dxx-rebirth/similar/main
2017-10-14 17:10:31 +00:00
..
ai.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
aipath.cpp Use reference for robot_info 2017-08-26 19:47:51 +00:00
automap.cpp Make automap PCX optional 2017-09-10 04:28:41 +00:00
bm.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
cntrlcen.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
collide.cpp Fix excessive lavafall damage 2017-09-08 00:56:37 +00:00
config.cpp
console.cpp Simplify game log timestamp 2017-06-10 03:31:03 +00:00
controls.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
credits.cpp Cache canvas in credits_handler 2017-03-11 19:56:23 +00:00
digiobj.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
dumpmine.cpp Cache bitset::operator[] result 2017-09-30 18:00:15 +00:00
effects.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
endlevel.cpp Use range_for for endlevel array stars 2017-10-14 17:10:30 +00:00
fireball.cpp Use reference for robot_info 2017-08-26 19:47:51 +00:00
fuelcen.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
fvi.cpp Propagate objects_in arguments 2017-08-13 20:38:31 +00:00
game.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
gamecntl.cpp Move menu_number_bias_wrapper bias into type signature 2017-09-26 04:15:50 +00:00
gamefont.cpp Use enumerate for gamefont arrays 2017-10-14 17:10:31 +00:00
gamemine.cpp Use valptridx for Vertices 2017-08-11 23:43:54 +00:00
gamerend.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
gamesave.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
gameseg.cpp Pass vcvertptr to get_seg_masks 2017-08-11 23:43:54 +00:00
gameseq.cpp Allow players to remove thief at level start 2017-08-26 19:47:52 +00:00
gauges.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
hostage.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
hud.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
iff.cpp Initialize grs_main_bitmap at construction 2017-01-28 18:12:20 +00:00
inferno.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
kconfig.cpp Pass canvas &to nm_draw_background 2017-04-08 16:48:20 +00:00
kmatrix.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
laser.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
lighting.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
menu.cpp Allow players to remove thief at level start 2017-08-26 19:47:52 +00:00
mglobal.cpp Fix pch=0 build of similar/main/mglobal.cpp 2017-08-16 01:54:26 +00:00
mission.cpp Move single-file defines out of mission.h 2017-08-11 23:43:52 +00:00
morph.cpp Use array<>+move for draw_model sort_list 2017-09-30 18:00:15 +00:00
multi.cpp Use enumerate for verifying Effects 2017-10-14 17:10:31 +00:00
multibot.cpp Use reference for robot_info 2017-08-26 19:47:51 +00:00
net_udp.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
newdemo.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
newmenu.cpp Cache canvas in listbox_create_structure 2017-04-30 16:25:19 +00:00
object.cpp Move marker preservation into object lifeleft update 2017-09-30 18:00:15 +00:00
paging.cpp Propagate objects_in arguments 2017-08-13 20:38:31 +00:00
physics.cpp Pass vcvertptr to get_seg_masks 2017-08-11 23:43:54 +00:00
piggy.cpp Add gcc-7 /*-fallthrough*/ comments for obvious cases 2017-06-07 02:44:54 +00:00
player.cpp Drop useless swaps on obsolete player_rw fields 2017-08-02 02:49:12 +00:00
playsave.cpp Simplify wiping Cyberman field 2017-10-14 17:10:30 +00:00
polyobj.cpp Split g3_start_instance_matrix usage 2017-08-26 19:47:51 +00:00
powerup.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
render.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
robot.cpp Use reference for robot_info 2017-08-26 19:47:51 +00:00
scores.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
segment.cpp Rename segment::value to segment::station_idx 2017-07-08 18:17:49 +00:00
slew.cpp Always qualify valptridx type/factory 2017-06-10 03:31:02 +00:00
songs.cpp
state.cpp Use valptridx for Players 2017-08-13 20:38:32 +00:00
switch.cpp Reduce scope of switch.cpp for loop variables 2017-10-14 17:10:31 +00:00
terrain.cpp Cache bitset::operator[] result 2017-09-30 18:00:15 +00:00
texmerge.cpp Make grs_bitmap::bm_flags private 2017-01-15 00:03:13 +00:00
text.cpp
titles.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
vclip.cpp Expand bomb spin variance 2017-03-11 19:56:26 +00:00
vers_id.cpp
wall.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00
weapon.cpp Use constexpr integral_constant for various magic numbers 2017-10-14 17:10:30 +00:00