.. |
ai.cpp
|
Simplify test for weapon_info::homing_flag
|
2017-01-29 21:02:38 +00:00 |
aipath.cpp
|
|
|
automap.cpp
|
Use unsigned for sides/verts in more places
|
2017-02-19 19:33:38 +00:00 |
bm.cpp
|
Factor out RLE expansion
|
2017-02-11 21:42:30 +00:00 |
cntrlcen.cpp
|
Remove calls to window_close(Game_wind) when game finished or over
|
2017-01-08 21:08:50 +08:00 |
collide.cpp
|
Made scrape_player_on_wall() based on a timer. Due to the player being pushed away from the lava/water surface in every frame in a random vector (wrong, too), player movement per frame was not enough to counter this on FPS rates > ~120 which made damage scaling per frame nonsensical in these situations. Instead, execute scrape results in intevals based on DESIGNATED_GAME_FRAMETIME (or per frame if FrameTime>DESIGNATED_GAME_FRAMETIME) which fixes the issues and generally works much better for the purpose of this function.
|
2017-02-13 11:00:21 +01:00 |
config.cpp
|
|
|
console.cpp
|
Cache canvas in con_draw
|
2017-02-11 21:42:46 +00:00 |
controls.cpp
|
|
|
credits.cpp
|
Fold gr_set_curfont calls in credits_handler
|
2017-02-11 21:42:45 +00:00 |
digiobj.cpp
|
|
|
dumpmine.cpp
|
|
|
effects.cpp
|
Use uint8_t for sidenum
|
2016-12-24 22:44:08 +00:00 |
endlevel.cpp
|
Pass canvas to g3_draw_rod_tmap
|
2017-02-11 21:42:40 +00:00 |
fireball.cpp
|
Use unsigned for sides/verts in more places
|
2017-02-19 19:33:38 +00:00 |
fuelcen.cpp
|
Fix check_header_includes=1 poison.h
|
2017-02-19 19:33:36 +00:00 |
fvi.cpp
|
Simplify use of get_num_faces
|
2017-02-19 19:33:38 +00:00 |
game.cpp
|
Pass player to do_laser_firing_player
|
2017-02-08 23:34:41 +00:00 |
gamecntl.cpp
|
Pass canvas to LINE_SPACING
|
2017-02-11 21:42:42 +00:00 |
gamefont.cpp
|
|
|
gamemine.cpp
|
Use unsigned for sides/verts in more places
|
2017-02-19 19:33:38 +00:00 |
gamerend.cpp
|
Cache canvas in show_netplayerinfo
|
2017-02-11 21:42:46 +00:00 |
gamesave.cpp
|
Remove some remotely-triggerable fatal exceptions
|
2017-01-28 18:12:20 +00:00 |
gameseg.cpp
|
Factor out template functor of create_vertex_lists_by_predicate
|
2017-02-19 19:33:38 +00:00 |
gameseq.cpp
|
Pass player to do_laser_firing_player
|
2017-02-08 23:34:41 +00:00 |
gauges.cpp
|
Cache canvas in draw_keys_state
|
2017-02-19 19:33:40 +00:00 |
hostage.cpp
|
Pass canvas to draw_object_tmap_rod
|
2017-02-11 21:42:40 +00:00 |
hud.cpp
|
Pass canvas to player_dead_message
|
2017-02-11 21:42:46 +00:00 |
iff.cpp
|
Initialize grs_main_bitmap at construction
|
2017-01-28 18:12:20 +00:00 |
inferno.cpp
|
|
|
kconfig.cpp
|
Pass canvas to gr_set_curfont
|
2017-02-11 21:42:38 +00:00 |
kmatrix.cpp
|
Pass canvas to LINE_SPACING
|
2017-02-11 21:42:42 +00:00 |
laser.cpp
|
Pass player to do_laser_firing_player
|
2017-02-08 23:34:41 +00:00 |
lighting.cpp
|
Use unsigned for sides/verts in more places
|
2017-02-19 19:33:38 +00:00 |
menu.cpp
|
Pass canvas to LINE_SPACING
|
2017-02-11 21:42:42 +00:00 |
mglobal.cpp
|
|
|
mission.cpp
|
|
|
morph.cpp
|
|
|
multi.cpp
|
Fix harmless type mismatch
|
2017-01-28 18:12:20 +00:00 |
multibot.cpp
|
|
|
net_udp.cpp
|
Pass canvas to gr_set_fontcolor
|
2017-02-11 21:42:32 +00:00 |
newdemo.cpp
|
Fix invalid access reading demos
|
2017-01-28 18:12:21 +00:00 |
newmenu.cpp
|
Propagate Hack_DblClick_MenuMode
|
2017-02-11 21:42:47 +00:00 |
object.cpp
|
Pass canvas to g3_draw_bitmap
|
2017-02-11 21:42:42 +00:00 |
paging.cpp
|
|
|
physics.cpp
|
Simplify use of get_num_faces
|
2017-02-19 19:33:38 +00:00 |
piggy.cpp
|
Use PUT_INTEL_INT to handle alignment when updating bitmap size
|
2017-02-11 21:42:43 +00:00 |
player.cpp
|
|
|
playsave.cpp
|
|
|
polyobj.cpp
|
Pass canvas to g3_draw_polygon_model
|
2017-02-11 21:42:40 +00:00 |
powerup.cpp
|
|
|
render.cpp
|
Use unsigned for sides/verts in more places
|
2017-02-19 19:33:38 +00:00 |
robot.cpp
|
|
|
scores.cpp
|
Pass canvas to gr_set_curfont
|
2017-02-11 21:42:38 +00:00 |
segment.cpp
|
|
|
slew.cpp
|
|
|
songs.cpp
|
|
|
state.cpp
|
Pass destination bitmap to scale_bitmap
|
2017-02-11 21:42:34 +00:00 |
switch.cpp
|
Remove some remotely-triggerable fatal exceptions
|
2017-01-28 18:12:20 +00:00 |
terrain.cpp
|
Pass canvas to g3_check_and_draw_tmap
|
2017-02-11 21:42:40 +00:00 |
texmerge.cpp
|
Make grs_bitmap::bm_flags private
|
2017-01-15 00:03:13 +00:00 |
text.cpp
|
|
|
titles.cpp
|
Expand GHEIGHT
|
2017-02-11 21:42:42 +00:00 |
vclip.cpp
|
Pass canvas to draw_object_tmap_rod
|
2017-02-11 21:42:40 +00:00 |
vers_id.cpp
|
|
|
wall.cpp
|
Add special case to make past releases not die on various segnums
|
2017-01-21 19:05:43 +00:00 |
weapon.cpp
|
Pass player to do_laser_firing_player
|
2017-02-08 23:34:41 +00:00 |