.. |
data
|
Actually add editor data files
|
2012-03-03 16:04:28 +08:00 |
autosave.c
|
Get the clock, 'keypad' info, texture choosing page and object choosing page to draw (latter two just show black squares for ogl)
|
2012-04-09 10:14:10 +08:00 |
centers.c
|
Create a centers dialog that won't crash
|
2012-04-15 14:14:16 +08:00 |
curves.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
eglobal.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
ehostage.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
elight.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
eobject.c
|
Fixed set but unused variables
|
2011-09-27 01:31:19 +02:00 |
eswitch.c
|
Draw in response to EVENT_UI_DIALOG_DRAW, uncomment medlisp_update_screen call. You can now see what you're doing
|
2012-03-24 17:19:30 +08:00 |
fixseg.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
func.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
group.c
|
Fixed set but unused variables
|
2011-09-27 01:31:19 +02:00 |
info.c
|
Editor exits cleanly when clicking the close box, no more redundant gr_uscanline call in gl_urect for ogl (an initial attempt to fix the previous bug)
|
2012-04-09 20:41:47 +08:00 |
kbuild.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
kcurve.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
kfuncs.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
kgame.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
kgroup.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
khelp.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
kmine.c
|
Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
|
2011-06-01 09:59:55 +02:00 |
ksegmove.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
ksegsel.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
ksegsize.c
|
changed variables and pointer carrying vertex indexes from short to int to handle levels with over 900 segments properly
|
2011-06-30 12:23:38 +02:00 |
ktmap.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
kview.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
macro.c
|
Remove redundant ui_event_process and duplicate mouse.c in ui/. All editor input is now event-based.
|
2012-03-18 18:03:29 +08:00 |
med.c
|
Set the correct palette for the editor
|
2012-04-14 18:29:02 +08:00 |
meddraw.c
|
Clicking on mine elements in the editor now works in ogl
|
2012-04-15 13:45:45 +08:00 |
medmisc.c
|
Make the editor draw the same for the non-ogl build as the ogl build, since I just made it draw the grey background over everything in the last commit. If you want to see what it's *supposed* to look like, go to yesterday's commit :P
|
2012-03-31 20:25:09 +08:00 |
medrobot.c
|
Draw the object rotation velocity, file browser and MessageBox dialogs properly
|
2012-04-11 10:52:57 +08:00 |
medsel.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |
medwall.c
|
Draw in response to EVENT_UI_DIALOG_DRAW, uncomment medlisp_update_screen call. You can now see what you're doing
|
2012-03-24 17:19:30 +08:00 |
mine.c
|
Fixed set but unused variables
|
2011-09-27 01:31:19 +02:00 |
objpage.c
|
Get the clock, 'keypad' info, texture choosing page and object choosing page to draw (latter two just show black squares for ogl)
|
2012-04-09 10:14:10 +08:00 |
segment.c
|
Set Gamesave_current_version to correct version when making a new mine, move create_new_mine to gamesave.c
|
2012-04-14 13:46:20 +08:00 |
seguvs.c
|
Fixed set but unused variables
|
2011-09-27 01:31:19 +02:00 |
texpage.c
|
Get the clock, 'keypad' info, texture choosing page and object choosing page to draw (latter two just show black squares for ogl)
|
2012-04-09 10:14:10 +08:00 |
texture.c
|
Move main/editor to editor and move headers to include/editor, like d1x
|
2010-12-28 11:21:43 +08:00 |