dxx-rebirth/VisualCE/mveplayer/mveplayer.vcp
2006-03-20 17:12:09 +00:00

307 lines
15 KiB
Plaintext
Executable file

# Microsoft eMbedded Visual Tools Project File - Name="mveplayer" - Package Owner=<4>
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **
# TARGTYPE "Win32 (WCE ARMV4) Application" 0xa301
# TARGTYPE "Win32 (WCE emulator) Application" 0xa601
CFG=mveplayer - Win32 (WCE emulator) Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "mveplayer.vcn".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "mveplayer.vcn" CFG="mveplayer - Win32 (WCE emulator) Debug"
!MESSAGE
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!MESSAGE "mveplayer - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Application")
!MESSAGE "mveplayer - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Application")
!MESSAGE "mveplayer - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Application")
!MESSAGE "mveplayer - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
# PROP ATL_Project 2
!IF "$(CFG)" == "mveplayer - Win32 (WCE emulator) Release"
# PROP BASE Use_MFC 0
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# PROP BASE Intermediate_Dir "emulatorRel"
# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
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# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
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RSC=rc.exe
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CPP=cl.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c
# ADD CPP /nologo /W3 /I "..\..\include" /I "..\..\..\..\sdl\SDL12\include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
!ELSEIF "$(CFG)" == "mveplayer - Win32 (WCE emulator) Debug"
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# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
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# PROP BASE Target_Dir ""
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# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x409 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
# ADD CPP /nologo /W3 /Zi /Od /I "..\..\include" /I "..\..\..\..\sdl\SDL12\include" /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) ..\..\..\..\sdl\SDL12\VisualCE\SDL\emulatorDbg\SDL.lib ..\..\..\..\sdl\SDL12\VisualCE\SDLmain\emulatorDbg\SDLmain.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
!ELSEIF "$(CFG)" == "mveplayer - Win32 (WCE ARMV4) Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ARMV4Rel"
# PROP BASE Intermediate_Dir "ARMV4Rel"
# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
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# PROP Use_MFC 0
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# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /I "..\..\include" /I "..\..\..\..\sdl\SDL12\include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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# ADD BASE BSC32 /nologo
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LINK32=link.exe
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# ADD LINK32 commctrl.lib coredll.lib aygshell.lib ..\..\..\..\sdl\SDL12\VisualCE\SDL\ARMV4Rel\SDL.lib ..\..\..\..\sdl\SDL12\VisualCE\SDLmain\ARMV4Rel\SDLmain.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
!ELSEIF "$(CFG)" == "mveplayer - Win32 (WCE ARMV4) Debug"
# PROP BASE Use_MFC 0
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# PROP BASE Intermediate_Dir "ARMV4Dbg"
# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "ARMV4Dbg"
# PROP Intermediate_Dir "ARMV4Dbg"
# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
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RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
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CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /I "..\..\include" /I "..\..\..\..\sdl\SDL12\include" /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib ..\..\..\..\sdl\SDL12\VisualCE\SDL\ARMV4Dbg\SDL.lib ..\..\..\..\sdl\SDL12\VisualCE\SDLmain\ARMV4Dbg\SDLmain.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
!ENDIF
# Begin Target
# Name "mveplayer - Win32 (WCE emulator) Release"
# Name "mveplayer - Win32 (WCE emulator) Debug"
# Name "mveplayer - Win32 (WCE ARMV4) Release"
# Name "mveplayer - Win32 (WCE ARMV4) Debug"
# Begin Group "Source Files"
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# Begin Source File
SOURCE=..\..\..\..\descent\d2x\libmve\mve_main.c
!IF "$(CFG)" == "mveplayer - Win32 (WCE emulator) Release"
DEP_CPP_MVE_M=\
"..\..\include\libmve.h"\
NODEP_CPP_MVE_M=\
"..\..\include\begin_code.h"\
"..\..\include\close_code.h"\
"..\..\include\SDL.h"\
"..\..\include\SDL_active.h"\
"..\..\include\SDL_audio.h"\
"..\..\include\SDL_byteorder.h"\
"..\..\include\SDL_cdrom.h"\
"..\..\include\SDL_error.h"\
"..\..\include\SDL_events.h"\
"..\..\include\SDL_getenv.h"\
"..\..\include\SDL_joystick.h"\
"..\..\include\SDL_keyboard.h"\
"..\..\include\SDL_keysym.h"\
"..\..\include\SDL_main.h"\
"..\..\include\SDL_mouse.h"\
"..\..\include\SDL_mutex.h"\
"..\..\include\SDL_quit.h"\
"..\..\include\SDL_rwops.h"\
"..\..\include\SDL_timer.h"\
"..\..\include\SDL_types.h"\
"..\..\include\SDL_version.h"\
"..\..\include\SDL_video.h"\
!ELSEIF "$(CFG)" == "mveplayer - Win32 (WCE emulator) Debug"
DEP_CPP_MVE_M=\
"..\..\..\..\sdl\SDL12\include\begin_code.h"\
"..\..\..\..\sdl\SDL12\include\close_code.h"\
"..\..\..\..\sdl\SDL12\include\SDL.h"\
"..\..\..\..\sdl\SDL12\include\SDL_active.h"\
"..\..\..\..\sdl\SDL12\include\SDL_audio.h"\
"..\..\..\..\sdl\SDL12\include\SDL_byteorder.h"\
"..\..\..\..\sdl\SDL12\include\SDL_cdrom.h"\
"..\..\..\..\sdl\SDL12\include\SDL_error.h"\
"..\..\..\..\sdl\SDL12\include\SDL_events.h"\
"..\..\..\..\sdl\SDL12\include\SDL_getenv.h"\
"..\..\..\..\sdl\SDL12\include\SDL_joystick.h"\
"..\..\..\..\sdl\SDL12\include\SDL_keyboard.h"\
"..\..\..\..\sdl\SDL12\include\SDL_keysym.h"\
"..\..\..\..\sdl\SDL12\include\SDL_main.h"\
"..\..\..\..\sdl\SDL12\include\SDL_mouse.h"\
"..\..\..\..\sdl\SDL12\include\SDL_mutex.h"\
"..\..\..\..\sdl\SDL12\include\SDL_quit.h"\
"..\..\..\..\sdl\SDL12\include\SDL_rwops.h"\
"..\..\..\..\sdl\SDL12\include\SDL_timer.h"\
"..\..\..\..\sdl\SDL12\include\SDL_types.h"\
"..\..\..\..\sdl\SDL12\include\SDL_version.h"\
"..\..\..\..\sdl\SDL12\include\SDL_video.h"\
"..\..\include\libmve.h"\
!ELSEIF "$(CFG)" == "mveplayer - Win32 (WCE ARMV4) Release"
DEP_CPP_MVE_M=\
"..\..\..\..\sdl\SDL12\include\begin_code.h"\
"..\..\..\..\sdl\SDL12\include\close_code.h"\
"..\..\..\..\sdl\SDL12\include\SDL.h"\
"..\..\..\..\sdl\SDL12\include\SDL_active.h"\
"..\..\..\..\sdl\SDL12\include\SDL_audio.h"\
"..\..\..\..\sdl\SDL12\include\SDL_byteorder.h"\
"..\..\..\..\sdl\SDL12\include\SDL_cdrom.h"\
"..\..\..\..\sdl\SDL12\include\SDL_error.h"\
"..\..\..\..\sdl\SDL12\include\SDL_events.h"\
"..\..\..\..\sdl\SDL12\include\SDL_getenv.h"\
"..\..\..\..\sdl\SDL12\include\SDL_joystick.h"\
"..\..\..\..\sdl\SDL12\include\SDL_keyboard.h"\
"..\..\..\..\sdl\SDL12\include\SDL_keysym.h"\
"..\..\..\..\sdl\SDL12\include\SDL_main.h"\
"..\..\..\..\sdl\SDL12\include\SDL_mouse.h"\
"..\..\..\..\sdl\SDL12\include\SDL_mutex.h"\
"..\..\..\..\sdl\SDL12\include\SDL_quit.h"\
"..\..\..\..\sdl\SDL12\include\SDL_rwops.h"\
"..\..\..\..\sdl\SDL12\include\SDL_timer.h"\
"..\..\..\..\sdl\SDL12\include\SDL_types.h"\
"..\..\..\..\sdl\SDL12\include\SDL_version.h"\
"..\..\..\..\sdl\SDL12\include\SDL_video.h"\
"..\..\include\libmve.h"\
!ELSEIF "$(CFG)" == "mveplayer - Win32 (WCE ARMV4) Debug"
DEP_CPP_MVE_M=\
"..\..\..\..\sdl\SDL12\include\begin_code.h"\
"..\..\..\..\sdl\SDL12\include\close_code.h"\
"..\..\..\..\sdl\SDL12\include\SDL.h"\
"..\..\..\..\sdl\SDL12\include\SDL_active.h"\
"..\..\..\..\sdl\SDL12\include\SDL_audio.h"\
"..\..\..\..\sdl\SDL12\include\SDL_byteorder.h"\
"..\..\..\..\sdl\SDL12\include\SDL_cdrom.h"\
"..\..\..\..\sdl\SDL12\include\SDL_error.h"\
"..\..\..\..\sdl\SDL12\include\SDL_events.h"\
"..\..\..\..\sdl\SDL12\include\SDL_getenv.h"\
"..\..\..\..\sdl\SDL12\include\SDL_joystick.h"\
"..\..\..\..\sdl\SDL12\include\SDL_keyboard.h"\
"..\..\..\..\sdl\SDL12\include\SDL_keysym.h"\
"..\..\..\..\sdl\SDL12\include\SDL_main.h"\
"..\..\..\..\sdl\SDL12\include\SDL_mouse.h"\
"..\..\..\..\sdl\SDL12\include\SDL_mutex.h"\
"..\..\..\..\sdl\SDL12\include\SDL_quit.h"\
"..\..\..\..\sdl\SDL12\include\SDL_rwops.h"\
"..\..\..\..\sdl\SDL12\include\SDL_timer.h"\
"..\..\..\..\sdl\SDL12\include\SDL_types.h"\
"..\..\..\..\sdl\SDL12\include\SDL_version.h"\
"..\..\..\..\sdl\SDL12\include\SDL_video.h"\
"..\..\include\libmve.h"\
!ENDIF
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