dxx-rebirth/similar/main
2016-02-06 22:12:55 +00:00
..
ai.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
aipath.cpp Replace highest_valid(V,offset) with partial_range 2016-02-06 22:12:55 +00:00
automap.cpp Convert most Trigger references to valptridx 2016-02-06 22:12:54 +00:00
bm.cpp Use range_for in bm.cpp 2016-02-06 22:12:54 +00:00
cntrlcen.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
collide.cpp Use enum class for check_volatile_wall 2016-01-29 04:05:47 +00:00
config.cpp Fix clang build of CGameCfg 2016-01-29 04:05:47 +00:00
console.cpp
controls.cpp
credits.cpp
digiobj.cpp Remove default argument for basic_ptridx(index) 2016-01-09 16:38:14 +00:00
dumpmine.cpp Remove write-only trigger field time 2016-02-06 22:12:55 +00:00
effects.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
endlevel.cpp Remove default argument for basic_ptridx(index) 2016-01-09 16:38:14 +00:00
fireball.cpp Move OF_PLAYER_DROPPED into drop_powerup 2016-02-06 22:12:55 +00:00
fuelcen.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
fvi.cpp Remove default argument for basic_ptridx(index) 2016-01-09 16:38:14 +00:00
game.cpp Simplify update_flicker 2016-01-26 03:45:08 +00:00
gamecntl.cpp Convert most Trigger references to valptridx 2016-02-06 22:12:54 +00:00
gamefont.cpp
gamemine.cpp Use ={} to clear unused UVL during load 2016-01-26 03:45:08 +00:00
gamerend.cpp
gamesave.cpp Use valptridx array type for Walls 2016-02-06 22:12:54 +00:00
gameseg.cpp Remove default argument for basic_ptridx(index) 2016-01-09 16:38:14 +00:00
gameseq.cpp Move multi_endlevel_poll* lookups to menu creation 2016-01-26 03:45:06 +00:00
gauges.cpp Factor out calls to draw_weapon_info_sub 2016-01-09 16:38:15 +00:00
hostage.cpp
hud.cpp
iff.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
inferno.cpp
kconfig.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
kmatrix.cpp Move multi_endlevel_poll* lookups to menu creation 2016-01-26 03:45:06 +00:00
laser.cpp Use C++ array in more places 2016-01-26 03:45:08 +00:00
lighting.cpp Remove default argument for basic_ptridx(index) 2016-01-09 16:38:14 +00:00
menu.cpp Switch select_file_subfunction_t to anonymous template typedef 2016-01-29 04:05:47 +00:00
mglobal.cpp Use valptridx array type for Walls 2016-02-06 22:12:54 +00:00
mission.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
morph.cpp
multi.cpp Convert most Trigger references to valptridx 2016-02-06 22:12:54 +00:00
multibot.cpp Replace highest_valid(V,offset) with partial_range 2016-02-06 22:12:55 +00:00
net_udp.cpp Convert most Trigger references to valptridx 2016-02-06 22:12:54 +00:00
newdemo.cpp Use valptridx array type for Walls 2016-02-06 22:12:54 +00:00
newmenu.cpp Remove unused step_up/step_down direction argument 2016-01-09 16:38:15 +00:00
object.cpp Pass common highest_valid to vptr factory 2016-02-06 22:12:54 +00:00
paging.cpp
physics.cpp Remove default argument for basic_ptridx(index) 2016-01-09 16:38:14 +00:00
piggy.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
player.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
playsave.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
polyobj.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
powerup.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
render.cpp Fix SDL build failure 2016-01-26 03:45:06 +00:00
robot.cpp Preprocess out PHYSFSX_writeAngleVec 2016-02-02 03:10:53 +00:00
scores.cpp
segment.cpp Use valptridx array type for Walls 2016-02-06 22:12:54 +00:00
slew.cpp
songs.cpp
state.cpp Use valptridx array type for Walls 2016-02-06 22:12:54 +00:00
switch.cpp Remove write-only trigger field time 2016-02-06 22:12:55 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
vers_id.cpp
wall.cpp Unify do_door_close 2016-02-06 22:12:55 +00:00
weapon.cpp Factor out primary/secondary search/reorder 2016-01-17 17:36:48 +00:00