dxx-rebirth/main/kconfig.c
2006-09-30 23:33:47 +00:00

2551 lines
90 KiB
C
Executable file

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Routines to configure keyboard, joystick, etc..
*
*/
#ifdef RCS
static char rcsid[] = "$Id: kconfig.c,v 1.1.1.1 2006/03/17 19:44:27 zicodxx Exp $";
#endif
#define TABLE_CREATION
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <ctype.h>
#ifdef __MSDOS__
#include <dos.h>
#include <io.h>
#endif
#include "error.h"
#include "types.h"
#include "gr.h"
#include "mono.h"
#include "key.h"
#include "palette.h"
#include "game.h"
#include "gamefont.h"
#include "iff.h"
#include "u_mem.h"
#include "joy.h"
#include "mouse.h"
#include "kconfig.h"
#include "gauges.h"
#include "joydefs.h"
#include "render.h"
#include "digi.h"
#include "newmenu.h"
#include "endlevel.h"
#include "multi.h"
#include "timer.h"
#include "text.h"
#include "player.h"
#include "menu.h"
#include "args.h"
#include "key.h"
//added on 2/4/99 by Victor Rachels for new weapon selectable keys
#include "reorder.h"
//end this section addition
//added on 9/2/98 by Matt Mueller
#include "d_delay.h"
//end addition -MM
//added on 3/12/99 by VR to screw with sporbs
#include "physics.h"
//end this section addition - VR
//added on 4/16/99 by VR to add alt vulcan fire
#include "vlcnfire.h"
//end this section addition - VR
// Array used to 'blink' the cursor while waiting for a keypress.
byte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 };
int invert_text[2] = { TNUM_N, TNUM_Y };
char *joybutton_text[JOY_MAX_BUTTONS];
char *joyaxis_text[JOY_MAX_AXES];
int mouseaxis_text[2] = { TNUM_L_R, TNUM_F_B };
int mousebutton_text[3] = { TNUM_LEFT, TNUM_RIGHT, TNUM_MID };
char * mousebutton_textra[13] = { "M4", "M5", "M6", "M7", "M8", "M9", "M10","M11","M12","M13","M14","M15","M16" };//text for buttons above 3. -MPM
//added/removed by Victor Rachels for adding rebindable keys for these
// KEY_0, KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0
ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN };
//extern void GameLoop(int, int );
control_info Controls;
ubyte Config_digi_volume = 16;
ubyte Config_midi_volume = 16;
ubyte Config_control_type = 0;
ubyte Config_channels_reversed = 0;
ubyte Config_joystick_sensitivity = 8;
fix Cruise_speed=0;
//added/edited on 11/01/98 by Victor Rachels for primary/secondary autotoggle
int Allow_primary_cycle=1;
int Allow_secondary_cycle=1;
//end this section edit - Victor Rachels
#define BT_KEY 0
#define BT_MOUSE_BUTTON 1
#define BT_MOUSE_AXIS 2
#define BT_JOY_BUTTON 3
#define BT_JOY_AXIS 4
#define BT_INVERT 5
char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" };
#define INFO_Y (188*scale) //scale to res. -MPM
typedef struct kc_item {
short id; // The id of this item
short x, y;
short w1;
short w2;
short u,d,l,r;
short text_num1;
ubyte type;
ubyte value; // what key,button,etc
} kc_item;
int Num_items=23;
kc_item *All_items;
ubyte kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS];
//added on 2/4/99 by Victor Rachels to add d1x new keys
ubyte kconfig_d1x_settings[MAX_D1X_CONTROLS];
//end this section addition - VR
//----------- WARNING!!!!!!! -------------------------------------------
// THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN
// IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE
// U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD
//-------------------------------------------------------------------------
ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {
{KEY_UP, KEY_PAD8, KEY_DOWN, KEY_PAD2, KEY_LEFT, KEY_PAD4, KEY_RIGHT, KEY_PAD6,
KEY_LALT, 255, 255, KEY_PAD1, 255, KEY_PAD3, 255, KEY_PADMINUS, 255, KEY_PADPLUS,
255, 255, KEY_Q, KEY_PAD7, KEY_E, KEY_PAD9, KEY_LCTRL, KEY_RCTRL, KEY_SPACEBAR,
255, KEY_F, 255, KEY_A, 255, KEY_Z, 255, KEY_B, 255, KEY_R, 0xff,0xff,0xff,0xff,
0xff,0xff,0xff, KEY_TAB, 0xff,0xff,0xff,0xff,0xff,
//added/edited on 9/3/98 by Victor Rachels to fix the default keysetting
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
//end this section change - Victor Rachels
{0x0 ,0x1 ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1 ,0x0 ,
0x0 ,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,
//added/edited on 9/3/98 by Victor Rachels to fix the default keysetting
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
//end this section change - Victor Rachels
{0x5 ,0xc ,0xff,0xff,0xff,0xff,0x7 ,0xf ,0x13,0xb ,0xff,0x6 ,0x8 ,0x1 ,0x0 ,
0x0 ,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,
//added/edited on 9/3/98 by Victor Rachels to fix the default keysetting
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
//end this section change - Victor Rachels
{0x0 ,0x1 ,0xff,0xff,0x2 ,0xff,0x7 ,0xf ,0x13,0xb ,0xff,0xff,0xff,0x1 ,0x0 ,
0x0 ,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x3 ,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,
//added/edited on 9/3/98 by Victor Rachels to fix the default keysetting
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
//end this section change - Victor Rachels
{0x3 ,0x0 ,0x1 ,0x2 ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1 ,0x0 ,
0x0 ,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,
//added/edited on 9/3/98 by Victor Rachels to fix the default keysetting
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
//end this section change - Victor Rachels
{0x0 ,0x1 ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1 ,0x0 ,
0x0 ,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,
//added/edited on 9/3/98 by Victor Rachels to fix the default keysetting
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
//end this section change - Victor Rachels
{0x0 ,0x1 ,0xff,0xff,0x2 ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0 ,
0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0x0 ,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,
//added/edited on 9/3/98 by Victor Rachels to fix the default keysetting
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff},
//end this section change - Victor Rachels
};
//added on 2/4/99 by Victor Rachels to add new keys system
ubyte default_kconfig_d1x_settings[MAX_D1X_CONTROLS] = {
0x2 ,0xff,0x3 ,0xff,0x4 ,0xff,0x5 ,0xff,0x6 ,0xff,0x7 ,0xff,0x8 ,0xff,0x9 ,
0xff,0xa ,0xff,0xb ,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff };
//end this section addition - VR
kc_item kc_keyboard[NUM_ALL_KEY_CONTROLS] = {
{ 0, 15, 49, 71, 26, 43, 2, 23, 1,TNUM_PITCH_FORWARD, BT_KEY, 255 },
{ 1, 15, 49,100, 26, 22, 3, 0, 24,TNUM_PITCH_FORWARD, BT_KEY, 255 },
{ 2, 15, 57, 71, 26, 0, 4, 25, 3,TNUM_PITCH_BACKWARD, BT_KEY, 255 },
{ 3, 15, 57,100, 26, 1, 5, 2, 26,TNUM_PITCH_BACKWARD, BT_KEY, 255 },
{ 4, 15, 65, 71, 26, 2, 6, 27, 5,TNUM_TURN_LEFT, BT_KEY, 255 },
{ 5, 15, 65,100, 26, 3, 7, 4, 28,TNUM_TURN_LEFT, BT_KEY, 255 },
{ 6, 15, 73, 71, 26, 4, 8, 29, 7,TNUM_TURN_RIGHT, BT_KEY, 255 },
{ 7, 15, 73,100, 26, 5, 9, 6, 34,TNUM_TURN_RIGHT, BT_KEY, 255 },
{ 8, 15, 85, 71, 26, 6, 10, 35, 9,TNUM_SLIDE_ON, BT_KEY, 255 },
{ 9, 15, 85,100, 26, 7, 11, 8, 36,TNUM_SLIDE_ON, BT_KEY, 255 },
{ 10, 15, 93, 71, 26, 8, 12, 37, 11,TNUM_SLIDE_LEFT, BT_KEY, 255 },
{ 11, 15, 93,100, 26, 9, 13, 10, 44,TNUM_SLIDE_LEFT, BT_KEY, 255 },
{ 12, 15,101, 71, 26, 10, 14, 45, 13,TNUM_SLIDE_RIGHT, BT_KEY, 255 },
{ 13, 15,101,100, 26, 11, 15, 12, 30,TNUM_SLIDE_RIGHT, BT_KEY, 255 },
{ 14, 15,109, 71, 26, 12, 16, 31, 15,TNUM_SLIDE_UP, BT_KEY, 255 },
{ 15, 15,109,100, 26, 13, 17, 14, 32,TNUM_SLIDE_UP, BT_KEY, 255 },
{ 16, 15,117, 71, 26, 14, 18, 33, 17,TNUM_SLIDE_DOWN, BT_KEY, 255 },
{ 17, 15,117,100, 26, 15, 19, 16, 38,TNUM_SLIDE_DOWN, BT_KEY, 255 },
{ 18, 15,129, 71, 26, 16, 20, 39, 19,TNUM_BANK_ON, BT_KEY, 255 },
{ 19, 15,129,100, 26, 17, 21, 18, 40,TNUM_BANK_ON, BT_KEY, 255 },
{ 20, 15,137, 71, 26, 18, 22, 41, 21,TNUM_BANK_LEFT, BT_KEY, 255 },
{ 21, 15,137,100, 26, 19, 23, 20, 42,TNUM_BANK_LEFT, BT_KEY, 255 },
{ 22, 15,145, 71, 26, 20, 1, 43, 23,TNUM_BANK_RIGHT, BT_KEY, 255 },
{ 23, 15,145,100, 26, 21, 24, 22, 0,TNUM_BANK_RIGHT, BT_KEY, 255 },
{ 24,158, 49, 83, 26, 23, 26, 1, 25,TNUM_FIRE_PRIMARY, BT_KEY, 255 },
{ 25,158, 49,112, 26, 42, 27, 24, 2,TNUM_FIRE_PRIMARY, BT_KEY, 255 },
{ 26,158, 57, 83, 26, 24, 28, 3, 27,TNUM_FIRE_SECONDARY, BT_KEY, 255 },
{ 27,158, 57,112, 26, 25, 29, 26, 4,TNUM_FIRE_SECONDARY, BT_KEY, 255 },
{ 28,158, 65, 83, 26, 26, 34, 5, 29,TNUM_FIRE_FLARE, BT_KEY, 255 },
{ 29,158, 65,112, 26, 27, 35, 28, 6,TNUM_FIRE_FLARE, BT_KEY, 255 },
{ 30,158,105, 83, 26, 44, 32, 13, 31,TNUM_ACCELERATE, BT_KEY, 255 },
{ 31,158,105,112, 26, 45, 33, 30, 14,TNUM_ACCELERATE, BT_KEY, 255 },
{ 32,158,113, 83, 26, 30, 38, 15, 33,TNUM_REVERSE, BT_KEY, 255 },
{ 33,158,113,112, 26, 31, 39, 32, 16,TNUM_REVERSE, BT_KEY, 255 },
{ 34,158, 73, 83, 26, 28, 36, 7, 35,TNUM_DROP_BOMB, BT_KEY, 255 },
{ 35,158, 73,112, 26, 29, 37, 34, 8,TNUM_DROP_BOMB, BT_KEY, 255 },
{ 36,158, 85, 83, 26, 34, 44, 9, 37,TNUM_REAR_VIEW, BT_KEY, 255 },
{ 37,158, 85,112, 26, 35, 45, 36, 10,TNUM_REAR_VIEW, BT_KEY, 255 },
{ 38,158,125, 83, 26, 32, 40, 17, 39,TNUM_CRUISE_FASTER, BT_KEY, 255 },
{ 39,158,125,112, 26, 33, 41, 38, 18,TNUM_CRUISE_FASTER, BT_KEY, 255 },
{ 40,158,133, 83, 26, 38, 42, 19, 41,TNUM_CRUISE_SLOWER, BT_KEY, 255 },
{ 41,158,133,112, 26, 39, 43, 40, 20,TNUM_CRUISE_SLOWER, BT_KEY, 255 },
{ 42,158,141, 83, 26, 40, 25, 21, 43,TNUM_CRUISE_OFF, BT_KEY, 255 },
{ 43,158,141,112, 26, 41, 0, 42, 22,TNUM_CRUISE_OFF, BT_KEY, 255 },
{ 44,158, 93, 83, 26, 36, 30, 11, 45,TNUM_AUTOMAP, BT_KEY, 255 },
{ 45,158, 93,112, 26, 37, 31, 44, 12,TNUM_AUTOMAP, BT_KEY, 255 },
};
kc_item kc_joystick[NUM_ALL_OTHER_CONTROLS] = {
{ 0, 25, 46, 85, 26, 15, 1, 24, 5,TNUM_FIRE_PRIMARY, BT_JOY_BUTTON, 255 },
{ 1, 25, 54, 85, 26, 0, 4, 5, 6,TNUM_FIRE_SECONDARY, BT_JOY_BUTTON, 255 },
{ 2, 25, 82, 85, 26, 26, 3, 9, 3,TNUM_ACCELERATE, BT_JOY_BUTTON, 255 },
{ 3, 25, 90, 85, 26, 2, 25, 2, 10,TNUM_REVERSE, BT_JOY_BUTTON, 255 },
{ 4, 25, 62, 85, 26, 1, 26, 6, 7,TNUM_FIRE_FLARE, BT_JOY_BUTTON, 255 },
{ 5,180, 46, 59, 26, 23, 6, 0, 1,TNUM_SLIDE_ON, BT_JOY_BUTTON, 255 },
{ 6,180, 54, 59, 26, 5, 7, 1, 4,TNUM_SLIDE_LEFT, BT_JOY_BUTTON, 255 },
{ 7,180, 62, 59, 26, 6, 8, 4, 26,TNUM_SLIDE_RIGHT, BT_JOY_BUTTON, 255 },
{ 8,180, 70, 59, 26, 7, 9, 26, 9,TNUM_SLIDE_UP, BT_JOY_BUTTON, 255 },
{ 9,180, 78, 59, 26, 8, 10, 8, 2,TNUM_SLIDE_DOWN, BT_JOY_BUTTON, 255 },
{ 10,180, 90, 59, 26, 9, 11, 3, 11,TNUM_BANK_ON, BT_JOY_BUTTON, 255 },
{ 11,180, 98, 59, 26, 10, 12, 10, 25,TNUM_BANK_LEFT, BT_JOY_BUTTON, 255 },
{ 12,180,106, 59, 26, 11, 18, 25, 13,TNUM_BANK_RIGHT, BT_JOY_BUTTON, 255 },
{ 13, 22,146, 51, 26, 24, 15, 12, 14,TNUM_PITCH_UD, BT_JOY_AXIS, 255 },
{ 14, 22,146, 99, 8, 25, 16, 13, 17,TNUM_PITCH_UD, BT_INVERT, 255 },
{ 15, 22,154, 51, 26, 13, 0, 18, 16,TNUM_TURN_LR, BT_JOY_AXIS, 255 },
{ 16, 22,154, 99, 8, 14, 17, 15, 19,TNUM_TURN_LR, BT_INVERT, 255 },
{ 17,164,146, 58, 26, 16, 19, 14, 18,TNUM_SLIDE_LR, BT_JOY_AXIS, 255 },
{ 18,164,146,106, 8, 12, 20, 17, 15,TNUM_SLIDE_LR, BT_INVERT, 255 },
{ 19,164,154, 58, 26, 17, 21, 16, 20,TNUM_SLIDE_UD, BT_JOY_AXIS, 255 },
{ 20,164,154,106, 8, 18, 22, 19, 21,TNUM_SLIDE_UD, BT_INVERT, 255 },
{ 21,164,162, 58, 26, 19, 23, 20, 22,TNUM_BANK_LR, BT_JOY_AXIS, 255 },
{ 22,164,162,106, 8, 20, 24, 21, 23,TNUM_BANK_LR, BT_INVERT, 255 },
{ 23,164,174, 58, 26, 21, 5, 22, 24,TNUM_THROTTLE, BT_JOY_AXIS, 255 },
{ 24,164,174,106, 8, 22, 13, 23, 0,TNUM_THROTTLE, BT_INVERT, 255 },
{ 25, 25,102, 85, 26, 3, 14, 11, 12,TNUM_REAR_VIEW, BT_JOY_BUTTON, 255 },
{ 26, 25, 70, 85, 26, 4, 2, 7, 8,TNUM_DROP_BOMB, BT_JOY_BUTTON, 255 },
};
kc_item kc_mouse[NUM_OTHER_CONTROLS] = {
{ 0, 25, 46, 85, 26, 12, 1, 24, 5,TNUM_FIRE_PRIMARY, BT_MOUSE_BUTTON, 255 },
{ 1, 25, 54, 85, 26, 0, 4, 5, 6,TNUM_FIRE_SECONDARY, BT_MOUSE_BUTTON, 255 },
{ 2, 25, 85, 85, 26, 26, 3, 9, 10,TNUM_ACCELERATE, BT_MOUSE_BUTTON, 255 },
{ 3, 25, 93, 85, 26, 2, 25, 10, 11,TNUM_REVERSE, BT_MOUSE_BUTTON, 255 },
{ 4, 25, 62, 85, 26, 1, 26, 6, 7,TNUM_FIRE_FLARE, BT_MOUSE_BUTTON, 255 },
{ 5,180, 46, 59, 26, 24, 6, 0, 1,TNUM_SLIDE_ON, BT_MOUSE_BUTTON, 255 },
{ 6,180, 54, 59, 26, 5, 7, 1, 4,TNUM_SLIDE_LEFT, BT_MOUSE_BUTTON, 255 },
{ 7,180, 62, 59, 26, 6, 8, 4, 26,TNUM_SLIDE_RIGHT, BT_MOUSE_BUTTON, 255 },
{ 8,180, 70, 59, 26, 7, 9, 26, 9,TNUM_SLIDE_UP, BT_MOUSE_BUTTON, 255 },
{ 9,180, 78, 59, 26, 8, 10, 8, 2,TNUM_SLIDE_DOWN, BT_MOUSE_BUTTON, 255 },
{ 10,180, 90, 59, 26, 9, 11, 2, 3,TNUM_BANK_ON, BT_MOUSE_BUTTON, 255 },
{ 11,180, 98, 59, 26, 10, 12, 3, 12,TNUM_BANK_LEFT, BT_MOUSE_BUTTON, 255 },
{ 12,180,106, 59, 26, 11, 0, 11, 25,TNUM_BANK_RIGHT, BT_MOUSE_BUTTON, 255 },
{ 13,103,138, 58, 26, 25, 15, 25, 14,TNUM_PITCH_UD, BT_MOUSE_AXIS, 255 },
{ 14,103,138,106, 8, 23, 16, 13, 15,TNUM_PITCH_UD, BT_INVERT, 255 },
{ 15,103,146, 58, 26, 13, 17, 14, 16,TNUM_TURN_LR, BT_MOUSE_AXIS, 255 },
{ 16,103,146,106, 8, 14, 18, 15, 17,TNUM_TURN_LR, BT_INVERT, 255 },
{ 17,103,154, 58, 26, 15, 19, 16, 18,TNUM_SLIDE_LR, BT_MOUSE_AXIS, 255 },
{ 18,103,154,106, 8, 16, 20, 17, 19,TNUM_SLIDE_LR, BT_INVERT, 255 },
{ 19,103,162, 58, 26, 17, 21, 18, 20,TNUM_SLIDE_UD, BT_MOUSE_AXIS, 255 },
{ 20,103,162,106, 8, 18, 22, 19, 21,TNUM_SLIDE_UD, BT_INVERT, 255 },
{ 21,103,170, 58, 26, 19, 23, 20, 22,TNUM_BANK_LR, BT_MOUSE_AXIS, 255 },
{ 22,103,170,106, 8, 20, 24, 21, 23,TNUM_BANK_LR, BT_INVERT, 255 },
{ 23,103,182, 58, 26, 21, 14, 22, 24,TNUM_THROTTLE, BT_MOUSE_AXIS, 255 },
{ 24,103,182,106, 8, 22, 5, 23, 0,TNUM_THROTTLE, BT_INVERT, 255 },
{ 25, 25,109, 85, 26, 3, 13, 12, 13,TNUM_REAR_VIEW, BT_MOUSE_BUTTON, 255 },
{ 26, 25, 70, 85, 26, 4, 2, 7, 8,TNUM_DROP_BOMB, BT_MOUSE_BUTTON, 255 },
};
//added on 2/4/99 by Victor Rachels to add d1x new keys
kc_item kc_d1x[NUM_D1X_CONTROLS] = {
// id,x,y,w1,w2,u,d,l,r,text_num1,type,value
{ 0, 15, 49, 71, 26, 27, 2, 27, 1,TNUM_PRIMARY_1, BT_KEY, 255},
{ 1, 15, 49,100, 26, 26, 3, 0, 2,TNUM_PRIMARY_1, BT_JOY_BUTTON, 255},
{ 2, 15, 57, 71, 26, 0, 4, 1, 3,TNUM_PRIMARY_2, BT_KEY, 255},
{ 3, 15, 57,100, 26, 1, 5, 2, 4,TNUM_PRIMARY_2, BT_JOY_BUTTON, 255},
{ 4, 15, 65, 71, 26, 2, 6, 3, 5,TNUM_PRIMARY_3, BT_KEY, 255},
{ 5, 15, 65,100, 26, 3, 7, 4, 6,TNUM_PRIMARY_3, BT_JOY_BUTTON, 255},
{ 6, 15, 73, 71, 26, 4, 8, 5, 7,TNUM_PRIMARY_4, BT_KEY, 255},
{ 7, 15, 73,100, 26, 5, 9, 6, 8,TNUM_PRIMARY_4, BT_JOY_BUTTON, 255},
{ 8, 15, 81, 71, 26, 6, 10, 7, 9,TNUM_PRIMARY_5, BT_KEY, 255},
{ 9, 15, 81,100, 26, 7, 11, 8, 10,TNUM_PRIMARY_5, BT_JOY_BUTTON, 255},
{ 10, 15, 89, 71, 26, 8, 12, 9, 11,TNUM_SECONDARY_1, BT_KEY, 255},
{ 11, 15, 89,100, 26, 9, 13, 10, 12,TNUM_SECONDARY_1, BT_JOY_BUTTON, 255},
{ 12, 15, 97, 71, 26, 10, 14, 11, 13,TNUM_SECONDARY_2, BT_KEY, 255},
{ 13, 15, 97,100, 26, 11, 15, 12, 14,TNUM_SECONDARY_2, BT_JOY_BUTTON, 255},
{ 14, 15,105, 71, 26, 12, 16, 13, 15,TNUM_SECONDARY_3, BT_KEY, 255},
{ 15, 15,105,100, 26, 13, 17, 14, 16,TNUM_SECONDARY_3, BT_JOY_BUTTON, 255},
{ 16, 15,113, 71, 26, 14, 18, 15, 17,TNUM_SECONDARY_4, BT_KEY, 255},
{ 17, 15,113,100, 26, 15, 19, 16, 18,TNUM_SECONDARY_4, BT_JOY_BUTTON, 255},
{ 18, 15,121, 71, 26, 16, 20, 17, 19,TNUM_SECONDARY_5, BT_KEY, 255},
{ 19, 15,121,100, 26, 17, 21, 18, 20,TNUM_SECONDARY_5, BT_JOY_BUTTON, 255},
{ 20, 15,131, 71, 26, 18, 22, 19, 21,TNUM_PRIMARY_CYCLE, BT_KEY, 255},
{ 21, 15,131,100, 26, 19, 23, 20, 22,TNUM_PRIMARY_CYCLE, BT_JOY_BUTTON, 255},
{ 22, 15,139, 71, 26, 20, 24, 21, 23,TNUM_SECONDARY_CYCLE, BT_KEY, 255},
{ 23, 15,139,100, 26, 21, 25, 22, 24,TNUM_SECONDARY_CYCLE, BT_JOY_BUTTON, 255},
{ 24, 8,147, 78, 26, 22, 26, 23, 25,TNUM_CYCLE_P_TOGGLE, BT_KEY, 255},
{ 25, 8,147,107, 26, 23, 27, 24, 26,TNUM_CYCLE_P_TOGGLE, BT_JOY_BUTTON, 255},
{ 26, 8,155, 78, 26, 24, 1, 25, 27,TNUM_CYCLE_S_TOGGLE, BT_KEY, 255},
{ 27, 8,155,107, 26, 25, 0, 26, 0,TNUM_CYCLE_S_TOGGLE, BT_JOY_BUTTON, 255},
};
//end this section addition - VR
void kc_drawitem( kc_item *item, int is_current );
void kc_change_key( kc_item * item );
void kc_change_joybutton( kc_item * item );
void kc_change_mousebutton( kc_item * item );
void kc_change_joyaxis( kc_item * item );
void kc_change_mouseaxis( kc_item * item );
void kc_change_invert( kc_item * item );
void kconfig_read_fcs( int raw_axis );
void kconfig_set_fcs_button( int btn, int button );
//the following methods added by WraithX, 4/17/00
int isJoyRotationKey(int test_key)
{
if ( test_key == kc_joystick[11].value ||
test_key == kc_joystick[12].value)
{
return 1;
}//end if
//else...
return 0;
}//method isJoyRotationKey
int isMouseRotationKey(int test_key)
{
if ( test_key == kc_mouse[11].value ||
test_key == kc_mouse[12].value)
{
return 1;
}//end if
//else...
return 0;
}//method isMouseRotationKey
int isKeyboardRotationKey(int test_key)
{
if ( test_key == kc_keyboard[0].value ||
test_key == kc_keyboard[1].value ||
test_key == kc_keyboard[2].value ||
test_key == kc_keyboard[3].value ||
test_key == kc_keyboard[4].value ||
test_key == kc_keyboard[5].value ||
test_key == kc_keyboard[6].value ||
test_key == kc_keyboard[7].value ||
test_key == kc_keyboard[20].value ||
test_key == kc_keyboard[21].value ||
test_key == kc_keyboard[22].value ||
test_key == kc_keyboard[23].value)
{
return 1;
}//end if
//else...
return 0;
}//method isKeyboardRotationKey
//end addition - WraithX
int kconfig_is_axes_used(int axis)
{
int i;
for (i=0; i<NUM_ALL_OTHER_CONTROLS; i++ ) {
if (( kc_joystick[i].type == BT_JOY_AXIS ) && (kc_joystick[i].value == axis ))
return 1;
}
return 0;
}
#ifdef TABLE_CREATION
int find_item_at( kc_item * items, int nitems, int x, int y )
{
int i;
for (i=0; i<nitems; i++ ) {
if ( ((items[i].x+items[i].w1)==x) && (items[i].y==y))
return i;
}
return -1;
}
int find_next_item_up( kc_item * items, int nitems, int citem )
{
int x, y, i;
y = items[citem].y;
x = items[citem].x+items[citem].w1;
do {
y--;
if ( y < 0 ) {
y = grd_curcanv->cv_bitmap.bm_h-1;
x--;
if ( x < 0 ) {
x = grd_curcanv->cv_bitmap.bm_w-1;
}
}
i = find_item_at( items, nitems, x, y );
} while ( i < 0 );
return i;
}
int find_next_item_down( kc_item * items, int nitems, int citem )
{
int x, y, i;
y = items[citem].y;
x = items[citem].x+items[citem].w1;
do {
y++;
if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
y = 0;
x++;
if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
x = 0;
}
}
i = find_item_at( items, nitems, x, y );
} while ( i < 0 );
return i;
}
int find_next_item_right( kc_item * items, int nitems, int citem )
{
int x, y, i;
y = items[citem].y;
x = items[citem].x+items[citem].w1;
do {
x++;
if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) {
x = 0;
y++;
if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) {
y = 0;
}
}
i = find_item_at( items, nitems, x, y );
} while ( i < 0 );
return i;
}
int find_next_item_left( kc_item * items, int nitems, int citem )
{
int x, y, i;
y = items[citem].y;
x = items[citem].x+items[citem].w1;
do {
x--;
if ( x < 0 ) {
x = grd_curcanv->cv_bitmap.bm_w-1;
y--;
if ( y < 0 ) {
y = grd_curcanv->cv_bitmap.bm_h-1;
}
}
i = find_item_at( items, nitems, x, y );
} while ( i < 0 );
return i;
}
#endif
#ifdef NEWMENU_MOUSE
int get_item_height(kc_item *item)
{
int w, h, aw;
char btext[10];
if (item->value==255) {
strcpy(btext, "");
} else {
switch( item->type ) {
case BT_KEY:
strncpy( btext, key_text[item->value], 10 ); break;
case BT_MOUSE_BUTTON:
strncpy( btext, Text_string[mousebutton_text[item->value]], 10); break;
case BT_MOUSE_AXIS:
strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
case BT_JOY_BUTTON:
#if defined(SDL_INPUT)
if (joybutton_text[item->value])
strncpy(btext, joybutton_text[item->value], 10);
else
sprintf(btext, "BTN%2d", item->value + 1);
#else
if ( joybutton_text[item->value] !=-1 )
strncpy( btext, Text_string[ joybutton_text[item->value] ], 10 );
else
sprintf( btext, "BTN%d", item->value );
#endif
break;
case BT_JOY_AXIS:
#if defined(SDL_INPUT)
if (joyaxis_text[item->value])
strncpy(btext, joyaxis_text[item->value], 10);
else
sprintf(btext, "AXIS%2d", item->value + 1);
#else
strncpy(btext, Text_string[joyaxis_text[item->value]], 10);
#endif
break;
case BT_INVERT:
strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
}
}
gr_get_string_size(btext, &w, &h, &aw );
return h;
}
#endif
static float scale=1.0;
void kconfig_sub(kc_item * items,int nitems, char * title)
{
grs_canvas * save_canvas, canvas;
grs_font * save_font;
int old_keyd_repeat;
#ifdef NEWMENU_MOUSE
int mouse_state, omouse_state, mx, my, x1, x2, y1, y2;
int close_x, close_y, close_size;
#endif
int i,k,ocitem,citem;
int time_stopped = 0;
char * p;
All_items = items;
Num_items = nitems;
#ifdef NETWORK
if (! ( (Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence) ) )
#else
if (Endlevel_sequence)
#endif
{
time_stopped = 1;
stop_time();
}
save_canvas = grd_curcanv;
// menu screen scaling, 10/14/99 Jan Bobrowski - scaling for different font sizes 11/18/99 Matt Mueller
scale=FONTSCALE_X(GAME_FONT->ft_h/5.0);//5 is the size of the standard font the menus were designed for.
printf("scale=%f\n",scale);
gr_init_sub_canvas(&canvas, &grd_curscreen->sc_canvas, (SWIDTH - 320*scale)/2, (SHEIGHT - 200*scale)/2, 320*scale, 200*scale);
gr_set_current_canvas(&canvas);
save_font = grd_curcanv->cv_font;
game_flush_inputs();
old_keyd_repeat = keyd_repeat;
keyd_repeat = 1;
nm_draw_background(0,0,grd_curcanv->cv_bitmap.bm_w-1, grd_curcanv->cv_bitmap.bm_h-1 );//args are x,y,x2,y2 NOT x,y,w,h
grd_curcanv->cv_font = Gamefonts[GFONT_MEDIUM_3];
p = strchr( title, '\n' );
if ( p ) *p = 32;
gr_string( 0x8000, 8*scale, title );
if ( p ) *p = '\n';
#ifdef NEWMENU_MOUSE
close_x = close_y = FONTSCALE_X(7);
close_size = FONTSCALE_X(5);
gr_setcolor( BM_XRGB(0, 0, 0) );
gr_rect(close_x, close_y, close_x + close_size, close_y + close_size);
gr_setcolor( BM_XRGB(21, 21, 21) );
gr_rect(close_x + 1, close_y + 1, close_x + close_size - 1, close_y + close_size - 1);
#endif
grd_curcanv->cv_font = GAME_FONT;
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
gr_string( 0x8000, 28*scale, TXT_KCONFIG_STRING_1 );
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
if ( items == kc_keyboard )
{
gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
gr_setcolor( BM_XRGB(31,27,6) );
gr_scanline( 98*scale, 106*scale, 42*scale );
gr_scanline( 120*scale, 128*scale, 42*scale );
gr_pixel( 98*scale, 43*scale );
gr_pixel( 98*scale, 44*scale );
gr_pixel( 128*scale, 43*scale );
gr_pixel( 128*scale, 44*scale );
gr_string( 109*scale, 40*scale, "OR" );
gr_scanline( 253*scale, 261*scale, 42*scale );
gr_scanline( 274*scale, 283*scale, 42*scale );
gr_pixel( 253*scale, 43*scale );
gr_pixel( 253*scale, 44*scale );
gr_pixel( 283*scale, 43*scale );
gr_pixel( 283*scale, 44*scale );
gr_string( 264*scale, 40*scale, "OR" );
}
else if ( items == kc_joystick )
{
gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
gr_setcolor( BM_XRGB(31,27,6) );
gr_scanline( 18*scale, 135*scale, 37*scale );
gr_scanline( 181*scale, 294*scale, 37*scale );
gr_scanline( 18*scale, 144*scale, (122+10)*scale ); //122 was 119
gr_scanline( 174*scale, 294*scale, (122+10)*scale ); //122 was 119
gr_string( 0x8000, 35*scale, TXT_BUTTONS );
gr_string( 0x8000,(120+10)*scale, TXT_AXES ); //120 was 117
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
gr_string( 81*scale, 137*scale, TXT_AXIS );
gr_string( 111*scale, 137*scale, TXT_INVERT );
gr_string( 222*scale, 137*scale, TXT_AXIS );
gr_string( 252*scale, 137*scale, TXT_INVERT );
}
else if ( items == kc_mouse )
{
gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
gr_setcolor( BM_XRGB(31,27,6) );
gr_scanline( 18*scale, 135*scale, 37*scale );
gr_scanline( 181*scale, 294*scale, 37*scale );
gr_scanline( 18*scale, 144*scale, (119+5)*scale );
gr_scanline( 174*scale, 294*scale, (119+5)*scale );
gr_string( 0x8000, 35*scale, TXT_BUTTONS );
gr_string( 0x8000,(117+5)*scale, TXT_AXES );
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
gr_string( 169*scale, 129*scale, TXT_AXIS );
gr_string( 199*scale, 129*scale, TXT_INVERT );
}
else if ( items == kc_d1x )
{
gr_set_fontcolor( BM_XRGB(31,27,6), -1 );
gr_setcolor( BM_XRGB(31,27,6) );
gr_string( 94*scale, 40*scale, "KB");
gr_string(121*scale, 40*scale, "JOY");
}
for (i=0; i<nitems; i++ )
kc_drawitem( &items[i], 0 );
citem = 0;
kc_drawitem( &items[citem], 1 );
newmenu_show_cursor();
#ifdef NEWMENU_MOUSE
mouse_state = omouse_state = 0;
#endif
while(1)
{
gr_update();
k = key_inkey();
#ifdef NEWMENU_MOUSE
omouse_state = mouse_state;
mouse_state = mouse_button_state(0);
#endif
#ifdef NETWORK
if ( !time_stopped )
if (multi_menu_poll() == -1)
k = -2;
#endif
ocitem = citem;
switch( k )
{
case KEY_BACKSP:
Int3();
break;
case KEY_PRINT_SCREEN:
save_screen_shot(0);
break;
case KEY_CTRLED+KEY_D:
items[citem].value = 255;
kc_drawitem( &items[citem], 1 );
break;
case KEY_CTRLED+KEY_R:
if ( items==kc_keyboard )
{
for (i=0; i<NUM_ALL_KEY_CONTROLS; i++ )
{
items[i].value=default_kconfig_settings[0][i];
kc_drawitem( &items[i], 0 );
}
}
else if ( items==kc_d1x )
{
for(i=0;i<NUM_D1X_CONTROLS;i++)
{
items[i].value=default_kconfig_d1x_settings[i];
kc_drawitem( &items[i], 0 );
}
}
else
{
for (i=0; i<NUM_OTHER_CONTROLS; i++ )
{
items[i].value = default_kconfig_settings[Config_control_type][i];
kc_drawitem( &items[i], 0 );
}
}
kc_drawitem( &items[citem], 1 );
break;
case KEY_UP:
case KEY_PAD8:
#ifdef TABLE_CREATION
if (items[citem].u==-1) items[citem].u=find_next_item_up( items,nitems, citem);
#endif
citem = items[citem].u;
break;
case KEY_DOWN:
case KEY_PAD2:
#ifdef TABLE_CREATION
if (items[citem].d==-1) items[citem].d=find_next_item_down( items,nitems, citem);
#endif
citem = items[citem].d;
break;
case KEY_LEFT:
case KEY_PAD4:
#ifdef TABLE_CREATION
if (items[citem].l==-1) items[citem].l=find_next_item_left( items,nitems, citem);
#endif
citem = items[citem].l;
break;
case KEY_RIGHT:
case KEY_PAD6:
#ifdef TABLE_CREATION
if (items[citem].r==-1) items[citem].r=find_next_item_right( items,nitems, citem);
#endif
citem = items[citem].r;
break;
case KEY_ENTER:
case KEY_PADENTER:
switch( items[citem].type ) {
case BT_KEY: kc_change_key( &items[citem] ); break;
case BT_MOUSE_BUTTON: kc_change_mousebutton( &items[citem] ); break;
case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
case BT_JOY_BUTTON: kc_change_joybutton( &items[citem] ); break;
case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
case BT_INVERT: kc_change_invert( &items[citem] ); break;
}
break;
case -2:
case KEY_ESC:
grd_curcanv->cv_font = save_font;
gr_set_current_canvas( save_canvas );
keyd_repeat = old_keyd_repeat;
game_flush_inputs();
if (time_stopped)
start_time();
return;
#ifdef TABLE_CREATION
case KEY_F12: { //KEY_DEBUGGED+KEY_F12: {
FILE * fp;
for (i=0; i<NUM_KEY_CONTROLS; i++ ) {
kc_keyboard[i].u = find_next_item_up( kc_keyboard,NUM_ALL_KEY_CONTROLS, i);
kc_keyboard[i].d = find_next_item_down( kc_keyboard,NUM_ALL_KEY_CONTROLS, i);
kc_keyboard[i].l = find_next_item_left( kc_keyboard,NUM_ALL_KEY_CONTROLS, i);
kc_keyboard[i].r = find_next_item_right( kc_keyboard,NUM_ALL_KEY_CONTROLS, i);
}
for (i=0; i<NUM_ALL_OTHER_CONTROLS; i++ ) {
kc_joystick[i].u = find_next_item_up( kc_joystick,NUM_ALL_OTHER_CONTROLS, i);
kc_joystick[i].d = find_next_item_down( kc_joystick,NUM_ALL_OTHER_CONTROLS, i);
kc_joystick[i].l = find_next_item_left( kc_joystick,NUM_ALL_OTHER_CONTROLS, i);
kc_joystick[i].r = find_next_item_right( kc_joystick,NUM_ALL_OTHER_CONTROLS, i);
}
for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
kc_mouse[i].u = find_next_item_up( kc_mouse,NUM_OTHER_CONTROLS, i);
kc_mouse[i].d = find_next_item_down( kc_mouse,NUM_OTHER_CONTROLS, i);
kc_mouse[i].l = find_next_item_left( kc_mouse,NUM_OTHER_CONTROLS, i);
kc_mouse[i].r = find_next_item_right( kc_mouse,NUM_OTHER_CONTROLS, i);
}
fp = fopen( "kconfig.cod", "wt" );
fprintf( fp, "ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = {\n" );
for (i=0; i<CONTROL_MAX_TYPES; i++ ) {
int j;
fprintf( fp, "{0x%2x", kconfig_settings[i][0] );
for (j=1; j<MAX_CONTROLS; j++ )
fprintf( fp, ",0x%2x", kconfig_settings[i][j] );
fprintf( fp, "},\n" );
}
fprintf( fp, "};\n" );
fprintf( fp, "\nkc_item kc_keyboard[NUM_ALL_KEY_CONTROLS] = {\n" );
for (i=0; i<(NUM_ALL_KEY_CONTROLS); i++ ) {
fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
kc_keyboard[i].id, kc_keyboard[i].x, kc_keyboard[i].y, kc_keyboard[i].w1, kc_keyboard[i].w2,
kc_keyboard[i].u, kc_keyboard[i].d, kc_keyboard[i].l, kc_keyboard[i].r,
34, Text_string[kc_keyboard[i].text_num1], 34, btype_text[kc_keyboard[i].type] );
}
fprintf( fp, "};" );
fprintf( fp, "\nkc_item kc_joystick[NUM_ALL_OTHER_CONTROLS] = {\n" );
for (i=0; i<NUM_ALL_OTHER_CONTROLS; i++ ) {
fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
kc_joystick[i].id, kc_joystick[i].x, kc_joystick[i].y, kc_joystick[i].w1, kc_joystick[i].w2,
kc_joystick[i].u, kc_joystick[i].d, kc_joystick[i].l, kc_joystick[i].r,
34, Text_string[kc_joystick[i].text_num1], 34, btype_text[kc_joystick[i].type] );
}
fprintf( fp, "};" );
fprintf( fp, "\nkc_item kc_mouse[NUM_OTHER_CONTROLS] = {\n" );
for (i=0; i<NUM_OTHER_CONTROLS; i++ ) {
fprintf( fp, "\t{ %2d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,%c%s%c, %s, 255 },\n",
kc_mouse[i].id, kc_mouse[i].x, kc_mouse[i].y, kc_mouse[i].w1, kc_mouse[i].w2,
kc_mouse[i].u, kc_mouse[i].d, kc_mouse[i].l, kc_mouse[i].r,
34, Text_string[kc_mouse[i].text_num1], 34, btype_text[kc_mouse[i].type] );
}
fprintf( fp, "};" );
fclose(fp);
}
break;
#endif
}
#ifdef NEWMENU_MOUSE
if ( (mouse_state && !omouse_state) || (mouse_state && omouse_state) ) {
int item_height;
mouse_get_pos(&mx, &my);
for (i=0; i<nitems; i++ ) {
item_height = get_item_height( &items[i] );
x1 = grd_curcanv->cv_bitmap.bm_x + FONTSCALE_X(items[i].x) + FONTSCALE_X(items[i].w1);
x2 = x1 + FONTSCALE_X(items[i].w2);
y1 = grd_curcanv->cv_bitmap.bm_y + FONTSCALE_Y(items[i].y);
y2 = y1 + FONTSCALE_Y(item_height);
if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
citem = i;
break;
}
}
}
else if ( !mouse_state && omouse_state ) {
int item_height;
mouse_get_pos(&mx, &my);
item_height = get_item_height( &items[citem] );
x1 = grd_curcanv->cv_bitmap.bm_x + FONTSCALE_X(items[citem].x) + FONTSCALE_X(items[citem].w1);
x2 = x1 + FONTSCALE_X(items[citem].w2);
y1 = grd_curcanv->cv_bitmap.bm_y + FONTSCALE_Y(items[citem].y);
y2 = y1 + FONTSCALE_Y(item_height);
if (((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2))) {
newmenu_hide_cursor();
switch( items[citem].type ) {
case BT_KEY: kc_change_key( &items[citem] ); break;
case BT_MOUSE_BUTTON: kc_change_mousebutton( &items[citem] ); break;
case BT_MOUSE_AXIS: kc_change_mouseaxis( &items[citem] ); break;
case BT_JOY_BUTTON: kc_change_joybutton( &items[citem] ); break;
case BT_JOY_AXIS: kc_change_joyaxis( &items[citem] ); break;
case BT_INVERT: kc_change_invert( &items[citem] ); break;
}
newmenu_show_cursor();
} else {
x1 = grd_curcanv->cv_bitmap.bm_x + close_x + FONTSCALE_X(1);
x2 = x1 + close_size - FONTSCALE_X(1);
y1 = grd_curcanv->cv_bitmap.bm_y + close_y + FONTSCALE_Y(1);
y2 = y1 + close_size - FONTSCALE_Y(1);
if ( ((mx > x1) && (mx < x2)) && ((my > y1) && (my < y2)) ) {
grd_curcanv->cv_font = save_font;
gr_set_current_canvas( save_canvas );
keyd_repeat = old_keyd_repeat;
game_flush_inputs();
newmenu_hide_cursor();
if (time_stopped)
start_time();
return;
}
}
}
#endif // NEWMENU_MOUSE
if (ocitem!=citem)
{
kc_drawitem( &items[ocitem], 0 );
kc_drawitem( &items[citem], 1 );
}
}
}
void kc_drawitem( kc_item *item, int is_current )
{
int x, w, h, aw;
char btext[10];
if (is_current)
gr_set_fontcolor( BM_XRGB(20,20,29), -1 );
else
gr_set_fontcolor( BM_XRGB(15,15,24), -1 );
if((item->text_num1) < N_TEXT_STRINGS)
gr_string( item->x*scale, item->y*scale, Text_string[item->text_num1] );
else
{
switch(item->text_num1-N_TEXT_STRINGS)
{
case 0: gr_string( item->x*scale, item->y*scale,"CYC PRIMARY"); break;
case 1: gr_string( item->x*scale, item->y*scale,"CYC SECONDARY"); break;
case 2: gr_string( item->x*scale, item->y*scale,"TOGGLE PRIM AUTO"); break;
case 3: gr_string( item->x*scale, item->y*scale,"TOGGLE SEC AUTO"); break;
case 4: gr_string( item->x*scale, item->y*scale,"WEAPON 1"); break;
case 5: gr_string( item->x*scale, item->y*scale,"WEAPON 2"); break;
case 6: gr_string( item->x*scale, item->y*scale,"WEAPON 3"); break;
case 7: gr_string( item->x*scale, item->y*scale,"WEAPON 4"); break;
case 8: gr_string( item->x*scale, item->y*scale,"WEAPON 5"); break;
case 9: gr_string( item->x*scale, item->y*scale,"WEAPON 6"); break;
case 10: gr_string( item->x*scale, item->y*scale,"WEAPON 7"); break;
case 11: gr_string( item->x*scale, item->y*scale,"WEAPON 8"); break;
case 12: gr_string( item->x*scale, item->y*scale,"WEAPON 9"); break;
case 13: gr_string( item->x*scale, item->y*scale,"WEAPON 0"); break;
}
}
if (item->value==255) {
strcpy( btext, "" );
} else {
switch( item->type ) {
case BT_KEY:
strncpy( btext, key_text[item->value], 10 ); break;
case BT_MOUSE_BUTTON:
strncpy( btext, item->value<=3?Text_string[mousebutton_text[item->value]]:mousebutton_textra[item->value-3], 10 ); break;
case BT_MOUSE_AXIS:
strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break;
// case BT_JOY_BUTTON:
// //added/changed 9/6/98 Matt Mueller -> #endif
// // #ifdef __LINUX__
// // sprintf( btext, "J%d B%d", j_button[item->value].joydev, j_Get_joydev_button_number (item->value) );
// // #else
// if ( joybutton_text[item->value] !=-1 )
// strncpy( btext, Text_string[ joybutton_text[item->value] ], 10 );
// else
// sprintf( btext, "BTN%d", item->value );
// // #endif
// break;
// case BT_JOY_AXIS:
// //added/changed 9/6/98 Matt Mueller -> #endif
// // #ifdef __LINUX__
// // sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) );
// // #else
// strncpy( btext, Text_string[joyaxis_text[item->value]], 10 );
// // #endif
// break;
case BT_JOY_BUTTON:
if (joybutton_text[item->value])
strncpy(btext, joybutton_text[item->value], 10);
else
sprintf(btext, "BTN%2d", item->value + 1);
break;
case BT_JOY_AXIS:
if (joyaxis_text[item->value])
strncpy(btext, joyaxis_text[item->value], 10);
else
sprintf(btext, "AXIS%2d", item->value + 1);
break;
case BT_INVERT:
strncpy( btext, Text_string[invert_text[item->value]], 10 ); break;
}
}
gr_get_string_size(btext, &w, &h, &aw );
if (is_current)
gr_setcolor( BM_XRGB(21,0,24) );
else
gr_setcolor( BM_XRGB(16,0,19) );
gr_urect( (item->w1+item->x)*scale, item->y*scale-1, (item->w1+item->x+item->w2)*scale, item->y*scale+h );
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
x = (item->w1+item->x)*scale+((item->w2*scale-w)/2);
gr_string( x, item->y*scale, btext );
}
static int looper=0;
void kc_drawquestion( kc_item *item )
{
int c, x, w, h, aw;
gr_get_string_size("?", &w, &h, &aw );
c = BM_XRGB(21,0,24);
gr_setcolor( gr_fade_table[fades[looper]*256+c] );
looper++;
if (looper>63) looper=0;
gr_urect( (item->w1+item->x)*scale, item->y*scale-1, (item->w1+item->x+item->w2)*scale, item->y*scale+h );
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
x = (item->w1+item->x)*scale+((item->w2*scale-w)/2);
gr_string( x, item->y*scale, "?" );
gr_update();
}
void kc_change_key( kc_item * item )
{
int i,n,f,k;
ubyte keycode;
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
gr_string( 0x8000, INFO_Y, TXT_PRESS_NEW_KEY );
game_flush_inputs();
keycode=255;
k=255;
while( (k!=KEY_ESC) && (keycode==255) ) {
#ifdef NETWORK
if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
multi_menu_poll();
#endif
// if ( Game_mode & GM_MULTI )
// GameLoop( 0, 0 ); // Continue
k = key_inkey();
//added/changed on 9/2/98 by Matt Mueller
d_delay(10);
//end change -MM
kc_drawquestion( item );
for (i=0; i<256; i++ ) {
if (keyd_pressed[i] && (strlen(key_text[i])>0)) {
f = 0;
for (n=0; n<sizeof(system_keys); n++ )
if ( system_keys[n] == i )
f=1;
if (!f)
keycode=i;
}
}
}
if (k!=KEY_ESC) {
for (i=0; i<Num_items; i++ ) {
n = item - All_items;
if ( (i!=n) && (All_items[i].type==BT_KEY) && (All_items[i].value==keycode) ) {
All_items[i].value = 255;
kc_drawitem( &All_items[i], 0 );
}
}
item->value = keycode;
}
kc_drawitem( item, 1 );
gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) );
nm_restore_background( 0, INFO_Y, GWIDTH-10, grd_curcanv->cv_font->ft_h );
game_flush_inputs();
}
void kc_change_joybutton( kc_item * item )
{
int n,i,k;
ubyte code;
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
gr_string( 0x8000, INFO_Y, TXT_PRESS_NEW_JBUTTON );
game_flush_inputs();
code=255;
k=255;
while( (k!=KEY_ESC) && (code==255)) {
#ifdef NETWORK
if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
multi_menu_poll();
#endif
// if ( Game_mode & GM_MULTI )
// GameLoop( 0, 0 ); // Continue
k = key_inkey();
//added/changed on 9/2/98 by Matt Mueller
d_delay(10);
//end change -MM
if (k == KEY_PRINT_SCREEN)
save_screen_shot(0);
kc_drawquestion( item );
//added/changed 9/6/98 Matt Mueller + 9/19/98 Owen Evans-> #endif
// #ifdef __LINUX__
// for (i = 0; i < j_num_buttons; i++) {
// #else
if (Config_control_type==CONTROL_THRUSTMASTER_FCS) {
int axis[JOY_NUM_AXES];
joystick_read_raw_axis( JOY_ALL_AXIS, axis );
kconfig_read_fcs( axis[3] );
if ( joy_get_button_state(7) ) code = 7;
if ( joy_get_button_state(11) ) code = 11;
if ( joy_get_button_state(15) ) code = 15;
if ( joy_get_button_state(19) ) code = 19;
for (i=0; i<4; i++ ) {
// #endif
if ( joy_get_button_state(i) )
code = i;
}
//added/changed 9/6/98 Matt Mueller -> #endif
// #ifndef __LINUX__
} else if (Config_control_type==CONTROL_FLIGHTSTICK_PRO) {
for (i=4; i<20; i++ ) {
if ( joy_get_button_state(i) ) {
code = i;
mprintf(( 0, "JB: %d\n", code ));
}
}
} else {
//added/changed 3/7/99 Owen Evans (next line)
for (i=0; i<JOY_MAX_BUTTONS; i++ ) {
if ( joy_get_button_state(i) )
code = i;
}
}
// #endif
}
if (code!=255) {
for (i=0; i<Num_items; i++ ) {
n = item - All_items;
if ( (i!=n) && (All_items[i].type==BT_JOY_BUTTON) && (All_items[i].value==code) ) {
All_items[i].value = 255;
kc_drawitem( &All_items[i], 0 );
}
}
item->value = code;
}
kc_drawitem( item, 1 );
nm_restore_background( 0, INFO_Y, GWIDTH-10, grd_curcanv->cv_font->ft_h );
game_flush_inputs();
}
void kc_change_mousebutton( kc_item * item )
{
int n,i,b,k;
ubyte code;
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
gr_string( 0x8000, INFO_Y, TXT_PRESS_NEW_MBUTTON );
game_flush_inputs();
code=255;
k=255;
while( (k!=KEY_ESC) && (code==255)) {
#ifdef NETWORK
if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
multi_menu_poll();
#endif
// if ( Game_mode & GM_MULTI )
// GameLoop( 0, 0 ); // Continue
k = key_inkey();
//added/changed on 9/2/98 by Matt Mueller
d_delay(10);
//end change -MM
if (k == KEY_PRINT_SCREEN)
save_screen_shot(0);
kc_drawquestion( item );
b = mouse_get_btns();
for (i=0; i<16; i++ ) {
if ( b & (1<<i) )
code = i;
}
}
if (code!=255) {
for (i=0; i<Num_items; i++ ) {
n = item - All_items;
if ( (i!=n) && (All_items[i].type==BT_MOUSE_BUTTON) && (All_items[i].value==code) ) {
All_items[i].value = 255;
kc_drawitem( &All_items[i], 0 );
}
}
item->value = code;
}
kc_drawitem( item, 1 );
nm_restore_background( 0, INFO_Y, GWIDTH-10, grd_curcanv->cv_font->ft_h );
game_flush_inputs();
}
void kc_change_joyaxis( kc_item * item )
{
//added/changed 9/6/98 Matt Mueller -> #endif
// #ifdef __LINUX__
// int axis[32];
// int old_axis[32];
// #else
// //added/changed 3/7/99 Owen Evans -> #endif
int axis[JOY_NUM_AXES];
int old_axis[JOY_NUM_AXES];
// #endif
int n,i,k;
ubyte code;
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
gr_string( 0x8000, INFO_Y, TXT_MOVE_NEW_JOY_AXIS );
game_flush_inputs();
code=255;
k=255;
joystick_read_raw_axis( JOY_ALL_AXIS, old_axis );
while( (k!=KEY_ESC) && (code==255)) {
#ifdef NETWORK
if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
multi_menu_poll();
#endif
// if ( Game_mode & GM_MULTI )
// GameLoop( 0, 0 ); // Continue
k = key_inkey();
//added/changed on 9/2/98 by Matt Mueller
d_delay(10);
//end change -MM
if (k == KEY_PRINT_SCREEN)
save_screen_shot(0);
kc_drawquestion( item );
joystick_read_raw_axis( JOY_ALL_AXIS, axis );
//added/changed 9/6/98 Matt Mueller + 9/19/98 Owen Evans -> #endif
// #ifdef __LINUX__
// for (i = 0; i < j_num_axes; i++)
// {
// if (abs (axis[i] - old_axis[i]) > ((j_axis[i].max_val - j_axis[i].min_val) / 32))
// {
// #else
//added/changed 3/17/99 Owen Evans
//added/edited on 9/6/99 by Victor Rachels for better config
//-unneeded- joy_get_cal_vals(temp_min, temp_center, temp_max);
for (i=0; i<JOY_NUM_AXES; i++ )
{
axis[i] = joy_get_scaled_reading(axis[i],i);
if(axis[i]) //-was- if (abs(axis[i] - old_axis[i]) > ((temp_max[i] - temp_min[i]) / 32))
//end this section addition/edit - VR
{
// #endif
code = i;
}
old_axis[i] = axis[i];
}
}
if (code!=255) {
for (i=0; i<Num_items; i++ ) {
n = item - All_items;
if ( (i!=n) && (All_items[i].type==BT_JOY_AXIS) && (All_items[i].value==code) ) {
All_items[i].value = 255;
kc_drawitem( &All_items[i], 0 );
}
}
item->value = code;
}
kc_drawitem( item, 1 );
nm_restore_background( 0, INFO_Y, GWIDTH-10, grd_curcanv->cv_font->ft_h );
game_flush_inputs();
}
void kc_change_mouseaxis( kc_item * item )
{
int i,n,k;
ubyte code;
int dx,dy;
gr_set_fontcolor( BM_XRGB(28,28,28), -1 );
gr_string( 0x8000, INFO_Y, TXT_MOVE_NEW_MSE_AXIS );
game_flush_inputs();
code=255;
k=255;
mouse_get_delta( &dx, &dy );
while( (k!=KEY_ESC) && (code==255)) {
#ifdef NETWORK
if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence))
multi_menu_poll();
#endif
// if ( Game_mode & GM_MULTI )
// GameLoop( 0, 0 ); // Continue
k = key_inkey();
//added/changed on 9/2/98 by Matt Mueller
d_delay(10);
//end change -MM
if (k == KEY_PRINT_SCREEN)
save_screen_shot(0);
kc_drawquestion( item );
mouse_get_delta( &dx, &dy );
if ( abs(dx)>20 ) code = 0;
if ( abs(dy)>20 ) code = 1;
}
if (code!=255) {
for (i=0; i<Num_items; i++ ) {
n = item - All_items;
if ( (i!=n) && (All_items[i].type==BT_MOUSE_AXIS) && (All_items[i].value==code) ) {
All_items[i].value = 255;
kc_drawitem( &All_items[i], 0 );
}
}
item->value = code;
}
kc_drawitem( item, 1 );
nm_restore_background( 0, INFO_Y, GWIDTH-10, grd_curcanv->cv_font->ft_h );
game_flush_inputs();
}
void kc_change_invert( kc_item * item )
{
game_flush_inputs();
if (item->value)
item->value = 0;
else
item->value = 1;
kc_drawitem( item, 1 );
}
#include "screens.h"
void kconfig(int n, char * title)
{
int i;
grs_bitmap *save_bm;
set_screen_mode( SCREEN_MENU );
kc_set_controls();
//save screen
save_bm = gr_create_bitmap( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
Assert( save_bm != NULL );
gr_bm_bitblt(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_w, 0, 0, 0, 0, &grd_curcanv->cv_bitmap, save_bm );
switch(n)
{
case 0:kconfig_sub( kc_keyboard,NUM_ALL_KEY_CONTROLS, title); break;
case 1:kconfig_sub( kc_joystick,NUM_ALL_OTHER_CONTROLS,title); break;
case 2:kconfig_sub( kc_mouse, NUM_OTHER_CONTROLS, title); break;
//added on 2/4/99 by Victor Rachels for new keys menu
case 3:kconfig_sub( kc_d1x, NUM_D1X_CONTROLS, title); break;
//end this section addition - VR
default:
Int3();
return;
}
//restore screen
gr_bitmap(0, 0, save_bm);
gr_free_bitmap(save_bm);
reset_cockpit(); //force cockpit redraw next time
// Update save values...
for (i=0; i<NUM_ALL_KEY_CONTROLS; i++ )
kconfig_settings[0][i] = kc_keyboard[i].value;
if ( (Config_control_type>0) && (Config_control_type<5))
{
for (i=0; i<NUM_ALL_OTHER_CONTROLS; i++ )
kconfig_settings[Config_control_type][i] = kc_joystick[i].value;
}
else if (Config_control_type>4)
{
for (i=0; i<NUM_OTHER_CONTROLS; i++ )
kconfig_settings[Config_control_type][i] = kc_mouse[i].value;
}
for (i=0; i<NUM_D1X_CONTROLS; i++)
kconfig_d1x_settings[i] = kc_d1x[i].value;
}
//added/changed 9/6/98 Matt Mueller -> #endif
// #ifndef __LINUX__
void kconfig_read_fcs( int raw_axis )
{
int raw_button, button, axis_min[JOY_NUM_AXES], axis_center[JOY_NUM_AXES], axis_max[JOY_NUM_AXES];
if (Config_control_type!=CONTROL_THRUSTMASTER_FCS) return;
joy_get_cal_vals(axis_min, axis_center, axis_max);
if ( axis_max[3] > 1 )
raw_button = (raw_axis*100)/axis_max[3];
else
raw_button = 0;
if ( raw_button > 88 )
button = 0;
else if ( raw_button > 63 )
button = 7;
else if ( raw_button > 39 )
button = 11;
else if ( raw_button > 15 )
button = 15;
else
button = 19;
kconfig_set_fcs_button( 19, button );
kconfig_set_fcs_button( 15, button );
kconfig_set_fcs_button( 11, button );
kconfig_set_fcs_button( 7, button );
}
void kconfig_set_fcs_button( int btn, int button )
{
int state,time_down,upcount,downcount;
state = time_down = upcount = downcount = 0;
if ( joy_get_button_state(btn) ) {
if ( btn==button ) {
state = 1;
time_down = FrameTime;
} else {
upcount=1;
}
} else {
if ( btn==button ) {
state = 1;
time_down = FrameTime;
downcount=1;
} else {
upcount=1;
}
}
joy_set_btn_values( btn, state, time_down, downcount, upcount );
}
// #endif
#define PH_SCALE 8
//added/changed 9/6/98 Matt Mueller -> #endif
#ifdef __LINUX__
#define JOYSTICK_READ_TIME (F1_0/20) // Read joystick at 20 Hz.
#else
#define JOYSTICK_READ_TIME (F1_0/10) // Read joystick at 10 Hz.
#endif
fix LastReadTime = 0;
//added/changed 9/6/98 Matt Mueller -> #endif
// #ifdef __LINUX__
// fix joy_axis[32];
// #else
fix joy_axis[JOY_NUM_AXES];
// #endif
ubyte kc_use_external_control = 0;
ubyte kc_enable_external_control = 1;
ubyte kc_external_intno = 0;
control_info *kc_external_control = NULL;
//added on 8/8/98 by Matt Mueller - sporb support
#ifdef __DJGPP__
unsigned long kc_external_control_addr=0;
#endif
//end modified section - Matt Mueller
ubyte *kc_external_name = NULL;
ubyte kc_external_version = 0;
void kconfig_init_external_controls(int intno, ssize_t address)
{
int i;
kc_external_intno = intno;
//added/changed on 8/8/98 by Matt Mueller - sporb support
#ifdef __DJGPP__
MALLOC(kc_external_control,control_info,1);
kc_external_control_addr=address;
#else
kc_external_control = (control_info *)address;
#endif
//end modified section
kc_use_external_control = 1;
kc_enable_external_control = 1;
i = FindArg( "-xname" );
if ( i )
kc_external_name = Args[i+1];
else
kc_external_name = "External Controller";
i = FindArg( "-xver" );
if ( i )
kc_external_version = atoi(Args[i+1]);
printf( "%s int: 0x%x, data: 0x%p, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version );
}
#ifdef __MSDOS__
void kconfig_read_external_controls()
{
union REGS r;
if ( !kc_enable_external_control ) return;
if ( kc_external_version == 0 )
memset( kc_external_control, 0, sizeof(control_info) );
else if ( kc_external_version > 0 ) {
memset( kc_external_control, 0, sizeof(control_info)+sizeof(vms_angvec) + 64 );
if ( kc_external_version > 1 ) {
// Write ship pos and angles to external controls...
ubyte *temp_ptr = (ubyte *)kc_external_control;
vms_vector *ship_pos;
vms_matrix *ship_orient;
memset( kc_external_control, 0, sizeof(control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) );
temp_ptr += sizeof(control_info)+sizeof(vms_angvec) + 64;
ship_pos = (vms_vector *)temp_ptr;
temp_ptr += sizeof(vms_vector);
ship_orient = (vms_matrix *)temp_ptr;
// Fill in ship postion...
*ship_pos = Objects[Players[Player_num].objnum].pos;
// Fill in ship orientation...
*ship_orient = Objects[Players[Player_num].objnum].orient;
}
}
if ( grd_curscreen->sc_mode != SM(320,200) ) // (If in automap...)
kc_external_control->automap_state = 1;
//added on 8/8/98 by Matt Mueller - sporb support
#ifdef __DJGPP__
dosmemput(kc_external_control,sizeof(control_info),kc_external_control_addr);
#endif
//end modified section - Matt Mueller
memset(&r,0,sizeof(r));
int386 ( kc_external_intno, &r, &r); // Read external info...
//added on 8/8/98 by Matt Mueller - sporb support
#ifdef __DJGPP__
dosmemget(kc_external_control_addr,sizeof(control_info),kc_external_control);
#endif
//end modified section - Matt Mueller
if ( Player_num > -1 ) {
Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning
Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side.
Auto_leveling_on = 0;
if ( kc_external_version > 0 ) {
vms_matrix tempm, ViewMatrix;
vms_angvec * Kconfig_abs_movement;
char * oem_message;
Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info));
if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) {
vm_angles_2_matrix(&tempm,Kconfig_abs_movement);
vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm);
Objects[Players[Player_num].objnum].orient = ViewMatrix;
}
oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec));
if (oem_message[0] != '\0' )
hud_message(MSGC_GAME_FEEDBACK, oem_message );
}
}
//added/changed on 3/12/99 by Victor Rachels for faster sporb
if(extfaster)
{
externalctrlp = fixmul(kc_external_control->pitch_time,FrameTime);
externalctrlh = fixmul(kc_external_control->heading_time,FrameTime);
externalctrlb = fixmul(kc_external_control->bank_time,FrameTime);
}
else
{
Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
}
//^ Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime);
Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime);
//^ Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime);
Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime);
//^ Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime);
//end this section addition/change - VR
Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime);
Controls.rear_view_down_count += kc_external_control->rear_view_down_count;
Controls.rear_view_down_state |= kc_external_control->rear_view_down_state;
Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count;
Controls.fire_primary_state |= kc_external_control->fire_primary_state;
Controls.fire_secondary_state |= kc_external_control->fire_secondary_state;
Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count;
Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count;
Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count;
Controls.automap_down_count += kc_external_control->automap_down_count;
Controls.automap_state |= kc_external_control->automap_state;
}
#else
void kconfig_read_external_controls() {}
#endif
//added/edited on 11/01/98 by Victor Rachels for primary/secondary
//added on 9/15/98 by Victor Rachels to finagle the weapon toggle stuff
int Allow_primary_cycle_ostate = 0;
int Allow_secondary_cycle_ostate = 0;
//end addition
//end this section edit - Victor Rachels
//added on 2/7/99 by Victor Rachels for jostick state setting
int d1x_joystick_ostate[20]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
//end this section adition - VR
//added on 4/16/99 by Victor Rachels for vulcantoggle
int Vulcan_kostate = 0;
int Vulcan_jostate = 0;
int Vulcan_mostate = 0;
//end addition - VR
void controls_read_all()
{
int i;
int slide_on, bank_on;
int dx, dy;
int idx, idy;
fix ctime;
fix mouse_axis[2];
//added/changed 9/6/98 Matt Mueller -> #endif
// #ifdef __LINUX__
// int raw_joy_axis[32];
// #else
int raw_joy_axis[JOY_NUM_AXES];
// #endif
int mouse_buttons;
fix k0, k1, k2, k3, kp;
fix k4, k5, k6, k7, kh;
ubyte channel_masks;
int use_mouse, use_joystick;
int speed_factor=1;
int ph_div;
if ((i=FindArg("-mouselook")) && (Config_control_type == 5) ) {
ph_div = 2;
} else {
ph_div = 8;
}
if (Game_turbo_mode)
speed_factor = 2;
{
fix temp = Controls.heading_time;
fix temp1 = Controls.pitch_time;
memset( &Controls, 0, sizeof(control_info) );
Controls.heading_time = temp;
Controls.pitch_time = temp1;
}
slide_on = 0;
bank_on = 0;
ctime = timer_get_fixed_seconds();
//--------- Read Joystick -----------
if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) && (Config_control_type!=CONTROL_THRUSTMASTER_FCS) ) {
//added/changed 9/6/98 Matt Mueller -> #endif
#if defined(__LINUX__) || defined(__WINDOWS__)
if ((ctime < 0) && (LastReadTime >= 0))
#else
if ((ctime < 0) && (LastReadTime > 0))
#endif
LastReadTime = ctime;
use_joystick=1;
} else if ((Config_control_type>0) && (Config_control_type<5) ) {
LastReadTime = ctime;
channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis );
//added/changed 9/6/98 Matt Mueller -> #endif
// #ifdef __LINUX__
// for (i=0; i < j_num_axes; i++ ) {
// #else
//added/changed 3/7/99 Owen Evans (next line)
for (i=0; i<JOY_NUM_AXES; i++ ) {
if (channel_masks&(1<<i)) {
// #endif
int joy_null_value = 10;
//added/changed 9/6/98 Matt Mueller -> #endif
// #ifndef __LINUX__
if ( (i==3) && (Config_control_type==CONTROL_THRUSTMASTER_FCS) ) {
kconfig_read_fcs( raw_joy_axis[i] );
} else {
// #endif
raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i );
if (kc_joystick[23].value==i) // If this is the throttle
joy_null_value = 20; // Then use a larger dead-zone
if (raw_joy_axis[i] > joy_null_value)
raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value);
else if (raw_joy_axis[i] < -joy_null_value)
raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value);
else
raw_joy_axis[i] = 0;
joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128;
}
//added/changed 9/6/98 Matt Mueller -> #endif
// #ifndef __LINUX__
} else {
joy_axis[i] = 0;
}
}
// #endif
use_joystick=1;
} else {
//added/changed 9/6/98 Matt Mueller -> #endif
// #ifdef __LINUX__
// for (i=0; i<j_num_axes; i++ )
// #else
for (i=0; i<JOY_NUM_AXES; i++ )
// #endif
joy_axis[i] = 0;
use_joystick=0;
}
if (Config_control_type==5 ) {
//--------- Read Mouse -----------
mouse_get_delta( &dx, &dy );
mouse_axis[0] = (dx*FrameTime)/35;
mouse_axis[1] = (dy*FrameTime)/25;
mouse_buttons = mouse_get_btns();
//mprintf(( 0, "Mouse %d,%d b:%d, 0x%x\n", mouse_axis[0], mouse_axis[1], mouse_buttons, FrameTime ));
use_mouse=1;
} else if (Config_control_type==6 ) {
//--------- Read Cyberman -----------
mouse_get_cyberman_pos(&idx,&idy );
mouse_axis[0] = (idx*FrameTime)/128;
mouse_axis[1] = (idy*FrameTime)/128;
mouse_buttons = mouse_get_btns();
use_mouse=1;
} else {
mouse_axis[0] = 0;
mouse_axis[1] = 0;
mouse_buttons = 0;
use_mouse=0;
}
//added on 2/4/99 by Victor Rachels for d1x keys
//--------- Read primary weapon select -------------
//the following "if" added by WraithX to stop deadies from switchin weapons, 4/14/00
if (!Player_is_dead)
{
{
int d1x_joystick_state[10];
for(i=0;i<10;i++)
d1x_joystick_state[i] = joy_get_button_state(kc_d1x[i*2+1].value);
//----------------Weapon 1----------------
if(key_down_count(kc_d1x[0].value) ||
(joy_get_button_state(kc_d1x[1].value) &&
(d1x_joystick_state[0]!=d1x_joystick_ostate[0]) ) )
{
int i, valu=0;
do_weapon_select(0,0);
for(i=MAX_PRIMARY_WEAPONS;i<MAX_PRIMARY_WEAPONS+NEWPRIMS;i++)
if(primary_order[i]>primary_order[valu]&&player_has_weapon(i,0))
valu = i;
LaserPowSelected = valu;
}
//----------------Weapon 2----------------
if(key_down_count(kc_d1x[2].value) ||
(joy_get_button_state(kc_d1x[3].value) &&
(d1x_joystick_state[1]!=d1x_joystick_ostate[1]) ) )
do_weapon_select(1,0);
//----------------Weapon 3----------------
if(key_down_count(kc_d1x[4].value) ||
(joy_get_button_state(kc_d1x[5].value) &&
(d1x_joystick_state[2]!=d1x_joystick_ostate[2]) ) )
do_weapon_select(2,0);
//----------------Weapon 4----------------
if(key_down_count(kc_d1x[6].value) ||
(joy_get_button_state(kc_d1x[7].value) &&
(d1x_joystick_state[3]!=d1x_joystick_ostate[3]) ) )
do_weapon_select(3,0);
//----------------Weapon 5----------------
if(key_down_count(kc_d1x[8].value) ||
(joy_get_button_state(kc_d1x[9].value) &&
(d1x_joystick_state[4]!=d1x_joystick_ostate[4]) ) )
do_weapon_select(4,0);
//--------- Read secondary weapon select ----------
//----------------Weapon 6----------------
if(key_down_count(kc_d1x[10].value) ||
(joy_get_button_state(kc_d1x[11].value) &&
(d1x_joystick_state[5]!=d1x_joystick_ostate[5]) ) )
do_weapon_select(0,1);
//----------------Weapon 7----------------
if(key_down_count(kc_d1x[12].value) ||
(joy_get_button_state(kc_d1x[13].value) &&
(d1x_joystick_state[6]!=d1x_joystick_ostate[6]) ) )
do_weapon_select(1,1);
//----------------Weapon 8----------------
if(key_down_count(kc_d1x[14].value) ||
(joy_get_button_state(kc_d1x[15].value) &&
(d1x_joystick_state[7]!=d1x_joystick_ostate[7]) ) )
do_weapon_select(2,1);
//----------------Weapon 9----------------
if(key_down_count(kc_d1x[16].value) ||
(joy_get_button_state(kc_d1x[17].value) &&
(d1x_joystick_state[8]!=d1x_joystick_ostate[8]) ) )
do_weapon_select(3,1);
//----------------Weapon 0----------------
if(key_down_count(kc_d1x[18].value) ||
(joy_get_button_state(kc_d1x[19].value) &&
(d1x_joystick_state[9]!=d1x_joystick_ostate[9]) ) )
do_weapon_select(4,1);
memcpy(d1x_joystick_ostate,d1x_joystick_state,10*sizeof(int));
}
//end this section addition - VR
//added/edited on 11/01/98 by Victor Rachels for primary/secondary
//added on 9/15/98 by Victor Rachels to add weapon cycle toggle
//from keybaord
{
int Allow_primary_cycle_count=0;
int Allow_primary_cycle_jstate=0;
//added/killed on 2/4/99 by Victor Rachels for d1x keys
if ( kc_d1x[24].value < 255 ) Allow_primary_cycle_count += key_down_count(kc_d1x[24].value);
if ( (use_joystick)&&(kc_d1x[25].value < 255) ) Allow_primary_cycle_jstate= joy_get_button_state( kc_d1x[25].value );
//-killed- if ( kc_keyboard[50].value < 255 ) Allow_primary_cycle_count += key_down_count(kc_keyboard[50].value);
//-killed- if ( kc_keyboard[51].value < 255 ) Allow_primary_cycle_count += key_down_count(kc_keyboard[51].value);
//-killed- if ( (use_joystick)&&(kc_joystick[29].value < 255) ) Allow_primary_cycle_jstate= joy_get_button_state( kc_joystick[29].value );
//end this section change - VR
if (Allow_primary_cycle_count || Allow_primary_cycle_jstate!=Allow_primary_cycle_ostate)
{
if((Allow_primary_cycle_jstate!=Allow_primary_cycle_ostate)&&(Allow_primary_cycle_jstate==0))
Allow_primary_cycle_ostate = Allow_primary_cycle_jstate;
else
{
Allow_primary_cycle = !Allow_primary_cycle;
if(!Allow_primary_cycle)
hud_message(MSGC_GAME_FEEDBACK, "Primary autoselect Off");
else
hud_message(MSGC_GAME_FEEDBACK, "Primary autoselect On");
Allow_primary_cycle_count = 0;
Allow_primary_cycle_ostate = Allow_primary_cycle_jstate;
}
}
}
//end addition - Victor Rachels
{
int Allow_secondary_cycle_count=0;
int Allow_secondary_cycle_jstate=0;
//added/killed on 2/4/99 by Victor Rachels for d1x keys
if ( kc_d1x[26].value < 255 ) Allow_secondary_cycle_count += key_down_count(kc_d1x[26].value);
if ( (use_joystick)&&(kc_d1x[27].value < 255) ) Allow_secondary_cycle_jstate= joy_get_button_state( kc_d1x[27].value );
//-killed- if ( kc_keyboard[52].value < 255 ) Allow_secondary_cycle_count += key_down_count(kc_keyboard[52].value);
//-killed- if ( kc_keyboard[53].value < 255 ) Allow_secondary_cycle_count += key_down_count(kc_keyboard[53].value);
//-killed- if ( (use_joystick)&&(kc_joystick[30].value < 255) ) Allow_secondary_cycle_jstate= joy_get_button_state( kc_joystick[30].value );
//end this section change - VR
if (Allow_secondary_cycle_count || Allow_secondary_cycle_jstate!=Allow_secondary_cycle_ostate)
{
if((Allow_secondary_cycle_jstate!=Allow_secondary_cycle_ostate)&&(Allow_secondary_cycle_jstate==0))
Allow_secondary_cycle_ostate = Allow_secondary_cycle_jstate;
else
{
Allow_secondary_cycle = !Allow_secondary_cycle;
if(!Allow_secondary_cycle)
hud_message(MSGC_GAME_FEEDBACK, "Secondary autoselect Off");
else
hud_message(MSGC_GAME_FEEDBACK, "Secondary autoselect On");
Allow_secondary_cycle_count = 0;
Allow_secondary_cycle_ostate = Allow_secondary_cycle_jstate;
}
}
}
//end this section addition/edit - Victor Rachels
//added on 8/6/98 by Victor Rachels to add cycle primary/secondary
//killed on 8/7/98 by Victor Rachels due to compatability problems.
//brought back on 8/21/98 by Victor Rachels cuz I think I fixed it
//Read primary cycle
///added/killed on 2/4/99 by Victor Rachels for d1x keys
if ( kc_d1x[20].value < 255 ) Controls.cycle_primary_down_count += key_down_count(kc_d1x[20].value);
if ( (use_joystick)&&(kc_d1x[21].value < 255) ) Controls.cycle_primary_state= joy_get_button_state( kc_d1x[21].value );
//-killed- if ( kc_keyboard[46].value < 255 ) Controls.cycle_primary_down_count += key_down_count(kc_keyboard[46].value);
//-killed- if ( kc_keyboard[47].value < 255 ) Controls.cycle_primary_down_count += key_down_count(kc_keyboard[47].value);
//-killed- if ( (use_joystick)&&(kc_joystick[27].value < 255 ) ) Controls.cycle_primary_state = joy_get_button_state( kc_joystick[27].value );
//Read secondary cycle
if ( kc_d1x[22].value < 255 ) Controls.cycle_secondary_down_count += key_down_count(kc_d1x[22].value);
if ( (use_joystick)&&(kc_d1x[23].value < 255) ) Controls.cycle_secondary_state= joy_get_button_state( kc_d1x[23].value );
//-killed- if ( kc_keyboard[48].value < 255 ) Controls.cycle_secondary_down_count += key_down_count(kc_keyboard[48].value);
//-killed- if ( kc_keyboard[49].value < 255 ) Controls.cycle_secondary_down_count += key_down_count(kc_keyboard[49].value);
//-killed- if ( (use_joystick)&&(kc_joystick[28].value < 255 ) ) Controls.cycle_secondary_state = joy_get_button_state( kc_joystick[28].value );
//end this section addition/kill - VR
//end edit - Victor Rachels
}//end "if (!Player_is_dead)" - WraithX
//------------- Read slide_on -------------
// From keyboard...
if ( kc_keyboard[8].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[8].value ];
if ( kc_keyboard[9].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[9].value ];
// From joystick...
if ((use_joystick)&&(kc_joystick[5].value<255)) slide_on |= joy_get_button_state( kc_joystick[5].value );
// From mouse...
if ((use_mouse)&&(kc_mouse[5].value<255)) slide_on |= mouse_buttons & (1<<kc_mouse[5].value);
//------------- Read bank_on ---------------
// From keyboard...
if ( kc_keyboard[18].value < 255 ) bank_on |= keyd_pressed[ kc_keyboard[18].value ];
if ( kc_keyboard[19].value < 255 ) bank_on |= keyd_pressed[ kc_keyboard[19].value ];
// From joystick...
if ( (use_joystick)&&(kc_joystick[10].value < 255 )) bank_on |= joy_get_button_state( kc_joystick[10].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[10].value < 255 )) bank_on |= mouse_buttons & (1<<kc_mouse[10].value);
//------------ Read pitch_time -----------
if ( !slide_on ) {
// mprintf((0, "pitch: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
kp = 0;
k0 = speed_factor*key_down_time( kc_keyboard[0].value )/2; // Divide by two since we want pitch to go slower
k1 = speed_factor*key_down_time( kc_keyboard[1].value )/2;
k2 = speed_factor*key_down_time( kc_keyboard[2].value )/2;
k3 = speed_factor*key_down_time( kc_keyboard[3].value )/2;
// From keyboard...
if ( kc_keyboard[0].value < 255 ) kp += k0/PH_SCALE;
if ( kc_keyboard[1].value < 255 ) kp += k1/PH_SCALE;
if ( kc_keyboard[2].value < 255 ) kp -= k2/PH_SCALE;
if ( kc_keyboard[3].value < 255 ) kp -= k3/PH_SCALE;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
kp += mouse_button_down_time(MB_PITCH_FORWARD)/(PH_SCALE*2);
kp -= mouse_button_down_time(MB_PITCH_BACKWARD)/(PH_SCALE*2);
}
if (kp == 0)
Controls.pitch_time = 0;
else if (kp > 0) {
if (Controls.pitch_time < 0)
Controls.pitch_time = 0;
} else // kp < 0
if (Controls.pitch_time > 0)
Controls.pitch_time = 0;
Controls.pitch_time += kp;
// From joystick...
if ( (use_joystick)&&(kc_joystick[13].value < 255 )) {
if ( !kc_joystick[14].value ) // If not inverted...
Controls.pitch_time -= (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
else
Controls.pitch_time += (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8;
}
// From mouse...
//mprintf(( 0, "UM: %d, PV: %d\n", use_mouse, kc_mouse[13].value ));
if ( (use_mouse)&&(kc_mouse[13].value < 255) ) {
if ( !kc_mouse[14].value ) // If not inverted...
Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/ph_div; // ZICO we call pitch_div here for better pitching if mouselook
else
Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/ph_div;
}
} else {
Controls.pitch_time = 0;
}
//the following "if" added by WraithX, 4/14/00
//done so that dead players can't move
if (!Player_is_dead)
{
//----------- Read vertical_thrust_time -----------------
if ( slide_on ) {
k0 = speed_factor*key_down_time( kc_keyboard[0].value );
k1 = speed_factor*key_down_time( kc_keyboard[1].value );
k2 = speed_factor*key_down_time( kc_keyboard[2].value );
k3 = speed_factor*key_down_time( kc_keyboard[3].value );
// From keyboard...
if ( kc_keyboard[0].value < 255 ) Controls.vertical_thrust_time += k0;
if ( kc_keyboard[1].value < 255 ) Controls.vertical_thrust_time += k1;
if ( kc_keyboard[2].value < 255 ) Controls.vertical_thrust_time -= k2;
if ( kc_keyboard[3].value < 255 ) Controls.vertical_thrust_time -= k3;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.vertical_thrust_time -= mouse_button_down_time(MB_PITCH_FORWARD);
Controls.vertical_thrust_time += mouse_button_down_time(MB_PITCH_BACKWARD);
}
// From joystick...
if ((use_joystick)&&( kc_joystick[13].value < 255 )) {
if ( !kc_joystick[14].value ) // If not inverted...
Controls.vertical_thrust_time += joy_axis[kc_joystick[13].value];
else
Controls.vertical_thrust_time -= joy_axis[kc_joystick[13].value];
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[13].value < 255 )) {
if ( !kc_mouse[14].value ) // If not inverted...
Controls.vertical_thrust_time -= mouse_axis[kc_mouse[13].value];
else
Controls.vertical_thrust_time += mouse_axis[kc_mouse[13].value];
}
}
// From keyboard...
if ( kc_keyboard[14].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[14].value );
if ( kc_keyboard[15].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[15].value );
if ( kc_keyboard[16].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[16].value );
if ( kc_keyboard[17].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[17].value );
// From joystick...
if ((use_joystick)&&( kc_joystick[19].value < 255 )) {
if ( !kc_joystick[20].value ) // If not inverted...
Controls.vertical_thrust_time += joy_axis[kc_joystick[19].value];
else
Controls.vertical_thrust_time -= joy_axis[kc_joystick[19].value];
}
// From joystick buttons
if ( (use_joystick)&&(kc_joystick[8].value < 255 )) Controls.vertical_thrust_time += joy_get_button_down_time( kc_joystick[8].value );
if ( (use_joystick)&&(kc_joystick[9].value < 255 )) Controls.vertical_thrust_time -= joy_get_button_down_time( kc_joystick[9].value );
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[8].value < 255 )) Controls.vertical_thrust_time += mouse_button_down_time( kc_mouse[8].value );
if ( (use_mouse)&&(kc_mouse[9].value < 255 )) Controls.vertical_thrust_time -= mouse_button_down_time( kc_mouse[9].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[19].value < 255 )) {
if ( !kc_mouse[20].value ) // If not inverted...
Controls.vertical_thrust_time += mouse_axis[kc_mouse[19].value];
else
Controls.vertical_thrust_time -= mouse_axis[kc_mouse[19].value];
}
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.vertical_thrust_time += mouse_button_down_time(MB_Z_UP)/2;
Controls.vertical_thrust_time -= mouse_button_down_time(MB_Z_DOWN)/2;
}
}//end "if" added by WraithX
//---------- Read heading_time -----------
if (!slide_on && !bank_on) {
//mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time)));
kh = 0;
k4 = speed_factor*key_down_time( kc_keyboard[4].value );
k5 = speed_factor*key_down_time( kc_keyboard[5].value );
k6 = speed_factor*key_down_time( kc_keyboard[6].value );
k7 = speed_factor*key_down_time( kc_keyboard[7].value );
// From keyboard...
if ( kc_keyboard[4].value < 255 ) kh -= k4/PH_SCALE;
if ( kc_keyboard[5].value < 255 ) kh -= k5/PH_SCALE;
if ( kc_keyboard[6].value < 255 ) kh += k6/PH_SCALE;
if ( kc_keyboard[7].value < 255 ) kh += k7/PH_SCALE;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
kh -= mouse_button_down_time(MB_HEAD_LEFT)/PH_SCALE;
kh += mouse_button_down_time(MB_HEAD_RIGHT)/PH_SCALE;
}
if (kh == 0)
Controls.heading_time = 0;
else if (kh > 0) {
if (Controls.heading_time < 0)
Controls.heading_time = 0;
} else // kh < 0
if (Controls.heading_time > 0)
Controls.heading_time = 0;
Controls.heading_time += kh;
// From joystick...
if ( (use_joystick)&&(kc_joystick[15].value < 255 )) {
if ( !kc_joystick[16].value ) // If not inverted...
Controls.heading_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
else
Controls.heading_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
if ( !kc_mouse[16].value ) // If not inverted...
Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/ph_div; // ZICO we call head_div here for better pitching if mouselook
else
Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/ph_div;
}
} else {
Controls.heading_time = 0;
}
//the following "if" added by WraithX, 4/14/00
//done so that dead players can't move
if (!Player_is_dead)
{
//----------- Read sideways_thrust_time -----------------
if ( slide_on ) {
k0 = speed_factor*key_down_time( kc_keyboard[4].value );
k1 = speed_factor*key_down_time( kc_keyboard[5].value );
k2 = speed_factor*key_down_time( kc_keyboard[6].value );
k3 = speed_factor*key_down_time( kc_keyboard[7].value );
// From keyboard...
if ( kc_keyboard[4].value < 255 ) Controls.sideways_thrust_time -= k0;
if ( kc_keyboard[5].value < 255 ) Controls.sideways_thrust_time -= k1;
if ( kc_keyboard[6].value < 255 ) Controls.sideways_thrust_time += k2;
if ( kc_keyboard[7].value < 255 ) Controls.sideways_thrust_time += k3;
// From joystick...
if ( (use_joystick)&&(kc_joystick[15].value < 255 )) {
if ( !kc_joystick[16].value ) // If not inverted...
Controls.sideways_thrust_time += joy_axis[kc_joystick[15].value];
else
Controls.sideways_thrust_time -= joy_axis[kc_joystick[15].value];
}
// From cyberman
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.sideways_thrust_time -= mouse_button_down_time(MB_HEAD_LEFT);
Controls.sideways_thrust_time += mouse_button_down_time(MB_HEAD_RIGHT);
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
if ( !kc_mouse[16].value ) // If not inverted...
Controls.sideways_thrust_time += mouse_axis[kc_mouse[15].value];
else
Controls.sideways_thrust_time -= mouse_axis[kc_mouse[15].value];
}
}
// From keyboard...
if ( kc_keyboard[10].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[10].value );
if ( kc_keyboard[11].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[11].value );
if ( kc_keyboard[12].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[12].value );
if ( kc_keyboard[13].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[13].value );
// From joystick...
if ( (use_joystick)&&(kc_joystick[17].value < 255 )) {
if ( !kc_joystick[18].value ) // If not inverted...
Controls.sideways_thrust_time -= joy_axis[kc_joystick[17].value];
else
Controls.sideways_thrust_time += joy_axis[kc_joystick[17].value];
}
// From joystick buttons
if ( (use_joystick)&&(kc_joystick[6].value < 255 )) Controls.sideways_thrust_time -= joy_get_button_down_time( kc_joystick[6].value );
if ( (use_joystick)&&(kc_joystick[7].value < 255 )) Controls.sideways_thrust_time += joy_get_button_down_time( kc_joystick[7].value );
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[6].value < 255 )) Controls.sideways_thrust_time -= mouse_button_down_time( kc_mouse[6].value );
if ( (use_mouse)&&(kc_mouse[7].value < 255 )) Controls.sideways_thrust_time += mouse_button_down_time( kc_mouse[7].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[17].value < 255 )) {
if ( !kc_mouse[18].value ) // If not inverted...
Controls.sideways_thrust_time += mouse_axis[kc_mouse[17].value];
else
Controls.sideways_thrust_time -= mouse_axis[kc_mouse[17].value];
}
}//end "if" added by WraithX
//----------- Read bank_time -----------------
if ( bank_on ) {
k0 = speed_factor*key_down_time( kc_keyboard[4].value );
k1 = speed_factor*key_down_time( kc_keyboard[5].value );
k2 = speed_factor*key_down_time( kc_keyboard[6].value );
k3 = speed_factor*key_down_time( kc_keyboard[7].value );
// From keyboard...
if ( kc_keyboard[4].value < 255 ) Controls.bank_time += k0;
if ( kc_keyboard[5].value < 255 ) Controls.bank_time += k1;
if ( kc_keyboard[6].value < 255 ) Controls.bank_time -= k2;
if ( kc_keyboard[7].value < 255 ) Controls.bank_time -= k3;
// From Cyberman...
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.bank_time -= mouse_button_down_time(MB_HEAD_LEFT);
Controls.bank_time += mouse_button_down_time(MB_HEAD_RIGHT);
}
// From joystick...
if ( (use_joystick)&&(kc_joystick[15].value < 255) ) {
if ( !kc_joystick[16].value ) // If not inverted...
Controls.bank_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
else
Controls.bank_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8;
}
// From mouse...
if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
if ( !kc_mouse[16].value ) // If not inverted...
Controls.bank_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
else
Controls.bank_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
}
}
// From keyboard...
if ( kc_keyboard[20].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[20].value );
if ( kc_keyboard[21].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[21].value );
if ( kc_keyboard[22].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[22].value );
if ( kc_keyboard[23].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[23].value );
// From joystick...
if ( (use_joystick)&&(kc_joystick[21].value < 255) ) {
if ( !kc_joystick[22].value ) // If not inverted...
Controls.bank_time -= joy_axis[kc_joystick[21].value];
else
Controls.bank_time += joy_axis[kc_joystick[21].value];
}
// From joystick buttons
if ( (use_joystick)&&(kc_joystick[11].value < 255 )) Controls.bank_time += joy_get_button_down_time( kc_joystick[11].value );
if ( (use_joystick)&&(kc_joystick[12].value < 255 )) Controls.bank_time -= joy_get_button_down_time( kc_joystick[12].value );
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[11].value < 255 )) Controls.bank_time += mouse_button_down_time( kc_mouse[11].value );
if ( (use_mouse)&&(kc_mouse[12].value < 255 )) Controls.bank_time -= mouse_button_down_time( kc_mouse[12].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[21].value < 255 )) {
if ( !kc_mouse[22].value ) // If not inverted...
Controls.bank_time += mouse_axis[kc_mouse[21].value];
else
Controls.bank_time -= mouse_axis[kc_mouse[21].value];
}
// From Cyberman
if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) {
Controls.bank_time += mouse_button_down_time(MB_BANK_LEFT);
Controls.bank_time -= mouse_button_down_time(MB_BANK_RIGHT);
}
//the following "if" added by WraithX, 4/14/00
//done so that dead players can't move
if (!Player_is_dead)
{
//----------- Read forward_thrust_time -------------
// From keyboard...
if ( kc_keyboard[30].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[30].value );
if ( kc_keyboard[31].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[31].value );
if ( kc_keyboard[32].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[32].value );
if ( kc_keyboard[33].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[33].value );
// From joystick...
if ( (use_joystick)&&(kc_joystick[23].value < 255 )) {
if ( !kc_joystick[24].value ) // If not inverted...
Controls.forward_thrust_time -= joy_axis[kc_joystick[23].value];
else
Controls.forward_thrust_time += joy_axis[kc_joystick[23].value];
}
// From joystick buttons
if ( (use_joystick)&&(kc_joystick[2].value < 255 )) Controls.forward_thrust_time += joy_get_button_down_time( kc_joystick[2].value );
if ( (use_joystick)&&(kc_joystick[3].value < 255 )) Controls.forward_thrust_time -= joy_get_button_down_time( kc_joystick[3].value );
// From mouse...
if ( (use_mouse)&&(kc_mouse[23].value < 255 )) {
if ( !kc_mouse[24].value ) // If not inverted...
Controls.forward_thrust_time -= mouse_axis[kc_mouse[23].value];
else
Controls.forward_thrust_time += mouse_axis[kc_mouse[23].value];
}
// From mouse buttons
if ( (use_mouse)&&(kc_mouse[2].value < 255 )) Controls.forward_thrust_time += mouse_button_down_time( kc_mouse[2].value );
if ( (use_mouse)&&(kc_mouse[3].value < 255 )) Controls.forward_thrust_time -= mouse_button_down_time( kc_mouse[3].value );
//----------- Read fire_primary_down_count
if (kc_keyboard[24].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[24].value);
if (kc_keyboard[25].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[25].value);
if ((use_joystick)&&(kc_joystick[0].value < 255 )) Controls.fire_primary_down_count += joy_get_button_down_cnt(kc_joystick[0].value);
if ((use_mouse)&&(kc_mouse[0].value < 255 )) Controls.fire_primary_down_count += mouse_button_down_count(kc_mouse[0].value);
#ifdef NETWORK
if(use_alt_vulcanfire)
{
if(Primary_weapon != VULCAN_INDEX)
{
Vulcan_jostate = 0;
Vulcan_kostate = 0;
Vulcan_mostate = 0;
do_vulcan_fire(0);
}
else
{
int Vulcan_jstate=0;
int Vulcan_kstate=0;
int Vulcan_mstate=0;
Vulcan_kstate = (keyd_pressed[kc_keyboard[24].value]||keyd_pressed[kc_keyboard[25].value]);
Vulcan_jstate = joy_get_button_state( kc_joystick[0].value);
Vulcan_mstate = mouse_button_state( kc_mouse[0].value);
if (Vulcan_kstate!=Vulcan_kostate || Vulcan_jstate!=Vulcan_jostate || Vulcan_mstate!=Vulcan_mostate)
{
do_vulcan_fire(Vulcan_kstate||Vulcan_jstate||Vulcan_mstate);
Vulcan_kostate = Vulcan_kstate;
Vulcan_jostate = Vulcan_jstate;
Vulcan_mostate = Vulcan_mstate;
}
}
}
#endif
//----------- Read fire_primary_state
if (kc_keyboard[24].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[24].value];
if (kc_keyboard[25].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[25].value];
if ((use_joystick)&&(kc_joystick[0].value < 255 )) Controls.fire_primary_state |= joy_get_button_state(kc_joystick[0].value);
if ((use_mouse)&&(kc_mouse[0].value < 255) ) Controls.fire_primary_state |= mouse_button_state(kc_mouse[0].value);
//----------- Read fire_secondary_down_count
if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[26].value);
if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[27].value);
if ((use_joystick)&&(kc_joystick[1].value < 255 )) Controls.fire_secondary_down_count += joy_get_button_down_cnt(kc_joystick[1].value);
if ((use_mouse)&&(kc_mouse[1].value < 255 )) Controls.fire_secondary_down_count += mouse_button_down_count(kc_mouse[1].value);
//----------- Read fire_secondary_state
if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[26].value];
if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[27].value];
if ((use_joystick)&&(kc_joystick[1].value < 255 )) Controls.fire_secondary_state |= joy_get_button_state(kc_joystick[1].value);
if ((use_mouse)&&(kc_mouse[1].value < 255) ) Controls.fire_secondary_state |= mouse_button_state(kc_mouse[1].value);
//----------- Read fire_flare_down_count
if (kc_keyboard[28].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[28].value);
if (kc_keyboard[29].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[29].value);
if ((use_joystick)&&(kc_joystick[4].value < 255 )) Controls.fire_flare_down_count += joy_get_button_down_cnt(kc_joystick[4].value);
if ((use_mouse)&&(kc_mouse[4].value < 255 )) Controls.fire_flare_down_count += mouse_button_down_count(kc_mouse[4].value);
//----------- Read drop_bomb_down_count
if (kc_keyboard[34].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[34].value);
if (kc_keyboard[35].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[35].value);
if ((use_joystick)&&(kc_joystick[26].value < 255 )) Controls.drop_bomb_down_count += joy_get_button_down_cnt(kc_joystick[26].value);
if ((use_mouse)&&(kc_mouse[26].value < 255 )) Controls.drop_bomb_down_count += mouse_button_down_count(kc_mouse[26].value);
//----------- Read rear_view_down_count
if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[36].value);
if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[37].value);
if ((use_joystick)&&(kc_joystick[25].value < 255 )) Controls.rear_view_down_count += joy_get_button_down_cnt(kc_joystick[25].value);
if ((use_mouse)&&(kc_mouse[25].value < 255 )) Controls.rear_view_down_count += mouse_button_down_count(kc_mouse[25].value);
//----------- Read rear_view_down_state
if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[36].value];
if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[37].value];
if ((use_joystick)&&(kc_joystick[25].value < 255 )) Controls.rear_view_down_state |= joy_get_button_state(kc_joystick[25].value);
if ((use_mouse)&&(kc_mouse[25].value < 255 )) Controls.rear_view_down_state |= mouse_button_state(kc_mouse[25].value);
}//end "if" added by WraithX
//----------- Read automap_down_count
if (kc_keyboard[44].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[44].value);
if (kc_keyboard[45].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[45].value);
//----------- Read automap_state
if (kc_keyboard[44].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[44].value];
if (kc_keyboard[45].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[45].value];
//----------- Read stupid-cruise-control-type of throttle.
{
if ( kc_keyboard[38].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[38].value)*5,FrameTime);
if ( kc_keyboard[39].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[39].value)*5,FrameTime);
if ( kc_keyboard[40].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[40].value)*5,FrameTime);
if ( kc_keyboard[41].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[41].value)*5,FrameTime);
if ( (kc_keyboard[42].value < 255) && (key_down_count(kc_keyboard[42].value)) )
Cruise_speed = 0;
if ( (kc_keyboard[43].value < 255) && (key_down_count(kc_keyboard[43].value)) )
Cruise_speed = 0;
if (Cruise_speed > i2f(100) ) Cruise_speed = i2f(100);
if (Cruise_speed < 0 ) Cruise_speed = 0;
if (Controls.forward_thrust_time==0)
Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100;
}
// Read external controls
if (kc_use_external_control)
kconfig_read_external_controls();
//----------- Clamp values between -FrameTime and FrameTime
if (FrameTime > F1_0 )
mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
// ZICO - remove clamp for pitch and heading if mouselook on and no multiplayer game
if ((Config_control_type != 5) || !(i=FindArg("-mouselook")) || (Game_mode & GM_MULTI) ) {
if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
}
if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
// if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
// if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime;
//--------- Don't do anything if in debug mode
#ifndef NDEBUG
if ( keyd_pressed[KEY_DELETE] ) {
memset( &Controls, 0, sizeof(control_info) );
}
#endif
}
void reset_cruise(void)
{
Cruise_speed=0;
}
void kc_set_controls()
{
int i;
for (i=0; i<NUM_ALL_KEY_CONTROLS; i++ )
kc_keyboard[i].value = kconfig_settings[0][i];
if ( (Config_control_type>0) && (Config_control_type<5))
{
for (i=0; i<NUM_ALL_OTHER_CONTROLS; i++ )
{
kc_joystick[i].value = kconfig_settings[Config_control_type][i];
if (kc_joystick[i].type == BT_INVERT )
{
if (kc_joystick[i].value!=1)
kc_joystick[i].value = 0;
kconfig_settings[Config_control_type][i] = kc_joystick[i].value;
}
}
}
else if (Config_control_type>4)
{
for (i=0; i<NUM_OTHER_CONTROLS; i++ )
{
kc_mouse[i].value = kconfig_settings[Config_control_type][i];
if (kc_mouse[i].type == BT_INVERT )
{
if (kc_mouse[i].value!=1)
kc_mouse[i].value = 0;
kconfig_settings[Config_control_type][i] = kc_mouse[i].value;
}
}
}
for (i=0; i<NUM_D1X_CONTROLS; i++ )
kc_d1x[i].value = kconfig_d1x_settings[i];
}