dxx-rebirth/similar
Kp 22abc6d4d8 Assert size of serialized weapon_info structure
These are read from a packed binary file shipped with the game, so their
size must not change.  If the size does change, later fields will be
loaded from the wrong offset, causing the in-memory values to be
incorrect.
2022-10-09 23:15:20 +00:00
..
2d Fix MacOS clang build of similar/2d/font.cpp 2022-10-02 19:51:36 +00:00
3d Pass std::span to g3_validate_polygon_model 2022-09-24 17:47:52 +00:00
arch Simplify ogl_ubitblt_i GL array initialization 2022-10-02 19:51:35 +00:00
editor Pass polymodel& to draw_model_picture, draw_polygon_model 2022-10-09 23:15:20 +00:00
main Assert size of serialized weapon_info structure 2022-10-09 23:15:20 +00:00
misc Use std::span for PHYSFSX_fgets 2022-10-02 19:51:35 +00:00