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ai.cpp
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Use enum class for multi_send_robot_position_priority
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2022-07-16 15:26:12 +00:00 |
aipath.cpp
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Use enum class for Difficulty_level_type
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2022-07-16 15:26:12 +00:00 |
automap.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
bm.cpp
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
bmread.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
cntrlcen.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
collide.cpp
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Use enum class for Difficulty_level_type
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2022-07-16 15:26:12 +00:00 |
config.cpp
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Improve error reporting for PHYSFSX_openWriteBuffered
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2021-07-25 23:00:56 +00:00 |
console.cpp
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Pass canvas to con_draw
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2022-03-19 22:55:58 +00:00 |
controls.cpp
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credits.cpp
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Use enum class for MBTN_* constants
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2022-02-27 14:23:53 +00:00 |
digiobj.cpp
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Use auto type for Viewer in more places
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2022-07-09 13:39:29 +00:00 |
dumpmine.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
effects.cpp
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Use sidenum_t in more places
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2022-02-19 14:52:17 +00:00 |
endlevel.cpp
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Use enum class for next_level_request_secret_flag
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2022-07-16 15:26:12 +00:00 |
fireball.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
fuelcen.cpp
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Use enum class for Difficulty_level_type
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2022-07-16 15:26:12 +00:00 |
fvi.cpp
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Pass LevelSharedRobotInfoState in fvi_query
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2022-07-09 13:39:29 +00:00 |
game.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
gamecntl.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
gamefont.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
gamemine.cpp
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Use enum for segnum_t
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2022-07-02 18:10:45 +00:00 |
gamerend.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
gamesave.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
gameseg.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
gameseq.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
gauges.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
generate-kconfig-udlr.py
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hostage.cpp
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hud.cpp
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Use enum class for gr fade_level
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2021-09-19 10:53:48 +00:00 |
iff.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
inferno.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
kconfig.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
kconfig.ui-table.cpp
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Rename pitch -> pitch_ud for consistency
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2022-02-27 14:23:53 +00:00 |
kmatrix.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
laser.cpp
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Update comment on do_laser_firing
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2022-07-16 15:26:12 +00:00 |
lighting.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
menu.cpp
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Use enum class for Difficulty_level_type
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2022-07-16 15:26:12 +00:00 |
mglobal.cpp
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Change enum sidenum_t to enum class sidenum_t
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2022-06-05 17:44:52 +00:00 |
mission.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
morph.cpp
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Preserve type of vm_vec_mag return value
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2021-09-19 10:53:48 +00:00 |
multi.cpp
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Use multi_command for multi_send_drop_marker
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2022-07-16 15:26:12 +00:00 |
multibot.cpp
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Use multi_command for robot_fire_buf
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2022-07-16 15:26:12 +00:00 |
net_udp.cpp
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Optimize removal of expired mdata records
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2022-07-16 15:26:12 +00:00 |
newdemo.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
newmenu.cpp
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Tighten type info for d_strdup
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2022-04-24 20:42:01 +00:00 |
object.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
paging.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
physics.cpp
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
piggy.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
player.cpp
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playsave.cpp
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Use enum class for Difficulty_level_type
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2022-07-16 15:26:12 +00:00 |
polyobj.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
powerup.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
render.cpp
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Use enum class for Difficulty_level_type
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2022-07-16 15:26:12 +00:00 |
robot.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
scores.cpp
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Use enum class for Difficulty_level_type
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2022-07-16 15:26:12 +00:00 |
segment.cpp
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Use enum for segnum_t
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2022-07-02 18:10:45 +00:00 |
slew.cpp
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songs.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
state.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
switch.cpp
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Use enum class for player connected status
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2022-07-16 15:26:12 +00:00 |
terrain.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
texmerge.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
text.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
titles.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |
vclip.cpp
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Pass GameBitmaps to draw_object_blob
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2022-06-05 17:44:52 +00:00 |
vers_id.cpp
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wall.cpp
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Pass LevelSharedRobotInfoState to various functions that need it
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2022-07-09 13:39:29 +00:00 |
weapon.cpp
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Move various static functions into anonymous namespace
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2022-07-09 13:39:29 +00:00 |