176 lines
3.2 KiB
C
176 lines
3.2 KiB
C
/*
|
|
* $Source: /cvs/cvsroot/d2x/arch/ggi/mouse.c,v $
|
|
* $Revision: 1.1 $
|
|
* $Author: bradleyb $
|
|
* $Date: 2001-10-24 09:25:05 $
|
|
*
|
|
* GGI mouse support
|
|
*
|
|
* $Log: not supported by cvs2svn $
|
|
* Revision 1.4 2001/01/29 14:03:57 bradleyb
|
|
* Fixed build, minor fixes
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include <conf.h>
|
|
#endif
|
|
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <ggi/gii.h>
|
|
#include "fix.h"
|
|
#include "timer.h"
|
|
#include "event.h"
|
|
#include "mouse.h"
|
|
|
|
struct mousebutton {
|
|
ubyte pressed;
|
|
fix time_went_down;
|
|
fix time_held_down;
|
|
uint num_downs;
|
|
uint num_ups;
|
|
};
|
|
|
|
#define MOUSE_MAX_BUTTONS 3
|
|
|
|
static struct mouseinfo {
|
|
struct mousebutton buttons[MOUSE_MAX_BUTTONS];
|
|
//added on 10/17/98 by Hans de Goede for mouse functionality
|
|
int min_x, min_y;
|
|
int max_x, max_y;
|
|
int delta_x, delta_y;
|
|
int x,y;
|
|
} Mouse;
|
|
|
|
void mouse_correct()
|
|
{
|
|
if (Mouse.x < Mouse.min_x)
|
|
Mouse.x = Mouse.min_x;
|
|
else if (Mouse.x > Mouse.max_x)
|
|
Mouse.x = Mouse.max_x;
|
|
if (Mouse.y < Mouse.min_y)
|
|
Mouse.y = Mouse.min_y;
|
|
else if (Mouse.y > Mouse.max_y)
|
|
Mouse.y = Mouse.max_y;
|
|
}
|
|
|
|
void mouse_handler_absolute(int x, int y)
|
|
{
|
|
Mouse.delta_x += (x - Mouse.x);
|
|
Mouse.delta_y += (y - Mouse.y);
|
|
Mouse.x = x;
|
|
Mouse.y = y;
|
|
// mouse_correct();
|
|
}
|
|
|
|
void mouse_handler_relative(int x, int y)
|
|
{
|
|
Mouse.delta_x += x;
|
|
Mouse.delta_y += y;
|
|
Mouse.x += x;
|
|
Mouse.y += y;
|
|
// mouse_correct();
|
|
}
|
|
|
|
void mouse_handler_button(int button, ubyte state)
|
|
{
|
|
if (!Mouse.buttons[button].pressed && state)
|
|
{
|
|
Mouse.buttons[button].time_went_down = timer_get_fixed_seconds();
|
|
Mouse.buttons[button].num_downs++;
|
|
}
|
|
else if (Mouse.buttons[button].pressed && !state)
|
|
{
|
|
Mouse.buttons[button].num_ups++;
|
|
}
|
|
|
|
Mouse.buttons[button].pressed = state;
|
|
}
|
|
|
|
void Mouse_close(void)
|
|
{
|
|
}
|
|
|
|
void Mouse_init(void)
|
|
{
|
|
memset(&Mouse, 0, sizeof(Mouse));
|
|
}
|
|
|
|
void
|
|
mouse_set_limits( int x1, int y1, int x2, int y2 )
|
|
{
|
|
Mouse.min_x = x1;
|
|
Mouse.max_x = x2;
|
|
Mouse.min_y = y1;
|
|
Mouse.max_y = y2;
|
|
}
|
|
|
|
void mouse_flush() // clears all mice events...
|
|
{
|
|
Mouse.x = 0;
|
|
Mouse.y = 0;
|
|
Mouse.delta_x = 0;
|
|
Mouse.delta_y = 0;
|
|
}
|
|
|
|
//========================================================================
|
|
void mouse_get_pos( int *x, int *y)
|
|
{
|
|
event_poll();
|
|
*x = Mouse.x;
|
|
*y = Mouse.y;
|
|
}
|
|
|
|
void mouse_get_delta( int *dx, int *dy )
|
|
{
|
|
event_poll();
|
|
*dx = Mouse.delta_x;
|
|
*dy = Mouse.delta_y;
|
|
Mouse.delta_x = 0;
|
|
Mouse.delta_y = 0;
|
|
}
|
|
|
|
int mouse_get_btns()
|
|
{
|
|
ubyte buttons = 0;
|
|
int i;
|
|
event_poll();
|
|
for (i = 0; i < MOUSE_MAX_BUTTONS; i++)
|
|
buttons |= (Mouse.buttons[i].pressed << i);
|
|
return buttons;
|
|
}
|
|
|
|
void mouse_set_pos( int x, int y)
|
|
{
|
|
Mouse.x = x;
|
|
Mouse.y = y;
|
|
}
|
|
|
|
void mouse_get_cyberman_pos( int *x, int *y )
|
|
{
|
|
}
|
|
|
|
// Returns how long this button has been down since last call.
|
|
fix mouse_button_down_time(int button)
|
|
{
|
|
if (Mouse.buttons[button].pressed)
|
|
return (timer_get_fixed_seconds() - Mouse.buttons[button].time_went_down);
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
// Returns how many times this button has went down since last call
|
|
int mouse_button_down_count(int button)
|
|
{
|
|
int count = Mouse.buttons[button].num_downs;
|
|
Mouse.buttons[button].num_downs = 0;
|
|
return count;
|
|
}
|
|
|
|
// Returns 1 if this button is currently down
|
|
int mouse_button_state(int button)
|
|
{
|
|
return Mouse.buttons[button].pressed;
|
|
}
|