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ai.cpp
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Fixed issue in frame_animation_angle(): Due to deltaang.*a being usually small values and frametime getting smaller with higher FPS, the usual use of fixmul will have scaled_delta_angle result in 0 way too often and long, making the robot animation run circles around itself. So multiply deltaang by DELTA_ANG_SCALE when passed to fixmul.
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2016-12-28 15:26:33 +01:00 |
aipath.cpp
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Pass segidx_t to create_path_points
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2016-12-05 00:26:09 +00:00 |
automap.cpp
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Pass canvas to show_fullscr
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2017-01-01 00:45:43 +00:00 |
bm.cpp
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cntrlcen.cpp
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collide.cpp
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Propagate constant third parameter of call_object_create_egg
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2016-12-05 00:26:11 +00:00 |
config.cpp
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console.cpp
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Factor out get_console_color_by_priority gr_find_closest_color calls
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2016-12-17 18:39:17 +00:00 |
controls.cpp
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credits.cpp
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Pass canvas to show_fullscr
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2017-01-01 00:45:43 +00:00 |
digiobj.cpp
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dumpmine.cpp
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Use valptridx for ActiveDoors
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2016-12-10 17:51:08 +00:00 |
effects.cpp
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Use uint8_t for sidenum
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2016-12-24 22:44:08 +00:00 |
endlevel.cpp
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Pass canvas to gr_pixel
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2016-12-29 03:27:09 +00:00 |
fireball.cpp
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Exclude OBJ_NONE objects from can_collide flags test
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2016-12-25 00:33:24 +00:00 |
fuelcen.cpp
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Remove unnecessary FuelCenter operator-
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2016-12-22 05:21:16 +00:00 |
fvi.cpp
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game.cpp
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Pass canvas to gr_ubitmap
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2016-12-29 03:27:12 +00:00 |
gamecntl.cpp
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Added debug key combo DEL+M to generate a morphing robot in the player segment, rotating through all available bots. Handy for testing purposes.
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2016-12-30 14:45:47 +01:00 |
gamefont.cpp
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gamemine.cpp
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gamerend.cpp
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Pass canvas to gr_ubitmapm
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2016-12-29 03:27:13 +00:00 |
gamesave.cpp
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Use valptridx for ActiveDoors
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2016-12-10 17:51:08 +00:00 |
gameseg.cpp
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Add workaround for passive thief bot
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2016-12-29 03:27:14 +00:00 |
gameseq.cpp
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Pass canvas to show_fullscr
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2017-01-01 00:45:43 +00:00 |
gauges.cpp
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Pass canvas to gr_disk
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2016-12-29 03:27:13 +00:00 |
hostage.cpp
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hud.cpp
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iff.cpp
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inferno.cpp
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Add hack to compensate for memdebug premature scan
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2016-12-08 03:32:06 +00:00 |
kconfig.cpp
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Move some kconfig symbols into namespace dsx
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2016-12-22 05:21:16 +00:00 |
kmatrix.cpp
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Pass canvas to show_fullscr
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2017-01-01 00:45:43 +00:00 |
laser.cpp
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Move Fusion_charge to player_info
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2016-12-10 17:51:09 +00:00 |
lighting.cpp
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Use enum for object type
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2016-11-20 23:12:00 +00:00 |
menu.cpp
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Pass canvas to gr_bitmap
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2016-12-29 03:27:13 +00:00 |
mglobal.cpp
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Use valptridx for ActiveDoors
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2016-12-10 17:51:08 +00:00 |
mission.cpp
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Fix failure to unmap custom hogs
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2016-12-17 18:39:18 +00:00 |
morph.cpp
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Use enum for object movement type
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2016-11-20 23:12:00 +00:00 |
multi.cpp
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Avoid leaking uninitialized bytes to the network
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2016-12-24 18:12:17 +00:00 |
multibot.cpp
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Remove unnecessary FuelCenter operator-
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2016-12-22 05:21:16 +00:00 |
net_udp.cpp
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Fold net_udp_send_door_updates calls to multi_send_door_open
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2016-12-05 00:26:09 +00:00 |
newdemo.cpp
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Use enum for object movement type
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2016-11-20 23:12:00 +00:00 |
newmenu.cpp
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Pass canvas to show_fullscr
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2017-01-01 00:45:43 +00:00 |
object.cpp
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Move Player_eggs_dropped to player_info
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2016-12-10 17:51:09 +00:00 |
paging.cpp
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Use enum for object type
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2016-11-20 23:12:00 +00:00 |
physics.cpp
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Changed handling of scrape_player_on_wall(), preventing it to occur multiple times per frame.
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2016-12-02 13:37:08 +01:00 |
piggy.cpp
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Cache properties_init bitmap width
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2016-11-19 17:24:53 +00:00 |
player.cpp
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playsave.cpp
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polyobj.cpp
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powerup.cpp
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Always initialize Omega_charge in init_player_stats_new_ship
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2016-11-19 18:09:26 +00:00 |
render.cpp
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Pass canvas to gr_line
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2016-12-29 03:27:10 +00:00 |
robot.cpp
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scores.cpp
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Remove unnecessary scores_maybe_add_player close of Game_wind
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2016-12-10 17:51:08 +00:00 |
segment.cpp
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slew.cpp
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songs.cpp
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state.cpp
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Pass canvas to gr_bitmap
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2016-12-29 03:27:13 +00:00 |
switch.cpp
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terrain.cpp
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texmerge.cpp
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Propagate constant texmerge_init argument
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2016-11-19 17:24:52 +00:00 |
text.cpp
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titles.cpp
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Pass canvas to show_fullscr
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2017-01-01 00:45:43 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Fix failure to remove expired walls
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2016-12-11 23:47:40 +00:00 |
weapon.cpp
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Fix uninitialized value usage during init_player_stats_new_ship
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2016-12-25 00:33:25 +00:00 |