dxx-rebirth/unused/ui/menu.c
Bradley Bell 9bd1ba7c47 This commit was generated by cvs2svn to compensate for changes in r2,
which included commits to RCS files with non-trunk default branches.
2001-01-19 03:30:16 +00:00

125 lines
2.6 KiB
C

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
#pragma off (unreferenced)
static char rcsid[] = "$Id: menu.c,v 1.1.1.1 2001-01-19 03:30:14 bradleyb Exp $";
#pragma on (unreferenced)
#include <stdlib.h>
#include "mem.h"
#include "fix.h"
#include "types.h"
#include "gr.h"
#include "ui.h"
#define MENU_BORDER 2
#define MENU_VERT_SPACING 2
int MenuX( int x, int y, int NumButtons, char * text[] )
{
UI_WINDOW * wnd;
UI_GADGET_BUTTON ** ButtonG;
char ** Button;
int button_width, button_height, width, height;
int i;
int w, h;
int choice;
ButtonG = (UI_GADGET_BUTTON **)malloc( sizeof(UI_GADGET_BUTTON *)*NumButtons );
Button = (char **)malloc( sizeof(char *)*NumButtons );
button_width = button_height = 0;
for (i=0; i<NumButtons; i++ )
{
Button[i] = text[i];
ui_get_button_size( Button[i], &width, &height );
if ( width > button_width ) button_width = width;
if ( height > button_height ) button_height = height;
}
width = button_width + 2*(MENU_BORDER+3);
height = (button_height*NumButtons) + (MENU_VERT_SPACING*(NumButtons-1)) ;
height += (MENU_BORDER+3) * 2;
w = grd_curscreen->sc_w;
h = grd_curscreen->sc_h;
if ( x == -1 ) x = Mouse.x - width/2;
if ( y == -1 ) y = Mouse.y;
if (x < 0 ) {
x = 0;
}
if ( (x+width-1) >= w ) {
x = w - width;
}
if (y < 0 ) {
y = 0;
}
if ( (y+height-1) >= h ) {
y = h - height;
}
wnd = ui_open_window( x, y, width, height, WIN_FILLED | WIN_SAVE_BG );
x = MENU_BORDER+3;
y = MENU_BORDER+3;
for (i=0; i<NumButtons; i++ )
{
ButtonG[i] = ui_add_gadget_button( wnd, x, y, button_width, button_height, Button[i], NULL );
y += button_height+MENU_VERT_SPACING;
}
choice = 0;
while(choice==0)
{
ui_mega_process();
ui_window_do_gadgets(wnd);
for (i=0; i<NumButtons; i++ )
{
if (ButtonG[i]->pressed) {
choice = i+1;
break;
}
}
if ( (choice==0) && B1_JUST_RELEASED ) {
choice = -1;
break;
}
}
ui_close_window(wnd);
free(Button);
free(ButtonG);
return choice;
}