dxx-rebirth/similar/main/piggy.cpp

2253 lines
61 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Functions for managing the pig files.
*
*/
#include <stdio.h>
#include <string.h>
#include "pstypes.h"
#include "strutil.h"
#include "inferno.h"
#include "gr.h"
#include "u_mem.h"
#include "iff.h"
#include "dxxerror.h"
#include "sounds.h"
#include "digi.h"
#include "bm.h"
#include "hash.h"
#include "common/2d/bitmap.h"
#include "args.h"
#include "palette.h"
#include "gamepal.h"
#include "physfsx.h"
#include "rle.h"
#include "piggy.h"
#include "gamemine.h"
#include "textures.h"
#include "texmerge.h"
#include "paging.h"
#include "game.h"
#include "text.h"
#include "vclip.h"
#include "makesig.h"
#include "console.h"
#include "compiler-cf_assert.h"
#include "compiler-range_for.h"
#include "d_range.h"
#include "partial_range.h"
#include <memory>
#if defined(DXX_BUILD_DESCENT_I)
#include "custom.h"
#include "snddecom.h"
#define DEFAULT_PIGFILE_REGISTERED "descent.pig"
#elif defined(DXX_BUILD_DESCENT_II)
#define DEFAULT_PIGFILE_REGISTERED "groupa.pig"
#define DEFAULT_PIGFILE_SHAREWARE "d2demo.pig"
#define DEFAULT_HAMFILE_REGISTERED "descent2.ham"
#define DEFAULT_HAMFILE_SHAREWARE "d2demo.ham"
#define D1_PALETTE "palette.256"
#define DEFAULT_SNDFILE ((Piggy_hamfile_version < 3)?DEFAULT_HAMFILE_SHAREWARE:(GameArg.SndDigiSampleRate==SAMPLE_RATE_22K)?"descent2.s22":"descent2.s11")
#define MAC_ALIEN1_PIGSIZE 5013035
#define MAC_ALIEN2_PIGSIZE 4909916
#define MAC_FIRE_PIGSIZE 4969035
#define MAC_GROUPA_PIGSIZE 4929684 // also used for mac shareware
#define MAC_ICE_PIGSIZE 4923425
#define MAC_WATER_PIGSIZE 4832403
#if DXX_USE_EDITOR
unsigned Num_aliases;
std::array<alias, MAX_ALIASES> alias_list;
#endif
int Piggy_hamfile_version = 0;
#endif
namespace {
static std::unique_ptr<ubyte[]> BitmapBits;
static std::unique_ptr<ubyte[]> SoundBits;
struct SoundFile
{
char name[15];
};
}
#if defined(DXX_BUILD_DESCENT_II)
namespace {
#endif
hashtable AllBitmapsNames;
hashtable AllDigiSndNames;
std::array<pig_bitmap_offset, MAX_BITMAP_FILES> GameBitmapOffset;
#if defined(DXX_BUILD_DESCENT_II)
static std::unique_ptr<uint8_t[]> Bitmap_replacement_data;
}
#endif
unsigned Num_bitmap_files;
int Num_sound_files = 0;
namespace dsx {
std::array<digi_sound, MAX_SOUND_FILES> GameSounds;
namespace {
static std::array<int, MAX_SOUND_FILES> SoundOffset;
}
GameBitmaps_array GameBitmaps;
}
#if defined(DXX_BUILD_DESCENT_I)
#define DBM_FLAG_LARGE 128 // Flags added onto the flags struct in b
static
#endif
std::array<BitmapFile, MAX_BITMAP_FILES> AllBitmaps;
namespace {
static std::array<SoundFile, MAX_SOUND_FILES> AllSounds;
#define DBM_FLAG_ABM 64 // animated bitmap
static int Piggy_bitmap_cache_size;
static int Piggy_bitmap_cache_next;
static uint8_t *Piggy_bitmap_cache_data;
static std::array<uint8_t, MAX_BITMAP_FILES> GameBitmapFlags;
static std::array<uint16_t, MAX_BITMAP_FILES> GameBitmapXlat;
static RAIIPHYSFS_File Piggy_fp;
}
#if defined(DXX_BUILD_DESCENT_I)
#define PIGGY_BUFFER_SIZE (2048*1024)
#elif defined(DXX_BUILD_DESCENT_II)
#define PIGFILE_ID MAKE_SIG('G','I','P','P') //PPIG
#define PIGFILE_VERSION 2
#define PIGGY_BUFFER_SIZE (2400*1024)
#endif
#define PIGGY_SMALL_BUFFER_SIZE (1400*1024) // size of buffer when CGameArg.SysLowMem is set
ubyte bogus_bitmap_initialized=0;
std::array<uint8_t, 64 * 64> bogus_data;
namespace dsx {
digi_sound bogus_sound;
}
#if defined(DXX_BUILD_DESCENT_I)
grs_bitmap bogus_bitmap;
int MacPig = 0; // using the Macintosh pigfile?
int PCSharePig = 0; // using PC Shareware pigfile?
namespace {
static std::array<int, MAX_SOUND_FILES> SoundCompressed;
}
#elif defined(DXX_BUILD_DESCENT_II)
char Current_pigfile[FILENAME_LEN] = "";
int Pigfile_initialized=0;
#define BM_FLAGS_TO_COPY (BM_FLAG_TRANSPARENT | BM_FLAG_SUPER_TRANSPARENT \
| BM_FLAG_NO_LIGHTING | BM_FLAG_RLE | BM_FLAG_RLE_BIG)
#endif
#define DBM_NUM_FRAMES 63
namespace {
struct DiskBitmapHeader
{
char name[8];
ubyte dflags; // bits 0-5 anim frame num, bit 6 abm flag
ubyte width; // low 8 bits here, 4 more bits in wh_extra
ubyte height; // low 8 bits here, 4 more bits in wh_extra
#if defined(DXX_BUILD_DESCENT_II)
ubyte wh_extra; // bits 0-3 width, bits 4-7 height
#endif
ubyte flags;
ubyte avg_color;
int offset;
} __pack__;
#if defined(DXX_BUILD_DESCENT_I)
static_assert(sizeof(DiskBitmapHeader) == 0x11, "sizeof(DiskBitmapHeader) must be 0x11");
#elif defined(DXX_BUILD_DESCENT_II)
static_assert(sizeof(DiskBitmapHeader) == 0x12, "sizeof(DiskBitmapHeader) must be 0x12");
#define DISKBITMAPHEADER_D1_SIZE 17 // no wh_extra
#endif
struct DiskSoundHeader
{
char name[8];
int length;
int data_length;
int offset;
} __pack__;
}
namespace dsx {
namespace {
static void piggy_bitmap_page_out_all();
#if defined(DXX_BUILD_DESCENT_II)
#define D1_MAX_TMAP_NUM 1630 // 1621 in descent.pig Mac registered
/* the inverse of the d2 Textures array, but for the descent 1 pigfile.
* "Textures" looks up a d2 bitmap index given a d2 tmap_num.
* "d1_tmap_nums" looks up a d1 tmap_num given a d1 bitmap. "-1" means "None".
*/
using d1_tmap_nums_t = std::array<short, D1_MAX_TMAP_NUM>;
static std::unique_ptr<d1_tmap_nums_t> d1_tmap_nums;
static void free_d1_tmap_nums()
{
d1_tmap_nums.reset();
}
#if DXX_USE_EDITOR
static int piggy_is_substitutable_bitmap(char * name, char (&subst_name)[32]);
static void piggy_write_pigfile(const char *filename);
static void write_int(int i,PHYSFS_File *file);
#endif
#endif
}
}
namespace dcx {
namespace {
static void get_bitmap_name_from_header(std::array<char, 13> &output_name, const DiskBitmapHeader &bmh)
{
if (bmh.dflags & DBM_FLAG_ABM)
snprintf(output_name.data(), output_name.size(), "%.8s#%d", bmh.name, bmh.dflags & DBM_NUM_FRAMES);
else
{
memcpy(output_name.data(), bmh.name, 8);
output_name[8] = 0;
}
}
static int piggy_is_needed(const int soundnum)
{
if (!CGameArg.SysLowMem)
return 1;
constexpr std::size_t upper_bound = Sounds.size();
for (const auto i : AltSounds)
{
if (i < upper_bound && Sounds[i] == soundnum)
return 1;
}
return 0;
}
}
}
/*
* reads a DiskBitmapHeader structure from a PHYSFS_File
*/
namespace dsx {
namespace {
static void DiskBitmapHeader_read(DiskBitmapHeader *dbh, PHYSFS_File *fp)
{
PHYSFS_read(fp, dbh->name, 8, 1);
dbh->dflags = PHYSFSX_readByte(fp);
dbh->width = PHYSFSX_readByte(fp);
dbh->height = PHYSFSX_readByte(fp);
#if defined(DXX_BUILD_DESCENT_II)
dbh->wh_extra = PHYSFSX_readByte(fp);
#endif
dbh->flags = PHYSFSX_readByte(fp);
dbh->avg_color = PHYSFSX_readByte(fp);
dbh->offset = PHYSFSX_readInt(fp);
}
}
/*
* reads a DiskSoundHeader structure from a PHYSFS_File
*/
static void DiskSoundHeader_read(DiskSoundHeader *dsh, PHYSFS_File *fp)
{
PHYSFS_read(fp, dsh->name, 8, 1);
dsh->length = PHYSFSX_readInt(fp);
dsh->data_length = PHYSFSX_readInt(fp);
dsh->offset = PHYSFSX_readInt(fp);
}
#if defined(DXX_BUILD_DESCENT_II)
/*
* reads a descent 1 DiskBitmapHeader structure from a PHYSFS_File
*/
static void DiskBitmapHeader_d1_read(DiskBitmapHeader *dbh, PHYSFS_File *fp)
{
PHYSFS_read(fp, dbh->name, 8, 1);
dbh->dflags = PHYSFSX_readByte(fp);
dbh->width = PHYSFSX_readByte(fp);
dbh->height = PHYSFSX_readByte(fp);
dbh->wh_extra = 0;
dbh->flags = PHYSFSX_readByte(fp);
dbh->avg_color = PHYSFSX_readByte(fp);
dbh->offset = PHYSFSX_readInt(fp);
}
#endif
}
void swap_0_255(grs_bitmap &bmp)
{
auto a = [](uint8_t &c) {
if (c == 0)
c = 255;
else if (c == 255)
c = 0;
};
auto d = bmp.get_bitmap_data();
std::for_each(d, d + (bmp.bm_h * bmp.bm_w), a);
}
namespace dsx {
bitmap_index piggy_register_bitmap(grs_bitmap &bmp, const char *const name, const int in_file)
{
bitmap_index temp;
assert(Num_bitmap_files < AllBitmaps.size());
temp.index = Num_bitmap_files;
if (!in_file) {
#if defined(DXX_BUILD_DESCENT_II)
#if DXX_USE_EDITOR
if ( GameArg.EdiMacData )
swap_0_255(bmp);
#endif
#endif
if (CGameArg.DbgNoCompressPigBitmap)
gr_bitmap_rle_compress(bmp);
}
#if defined(DXX_BUILD_DESCENT_II)
else if (SoundOffset[Num_sound_files] == 0)
SoundOffset[Num_sound_files] = -1; // make sure this sound's data is not individually freed
#endif
auto &abn = AllBitmaps[Num_bitmap_files].name;
abn.back() = 0;
strncpy(abn.data(), name, abn.size() - 1);
hashtable_insert(&AllBitmapsNames, AllBitmaps[Num_bitmap_files].name.data(), Num_bitmap_files);
#if defined(DXX_BUILD_DESCENT_I)
GameBitmaps[Num_bitmap_files] = bmp;
#endif
if ( !in_file ) {
GameBitmapOffset[Num_bitmap_files] = pig_bitmap_offset::None;
GameBitmapFlags[Num_bitmap_files] = bmp.get_flags();
}
Num_bitmap_files++;
return temp;
}
int piggy_register_sound( digi_sound * snd, const char * name, int in_file )
{
int i;
Assert( Num_sound_files < MAX_SOUND_FILES );
strncpy( AllSounds[Num_sound_files].name, name, 12 );
hashtable_insert( &AllDigiSndNames, AllSounds[Num_sound_files].name, Num_sound_files );
GameSounds[Num_sound_files] = *snd;
#if defined(DXX_BUILD_DESCENT_I)
//added/moved on 11/13/99 by Victor Rachels to ready for changing freq
//#ifdef ALLEGRO
GameSounds[Num_sound_files].freq = snd->freq;
#ifdef ALLEGRO
//end this section move - VR
GameSounds[Num_sound_files].priority = 128;
GameSounds[Num_sound_files].loop_start = 0;
GameSounds[Num_sound_files].loop_end = GameSounds[Num_sound_files].len;
GameSounds[Num_sound_files].param = -1;
#endif
#endif
if ( !in_file ) {
SoundOffset[Num_sound_files] = 0;
}
#if defined(DXX_BUILD_DESCENT_I)
else if (SoundOffset[Num_sound_files] == 0)
SoundOffset[Num_sound_files] = -1; // make sure this sound's data is not individually freed
#endif
i = Num_sound_files;
Num_sound_files++;
return i;
}
bitmap_index piggy_find_bitmap(const char * name)
{
bitmap_index bmp;
bmp.index = 0;
#if defined(DXX_BUILD_DESCENT_II) && DXX_USE_EDITOR
size_t namelen;
const char *t;
if ((t=strchr(name,'#'))!=NULL)
namelen = t - name;
else
namelen = strlen(name);
char temp[FILENAME_LEN];
range_for (auto &i, partial_const_range(alias_list, Num_aliases))
if (i.alias_name[namelen] == 0 && d_strnicmp(name, i.alias_name,namelen)==0) {
if (t) { //extra stuff for ABMs
const auto path = d_splitpath(i.file_name);
snprintf(temp, sizeof(temp), "%.*s%s\n", DXX_ptrdiff_cast_int(path.base_end - path.base_start), path.base_start, t);
name = temp;
}
else
name = i.file_name;
break;
}
#endif
int i;
i = hashtable_search( &AllBitmapsNames, name );
Assert( i != 0 );
if ( i < 0 )
return bmp;
bmp.index = i;
return bmp;
}
}
int piggy_find_sound(const char *name)
{
int i;
i = hashtable_search( &AllDigiSndNames, name );
if ( i < 0 )
return 255;
return i;
}
namespace dsx {
namespace {
static void piggy_close_file()
{
if (Piggy_fp)
{
Piggy_fp.reset();
#if defined(DXX_BUILD_DESCENT_II)
Current_pigfile[0] = 0;
#endif
}
}
}
#if defined(DXX_BUILD_DESCENT_I)
int properties_init(d_level_shared_robot_info_state &LevelSharedRobotInfoState)
{
int sbytes = 0;
std::array<char, 13> temp_name;
digi_sound temp_sound;
DiskBitmapHeader bmh;
DiskSoundHeader sndh;
int N_sounds;
int size;
int pigsize;
int retval;
GameSounds = {};
SoundOffset = {};
static_assert(GameBitmapXlat.size() == GameBitmaps.size(), "size mismatch");
for (unsigned i = 0; i < GameBitmaps.size(); ++i)
{
GameBitmapXlat[i] = i;
GameBitmaps[i].set_flags(BM_FLAG_PAGED_OUT);
}
if ( !bogus_bitmap_initialized ) {
ubyte c;
bogus_bitmap_initialized = 1;
c = gr_find_closest_color( 0, 0, 63 );
bogus_data.fill(c);
c = gr_find_closest_color( 63, 0, 0 );
// Make a big red X !
range_for (const unsigned i, xrange(64u))
{
bogus_data[i*64+i] = c;
bogus_data[i*64+(63-i)] = c;
}
gr_init_bitmap(bogus_bitmap, bm_mode::linear, 0, 0, 64, 64, 64, bogus_data.data());
piggy_register_bitmap(bogus_bitmap, "bogus", 1);
#ifdef ALLEGRO
bogus_sound.len = 64*64;
#else
bogus_sound.length = 64*64;
#endif
bogus_sound.data = bogus_data.data();
//added on 11/13/99 by Victor Rachels to ready for changing freq
bogus_sound.freq = 11025;
//end this section addition - VR
GameBitmapOffset[0] = pig_bitmap_offset::None;
}
Piggy_fp = PHYSFSX_openReadBuffered(DEFAULT_PIGFILE_REGISTERED).first;
if (!Piggy_fp)
{
if (!PHYSFSX_exists("BITMAPS.TBL",1) && !PHYSFSX_exists("BITMAPS.BIN",1))
Error("Cannot find " DEFAULT_PIGFILE_REGISTERED " or BITMAPS.TBL");
return 1; // need to run gamedata_read_tbl
}
pigsize = PHYSFS_fileLength(Piggy_fp);
unsigned Pigdata_start;
switch (pigsize) {
case D1_SHARE_BIG_PIGSIZE:
case D1_SHARE_10_PIGSIZE:
case D1_SHARE_PIGSIZE:
PCSharePig = 1;
Pigdata_start = 0;
break;
case D1_10_BIG_PIGSIZE:
case D1_10_PIGSIZE:
Pigdata_start = 0;
break;
default:
Warning("Unknown size for " DEFAULT_PIGFILE_REGISTERED);
Int3();
[[fallthrough]];
case D1_MAC_PIGSIZE:
case D1_MAC_SHARE_PIGSIZE:
MacPig = 1;
[[fallthrough]];
case D1_PIGSIZE:
case D1_OEM_PIGSIZE:
Pigdata_start = PHYSFSX_readInt(Piggy_fp );
break;
}
HiresGFXAvailable = MacPig; // for now at least
if (PCSharePig)
retval = PIGGY_PC_SHAREWARE; // run gamedata_read_tbl in shareware mode
else if (GameArg.EdiNoBm || (!PHYSFSX_exists("BITMAPS.TBL",1) && !PHYSFSX_exists("BITMAPS.BIN",1)))
{
properties_read_cmp(LevelSharedRobotInfoState, Vclip, Piggy_fp); // Note connection to above if!!!
range_for (auto &i, GameBitmapXlat)
{
i = PHYSFSX_readShort(Piggy_fp);
if (PHYSFS_eof(Piggy_fp))
break;
}
retval = 0; // don't run gamedata_read_tbl
}
else
retval = 1; // run gamedata_read_tbl
PHYSFS_seek(Piggy_fp, Pigdata_start);
size = PHYSFS_fileLength(Piggy_fp) - Pigdata_start;
const unsigned N_bitmaps = PHYSFSX_readInt(Piggy_fp);
size -= sizeof(int);
N_sounds = PHYSFSX_readInt(Piggy_fp);
size -= sizeof(int);
const unsigned header_size = (N_bitmaps * sizeof(DiskBitmapHeader)) + (N_sounds * sizeof(DiskSoundHeader));
for (const unsigned i : xrange(N_bitmaps))
{
DiskBitmapHeader_read(&bmh, Piggy_fp);
GameBitmapFlags[i+1] = bmh.flags & (BM_FLAG_TRANSPARENT | BM_FLAG_SUPER_TRANSPARENT | BM_FLAG_NO_LIGHTING | BM_FLAG_RLE);
GameBitmapOffset[i+1] = static_cast<pig_bitmap_offset>(bmh.offset + header_size + (sizeof(int)*2) + Pigdata_start);
Assert( (i+1) == Num_bitmap_files );
//size -= sizeof(DiskBitmapHeader);
get_bitmap_name_from_header(temp_name, bmh);
grs_bitmap temp_bitmap{};
const auto iwidth = (bmh.dflags & DBM_FLAG_LARGE) ? bmh.width + 256 : bmh.width;
gr_init_bitmap(temp_bitmap, bm_mode::linear, 0, 0,
iwidth, bmh.height,
iwidth, Piggy_bitmap_cache_data);
temp_bitmap.add_flags(BM_FLAG_PAGED_OUT);
#if !DXX_USE_OGL
temp_bitmap.avg_color = bmh.avg_color;
#endif
if (MacPig)
{
// HACK HACK HACK!!!!!
if (!d_strnicmp(bmh.name, "cockpit") || !d_strnicmp(bmh.name, "status") || !d_strnicmp(bmh.name, "rearview")) {
temp_bitmap.bm_w = temp_bitmap.bm_rowsize = 640;
if (GameBitmapFlags[i+1] & BM_FLAG_RLE)
GameBitmapFlags[i+1] |= BM_FLAG_RLE_BIG;
}
if (!d_strnicmp(bmh.name, "cockpit") || !d_strnicmp(bmh.name, "rearview"))
temp_bitmap.bm_h = 480;
}
piggy_register_bitmap(temp_bitmap, temp_name.data(), 1);
}
if (!MacPig)
{
for (unsigned i = 0; i < N_sounds; ++i)
{
DiskSoundHeader_read(&sndh, Piggy_fp);
//size -= sizeof(DiskSoundHeader);
#ifdef ALLEGRO
temp_sound.len = sndh.length;
#else
temp_sound.length = sndh.length;
#endif
//added on 11/13/99 by Victor Rachels to ready for changing freq
temp_sound.freq = 11025;
//end this section addition - VR
temp_sound.data = reinterpret_cast<uint8_t *>(sndh.offset + header_size + (sizeof(int)*2)+Pigdata_start);
SoundOffset[Num_sound_files] = sndh.offset + header_size + (sizeof(int)*2)+Pigdata_start;
if (PCSharePig)
SoundCompressed[Num_sound_files] = sndh.data_length;
std::array<char, 9> temp_name_read;
memcpy(temp_name_read.data(), sndh.name, temp_name_read.size() - 1);
temp_name_read.back() = 0;
piggy_register_sound(&temp_sound, temp_name_read.data(), 1);
sbytes += sndh.length;
}
SoundBits = std::make_unique<ubyte[]>(sbytes + 16);
}
#if 1 //def EDITOR
Piggy_bitmap_cache_size = size - header_size - sbytes + 16;
Assert( Piggy_bitmap_cache_size > 0 );
#else
Piggy_bitmap_cache_size = PIGGY_BUFFER_SIZE;
if (CGameArg.SysLowMem)
Piggy_bitmap_cache_size = PIGGY_SMALL_BUFFER_SIZE;
#endif
BitmapBits = std::make_unique<ubyte[]>(Piggy_bitmap_cache_size);
Piggy_bitmap_cache_data = BitmapBits.get();
Piggy_bitmap_cache_next = 0;
return retval;
}
#elif defined(DXX_BUILD_DESCENT_II)
//initialize a pigfile, reading headers
//returns the size of all the bitmap data
void piggy_init_pigfile(const char *filename)
{
int i;
std::array<char, 13> temp_name;
DiskBitmapHeader bmh;
int header_size, N_bitmaps;
#if DXX_USE_EDITOR
int data_size;
#endif
piggy_close_file(); //close old pig if still open
auto &&[fp, physfserr] = PHYSFSX_openReadBuffered(filename);
#if !DXX_USE_EDITOR
auto effective_filename = filename;
#endif
//try pigfile for shareware
if (!fp)
{
auto &&[fp2, physfserr2] = PHYSFSX_openReadBuffered(DEFAULT_PIGFILE_SHAREWARE);
if (!fp2)
{
#if DXX_USE_EDITOR
static_cast<void>(physfserr);
static_cast<void>(physfserr2);
return; //if editor, ok to not have pig, because we'll build one
#else
Error("Failed to open required files <%s>, <" DEFAULT_PIGFILE_SHAREWARE ">: \"%s\", \"%s\"", filename, PHYSFS_getErrorByCode(physfserr), PHYSFS_getErrorByCode(physfserr2));
#endif
}
fp = std::move(fp2);
#if !DXX_USE_EDITOR
effective_filename = DEFAULT_PIGFILE_SHAREWARE;
#endif
}
Piggy_fp = std::move(fp);
if (Piggy_fp) { //make sure pig is valid type file & is up-to-date
int pig_id,pig_version;
pig_id = PHYSFSX_readInt(Piggy_fp);
pig_version = PHYSFSX_readInt(Piggy_fp);
if (pig_id != PIGFILE_ID || pig_version != PIGFILE_VERSION) {
Piggy_fp.reset(); //out of date pig
//..so pretend it's not here
#if DXX_USE_EDITOR
return; //if editor, ok to not have pig, because we'll build one
#else
Error("Cannot load PIG file: expected (id=%.8lx version=%.8x), found (id=%.8x version=%.8x) in \"%s\"", PIGFILE_ID, PIGFILE_VERSION, pig_id, pig_version, effective_filename);
#endif
}
}
strncpy(Current_pigfile, filename, sizeof(Current_pigfile) - 1);
N_bitmaps = PHYSFSX_readInt(Piggy_fp);
header_size = N_bitmaps * sizeof(DiskBitmapHeader);
const unsigned data_start = header_size + PHYSFS_tell(Piggy_fp);
#if DXX_USE_EDITOR
data_size = PHYSFS_fileLength(Piggy_fp) - data_start;
#endif
Num_bitmap_files = 1;
for (i=0; i<N_bitmaps; i++ )
{
int width;
grs_bitmap *bm = &GameBitmaps[i + 1];
DiskBitmapHeader_read(&bmh, Piggy_fp);
get_bitmap_name_from_header(temp_name, bmh);
width = bmh.width + (static_cast<short>(bmh.wh_extra & 0x0f) << 8);
gr_init_bitmap(*bm, bm_mode::linear, 0, 0, width, bmh.height + (static_cast<short>(bmh.wh_extra & 0xf0) << 4), width, NULL);
bm->set_flags(BM_FLAG_PAGED_OUT);
#if !DXX_USE_OGL
bm->avg_color = bmh.avg_color;
#endif
GameBitmapFlags[i+1] = bmh.flags & BM_FLAGS_TO_COPY;
GameBitmapOffset[i+1] = pig_bitmap_offset{bmh.offset + data_start};
Assert( (i+1) == Num_bitmap_files );
piggy_register_bitmap(*bm, temp_name.data(), 1);
}
#if DXX_USE_EDITOR
Piggy_bitmap_cache_size = data_size + (data_size/10); //extra mem for new bitmaps
Assert( Piggy_bitmap_cache_size > 0 );
#else
Piggy_bitmap_cache_size = PIGGY_BUFFER_SIZE;
if (CGameArg.SysLowMem)
Piggy_bitmap_cache_size = PIGGY_SMALL_BUFFER_SIZE;
#endif
BitmapBits = std::make_unique<ubyte[]>(Piggy_bitmap_cache_size);
Piggy_bitmap_cache_data = BitmapBits.get();
Piggy_bitmap_cache_next = 0;
Pigfile_initialized=1;
}
//reads in a new pigfile (for new palette)
//returns the size of all the bitmap data
void piggy_new_pigfile(char *pigname)
{
int i;
std::array<char, 13> temp_name;
DiskBitmapHeader bmh;
int header_size, N_bitmaps;
#if DXX_USE_EDITOR
int must_rewrite_pig = 0;
#endif
d_strlwr(pigname);
if (d_strnicmp(Current_pigfile, pigname, sizeof(Current_pigfile)) == 0 // correct pig already loaded
&& !Bitmap_replacement_data) // no need to reload: no bitmaps were altered
return;
if (!Pigfile_initialized) { //have we ever opened a pigfile?
piggy_init_pigfile(pigname); //..no, so do initialization stuff
return;
}
else
piggy_close_file(); //close old pig if still open
Piggy_bitmap_cache_next = 0; //free up cache
strncpy(Current_pigfile, pigname, sizeof(Current_pigfile) - 1);
auto &&[fp, physfserr] = PHYSFSX_openReadBuffered(pigname);
#if !DXX_USE_EDITOR
const char *effective_filename = pigname;
#endif
//try pigfile for shareware
if (!fp)
{
auto &&[fp2, physfserr2] = PHYSFSX_openReadBuffered(DEFAULT_PIGFILE_SHAREWARE);
if (!fp2)
{
#if DXX_USE_EDITOR
static_cast<void>(physfserr);
static_cast<void>(physfserr2);
return; //if editor, ok to not have pig, because we'll build one
#else
Error("Failed to open required files <%s>, <" DEFAULT_PIGFILE_SHAREWARE ">: \"%s\", \"%s\"", pigname, PHYSFS_getErrorByCode(physfserr), PHYSFS_getErrorByCode(physfserr2));
#endif
}
fp = std::move(fp2);
#if !DXX_USE_EDITOR
effective_filename = DEFAULT_PIGFILE_SHAREWARE;
#endif
}
Piggy_fp = std::move(fp);
if (Piggy_fp) { //make sure pig is valid type file & is up-to-date
int pig_id,pig_version;
pig_id = PHYSFSX_readInt(Piggy_fp);
pig_version = PHYSFSX_readInt(Piggy_fp);
if (pig_id != PIGFILE_ID || pig_version != PIGFILE_VERSION) {
Piggy_fp.reset(); //out of date pig
//..so pretend it's not here
#if DXX_USE_EDITOR
return; //if editor, ok to not have pig, because we'll build one
#else
Error("Cannot load PIG file: expected (id=%.8lx version=%.8x), found (id=%.8x version=%.8x) in \"%s\"", PIGFILE_ID, PIGFILE_VERSION, pig_id, pig_version, effective_filename);
#endif
}
N_bitmaps = PHYSFSX_readInt(Piggy_fp);
header_size = N_bitmaps * sizeof(DiskBitmapHeader);
const unsigned data_start = header_size + PHYSFS_tell(Piggy_fp);
for (i=1; i<=N_bitmaps; i++ )
{
grs_bitmap *bm = &GameBitmaps[i];
int width;
DiskBitmapHeader_read(&bmh, Piggy_fp);
get_bitmap_name_from_header(temp_name, bmh);
#if DXX_USE_EDITOR
//Make sure name matches
if (strcmp(temp_name.data(), AllBitmaps[i].name.data()))
{
//Int3(); //this pig is out of date. Delete it
must_rewrite_pig=1;
}
#endif
AllBitmaps[i].name = temp_name;
width = bmh.width + (static_cast<short>(bmh.wh_extra & 0x0f) << 8);
gr_set_bitmap_data(*bm, NULL); // free ogl texture
gr_init_bitmap(*bm, bm_mode::linear, 0, 0, width, bmh.height + (static_cast<short>(bmh.wh_extra & 0xf0) << 4), width, NULL);
bm->set_flags(BM_FLAG_PAGED_OUT);
#if !DXX_USE_OGL
bm->avg_color = bmh.avg_color;
#endif
GameBitmapFlags[i] = bmh.flags & BM_FLAGS_TO_COPY;
GameBitmapOffset[i] = pig_bitmap_offset{bmh.offset + data_start};
}
}
else
N_bitmaps = 0; //no pigfile, so no bitmaps
#if !DXX_USE_EDITOR
Assert(N_bitmaps == Num_bitmap_files-1);
#else
if (must_rewrite_pig || (N_bitmaps < Num_bitmap_files-1)) {
int size;
//re-read the bitmaps that aren't in this pig
for (i=N_bitmaps+1;i<Num_bitmap_files;i++) {
if (const auto p = strchr(AllBitmaps[i].name.data(), '#'))
{ // this is an ABM == animated bitmap
char abmname[FILENAME_LEN];
unsigned fnum;
int iff_error; //reference parm to avoid warning message
palette_array_t newpal;
char basename[FILENAME_LEN];
unsigned nframes;
const std::size_t len = p - AllBitmaps[i].name.data();
cf_assert(len < AllBitmaps[i].name.size());
memcpy(basename, AllBitmaps[i].name.data(), len);
basename[len] = 0;
snprintf(abmname, sizeof(abmname), "%.8s.abm", basename);
std::array<std::unique_ptr<grs_main_bitmap>, MAX_BITMAPS_PER_BRUSH> bm;
iff_error = iff_read_animbrush(abmname,bm,&nframes,newpal);
if (iff_error != IFF_NO_ERROR) {
Error("File %s - IFF error: %s",abmname,iff_errormsg(iff_error));
}
for (fnum=0;fnum<nframes; fnum++) {
int SuperX;
//SuperX = (GameBitmaps[i+fnum].bm_flags&BM_FLAG_SUPER_TRANSPARENT)?254:-1;
SuperX = (GameBitmapFlags[i+fnum]&BM_FLAG_SUPER_TRANSPARENT)?254:-1;
//above makes assumption that supertransparent color is 254
gr_remap_bitmap_good(*bm[fnum].get(), newpal, iff_has_transparency ? iff_transparent_color : -1, SuperX);
#if !DXX_USE_OGL
bm[fnum]->avg_color = compute_average_pixel(bm[fnum].get());
#endif
if ( GameArg.EdiMacData )
swap_0_255(*bm[fnum].get());
if (CGameArg.DbgNoCompressPigBitmap)
gr_bitmap_rle_compress(*bm[fnum].get());
if (bm[fnum]->get_flag_mask(BM_FLAG_RLE))
size = *reinterpret_cast<const int *>(bm[fnum]->bm_data);
else
size = bm[fnum]->bm_w * bm[fnum]->bm_h;
memcpy( &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next],bm[fnum]->bm_data,size);
d_free(bm[fnum]->bm_mdata);
bm[fnum]->bm_mdata = &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next];
Piggy_bitmap_cache_next += size;
GameBitmaps[i+fnum] = std::move(*bm[fnum]);
}
i += nframes-1; //filled in multiple bitmaps
}
else { //this is a BBM
grs_bitmap n;
palette_array_t newpal;
int iff_error;
char bbmname[FILENAME_LEN];
int SuperX;
snprintf(bbmname, sizeof(bbmname), "%.8s.bbm", AllBitmaps[i].name.data());
iff_error = iff_read_bitmap(bbmname, n, &newpal);
if (iff_error != IFF_NO_ERROR) {
Error("File %s - IFF error: %s",bbmname,iff_errormsg(iff_error));
}
SuperX = (GameBitmapFlags[i]&BM_FLAG_SUPER_TRANSPARENT)?254:-1;
//above makes assumption that supertransparent color is 254
gr_remap_bitmap_good(n, newpal, iff_has_transparency ? iff_transparent_color : -1, SuperX);
#if !DXX_USE_OGL
n.avg_color = compute_average_pixel(&n);
#endif
if ( GameArg.EdiMacData )
swap_0_255(n);
if (CGameArg.DbgNoCompressPigBitmap)
gr_bitmap_rle_compress(n);
if (n.get_flag_mask(BM_FLAG_RLE))
size = *reinterpret_cast<const int *>(n.bm_data);
else
size = n.bm_w * n.bm_h;
memcpy( &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next],n.bm_data,size);
d_free(n.bm_mdata);
n.bm_mdata = &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next];
Piggy_bitmap_cache_next += size;
GameBitmaps[i] = n;
}
}
//@@Dont' do these things which are done when writing
//@@for (i=0; i < Num_bitmap_files; i++ ) {
//@@ bitmap_index bi;
//@@ bi.index = i;
//@@ PIGGY_PAGE_IN( bi );
//@@}
//@@
//@@piggy_close_file();
piggy_write_pigfile(pigname);
Current_pigfile[0] = 0; //say no pig, to force reload
piggy_new_pigfile(pigname); //read in just-generated pig
}
#endif //ifdef EDITOR
}
#define HAMFILE_ID MAKE_SIG('!','M','A','H') //HAM!
#define HAMFILE_VERSION 3
//version 1 -> 2: save marker_model_num
//version 2 -> 3: removed sound files
#define SNDFILE_ID MAKE_SIG('D','N','S','D') //DSND
#define SNDFILE_VERSION 1
int read_hamfile(d_level_shared_robot_info_state &LevelSharedRobotInfoState)
{
int ham_id;
int sound_offset = 0;
int shareware = 0;
auto ham_fp = PHYSFSX_openReadBuffered(DEFAULT_HAMFILE_REGISTERED).first;
if (!ham_fp)
{
ham_fp = PHYSFSX_openReadBuffered(DEFAULT_HAMFILE_SHAREWARE).first;
if (ham_fp)
{
shareware = 1;
GameArg.SndDigiSampleRate = SAMPLE_RATE_11K;
if (CGameArg.SndDisableSdlMixer)
{
digi_close();
digi_init();
}
}
}
if (!ham_fp) {
return 0;
}
//make sure ham is valid type file & is up-to-date
ham_id = PHYSFSX_readInt(ham_fp);
Piggy_hamfile_version = PHYSFSX_readInt(ham_fp);
if (ham_id != HAMFILE_ID)
Error("Failed to load ham file " DEFAULT_HAMFILE_REGISTERED ": expected ham_id=%.8lx, found ham_id=%.8x version=%.8x\n", HAMFILE_ID, ham_id, Piggy_hamfile_version);
#if 0
if (ham_id != HAMFILE_ID || Piggy_hamfile_version != HAMFILE_VERSION) {
Must_write_hamfile = 1;
PHYSFS_close(ham_fp); //out of date ham
return 0;
}
#endif
if (Piggy_hamfile_version < 3) // hamfile contains sound info, probably PC demo
{
sound_offset = PHYSFSX_readInt(ham_fp);
if (shareware) // deal with interactive PC demo
{
GameArg.GfxSkipHiresGFX = 1;
//CGameArg.SysLowMem = 1;
}
}
#if 1 //ndef EDITOR
{
bm_read_all(LevelSharedRobotInfoState, Vclip, ham_fp);
//PHYSFS_read( ham_fp, GameBitmapXlat, sizeof(ushort)*MAX_BITMAP_FILES, 1 );
range_for (auto &i, GameBitmapXlat)
{
i = PHYSFSX_readShort(ham_fp);
if (PHYSFS_eof(ham_fp))
break;
}
}
#endif
if (Piggy_hamfile_version < 3) {
int N_sounds;
int sound_start;
int header_size;
int i;
DiskSoundHeader sndh;
digi_sound temp_sound;
char temp_name_read[16];
int sbytes = 0;
static int justonce = 1;
if (!justonce)
{
return 1;
}
justonce = 0;
PHYSFSX_fseek(ham_fp, sound_offset, SEEK_SET);
N_sounds = PHYSFSX_readInt(ham_fp);
sound_start = PHYSFS_tell(ham_fp);
header_size = N_sounds * sizeof(DiskSoundHeader);
//Read sounds
for (i=0; i<N_sounds; i++ ) {
DiskSoundHeader_read(&sndh, ham_fp);
temp_sound.length = sndh.length;
temp_sound.data = reinterpret_cast<uint8_t *>(static_cast<uintptr_t>(sndh.offset + header_size + sound_start));
SoundOffset[Num_sound_files] = sndh.offset + header_size + sound_start;
memcpy( temp_name_read, sndh.name, 8 );
temp_name_read[8] = 0;
piggy_register_sound( &temp_sound, temp_name_read, 1 );
if (piggy_is_needed(i))
sbytes += sndh.length;
}
SoundBits = std::make_unique<ubyte[]>(sbytes + 16);
}
return 1;
}
void read_sndfile(const int required)
{
int snd_id,snd_version;
int N_sounds;
int sound_start;
int header_size;
int i;
DiskSoundHeader sndh;
digi_sound temp_sound;
char temp_name_read[16];
int sbytes = 0;
const auto filename = DEFAULT_SNDFILE;
auto &&[snd_fp, physfserr] = PHYSFSX_openReadBuffered(filename);
if (!snd_fp)
{
if (required)
Error("Cannot open sound file: %s: %s", filename, PHYSFS_getErrorByCode(physfserr));
return;
}
//make sure soundfile is valid type file & is up-to-date
snd_id = PHYSFSX_readInt(snd_fp);
snd_version = PHYSFSX_readInt(snd_fp);
if (snd_id != SNDFILE_ID || snd_version != SNDFILE_VERSION) {
if (required)
Error("Cannot load sound file: expected (id=%.8lx version=%.8x), found (id=%.8x version=%.8x) in \"%s\"", SNDFILE_ID, SNDFILE_VERSION, snd_id, snd_version, filename);
return;
}
N_sounds = PHYSFSX_readInt(snd_fp);
sound_start = PHYSFS_tell(snd_fp);
header_size = N_sounds*sizeof(DiskSoundHeader);
//Read sounds
for (i=0; i<N_sounds; i++ ) {
DiskSoundHeader_read(&sndh, snd_fp);
temp_sound.length = sndh.length;
temp_sound.data = reinterpret_cast<uint8_t *>(static_cast<uintptr_t>(sndh.offset + header_size + sound_start));
SoundOffset[Num_sound_files] = sndh.offset + header_size + sound_start;
memcpy( temp_name_read, sndh.name, 8 );
temp_name_read[8] = 0;
piggy_register_sound( &temp_sound, temp_name_read, 1 );
if (piggy_is_needed(i))
sbytes += sndh.length;
}
SoundBits = std::make_unique<ubyte[]>(sbytes + 16);
}
int properties_init(d_level_shared_robot_info_state &LevelSharedRobotInfoState)
{
int ham_ok=0,snd_ok=0;
for (unsigned i = 0; i < MAX_SOUND_FILES; ++i)
{
GameSounds[i].length = 0;
GameSounds[i].data = NULL;
SoundOffset[i] = 0;
}
for (unsigned i = 0; i < GameBitmapXlat.size(); ++i)
{
GameBitmapXlat[i] = i;
}
if ( !bogus_bitmap_initialized ) {
ubyte c;
bogus_bitmap_initialized = 1;
c = gr_find_closest_color( 0, 0, 63 );
bogus_data.fill(c);
c = gr_find_closest_color( 63, 0, 0 );
// Make a big red X !
range_for (const unsigned i, xrange(64u))
{
bogus_data[i*64+i] = c;
bogus_data[i*64+(63-i)] = c;
}
gr_init_bitmap(GameBitmaps[Num_bitmap_files], bm_mode::linear, 0, 0, 64, 64, 64, bogus_data.data());
piggy_register_bitmap(GameBitmaps[Num_bitmap_files], "bogus", 1);
bogus_sound.length = 64*64;
bogus_sound.data = bogus_data.data();
GameBitmapOffset[0] = pig_bitmap_offset::None;
}
snd_ok = ham_ok = read_hamfile(LevelSharedRobotInfoState);
if (Piggy_hamfile_version >= 3)
{
read_sndfile(1);
}
return (ham_ok && snd_ok); //read ok
}
#endif
#if defined(DXX_BUILD_DESCENT_I)
void piggy_read_sounds(int pc_shareware)
{
uint8_t * ptr;
int i;
if (MacPig)
{
// Read Mac sounds converted to RAW format (too messy to read them directly from the resource fork code-wise)
char soundfile[32] = "Sounds/sounds.array";
// hack for Mac Demo
if (auto array = PHYSFSX_openReadBuffered(soundfile).first)
{
/* Sounds.size() is the D2-compatible size, but this
* statement must read a D1 length, so use MAX_SOUNDS.
*/
if (PHYSFS_read(array, Sounds, MAX_SOUNDS, 1) != 1) // make the 'Sounds' index array match with the sounds we're about to read in
{
con_printf(CON_URGENT,"Warning: Can't read Sounds/sounds.array: %s", PHYSFS_getLastError());
return;
}
}
else if (PHYSFSX_fsize(DEFAULT_PIGFILE_REGISTERED) == D1_MAC_SHARE_PIGSIZE)
{
con_printf(CON_URGENT,"Warning: Missing Sounds/sounds.array for Mac data files");
return;
}
for (i = 0; i < MAX_SOUND_FILES; i++)
{
snprintf(soundfile, sizeof(soundfile), "SND%04d.raw", i);
if (ds_load(0, soundfile) == 255)
break;
}
return;
}
ptr = SoundBits.get();
std::vector<uint8_t> lastbuf;
for (i=0; i<Num_sound_files; i++ )
{
digi_sound *snd = &GameSounds[i];
if ( SoundOffset[i] > 0 )
{
if ( piggy_is_needed(i) )
{
PHYSFSX_fseek( Piggy_fp, SoundOffset[i], SEEK_SET );
// Read in the sound data!!!
snd->data = ptr;
#ifdef ALLEGRO
ptr += snd->len;
#else
ptr += snd->length;
#endif
//Arne's decompress for shareware on all soundcards - Tim@Rikers.org
if (pc_shareware)
{
const auto compressed_length = SoundCompressed[i];
lastbuf.resize(compressed_length);
PHYSFS_read(Piggy_fp, lastbuf.data(), compressed_length, 1);
sound_decompress(lastbuf.data(), compressed_length, snd->data);
}
else
#ifdef ALLEGRO
PHYSFS_read( Piggy_fp, snd->data, snd->len, 1 );
#else
PHYSFS_read( Piggy_fp, snd->data, snd->length, 1 );
#endif
}
}
}
}
#elif defined(DXX_BUILD_DESCENT_II)
void piggy_read_sounds(void)
{
uint8_t * ptr;
int i;
ptr = SoundBits.get();
auto fp = PHYSFSX_openReadBuffered(DEFAULT_SNDFILE).first;
if (!fp)
return;
for (i=0; i<Num_sound_files; i++ ) {
digi_sound *snd = &GameSounds[i];
if ( SoundOffset[i] > 0 ) {
if ( piggy_is_needed(i) ) {
PHYSFSX_fseek( fp, SoundOffset[i], SEEK_SET );
// Read in the sound data!!!
snd->data = ptr;
ptr += snd->length;
PHYSFS_read( fp, snd->data, snd->length, 1 );
}
else
snd->data = reinterpret_cast<uint8_t *>(-1);
}
}
}
#endif
void piggy_bitmap_page_in(GameBitmaps_array &GameBitmaps, const bitmap_index bitmap)
{
grs_bitmap * bmp;
int i,org_i;
org_i = 0;
i = bitmap.index;
Assert( i >= 0 );
Assert( i < MAX_BITMAP_FILES );
Assert( i < Num_bitmap_files );
Assert( Piggy_bitmap_cache_size > 0 );
if ( i < 1 ) return;
if ( i >= MAX_BITMAP_FILES ) return;
if ( i >= Num_bitmap_files ) return;
if (GameBitmapOffset[i] == pig_bitmap_offset::None)
return; // A read-from-disk bitmap!!!
if (CGameArg.SysLowMem)
{
org_i = i;
i = GameBitmapXlat[i]; // Xlat for low-memory settings!
}
bmp = &GameBitmaps[i];
if (bmp->get_flag_mask(BM_FLAG_PAGED_OUT))
{
pause_game_world_time p;
ReDoIt:
PHYSFS_seek(Piggy_fp, static_cast<unsigned>(GameBitmapOffset[i]));
gr_set_bitmap_flags(*bmp, GameBitmapFlags[i]);
#if defined(DXX_BUILD_DESCENT_I)
gr_set_bitmap_data (*bmp, &Piggy_bitmap_cache_data [Piggy_bitmap_cache_next]);
#endif
if (bmp->get_flag_mask(BM_FLAG_RLE))
{
int zsize = PHYSFSX_readInt(Piggy_fp);
#if defined(DXX_BUILD_DESCENT_I)
// GET JOHN NOW IF YOU GET THIS ASSERT!!!
Assert( Piggy_bitmap_cache_next+zsize < Piggy_bitmap_cache_size );
if ( Piggy_bitmap_cache_next+zsize >= Piggy_bitmap_cache_size ) {
piggy_bitmap_page_out_all();
goto ReDoIt;
}
memcpy( &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], &zsize, sizeof(int) );
Piggy_bitmap_cache_next += sizeof(int);
PHYSFS_read( Piggy_fp, &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], 1, zsize-4 );
if (MacPig)
{
rle_swap_0_255(*bmp);
memcpy(&zsize, bmp->bm_data, 4);
}
Piggy_bitmap_cache_next += zsize-4;
#elif defined(DXX_BUILD_DESCENT_II)
int pigsize = PHYSFS_fileLength(Piggy_fp);
// GET JOHN NOW IF YOU GET THIS ASSERT!!!
//Assert( Piggy_bitmap_cache_next+zsize < Piggy_bitmap_cache_size );
if ( Piggy_bitmap_cache_next+zsize >= Piggy_bitmap_cache_size ) {
Int3();
piggy_bitmap_page_out_all();
goto ReDoIt;
}
PHYSFS_read( Piggy_fp, &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next+4], 1, zsize-4 );
PUT_INTEL_INT(&Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], zsize);
gr_set_bitmap_data(*bmp, &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next]);
#ifndef MACDATA
switch (pigsize) {
default:
if (!GameArg.EdiMacData)
break;
[[fallthrough]];
case MAC_ALIEN1_PIGSIZE:
case MAC_ALIEN2_PIGSIZE:
case MAC_FIRE_PIGSIZE:
case MAC_GROUPA_PIGSIZE:
case MAC_ICE_PIGSIZE:
case MAC_WATER_PIGSIZE:
rle_swap_0_255(*bmp);
memcpy(&zsize, bmp->bm_data, 4);
break;
}
#endif
Piggy_bitmap_cache_next += zsize;
if ( Piggy_bitmap_cache_next+zsize >= Piggy_bitmap_cache_size ) {
Int3();
piggy_bitmap_page_out_all();
goto ReDoIt;
}
#endif
} else {
// GET JOHN NOW IF YOU GET THIS ASSERT!!!
Assert( Piggy_bitmap_cache_next+(bmp->bm_h*bmp->bm_w) < Piggy_bitmap_cache_size );
if ( Piggy_bitmap_cache_next+(bmp->bm_h*bmp->bm_w) >= Piggy_bitmap_cache_size ) {
piggy_bitmap_page_out_all();
goto ReDoIt;
}
PHYSFS_read( Piggy_fp, &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next], 1, bmp->bm_h*bmp->bm_w );
#if defined(DXX_BUILD_DESCENT_I)
Piggy_bitmap_cache_next+=bmp->bm_h*bmp->bm_w;
if (MacPig)
swap_0_255(*bmp);
#elif defined(DXX_BUILD_DESCENT_II)
int pigsize = PHYSFS_fileLength(Piggy_fp);
gr_set_bitmap_data(*bmp, &Piggy_bitmap_cache_data[Piggy_bitmap_cache_next]);
Piggy_bitmap_cache_next+=bmp->bm_h*bmp->bm_w;
#ifndef MACDATA
switch (pigsize) {
default:
if (!GameArg.EdiMacData)
break;
[[fallthrough]];
case MAC_ALIEN1_PIGSIZE:
case MAC_ALIEN2_PIGSIZE:
case MAC_FIRE_PIGSIZE:
case MAC_GROUPA_PIGSIZE:
case MAC_ICE_PIGSIZE:
case MAC_WATER_PIGSIZE:
swap_0_255(*bmp);
break;
}
#endif
#endif
}
//@@if ( bmp->bm_selector ) {
//@@#if !defined(WINDOWS) && !defined(MACINTOSH)
//@@ if (!dpmi_modify_selector_base( bmp->bm_selector, bmp->bm_data ))
//@@ Error( "Error modifying selector base in piggy.c\n" );
//@@#endif
//@@}
compute_average_rgb(bmp, bmp->avg_color_rgb);
}
if (CGameArg.SysLowMem)
{
if ( org_i != i )
GameBitmaps[org_i] = GameBitmaps[i];
}
//@@Removed from John's code:
//@@#ifndef WINDOWS
//@@ if ( bmp->bm_selector ) {
//@@ if (!dpmi_modify_selector_base( bmp->bm_selector, bmp->bm_data ))
//@@ Error( "Error modifying selector base in piggy.c\n" );
//@@ }
//@@#endif
}
namespace {
void piggy_bitmap_page_out_all()
{
int i;
Piggy_bitmap_cache_next = 0;
texmerge_flush();
rle_cache_flush();
for (i=0; i<Num_bitmap_files; i++ ) {
if (GameBitmapOffset[i] != pig_bitmap_offset::None)
{ // Don't page out bitmaps read from disk!!!
GameBitmaps[i].set_flags(BM_FLAG_PAGED_OUT);
gr_set_bitmap_data(GameBitmaps[i], nullptr);
}
}
}
}
void piggy_load_level_data()
{
piggy_bitmap_page_out_all();
paging_touch_all(Vclip);
}
namespace {
#if defined(DXX_BUILD_DESCENT_II)
#if DXX_USE_EDITOR
static void piggy_write_pigfile(const char *filename)
{
int bitmap_data_start, data_offset;
DiskBitmapHeader bmh;
int org_offset;
char subst_name[32];
int i;
char tname[FILENAME_LEN];
for (i=0; i < Num_bitmap_files; i++ ) {
bitmap_index bi;
bi.index = i;
PIGGY_PAGE_IN( bi );
}
piggy_close_file();
auto pig_fp = PHYSFSX_openWriteBuffered(filename).first; //open PIG file
if (!pig_fp)
return;
write_int(PIGFILE_ID,pig_fp);
write_int(PIGFILE_VERSION,pig_fp);
Num_bitmap_files--;
PHYSFS_write( pig_fp, &Num_bitmap_files, sizeof(int), 1 );
Num_bitmap_files++;
bitmap_data_start = PHYSFS_tell(pig_fp);
bitmap_data_start += (Num_bitmap_files - 1) * sizeof(DiskBitmapHeader);
data_offset = bitmap_data_start;
change_filename_extension(tname,filename,"lst");
auto fp1 = PHYSFSX_openWriteBuffered(tname).first;
change_filename_extension(tname,filename,"all");
auto fp2 = PHYSFSX_openWriteBuffered(tname).first;
for (i=1; i < Num_bitmap_files; i++ ) {
grs_bitmap *bmp;
const auto name = AllBitmaps[i].name.data();
{
char *p1;
if (const auto p = strchr(name, '#')) { // this is an ABM == animated bitmap
int n;
p1 = p; p1++;
n = atoi(p1);
*p = 0;
if (fp2 && n==0)
PHYSFSX_printf( fp2, "%s.abm\n", name);
memcpy(bmh.name, name, 8);
Assert( n <= DBM_NUM_FRAMES );
bmh.dflags = DBM_FLAG_ABM + n;
*p = '#';
} else {
if (fp2)
PHYSFSX_printf( fp2, "%s.bbm\n", name);
memcpy(bmh.name, name, 8);
bmh.dflags = 0;
}
}
bmp = &GameBitmaps[i];
assert(!bmp->get_flag_mask(BM_FLAG_PAGED_OUT));
if (fp1)
PHYSFSX_printf(fp1, "BMP: %s, size %d bytes", name, bmp->bm_rowsize * bmp->bm_h);
org_offset = PHYSFS_tell(pig_fp);
bmh.offset = data_offset - bitmap_data_start;
PHYSFSX_fseek( pig_fp, data_offset, SEEK_SET );
if (bmp->get_flag_mask(BM_FLAG_RLE))
{
const auto size = reinterpret_cast<const int *>(bmp->bm_data);
PHYSFS_write( pig_fp, bmp->bm_data, sizeof(ubyte), *size );
data_offset += *size;
if (fp1)
PHYSFSX_printf( fp1, ", and is already compressed to %d bytes.\n", *size );
} else {
PHYSFS_write( pig_fp, bmp->bm_data, sizeof(ubyte), bmp->bm_rowsize * bmp->bm_h );
data_offset += bmp->bm_rowsize * bmp->bm_h;
if (fp1)
PHYSFSX_printf( fp1, ".\n" );
}
PHYSFSX_fseek( pig_fp, org_offset, SEEK_SET );
Assert( GameBitmaps[i].bm_w < 4096 );
bmh.width = (GameBitmaps[i].bm_w & 0xff);
bmh.wh_extra = ((GameBitmaps[i].bm_w >> 8) & 0x0f);
Assert( GameBitmaps[i].bm_h < 4096 );
bmh.height = GameBitmaps[i].bm_h;
bmh.wh_extra |= ((GameBitmaps[i].bm_h >> 4) & 0xf0);
bmh.flags = GameBitmaps[i].get_flags();
if (piggy_is_substitutable_bitmap(name, subst_name))
{
bitmap_index other_bitmap;
other_bitmap = piggy_find_bitmap( subst_name );
GameBitmapXlat[i] = other_bitmap.index;
bmh.flags |= BM_FLAG_PAGED_OUT;
} else {
bmh.flags &= ~BM_FLAG_PAGED_OUT;
}
bmh.avg_color = compute_average_pixel(&GameBitmaps[i]);
PHYSFS_write(pig_fp, &bmh, sizeof(DiskBitmapHeader), 1); // Mark as a bitmap
}
PHYSFSX_printf( fp1, " Dumped %d assorted bitmaps.\n", Num_bitmap_files );
}
static void write_int(int i, PHYSFS_File *file)
{
if (PHYSFS_write( file, &i, sizeof(i), 1) != 1)
Error( "Error reading int in gamesave.c" );
}
#endif
/*
* Functions for loading replacement textures
* 1) From .pog files
* 2) From descent.pig (for loading d1 levels)
*/
static void free_bitmap_replacements()
{
Bitmap_replacement_data.reset();
}
#endif
}
void piggy_close()
{
int i;
#if defined(DXX_BUILD_DESCENT_I)
custom_close();
#endif
piggy_close_file();
BitmapBits.reset();
SoundBits.reset();
for (i = 0; i < Num_sound_files; i++)
if (SoundOffset[i] == 0)
d_free(GameSounds[i].data);
#if defined(DXX_BUILD_DESCENT_II)
free_bitmap_replacements();
free_d1_tmap_nums();
#endif
}
}
void remove_char( char * s, char c )
{
char *p = strchr(s,c);
if (p) *p = '\0';
}
#if defined(DXX_BUILD_DESCENT_II)
namespace dsx {
namespace {
#if DXX_USE_EDITOR
static const BitmapFile *piggy_does_bitmap_exist_slow(const char *const name)
{
range_for (auto &i, partial_const_range(AllBitmaps, Num_bitmap_files))
{
if (!strcmp(i.name.data(), name))
return &i;
}
return nullptr;
}
constexpr char gauge_bitmap_names[][9] = {
"gauge01",
"gauge02",
"gauge06",
"targ01",
"targ02",
"targ03",
"targ04",
"targ05",
"targ06",
"gauge18",
#if defined(DXX_BUILD_DESCENT_I)
"targ01pc",
"targ02pc",
"targ03pc",
"gaug18pc"
#elif defined(DXX_BUILD_DESCENT_II)
"gauge01b",
"gauge02b",
"gauge06b",
"targ01b",
"targ02b",
"targ03b",
"targ04b",
"targ05b",
"targ06b",
"gauge18b",
"gauss1",
"helix1",
"phoenix1"
#endif
};
static const char (*piggy_is_gauge_bitmap(const char *const base_name))[9]
{
range_for (auto &i, gauge_bitmap_names)
{
if (!d_stricmp(base_name, i))
return &i;
}
return nullptr;
}
static int piggy_is_substitutable_bitmap(char * name, char (&subst_name)[32])
{
int frame;
char * p;
char base_name[ 16 ];
strcpy( subst_name, name );
p = strchr( subst_name, '#' );
if ( p ) {
frame = atoi( &p[1] );
*p = 0;
strcpy( base_name, subst_name );
if ( !piggy_is_gauge_bitmap( base_name )) {
snprintf(subst_name, sizeof(subst_name), "%s#%d", base_name, frame + 1);
if ( piggy_does_bitmap_exist_slow( subst_name ) ) {
if ( frame & 1 ) {
snprintf(subst_name, sizeof(subst_name), "%s#%d", base_name, frame - 1);
return 1;
}
}
}
}
strcpy( subst_name, name );
return 0;
}
#endif
/* returns nonzero if d1_tmap_num references a texture which isn't available in d2. */
int d1_tmap_num_unique(uint16_t d1_tmap_num)
{
switch (d1_tmap_num) {
case 0: case 2: case 4: case 5: case 6: case 7: case 9:
case 10: case 11: case 12: case 17: case 18:
case 20: case 21: case 25: case 28:
case 38: case 39: case 41: case 44: case 49:
case 50: case 55: case 57: case 88:
case 132: case 141: case 147:
case 154: case 155: case 158: case 159:
case 160: case 161: case 167: case 168: case 169:
case 170: case 171: case 174: case 175: case 185:
case 193: case 194: case 195: case 198: case 199:
case 200: case 202: case 210: case 211:
case 220: case 226: case 227: case 228: case 229: case 230:
case 240: case 241: case 242: case 243: case 246:
case 250: case 251: case 252: case 253: case 257: case 258: case 259:
case 260: case 263: case 266: case 283: case 298:
case 315: case 317: case 319: case 320: case 321:
case 330: case 331: case 332: case 333: case 349:
case 351: case 352: case 353: case 354:
case 355: case 357: case 358: case 359:
case 362: case 370: return 1;
default: return 0;
}
}
}
void load_bitmap_replacements(const char *level_name)
{
char ifile_name[FILENAME_LEN];
//first, free up data allocated for old bitmaps
free_bitmap_replacements();
change_filename_extension(ifile_name, level_name, ".POG" );
if (auto ifile = PHYSFSX_openReadBuffered(ifile_name).first)
{
int id,version;
unsigned n_bitmaps;
int bitmap_data_size;
id = PHYSFSX_readInt(ifile);
version = PHYSFSX_readInt(ifile);
if (id != MAKE_SIG('G','O','P','D') || version != 1) {
return;
}
n_bitmaps = PHYSFSX_readInt(ifile);
const auto indices = std::make_unique<uint16_t[]>(n_bitmaps);
range_for (auto &i, unchecked_partial_range(indices.get(), n_bitmaps))
i = PHYSFSX_readShort(ifile);
bitmap_data_size = PHYSFS_fileLength(ifile) - PHYSFS_tell(ifile) - sizeof(DiskBitmapHeader) * n_bitmaps;
Bitmap_replacement_data = std::make_unique<ubyte[]>(bitmap_data_size);
range_for (const auto i, unchecked_partial_range(indices.get(), n_bitmaps))
{
DiskBitmapHeader bmh;
grs_bitmap *bm = &GameBitmaps[i];
int width;
DiskBitmapHeader_read(&bmh, ifile);
width = bmh.width + (static_cast<short>(bmh.wh_extra & 0x0f) << 8);
gr_set_bitmap_data(*bm, NULL); // free ogl texture
gr_init_bitmap(*bm, bm_mode::linear, 0, 0, width, bmh.height + (static_cast<short>(bmh.wh_extra & 0xf0) << 4), width, NULL);
#if !DXX_USE_OGL
bm->avg_color = bmh.avg_color;
#endif
bm->bm_data = reinterpret_cast<uint8_t *>(static_cast<uintptr_t>(bmh.offset));
gr_set_bitmap_flags(*bm, bmh.flags & BM_FLAGS_TO_COPY);
GameBitmapOffset[i] = pig_bitmap_offset::None; // don't try to read bitmap from current pigfile
}
PHYSFS_read(ifile,Bitmap_replacement_data,1,bitmap_data_size);
range_for (const auto i, unchecked_partial_range(indices.get(), n_bitmaps))
{
grs_bitmap *bm = &GameBitmaps[i];
gr_set_bitmap_data(*bm, &Bitmap_replacement_data[reinterpret_cast<uintptr_t>(bm->bm_data)]);
}
last_palette_loaded_pig[0]= 0; //force pig re-load
texmerge_flush(); //for re-merging with new textures
}
}
namespace {
/* calculate table to translate d1 bitmaps to current palette,
* return -1 on error
*/
static int get_d1_colormap(palette_array_t &d1_palette, std::array<color_palette_index, 256> &colormap)
{
auto palette_file = PHYSFSX_openReadBuffered(D1_PALETTE).first;
if (!palette_file || PHYSFS_fileLength(palette_file) != 9472)
return -1;
PHYSFS_read( palette_file, &d1_palette[0], sizeof(d1_palette[0]), d1_palette.size() );
build_colormap_good(d1_palette, colormap);
// don't change transparencies:
colormap[254] = color_palette_index{254};
colormap[255] = TRANSPARENCY_COLOR;
return 0;
}
#define JUST_IN_CASE 132 /* is enough for d1 pc registered */
static void bitmap_read_d1( grs_bitmap *bitmap, /* read into this bitmap */
PHYSFS_File *d1_Piggy_fp, /* read from this file */
int bitmap_data_start, /* specific to file */
DiskBitmapHeader *bmh, /* header info for bitmap */
uint8_t **next_bitmap, /* where to write it (if 0, use malloc) */
palette_array_t &d1_palette, /* what palette the bitmap has */
std::array<color_palette_index, 256> &colormap) /* how to translate bitmap's colors */
{
int zsize, pigsize = PHYSFS_fileLength(d1_Piggy_fp);
uint8_t *data;
int width;
width = bmh->width + (static_cast<short>(bmh->wh_extra & 0x0f) << 8);
gr_set_bitmap_data(*bitmap, NULL); // free ogl texture
gr_init_bitmap(*bitmap, bm_mode::linear, 0, 0, width, bmh->height + (static_cast<short>(bmh->wh_extra & 0xf0) << 4), width, NULL);
#if !DXX_USE_OGL
bitmap->avg_color = bmh->avg_color;
#endif
gr_set_bitmap_flags(*bitmap, bmh->flags & BM_FLAGS_TO_COPY);
PHYSFSX_fseek(d1_Piggy_fp, bitmap_data_start + bmh->offset, SEEK_SET);
if (bmh->flags & BM_FLAG_RLE) {
zsize = PHYSFSX_readInt(d1_Piggy_fp);
PHYSFSX_fseek(d1_Piggy_fp, -4, SEEK_CUR);
} else
zsize = bitmap->bm_h * bitmap->bm_w;
if (next_bitmap) {
data = *next_bitmap;
*next_bitmap += zsize;
} else {
MALLOC(data, ubyte, zsize + JUST_IN_CASE);
}
if (!data) return;
PHYSFS_read(d1_Piggy_fp, data, 1, zsize);
gr_set_bitmap_data(*bitmap, data);
switch(pigsize) {
case D1_MAC_PIGSIZE:
case D1_MAC_SHARE_PIGSIZE:
if (bmh->flags & BM_FLAG_RLE)
rle_swap_0_255(*bitmap);
else
swap_0_255(*bitmap);
}
if (bmh->flags & BM_FLAG_RLE)
rle_remap(*bitmap, colormap);
else
gr_remap_bitmap_good(*bitmap, d1_palette, TRANSPARENCY_COLOR, -1);
if (bmh->flags & BM_FLAG_RLE) { // size of bitmap could have changed!
int new_size;
memcpy(&new_size, bitmap->bm_data, 4);
if (next_bitmap) {
*next_bitmap += new_size - zsize;
} else {
Assert( zsize + JUST_IN_CASE >= new_size );
bitmap->bm_mdata = reinterpret_cast<uint8_t *>(d_realloc(bitmap->bm_mdata, new_size));
Assert(bitmap->bm_data);
}
}
}
#define D1_MAX_TEXTURES 800
static void bm_read_d1_tmap_nums(PHYSFS_File *d1pig)
{
int i, d1_index;
PHYSFSX_fseek(d1pig, 8, SEEK_SET);
d1_tmap_nums = std::make_unique<d1_tmap_nums_t>();
d1_tmap_nums->fill(-1);
for (i = 0; i < D1_MAX_TEXTURES; i++) {
d1_index = PHYSFSX_readShort(d1pig);
Assert(d1_index >= 0 && d1_index < D1_MAX_TMAP_NUM);
(*d1_tmap_nums)[d1_index] = i;
if (PHYSFS_eof(d1pig))
break;
}
}
// this function is at the same position in the d1 shareware piggy loading
// algorithm as bm_load_sub in main/bmread.c
static int get_d1_bm_index(char *filename, PHYSFS_File *d1_pig) {
int i, N_bitmaps;
DiskBitmapHeader bmh;
if (strchr (filename, '.'))
*strchr (filename, '.') = '\0'; // remove extension
PHYSFSX_fseek (d1_pig, 0, SEEK_SET);
N_bitmaps = PHYSFSX_readInt (d1_pig);
PHYSFSX_fseek (d1_pig, 8, SEEK_SET);
for (i = 1; i <= N_bitmaps; i++) {
DiskBitmapHeader_d1_read(&bmh, d1_pig);
if (!d_strnicmp(bmh.name, filename, 8))
return i;
}
return -1;
}
// imitate the algorithm of gamedata_read_tbl in main/bmread.c
static void read_d1_tmap_nums_from_hog(PHYSFS_File *d1_pig)
{
#define LINEBUF_SIZE 600
int reading_textures = 0;
short texture_count = 0;
int bitmaps_tbl_is_binary = 0;
int i;
auto &&[bitmaps, physfserr] = PHYSFSX_openReadBuffered("bitmaps.tbl");
if (!bitmaps) {
auto &&[bitmapbin, physfserr2] = PHYSFSX_openReadBuffered ("bitmaps.bin");
if (!bitmapbin)
{
Warning("Failed to open \"bitmaps.tbl\", \"bitmaps.bin\": \"%s\", \"%s\". Descent 1 textures will not be read.", PHYSFS_getErrorByCode(physfserr), PHYSFS_getErrorByCode(physfserr2));
return;
}
bitmaps = std::move(bitmapbin);
bitmaps_tbl_is_binary = 1;
}
d1_tmap_nums = std::make_unique<d1_tmap_nums_t>();
d1_tmap_nums->fill(-1);
for (PHYSFSX_gets_line_t<LINEBUF_SIZE> inputline; PHYSFSX_fgets (inputline, bitmaps);)
{
char *arg;
if (bitmaps_tbl_is_binary)
decode_text_line((inputline));
else
while (inputline[(i=strlen(inputline))-2]=='\\')
PHYSFSX_fgets(inputline,bitmaps,i-2); // strip comments
REMOVE_EOL(inputline);
if (strchr(inputline, ';')!=NULL) REMOVE_COMMENTS(inputline);
if (strlen(inputline) == LINEBUF_SIZE-1) {
Warning("Possible line truncation in BITMAPS.TBL");
return;
}
arg = strtok( inputline, space_tab );
if (arg && arg[0] == '@') {
arg++;
//Registered_only = 1;
}
while (arg != NULL) {
if (*arg == '$')
reading_textures = 0; // default
if (!strcmp(arg, "$TEXTURES")) // BM_TEXTURES
reading_textures = 1;
else if (! d_stricmp(arg, "$ECLIP") // BM_ECLIP
|| ! d_stricmp(arg, "$WCLIP")) // BM_WCLIP
texture_count++;
else // not a special token, must be a bitmap!
if (reading_textures) {
while (*arg == '\t' || *arg == ' ')
arg++;//remove unwanted blanks
if (*arg == '\0')
break;
if (d1_tmap_num_unique(texture_count)) {
int d1_index = get_d1_bm_index(arg, d1_pig);
if (d1_index >= 0 && d1_index < D1_MAX_TMAP_NUM) {
(*d1_tmap_nums)[d1_index] = texture_count;
//int d2_index = d2_index_for_d1_index(d1_index);
}
}
Assert (texture_count < D1_MAX_TEXTURES);
texture_count++;
}
arg = strtok (NULL, equal_space);
}
}
}
/* If the given d1_index is the index of a bitmap we have to load
* (because it is unique to descent 1), then returns the d2_index that
* the given d1_index replaces.
* Returns -1 if the given d1_index is not unique to descent 1.
*/
static short d2_index_for_d1_index(short d1_index)
{
Assert(d1_index >= 0 && d1_index < D1_MAX_TMAP_NUM);
if (! d1_tmap_nums || (*d1_tmap_nums)[d1_index] == -1
|| ! d1_tmap_num_unique((*d1_tmap_nums)[d1_index]))
return -1;
return Textures[convert_d1_tmap_num((*d1_tmap_nums)[d1_index])].index;
}
}
#define D1_BITMAPS_SIZE 300000
void load_d1_bitmap_replacements()
{
DiskBitmapHeader bmh;
int pig_data_start, bitmap_header_start, bitmap_data_start;
int N_bitmaps;
short d1_index, d2_index;
uint8_t * next_bitmap;
palette_array_t d1_palette;
char *p;
int pigsize;
auto &&[d1_Piggy_fp, physfserr] = PHYSFSX_openReadBuffered(D1_PIGFILE);
#define D1_PIG_LOAD_FAILED "Failed loading " D1_PIGFILE
if (!d1_Piggy_fp) {
Warning("Failed to open " D1_PIGFILE ": %s", PHYSFS_getErrorByCode(physfserr));
return;
}
//first, free up data allocated for old bitmaps
free_bitmap_replacements();
std::array<color_palette_index, 256> colormap;
if (get_d1_colormap( d1_palette, colormap ) != 0)
Warning("Could not load descent 1 color palette");
pigsize = PHYSFS_fileLength(d1_Piggy_fp);
switch (pigsize) {
case D1_SHARE_BIG_PIGSIZE:
case D1_SHARE_10_PIGSIZE:
case D1_SHARE_PIGSIZE:
case D1_10_BIG_PIGSIZE:
case D1_10_PIGSIZE:
pig_data_start = 0;
// OK, now we need to read d1_tmap_nums by emulating d1's gamedata_read_tbl()
read_d1_tmap_nums_from_hog(d1_Piggy_fp);
break;
default:
Warning("Unknown size for " D1_PIGFILE);
Int3();
[[fallthrough]];
case D1_PIGSIZE:
case D1_OEM_PIGSIZE:
case D1_MAC_PIGSIZE:
case D1_MAC_SHARE_PIGSIZE:
pig_data_start = PHYSFSX_readInt(d1_Piggy_fp );
bm_read_d1_tmap_nums(d1_Piggy_fp); //was: bm_read_all_d1(fp);
//for (i = 0; i < 1800; i++) GameBitmapXlat[i] = PHYSFSX_readShort(d1_Piggy_fp);
break;
}
PHYSFSX_fseek( d1_Piggy_fp, pig_data_start, SEEK_SET );
N_bitmaps = PHYSFSX_readInt(d1_Piggy_fp);
{
int N_sounds = PHYSFSX_readInt(d1_Piggy_fp);
int header_size = N_bitmaps * DISKBITMAPHEADER_D1_SIZE
+ N_sounds * sizeof(DiskSoundHeader);
bitmap_header_start = pig_data_start + 2 * sizeof(int);
bitmap_data_start = bitmap_header_start + header_size;
}
Bitmap_replacement_data = std::make_unique<ubyte[]>(D1_BITMAPS_SIZE);
if (!Bitmap_replacement_data) {
Warning(D1_PIG_LOAD_FAILED);
return;
}
next_bitmap = Bitmap_replacement_data.get();
for (d1_index = 1; d1_index <= N_bitmaps; d1_index++ ) {
d2_index = d2_index_for_d1_index(d1_index);
// only change bitmaps which are unique to d1
if (d2_index != -1) {
PHYSFSX_fseek(d1_Piggy_fp, bitmap_header_start + (d1_index-1) * DISKBITMAPHEADER_D1_SIZE, SEEK_SET);
DiskBitmapHeader_d1_read(&bmh, d1_Piggy_fp);
bitmap_read_d1( &GameBitmaps[d2_index], d1_Piggy_fp, bitmap_data_start, &bmh, &next_bitmap, d1_palette, colormap );
Assert(next_bitmap - Bitmap_replacement_data.get() < D1_BITMAPS_SIZE);
GameBitmapOffset[d2_index] = pig_bitmap_offset::None; // don't try to read bitmap from current d2 pigfile
GameBitmapFlags[d2_index] = bmh.flags;
auto &abname = AllBitmaps[d2_index].name;
if ((p = strchr(abname.data(), '#')) /* d2 BM is animated */
&& !(bmh.dflags & DBM_FLAG_ABM) ) { /* d1 bitmap is not animated */
int i, len = p - abname.data();
for (i = 0; i < Num_bitmap_files; i++)
if (i != d2_index && ! memcmp(abname.data(), AllBitmaps[i].name.data(), len))
{
gr_set_bitmap_data(GameBitmaps[i], NULL); // free ogl texture
GameBitmaps[i] = GameBitmaps[d2_index];
GameBitmapOffset[i] = pig_bitmap_offset::None;
GameBitmapFlags[i] = bmh.flags;
}
}
}
}
last_palette_loaded_pig[0]= 0; //force pig re-load
texmerge_flush(); //for re-merging with new textures
}
/*
* Find and load the named bitmap from descent.pig
* similar to read_extra_bitmap_iff
*/
grs_bitmap *read_extra_bitmap_d1_pig(const char *name, grs_bitmap &n)
{
{
int pig_data_start, bitmap_header_start, bitmap_data_start;
int N_bitmaps;
palette_array_t d1_palette;
int pigsize;
auto &&[d1_Piggy_fp, physfserr] = PHYSFSX_openReadBuffered(D1_PIGFILE);
if (!d1_Piggy_fp)
{
Warning("Failed to open " D1_PIGFILE ": %s", PHYSFS_getErrorByCode(physfserr));
return nullptr;
}
std::array<color_palette_index, 256> colormap;
if (get_d1_colormap( d1_palette, colormap ) != 0)
Warning("Could not load descent 1 color palette");
pigsize = PHYSFS_fileLength(d1_Piggy_fp);
switch (pigsize) {
case D1_SHARE_BIG_PIGSIZE:
case D1_SHARE_10_PIGSIZE:
case D1_SHARE_PIGSIZE:
case D1_10_BIG_PIGSIZE:
case D1_10_PIGSIZE:
pig_data_start = 0;
break;
default:
Warning("Unknown size for " D1_PIGFILE);
Int3();
[[fallthrough]];
case D1_PIGSIZE:
case D1_OEM_PIGSIZE:
case D1_MAC_PIGSIZE:
case D1_MAC_SHARE_PIGSIZE:
pig_data_start = PHYSFSX_readInt(d1_Piggy_fp );
break;
}
PHYSFSX_fseek( d1_Piggy_fp, pig_data_start, SEEK_SET );
N_bitmaps = PHYSFSX_readInt(d1_Piggy_fp);
{
int N_sounds = PHYSFSX_readInt(d1_Piggy_fp);
int header_size = N_bitmaps * DISKBITMAPHEADER_D1_SIZE
+ N_sounds * sizeof(DiskSoundHeader);
bitmap_header_start = pig_data_start + 2 * sizeof(int);
bitmap_data_start = bitmap_header_start + header_size;
}
for (unsigned i = 1;; ++i)
{
if (i > N_bitmaps)
{
con_printf(CON_DEBUG, "could not find bitmap %s", name);
return nullptr;
}
DiskBitmapHeader bmh;
DiskBitmapHeader_d1_read(&bmh, d1_Piggy_fp);
if (!d_strnicmp(bmh.name, name, 8))
{
bitmap_read_d1(&n, d1_Piggy_fp, bitmap_data_start, &bmh, 0, d1_palette, colormap);
break;
}
}
}
#if !DXX_USE_OGL
n.avg_color = 0; //compute_average_pixel(n);
#endif
return &n;
}
}
#endif
namespace dcx {
/*
* reads a bitmap_index structure from a PHYSFS_File
*/
void bitmap_index_read(PHYSFS_File *fp, bitmap_index &bi)
{
bi.index = PHYSFSX_readShort(fp);
}
/*
* reads n bitmap_index structs from a PHYSFS_File
*/
void bitmap_index_read_n(PHYSFS_File *fp, const partial_range_t<bitmap_index *> r)
{
range_for (auto &i, r)
i.index = PHYSFSX_readShort(fp);
}
}