
{
grs_canvas *curcanv_save;
if (robot_num != -1) {
br->robot_angles.p = br->robot_angles.b = 0;
br->robot_angles.h += 150;
curcanv_save = grd_curcanv;
grd_curcanv = br->robot_canv;
Assert(Robot_info[robot_num].model_num != -1);
draw_model_picture(Robot_info[robot_num].model_num, &br->robot_angles);
grd_curcanv = curcanv_save;
}
}
//-----------------------------------------------------------------------------
#define KEY_DELAY_DEFAULT ((F1_0*20)/1000)
static void init_new_page(briefing *br)
{
br->new_page = 0;
br->robot_num = -1;
load_briefing_screen(br, br->background_name);
br->text_x = br->screen->text_ulx;
br->text_y = br->screen->text_uly;
br->streamcount=0;
if (br->guy_bitmap_show) {
gr_free_bitmap_data (&br->guy_bitmap);
br->guy_bitmap_show=0;
}
br->start_time = 0;
br->delay_count = KEY_DELAY_DEFAULT;
}
// -----------------------------------------------------------------------------
static void free_briefing_screen(briefing *br);
extern void swap_0_255(grs_bitmap *bmp);
// loads a briefing screen
static int load_briefing_screen(briefing *br, const char *fname)
{
int pcx_error;
char fname2[PATH_MAX], forigin[PATH_MAX];
free_briefing_screen(br);
snprintf(fname2, sizeof(char)*PATH_MAX, "%s", fname);
snprintf(forigin, sizeof(char)*PATH_MAX, "%s", PHYSFS_getRealDir(fname));
d_strlwr(forigin);
// check if we have a hires version of this image (not included in PC-version by default)
// Also if this hires image comes via external AddOn pack, only apply if requested image would be loaded from descent.hog - not a seperate mission which might want to show something else.
if (SWIDTH >= 640 && SHEIGHT >= 480 && (strstr(forigin,"descent.hog") != NULL))
{
char *ptr;
if ((ptr = strrchr(fname2,'.')))
*ptr = '\0';
strncat(fname2, "h.pcx", sizeof(char)*PATH_MAX);
if (!PHYSFSX_exists(fname2,1))
snprintf(fname2, sizeof(char)*PATH_MAX, "%s", fname);
}
gr_init_bitmap_data(&br->background);
if (d_stricmp(br->background_name, fname2))
strncpy (br->background_name,fname2, sizeof(br->background_name));
if ((!d_stricmp(fname2, "brief02.pcx") || !d_stricmp(fname2, "brief02h.pcx")) && cheats.baldguy)
if ( bald_guy_load("btexture.xxx", &br->background, BM_LINEAR, gr_palette) == 0)
{
return 0;
}
if ((pcx_error = pcx_read_bitmap(fname2, &br->background, BM_LINEAR, gr_palette))!=PCX_ERROR_NONE)
{
Error( "Error loading briefing screen <%s>, PCX load error: %s (%i)\n",fname2, pcx_errormsg(pcx_error), pcx_error);
}
// Hack: Make sure black parts of robot are shown black
if (MacPig && gr_palette[0] == 63 &&
(!d_stricmp(fname2, "brief03.pcx") || !d_stricmp(fname2, "end01.pcx") ||
!d_stricmp(fname2, "brief03h.pcx") || !d_stricmp(fname2, "end01h.pcx")
))
{
swap_0_255(&br->background);
gr_palette[0] = gr_palette[1] = gr_palette[2] = 0;
gr_palette[765] = gr_palette[766] = gr_palette[767] = 63;
}
show_fullscr(&br->background);
gr_palette_load(gr_palette);
set_briefing_fontcolor();
MALLOC(br->screen, briefing_screen, 1);
if (!br->screen)
return 0;
memcpy(br->screen, &Briefing_screens[br->cur_screen], sizeof(briefing_screen));
br->screen->text_ulx = rescale_x(br->screen->text_ulx);
br->screen->text_uly = rescale_y(br->screen->text_uly);
br->screen->text_width = rescale_x(br->screen->text_width);
br->screen->text_height = rescale_y(br->screen->text_height);
init_char_pos(br, br->screen->text_ulx, br->screen->text_uly);
return 1;
}
static void free_briefing_screen(briefing *br)
{
if (br->robot_canv != NULL)
d_free(br->robot_canv);
if (br->screen != NULL)
d_free(br->screen);
if (br->background.bm_data != NULL)
gr_free_bitmap_data (&br->background);
}
static int new_briefing_screen(briefing *br, int first)
{
br->new_screen = 0;
if (!first)
br->cur_screen++;
while ((br->cur_screen < MAX_BRIEFING_SCREEN) && (Briefing_screens[br->cur_screen].level_num != br->level_num))
{
br->cur_screen++;
if ((br->cur_screen == MAX_BRIEFING_SCREEN) && (br->level_num == 0))
{
// Showed the pre-game briefing, now show level 1 briefing
br->level_num++;
br->cur_screen = 0;
}
}
if (br->cur_screen == MAX_BRIEFING_SCREEN)
return 0; // finished
if (!load_briefing_screen(br, Briefing_screens[br->cur_screen].bs_name))
return 0;
br->message = get_briefing_message(br, Briefing_screens[br->cur_screen].message_num);
if (br->message==NULL)
return 0;
Current_color = 0;
br->streamcount = 0;
br->tab_stop = 0;
br->flashing_cursor = 0;
br->new_page = 0;
br->start_time = 0;
br->delay_count = KEY_DELAY_DEFAULT;
br->robot_num = -1;
br->bitmap_name[0] = 0;
br->guy_bitmap_show = 0;
br->prev_ch = -1;
return 1;
}
//-----------------------------------------------------------------------------
static int briefing_handler(window *wind, d_event *event, briefing *br)
{
switch (event->type)
{
case EVENT_WINDOW_ACTIVATED:
case EVENT_WINDOW_DEACTIVATED:
key_flush();
break;
case EVENT_MOUSE_BUTTON_DOWN:
if (event_mouse_get_button(event) == 0)
{
if (br->new_screen)
{
if (!new_briefing_screen(br, 0))
{
window_close(wind);
return 1;
}
}
else if (br->new_page)
init_new_page(br);
else
br->delay_count = 0;
return 1;
}
break;
case EVENT_KEY_COMMAND:
{
int key = event_key_get(event);
switch (key)
{
case KEY_ALTED + KEY_B: // B - ALTED... BALT... BALD... get it?
cheats.baldguy = !cheats.baldguy;
break;
case KEY_ESC:
window_close(wind);
return 1;
case KEY_SPACEBAR:
case KEY_ENTER:
br->delay_count = 0;
// fall through
default:
if (call_default_handler(event))
return 1;
else if (br->new_screen)
{
if (!new_briefing_screen(br, 0))
{
window_close(wind);
return 1;
}
}
else if (br->new_page)
init_new_page(br);
break;
}
break;
}
case EVENT_WINDOW_DRAW:
gr_set_current_canvas(NULL);
timer_delay2(50);
if (!(br->new_screen || br->new_page))
while (!briefing_process_char(br) && !br->delay_count)
{
check_text_pos(br);
if (br->new_page)
break;
}
check_text_pos(br);
if (br->background.bm_data)
show_fullscr(&br->background);
if (br->guy_bitmap_show)
show_briefing_bitmap(&br->guy_bitmap);
if (br->bitmap_name[0] != 0)
show_animated_bitmap(br);
if (br->robot_num != -1)
show_spinning_robot_frame(br, br->robot_num);
gr_set_curfont( GAME_FONT );
gr_set_fontcolor(Briefing_text_colors[Current_color], -1);
redraw_messagestream(br->messagestream, br->streamcount);
if (br->new_page || br->new_screen)
flash_cursor(br, br->flashing_cursor);
else if (br->flashing_cursor)
gr_printf(br->text_x, br->text_y, "_");
break;
case EVENT_WINDOW_CLOSE:
free_briefing_screen(br);
d_free(br->text);
d_free(br);
break;
default:
break;
}
return 0;
}
void do_briefing_screens(char *filename, int level_num)
{
briefing *br;
window *wind;
if (!filename || !*filename)
return;
MALLOC(br, briefing, 1);
if (!br)
return;
briefing_init(br, level_num);
if (!load_screen_text(filename, &br->text))
{
d_free(br);
return;
}
wind = window_create(&grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, (int (*)(window *, d_event *, void *))briefing_handler, br);
if (!wind)
{
d_free(br->text);
d_free(br);
return;
}
if ((songs_is_playing() != SONG_BRIEFING) && (songs_is_playing() != SONG_ENDGAME))
songs_play_song( SONG_BRIEFING, 1 );
set_screen_mode( SCREEN_MENU );
gr_set_current_canvas(NULL);
if (!new_briefing_screen(br, 1))
{
window_close(wind);
return;
}
// Stay where we are in the stack frame until briefing done
// Too complicated otherwise
while (window_exists(wind))
event_process();
}
void do_end_briefing_screens(char *filename)
{
int level_num_screen = Current_level_num, showorder = 0;
if (!strlen(filename))
return; // no filename, no ending
if (d_stricmp(filename, BIMD1_ENDING_FILE_OEM) == 0)
{
songs_play_song( SONG_ENDGAME, 1 );
level_num_screen = ENDING_LEVEL_NUM_OEMSHARE;
showorder = 1;
}
else if (d_stricmp(filename, BIMD1_ENDING_FILE_SHARE) == 0)
{
songs_play_song( SONG_BRIEFING, 1 );
level_num_screen = ENDING_LEVEL_NUM_OEMSHARE;
showorder = 1;
}
else
{
songs_play_song( SONG_ENDGAME, 1 );
level_num_screen = ENDING_LEVEL_NUM_REGISTER;
}
do_briefing_screens(filename, level_num_screen);
if (showorder)
show_order_form();
}