dxx-rebirth/common
Kp 2536b6c1bc Pass player orientation matrix to multi_send_fire
The caller has the player object, and can provide the orientation matrix
from it.  Use that instead of letting multi_send_fire recompute the
object in order to get the matrix.
2022-07-23 20:58:10 +00:00
..
2d Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
3d Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
arch Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
editor Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
include Pass LevelSharedRobotInfoState to various functions that need it 2022-07-09 13:39:29 +00:00
main Pass player orientation matrix to multi_send_fire 2022-07-23 20:58:10 +00:00
maths Remove quadint members low, high 2022-05-24 02:32:58 +00:00
mem Refer to <array> directly, not through "compiler-array.h" 2020-05-02 21:18:42 +00:00
misc Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
music Rework ADL dynamic loader 2018-10-15 00:51:53 +00:00
texmap Require support for C++17 attribute [[fallthrough]] 2022-01-09 15:25:42 +00:00
ui Move various static functions into anonymous namespace 2022-07-09 13:39:29 +00:00
unittest Add unit tests for enumerate 2022-02-13 19:13:38 +00:00