dxx-rebirth/arch/sdl
2010-07-05 07:41:30 +00:00
..
digi.c Fixing digi_win32_ functions I broke yesterday. THANKS ZIF\! 2010-06-15 18:27:10 +00:00
digi_audio.c Fixing digi_win32_ functions I broke yesterday. THANKS ZIF\! 2010-06-15 18:27:10 +00:00
digi_mixer.c Increased SDL_mixer music abilities to play non-hmp from HOGs, having Level-music path to play, options to specify non-level tracks and added various playing order methods; Abstracted SDL_mixer- and Redbook-interfaces; Simplified program flow through all music functions 2010-06-14 08:13:16 +00:00
digi_mixer_music.c Fixing issue introduced in rev1139: Game could of course not open music files which are not inside Searchpath or added to it - re-added playing over absolute path 2010-07-05 07:41:30 +00:00
event.c Get rid of a heap of uses of Function_mode, quit properly (freeing all windows and asking for confirmation for game) when clicking close box 2010-04-04 01:31:48 +00:00
gr.c Added function to list valid resolutions and build resolutions menu dynamically with the resulting list 2010-06-24 09:29:11 +00:00
init.c Increased SDL_mixer music abilities to play non-hmp from HOGs, having Level-music path to play, options to specify non-level tracks and added various playing order methods; Abstracted SDL_mixer- and Redbook-interfaces; Simplified program flow through all music functions 2010-06-14 08:13:16 +00:00
joy.c Comment out redundant calls to event_poll, fixing rapid bomb dropping bug (and probably others) 2010-05-03 10:47:10 +00:00
jukebox.c For playing music over SDL_mixer always use handle over PhysFS to save the path building mess; When building Jukebox path, only try to build full path if given path is actually a child of Searchpath 2010-06-27 14:30:12 +00:00
key.c Comment out redundant calls to event_poll, fixing rapid bomb dropping bug (and probably others) 2010-05-03 10:47:10 +00:00
mouse.c Comment out redundant calls to event_poll, fixing rapid bomb dropping bug (and probably others) 2010-05-03 10:47:10 +00:00
rbaudio.c Actually play endgame music when game is finished, play briefing music instead of hum if appropriate 2010-04-05 11:54:23 +00:00
timer.c Removed timer_get_approx_seconds() and replaced with timer_get_fixed seconds since it was too inaccurate and created significant offset 2009-11-24 22:43:41 +00:00
window.c Make menus for hosting a netgame stack, make quitting work with newmenu_do2 and simpler 2010-04-04 09:41:53 +00:00