dxx-rebirth/common/main/hostage.h

57 lines
1.6 KiB
C

/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Header for hostage.c
*
*/
#ifndef _HOSTAGE_H
#define _HOSTAGE_H
#define HOSTAGE_SIZE i2f(5) // 3d size of a hostage
#define MAX_HOSTAGE_TYPES 1 //only one hostage bitmap
#if defined(DXX_BUILD_DESCENT_I)
#define MAX_HOSTAGES 10 //max per any one level
#define HOSTAGE_MESSAGE_LEN 30
// 1 per hostage
typedef struct hostage_data {
short objnum;
int objsig;
} hostage_data;
extern hostage_data Hostages[MAX_HOSTAGES];
//returns true if something drew
int do_hostage_effects();
void hostage_init_all();
void hostage_compress_all();
int hostage_is_valid( int hostage_num );
int hostage_object_is_valid( int objnum );
void hostage_init_info( int objnum );
#endif
extern int N_hostage_types;
extern int Hostage_vclip_num[MAX_HOSTAGE_TYPES]; // for each type of hostage
void draw_hostage(object *obj);
void hostage_rescue( int hostage_number );
#endif /* _HOSTAGE_H */