76 lines
2.3 KiB
C
76 lines
2.3 KiB
C
/* $Id: automap.h,v 1.4 2003-11-15 00:36:54 btb Exp $ */
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Prototypes for auto-map stuff.
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*
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* Old Log:
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* Revision 1.2 1995/07/12 12:48:33 allender
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* moved edge_list structure into here for mallocing in mglobal
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*
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* Revision 1.1 1995/05/16 15:54:31 allender
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* Initial revision
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*
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* Revision 2.0 1995/02/27 11:29:35 john
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* New version 2.0, which has no anonymous unions, builds with
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* Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
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*
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* Revision 1.5 1994/12/09 00:41:21 mike
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* fix hang in automap print screen
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*
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* Revision 1.4 1994/07/14 11:25:29 john
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* Made control centers destroy better; made automap use Tab key.
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*
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* Revision 1.3 1994/07/12 15:45:51 john
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* Made paritial map.
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*
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* Revision 1.2 1994/07/07 18:35:05 john
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* First version of automap
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*
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* Revision 1.1 1994/07/07 15:12:13 john
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* Initial revision
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*
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*
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*/
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#ifndef _AUTOMAP_H
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#define _AUTOMAP_H
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#include "player.h"
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extern void do_automap(int key_code);
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extern void automap_clear_visited();
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extern ubyte Automap_visited[MAX_SEGMENTS];
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void DropBuddyMarker(object *objp);
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extern int Automap_active;
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#define NUM_MARKERS 16
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#define MARKER_MESSAGE_LEN 40
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extern char MarkerMessage[NUM_MARKERS][MARKER_MESSAGE_LEN];
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extern char MarkerOwner[NUM_MARKERS][CALLSIGN_LEN+1];
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extern int MarkerObject[NUM_MARKERS];
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//added on 9/30/98 by Matt Mueller for selectable automap modes
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extern u_int32_t automap_mode;
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#define AUTOMAP_MODE (automap_use_game_res?grd_curscreen->sc_mode:automap_mode)
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//extern int automap_width;
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//extern int automap_height;
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//end addition -MM
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extern int automap_use_game_res;
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#endif
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