dxx-rebirth/editor/info.c
2006-03-20 16:43:15 +00:00

496 lines
14 KiB
C
Executable file

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
* $Source: /cvsroot/dxx-rebirth/d1x-rebirth/editor/info.c,v $
* $Revision: 1.1.1.1 $
* $Author: zicodxx $
* $Date: 2006/03/17 19:45:33 $
*
* Print debugging info in ui.
*
* $Log: info.c,v $
* Revision 1.1.1.1 2006/03/17 19:45:33 zicodxx
* initial import
*
* Revision 1.1.1.1 1999/06/14 22:03:18 donut
* Import of d1x 1.37 source.
*
* Revision 2.0 1995/02/27 11:35:34 john
* Version 2.0! No anonymous unions, Watcom 10.0, with no need
* for bitmaps.tbl.
*
* Revision 1.42 1995/02/22 15:12:50 allender
* remove anonymous unions from object structure
*
* Revision 1.41 1994/12/08 13:59:39 matt
* *** empty log message ***
*
* Revision 1.40 1994/09/30 00:38:30 mike
* Fix some diagnostic messages
*
* Revision 1.39 1994/09/29 20:13:12 mike
* Clean up some text, prevent it from writing outside canvas.
*
* Revision 1.38 1994/09/29 09:32:17 mike
* Fix text clipping problem in UI keypad info text.
*
* Revision 1.37 1994/09/25 23:42:20 matt
* Took out references to obsolete constants
*
* Revision 1.36 1994/08/25 21:57:05 mike
* IS_CHILD stuff.
*
* Revision 1.35 1994/08/23 16:39:50 mike
* mode replaced by behavior in ai_info.
*
* Revision 1.34 1994/07/18 10:45:23 mike
* Fix erase window in texture pads after adding more click-boxes.
*
* Revision 1.33 1994/07/15 12:34:10 mike
* Remove use of AIM_FOLLOW_PATH_CIRCULAR.
*
* Revision 1.32 1994/06/17 17:13:46 yuan
* Fixed text so it doesn't overflow screen
*
* Revision 1.31 1994/06/01 17:22:31 matt
* Set font color before drawing info; got rid of superfluous %d
*
* Revision 1.30 1994/05/29 23:40:29 matt
* Killed reference to now-unused movement type
*
* Revision 1.29 1994/05/29 22:52:32 matt
* Deleted unused stuff
*
* Revision 1.28 1994/05/27 10:34:16 yuan
* Added new Dialog boxes for Walls and Triggers.
*
* Revision 1.27 1994/05/17 10:34:35 matt
* Changed Num_objects to num_objects, since it's not really global anymore
*
* Revision 1.26 1994/05/14 17:17:59 matt
* Got rid of externs in source (non-header) files
*
* Revision 1.25 1994/05/12 14:47:07 mike
* Adjust for Ai_states killed, replaced by field in object structure.
*
* Revision 1.24 1994/05/06 12:52:11 yuan
* Adding some gamesave checks...
*
* Revision 1.23 1994/05/03 19:21:28 matt
* Removed reference to robot flythrough mode, which doesn't exist anymore
*
* Revision 1.22 1994/05/03 11:03:06 mike
* Customize text for segment sizing keypad.
*
* Revision 1.21 1994/04/29 15:05:40 yuan
* More info added...
*
* Revision 1.20 1994/04/22 17:45:58 john
* MAde top 2 bits of paste-ons pick the
* orientation of the bitmap.
*
* Revision 1.19 1994/04/20 17:29:30 yuan
* Added tmap_num info.
*
* Revision 1.18 1994/04/13 19:12:55 mike
* Fix font color problems in keypads.
*
* Revision 1.17 1994/04/13 13:26:37 mike
* Kill a mprintf.
*
* Revision 1.16 1994/04/13 13:24:44 mike
* Separate info display, customize for each keypad.
*
* Revision 1.15 1994/03/19 17:21:31 yuan
* Wall system implemented until specific features need to be added...
* (Needs to be hammered on though.)
*
* Revision 1.14 1994/02/22 18:13:13 yuan
* Added tmap number field.
*
* Revision 1.13 1994/02/17 09:46:27 matt
* Removed include of slew.h
*
* Revision 1.12 1994/02/16 19:58:56 yuan
* Added type to info
*
* Revision 1.11 1994/02/16 16:48:08 yuan
* Added Curside.
*
* Revision 1.10 1994/02/03 17:26:43 yuan
* Fixed formatting of vertex numbering.
*
* Revision 1.9 1994/01/31 12:17:06 yuan
* Make sure Num_segments, etc. are drawn.
*
* Revision 1.8 1994/01/22 13:43:12 yuan
* Cosmetic fixes.
*
* Revision 1.7 1994/01/21 12:14:59 yuan
* Fixed cosmetic problem
*
* Revision 1.6 1994/01/21 12:01:03 yuan
* Added segment and vertex info
*
* Revision 1.5 1994/01/20 11:28:11 john
* *** empty log message ***
*
* Revision 1.4 1994/01/19 10:44:42 john
* *** empty log message ***
*
* Revision 1.3 1994/01/19 10:32:36 john
* *** empty log message ***
*
* Revision 1.2 1994/01/19 09:34:31 john
* First version.
*
* Revision 1.1 1994/01/19 09:30:43 john
* Initial revision
*
*
*/
#ifdef RCS
static char rcsid[] = "$Id: info.c,v 1.1.1.1 2006/03/17 19:45:33 zicodxx Exp $";
#endif
#include <i86.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <malloc.h>
#include "inferno.h"
#include "segment.h"
#include "gr.h"
#include "ui.h"
#include "editor.h"
#include "mono.h"
#include "error.h"
#include "textures.h"
#include "object.h"
#include "ai.h"
#include "texpage.h" // Textue selection paging stuff
#include "objpage.h" // Object selection paging stuff
#include "wall.h"
#include "switch.h"
int init_info;
#ifdef DO_MEMINFO
struct meminfo {
int LargestBlockAvail;
int MaxUnlockedPage;
int LargestLockablePage;
int LinAddrSpace;
int NumFreePagesAvail;
int NumPhysicalPagesFree;
int TotalPhysicalPages;
int FreeLinAddrSpace;
int SizeOfPageFile;
int Reserved[3];
} MemInfo;
#define DPMI_INT 0x31
void read_mem_info()
{
union REGS regs;
struct SREGS sregs;
regs.x.eax = 0x00000500;
memset( &sregs, 0, sizeof(sregs) );
sregs.es = FP_SEG( &MemInfo );
regs.x.edi = FP_OFF( &MemInfo );
int386x( DPMI_INT, &regs, &regs, &sregs );
}
#endif
char * get_object_type(int num, char *name)
{
switch (num) {
case OBJ_NONE: strcpy(name, "OBJ_NONE "); break;
case OBJ_WALL: strcpy(name, "OBJ_WALL "); break;
case OBJ_FIREBALL: strcpy(name, "OBJ_FIREBALL"); break;
case OBJ_ROBOT: strcpy(name, "OBJ_ROBOT "); break;
case OBJ_HOSTAGE: strcpy(name, "OBJ_HOSTAGE "); break;
case OBJ_PLAYER: strcpy(name, "OBJ_PLAYER "); break;
case OBJ_WEAPON: strcpy(name, "OBJ_WEAPON "); break;
case OBJ_CAMERA: strcpy(name, "OBJ_CAMERA "); break;
case OBJ_POWERUP: strcpy(name, "OBJ_POWERUP "); break;
default: strcpy(name, " (unknown) "); break;
}
return name;
}
char * get_control_type(int num, char *name)
{
switch (num) {
case CT_NONE: strcpy(name, "CT_NONE "); break;
case CT_AI: strcpy(name, "CT_AI "); break;
case CT_EXPLOSION: strcpy(name, "CT_EXPLOSION "); break;
//case CT_MULTIPLAYER: strcpy(name, "CT_MULTIPLAYER"); break;
case CT_FLYING: strcpy(name, "CT_FLYING "); break;
case CT_SLEW: strcpy(name, "CT_SLEW "); break;
case CT_FLYTHROUGH: strcpy(name, "CT_FLYTHROUGH "); break;
//case CT_DEMO: strcpy(name, "CT_DEMO "); break;
//case CT_ROBOT_FLYTHROUGH: strcpy(name, "CT_FLYTHROUGH "); break;
case CT_WEAPON: strcpy(name, "CT_WEAPON "); break;
default: strcpy(name, " (unknown) "); break;
}
return name;
}
char * get_movement_type(int num, char *name)
{
switch (num) {
case MT_NONE: strcpy(name, "MT_NONE "); break;
case MT_PHYSICS: strcpy(name, "MT_PHYSICS "); break;
//case MT_MULTIPLAYER: strcpy(name, "MT_MULTIPLAYER"); break;
default: strcpy(name, " (unknown) "); break;
}
return name;
}
char * get_ai_behavior(int num, char *name)
{
#define AIB_STILL 0x80
#define AIB_NORMAL 0x81
#define AIB_HIDE 0x82
#define AIB_RUN_FROM 0x83
#define AIB_FOLLOW_PATH 0x84
switch (num) {
case AIB_STILL: strcpy(name, "STILL "); break;
case AIB_NORMAL: strcpy(name, "NORMAL "); break;
case AIB_HIDE: strcpy(name, "HIDE "); break;
case AIB_RUN_FROM: strcpy(name, "RUN_FROM "); break;
case AIB_FOLLOW_PATH: strcpy(name, "FOLLOW_PATH "); break;
default: strcpy(name, " (unknown) "); break;
}
return name;
}
// ---------------------------------------------------------------------------------------------------
void info_display_object_placement(int show_all)
{
static int old_Cur_object_index;
static int old_type;
static int old_movement_type;
static int old_control_type;
static int old_mode;
char name[30];
if (init_info | show_all) {
old_Cur_object_index = -2;
old_type = -2;
old_movement_type = -2;
old_control_type = -2;
old_mode = -2;
}
if ( ( Cur_object_index != old_Cur_object_index) ||
( Objects[Cur_object_index].type != old_type) ||
( Objects[Cur_object_index].movement_type != old_movement_type) ||
( Objects[Cur_object_index].control_type != old_control_type) ||
( Objects[Cur_object_index].ctype.ai_info.behavior != old_mode) ) {
gr_uprintf( 0, 0, "Object id: %4d\n", Cur_object_index);
gr_uprintf( 0, 16, "Type: %s\n", get_object_type(Objects[Cur_object_index].type , name));
gr_uprintf( 0, 32, "Movmnt: %s\n", get_movement_type(Objects[Cur_object_index].movement_type, name));
gr_uprintf( 0, 48, "Cntrl: %s\n", get_control_type(Objects[Cur_object_index].control_type, name));
gr_uprintf( 0, 64, "Mode: %s\n", get_ai_behavior(Objects[Cur_object_index].ctype.ai_info.behavior, name));
old_Cur_object_index = Cur_object_index;
old_type = Objects[Cur_object_index].type;
old_movement_type = Objects[Cur_object_index].movement_type;
old_mode = Objects[Cur_object_index].control_type;
old_mode = Objects[Cur_object_index].ctype.ai_info.behavior;
}
}
// ---------------------------------------------------------------------------------------------------
void info_display_segsize(int show_all)
{
static int old_SegSizeMode;
char name[30];
if (init_info | show_all) {
old_SegSizeMode = -2;
}
if (old_SegSizeMode != SegSizeMode ) {
switch (SegSizeMode) {
case SEGSIZEMODE_FREE: strcpy(name, "free "); break;
case SEGSIZEMODE_ALL: strcpy(name, "all "); break;
case SEGSIZEMODE_CURSIDE: strcpy(name, "curside"); break;
case SEGSIZEMODE_EDGE: strcpy(name, "edge "); break;
case SEGSIZEMODE_VERTEX: strcpy(name, "vertex "); break;
default:
Error("Illegal value for SegSizeMode in info.c/info_display_segsize\n");
}
gr_uprintf( 0, 0, "Mode: %s\n", name);
old_SegSizeMode = SegSizeMode;
}
}
extern int num_objects;
// ---------------------------------------------------------------------------------------------------
void info_display_default(int show_all)
{
static int old_Num_segments = -1;
static int old_Num_vertices = -1;
static int old_Num_objects = -1;
static int old_Cursegp_num = -1;
static int old_Curside = -1;
static int old_Cursegp_num_for_verts = -1;
static int old_CurrentTexture = -1;
static int old_Num_walls = -1;
static int old_Num_triggers = -1;
if (init_info | show_all) {
init_info = 0;
old_Num_segments = -1;
old_Num_vertices = -1;
old_Num_objects = -1;
old_Cursegp_num = -1;
old_Cursegp_num_for_verts = -1;
old_Curside = -1;
old_CurrentTexture = -1;
old_Num_walls = -1;
old_Num_triggers = -1;
}
gr_set_fontcolor(CBLACK,CWHITE);
//--------------- Number of segments ----------------
if ( old_Num_segments != Num_segments ) {
gr_uprintf( 0, 0, "Segments: %4d/%4d", Num_segments, MAX_SEGMENTS );
old_Num_segments = Num_segments;
}
//---------------- Number of vertics -----------------
if ( old_Num_vertices != Num_vertices ) {
gr_uprintf( 0, 16, "Vertices: %4d/%4d", Num_vertices, MAX_VERTICES );
old_Num_vertices = Num_vertices;
}
//---------------- Number of objects -----------------
if ( old_Num_objects != num_objects ) {
gr_uprintf( 0, 32, "Objs: %3d/%3d", num_objects, MAX_OBJECTS );
old_Num_objects = num_objects;
}
//--------------- Current_segment_number -------------
//--------------- Current_side_number -------------
if (( old_Cursegp_num != Cursegp-Segments ) || ( old_Curside != Curside )) {
gr_uprintf( 0, 48, "Cursegp/side: %3d/%1d", Cursegp-Segments, Curside);
gr_uprintf( 0, 128, " tmap1,2,o: %3d/%3dx%1d", Cursegp->sides[Curside].tmap_num, Cursegp->sides[Curside].tmap_num2 & 0x3FFF, (Cursegp->sides[Curside].tmap_num2 >> 14) & 3);
old_Cursegp_num = Cursegp-Segments;
old_Curside = Curside;
}
//--------------- Current_vertex_numbers -------------
if ( old_Cursegp_num_for_verts != Cursegp-Segments ) {
gr_uprintf( 0, 64, "{%3d,%3d,%3d,%3d,", Cursegp->verts[0],Cursegp->verts[1],
Cursegp->verts[2],Cursegp->verts[3] );
gr_uprintf( 0, 80," %3d,%3d,%3d,%3d}", Cursegp->verts[4],Cursegp->verts[5],
Cursegp->verts[6],Cursegp->verts[7] );
old_Cursegp_num_for_verts = Cursegp-Segments;
}
//--------------- Num walls/links/triggers -------------------------
if ( old_Num_walls != Num_walls ) {
// gr_uprintf( 0, 96, "Walls/Links %d/%d", Num_walls, Num_links );
gr_uprintf( 0, 96, "Walls %3d", Num_walls );
old_Num_walls = Num_walls;
}
//--------------- Num triggers ----------------------
if ( old_Num_triggers != Num_triggers ) {
gr_uprintf( 0, 112, "Num_triggers %2d", Num_triggers );
old_Num_triggers = Num_triggers;
}
//--------------- Current texture number -------------
if ( old_CurrentTexture != CurrentTexture ) {
gr_uprintf( 0, 144, "Tex/Light: %3d %5.2f", CurrentTexture, f2fl(TmapInfo[CurrentTexture].lighting));
old_CurrentTexture = CurrentTexture;
}
}
// ------------------------------------------------------------------------------------
void clear_pad_display(void)
{
gr_clear_canvas(CWHITE);
gr_set_fontcolor( CBLACK, CWHITE );
}
// ------------------------------------------------------------------------------------
void info_display_all( UI_WINDOW * wnd )
{
static int old_padnum = -1;
int padnum,show_all = 0;
grs_canvas *save_canvas = grd_curcanv;
wnd++; //kill warning
grd_curcanv = Pad_text_canvas;
padnum = ui_pad_get_current();
Assert(padnum <= MAX_PAD_ID);
if (padnum != old_padnum) {
clear_pad_display();
old_padnum = padnum;
show_all = 1;
}
switch (padnum) {
case OBJECT_PAD_ID: // Object placement
info_display_object_placement(show_all);
break;
case SEGSIZE_PAD_ID: // Segment sizing
info_display_segsize(show_all);
break;
default:
info_display_default(show_all);
break;
}
grd_curcanv = save_canvas;
}