dxx-rebirth/similar/main
Kp 2b29f91edc Convert various PHYSFSX_printf to PHYSFSX_puts_literal
clang-12 warns when the format string checking logic indexes off the end
of a very short format string to PHYSFSX_printf.  In each case, the call
had no variadic arguments, so it can be switched to PHYSFSX_puts_literal
to make the code simpler and eliminate the warning.
2021-08-26 03:13:46 +00:00
..
ai.cpp Link robot sounds to the object, not a position 2021-06-28 03:37:51 +00:00
aipath.cpp Use structured bindings to access enumerated ranges 2021-06-28 03:37:50 +00:00
automap.cpp Remove unused subfunction_handler 2021-06-28 03:37:50 +00:00
bm.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
bmread.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
cntrlcen.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
collide.cpp Reorder check_effect_blowup tests to reduce D2 redundancy 2021-08-26 03:13:45 +00:00
config.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
console.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
controls.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
credits.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
digiobj.cpp Split digi_get_sound_loc 2021-06-28 03:37:51 +00:00
dumpmine.cpp Convert various PHYSFSX_printf to PHYSFSX_puts_literal 2021-08-26 03:13:46 +00:00
effects.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
endlevel.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
fireball.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
fuelcen.cpp Use structured bindings to access enumerated ranges 2021-06-28 03:37:50 +00:00
fvi.cpp Replace __attribute_warn_unused_result with C++17 [[nodiscard]] 2021-06-28 03:37:51 +00:00
game.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
gamecntl.cpp Move render_frame helper inline 2021-08-26 03:13:45 +00:00
gamefont.cpp Use structured bindings to access enumerated ranges 2021-06-28 03:37:50 +00:00
gamemine.cpp Override mapping of D1 secret door texture 2021-04-04 22:01:25 +00:00
gamerend.cpp Replace __attribute_warn_unused_result with C++17 [[nodiscard]] 2021-06-28 03:37:51 +00:00
gamesave.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
gameseg.cpp Use structured bindings for more zip calls 2021-06-28 03:37:51 +00:00
gameseq.cpp Reduce intensity of player spawn sound 2021-06-28 03:37:51 +00:00
gauges.cpp Replace __attribute_warn_unused_result with C++17 [[nodiscard]] 2021-06-28 03:37:51 +00:00
generate-kconfig-udlr.py
hostage.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
hud.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
iff.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
inferno.cpp Keep builtin movies loaded until the end of main 2021-07-25 23:00:56 +00:00
kconfig.cpp Clamp kconfig window size to screen size 2021-02-25 03:53:49 +00:00
kconfig.ui-table.cpp
kmatrix.cpp Construct nm_item_menu in place 2021-06-28 03:37:49 +00:00
laser.cpp Reduce intensity of weapon fire sounds 2021-06-28 03:37:51 +00:00
lighting.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
menu.cpp Transpose returned values for enumerate() of non-tuple 2021-06-28 03:37:50 +00:00
mglobal.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
mission.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
morph.cpp Use structured bindings to access enumerated ranges 2021-06-28 03:37:50 +00:00
multi.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
multibot.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
net_udp.cpp Transpose returned values for enumerate() of non-tuple 2021-06-28 03:37:50 +00:00
newdemo.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
newmenu.cpp Convert nm_messagebox_str to use messagebox_newmenu 2021-06-28 03:37:50 +00:00
object.cpp Filter out robots at render time, not wakeup time 2021-08-26 03:13:45 +00:00
paging.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
physics.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
piggy.cpp Improve error reporting for PHYSFSX_openWriteBuffered 2021-07-25 23:00:56 +00:00
player.cpp
playsave.cpp Convert various PHYSFSX_printf to PHYSFSX_puts_literal 2021-08-26 03:13:46 +00:00
polyobj.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
powerup.cpp Reduce use of global structures in cheat functions 2021-04-04 22:01:25 +00:00
render.cpp Filter out robots at render time, not wakeup time 2021-08-26 03:13:45 +00:00
robot.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
scores.cpp Convert high score saying dialog to use run_blocking_newmenu 2021-06-28 03:37:50 +00:00
segment.cpp
slew.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
songs.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
state.cpp Move render_frame helper inline 2021-08-26 03:13:45 +00:00
switch.cpp Convert some uses of nm_messagebox_str to run_blocking_newmenu 2021-06-28 03:37:49 +00:00
terrain.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
texmerge.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
text.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
titles.cpp Improve error reporting for PHYSFSX_openReadBuffered 2021-07-25 23:00:56 +00:00
vclip.cpp optimize include files (include what you use) 2021-02-06 21:38:50 +01:00
vers_id.cpp
wall.cpp Use structured bindings to access enumerated ranges 2021-06-28 03:37:50 +00:00
weapon.cpp Halve the volume of weapon changes 2021-06-28 03:37:51 +00:00