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ai.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
aipath.cpp
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Use reference for robot_info
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2017-08-26 19:47:51 +00:00 |
automap.cpp
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Make automap PCX optional
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2017-09-10 04:28:41 +00:00 |
bm.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
cntrlcen.cpp
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Always qualify valptridx type/factory
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2017-06-10 03:31:02 +00:00 |
collide.cpp
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Fix excessive lavafall damage
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2017-09-08 00:56:37 +00:00 |
config.cpp
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console.cpp
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Simplify game log timestamp
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2017-06-10 03:31:03 +00:00 |
controls.cpp
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Always qualify valptridx type/factory
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2017-06-10 03:31:02 +00:00 |
credits.cpp
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digiobj.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
dumpmine.cpp
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Cache bitset::operator[] result
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2017-09-30 18:00:15 +00:00 |
effects.cpp
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Always qualify valptridx type/factory
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2017-06-10 03:31:02 +00:00 |
endlevel.cpp
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Use range_for for endlevel array stars
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2017-10-14 17:10:30 +00:00 |
fireball.cpp
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Use reference for robot_info
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2017-08-26 19:47:51 +00:00 |
fuelcen.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
fvi.cpp
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Propagate objects_in arguments
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2017-08-13 20:38:31 +00:00 |
game.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
gamecntl.cpp
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Move menu_number_bias_wrapper bias into type signature
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2017-09-26 04:15:50 +00:00 |
gamefont.cpp
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Use enumerate for gamefont arrays
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2017-10-14 17:10:31 +00:00 |
gamemine.cpp
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Use valptridx for Vertices
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2017-08-11 23:43:54 +00:00 |
gamerend.cpp
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Use valptridx for Players
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2017-08-13 20:38:32 +00:00 |
gamesave.cpp
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Use valptridx for Players
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2017-08-13 20:38:32 +00:00 |
gameseg.cpp
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Pass vcvertptr to get_seg_masks
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2017-08-11 23:43:54 +00:00 |
gameseq.cpp
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Allow players to remove thief at level start
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2017-08-26 19:47:52 +00:00 |
gauges.cpp
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Use valptridx for Players
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2017-08-13 20:38:32 +00:00 |
hostage.cpp
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Always qualify valptridx type/factory
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2017-06-10 03:31:02 +00:00 |
hud.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
iff.cpp
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inferno.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
kconfig.cpp
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Pass canvas &to nm_draw_background
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2017-04-08 16:48:20 +00:00 |
kmatrix.cpp
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Use valptridx for Players
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2017-08-13 20:38:32 +00:00 |
laser.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
lighting.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
menu.cpp
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Allow players to remove thief at level start
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2017-08-26 19:47:52 +00:00 |
mglobal.cpp
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Fix pch=0 build of similar/main/mglobal.cpp
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2017-08-16 01:54:26 +00:00 |
mission.cpp
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Move single-file defines out of mission.h
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2017-08-11 23:43:52 +00:00 |
morph.cpp
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Use array<>+move for draw_model sort_list
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2017-09-30 18:00:15 +00:00 |
multi.cpp
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Use enumerate for verifying Effects
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2017-10-14 17:10:31 +00:00 |
multibot.cpp
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Use reference for robot_info
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2017-08-26 19:47:51 +00:00 |
net_udp.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
newdemo.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
newmenu.cpp
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Cache canvas in listbox_create_structure
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2017-04-30 16:25:19 +00:00 |
object.cpp
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Move marker preservation into object lifeleft update
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2017-09-30 18:00:15 +00:00 |
paging.cpp
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Propagate objects_in arguments
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2017-08-13 20:38:31 +00:00 |
physics.cpp
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Pass vcvertptr to get_seg_masks
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2017-08-11 23:43:54 +00:00 |
piggy.cpp
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Add gcc-7 /*-fallthrough*/ comments for obvious cases
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2017-06-07 02:44:54 +00:00 |
player.cpp
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Drop useless swaps on obsolete player_rw fields
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2017-08-02 02:49:12 +00:00 |
playsave.cpp
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Simplify wiping Cyberman field
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2017-10-14 17:10:30 +00:00 |
polyobj.cpp
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Split g3_start_instance_matrix usage
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2017-08-26 19:47:51 +00:00 |
powerup.cpp
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Use valptridx for Players
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2017-08-13 20:38:32 +00:00 |
render.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
robot.cpp
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Use reference for robot_info
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2017-08-26 19:47:51 +00:00 |
scores.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
segment.cpp
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Rename segment::value to segment::station_idx
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2017-07-08 18:17:49 +00:00 |
slew.cpp
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Always qualify valptridx type/factory
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2017-06-10 03:31:02 +00:00 |
songs.cpp
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state.cpp
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Use valptridx for Players
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2017-08-13 20:38:32 +00:00 |
switch.cpp
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Use valptridx for Players
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2017-08-13 20:38:32 +00:00 |
terrain.cpp
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Cache bitset::operator[] result
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2017-09-30 18:00:15 +00:00 |
texmerge.cpp
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text.cpp
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titles.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |
weapon.cpp
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Use constexpr integral_constant for various magic numbers
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2017-10-14 17:10:30 +00:00 |