dxx-rebirth/similar/main/mission.cpp
Kp 3d5de92058 Fix OS X clang build
OS X still uses clang-14, which lacks sufficient std::ranges support for
recent Rebirth changes.

- Rewrite uses of std::ranges::SYMBOL to ranges::SYMBOL
- Add a stub header that, on gcc, provides for each SYMBOL a statement
  `using std::ranges::SYMBOL;`, to delegate back to the standard library
  implementation.
- On clang, define a minimal implementation of the required symbols,
  without constraint enforcement.  Compile-testing with gcc will catch
  constraint violations.

Once OS X clang ships a standard library with the required features,
this stub header will be removed and the uses changed back to their full
names.
2022-10-31 00:51:32 +00:00

1590 lines
52 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Code to handle multiple missions
*
*/
#include <algorithm>
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <limits.h>
#include "pstypes.h"
#include "strutil.h"
#include "inferno.h"
#include "window.h"
#include "mission.h"
#include "gamesave.h"
#include "piggy.h"
#include "console.h"
#include "polyobj.h"
#include "dxxerror.h"
#include "config.h"
#include "newmenu.h"
#include "text.h"
#include "u_mem.h"
#include "ignorecase.h"
#include "physfsx.h"
#include "physfs_list.h"
#include "event.h"
#if defined(DXX_BUILD_DESCENT_II)
#include "movie.h"
#endif
#include "null_sentinel_iterator.h"
#include "compiler-poison.h"
#include "compiler-range_for.h"
#include "d_enumerate.h"
#include "d_zip.h"
#include <memory>
#define BIMD1_BRIEFING_FILE "briefing.txb"
using std::min;
#define MISSION_EXTENSION_DESCENT_I ".msn"
#if defined(DXX_BUILD_DESCENT_II)
#define MISSION_EXTENSION_DESCENT_II ".mn2"
#endif
#define CON_PRIORITY_DEBUG_MISSION_LOAD CON_DEBUG
namespace {
using mission_candidate_search_path = std::array<char, PATH_MAX>;
}
namespace dsx {
namespace {
struct mle;
using mission_list_type = std::vector<mle>;
//mission list entry
struct mle : Mission_path
{
int builtin_hogsize; // if it's the built-in mission, used for determining the version
ntstring<75> mission_name;
#if defined(DXX_BUILD_DESCENT_II)
descent_version_type descent_version; // descent 1 or descent 2?
#endif
ubyte anarchy_only_flag; // if true, mission is anarchy only
mission_list_type directory;
mle(Mission_path &&m) :
Mission_path(std::move(m))
{
}
mle(const char *const name, std::vector<mle> &&d);
};
struct mission_subdir_stats
{
std::size_t immediate_directories = 0, immediate_missions = 0, total_missions = 0;
static std::size_t count_missions(const mission_list_type &directory)
{
std::size_t total_missions = 0;
range_for (auto &&i, directory)
{
if (i.directory.empty())
++ total_missions;
else
total_missions += count_missions(i.directory);
}
return total_missions;
}
void count(const mission_list_type &directory)
{
range_for (auto &&i, directory)
{
if (i.directory.empty())
{
++ total_missions;
++ immediate_missions;
}
else
{
++ immediate_directories;
total_missions += count_missions(i.directory);
}
}
}
};
struct mission_name_and_version
{
#if defined(DXX_BUILD_DESCENT_II)
const Mission::descent_version_type descent_version = {};
#endif
char *const name = nullptr;
mission_name_and_version() = default;
mission_name_and_version(Mission::descent_version_type, char *);
};
mission_name_and_version::mission_name_and_version(Mission::descent_version_type const v, char *const n) :
#if defined(DXX_BUILD_DESCENT_II)
descent_version(v),
#endif
name(n)
{
#if defined(DXX_BUILD_DESCENT_I)
(void)v;
#endif
}
const char *prepare_mission_list_count_dirbuf(std::array<char, 12> &dirbuf, const std::size_t immediate_directories)
{
/* Limit the count of directories to what can be formatted
* successfully without truncation. If a user has more than this
* many directories, an empty string will be used instead of showing
* the actual count.
*/
if (immediate_directories && immediate_directories <= 99999)
{
snprintf(dirbuf.data(), dirbuf.size(), "DIR:%zu; ", immediate_directories);
return dirbuf.data();
}
return "";
}
mle::mle(const char *const name, std::vector<mle> &&d) :
Mission_path(name, 0), directory(std::move(d))
{
mission_subdir_stats ss;
ss.count(directory);
std::array<char, 12> dirbuf;
snprintf(mission_name.data(), mission_name.size(), "%s/ [%sMSN:L%zu;T%zu]", name, prepare_mission_list_count_dirbuf(dirbuf, ss.immediate_directories), ss.immediate_missions, ss.total_missions);
}
static const mle *compare_mission_predicate_to_leaf(const mission_entry_predicate mission_predicate, const mle &candidate, const char *candidate_filesystem_name)
{
#if defined(DXX_BUILD_DESCENT_II)
if (mission_predicate.check_version && mission_predicate.descent_version != candidate.descent_version)
{
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "mission version check requires %u, but found %u; skipping string comparison for mission \"%s\""), static_cast<unsigned>(mission_predicate.descent_version), static_cast<unsigned>(candidate.descent_version), candidate.path.data());
return nullptr;
}
#endif
if (!d_stricmp(mission_predicate.filesystem_name, candidate_filesystem_name))
{
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "found mission \"%s\"[\"%s\"] at %p"), candidate.path.data(), &*candidate.filename, &candidate);
return &candidate;
}
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "want mission \"%s\", no match for mission \"%s\"[\"%s\"] at %p"), mission_predicate.filesystem_name, candidate.path.data(), &*candidate.filename, &candidate);
return nullptr;
}
static const mle *compare_mission_by_guess(const mission_entry_predicate mission_predicate, const mle &candidate)
{
if (candidate.directory.empty())
return compare_mission_predicate_to_leaf(mission_predicate, candidate, &*candidate.filename);
{
const unsigned long size = candidate.directory.size();
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "want mission \"%s\", check %lu missions under \"%s\""), mission_predicate.filesystem_name, size, candidate.path.data());
}
range_for (auto &i, candidate.directory)
{
if (const auto r = compare_mission_by_guess(mission_predicate, i))
return r;
}
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "no matches under \"%s\""), candidate.path.data());
return nullptr;
}
static const mle *compare_mission_by_pathname(const mission_entry_predicate mission_predicate, const mle &candidate)
{
if (candidate.directory.empty())
return compare_mission_predicate_to_leaf(mission_predicate, candidate, candidate.path.data());
const auto mission_name = mission_predicate.filesystem_name;
const auto path_length = candidate.path.size();
if (!strncmp(mission_name, candidate.path.data(), path_length) && mission_name[path_length] == '/')
{
{
const unsigned long size = candidate.directory.size();
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "want mission pathname \"%s\", check %lu missions under \"%s\""), mission_predicate.filesystem_name, size, candidate.path.data());
}
range_for (auto &i, candidate.directory)
{
if (const auto r = compare_mission_by_pathname(mission_predicate, i))
return r;
}
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "no matches under \"%s\""), candidate.path.data());
}
else
con_printf(CON_PRIORITY_DEBUG_MISSION_LOAD, DXX_STRINGIZE_FL(__FILE__, __LINE__, "want mission pathname \"%s\", ignore non-matching directory \"%s\""), mission_predicate.filesystem_name, candidate.path.data());
return nullptr;
}
}
Mission_ptr Current_mission; // currently loaded mission
}
namespace {
static bool null_or_space(char c)
{
return !c || isspace(static_cast<unsigned>(c));
}
// Allocate the Current_mission->level_names, Current_mission->secret_level_names and Current_mission->secret_level_table arrays
static void allocate_levels(const unsigned count_regular_level, const unsigned count_secret_level)
{
Current_mission->level_names = std::make_unique<d_fname[]>(count_regular_level);
Current_mission->last_level = count_regular_level;
Current_mission->n_secret_levels = count_secret_level;
Current_mission->last_secret_level = -static_cast<signed>(count_secret_level);
if (count_secret_level)
{
auto secret_level_names = std::make_unique<d_fname[]>(count_secret_level);
auto secret_level_table = std::make_unique<uint8_t[]>(count_secret_level);
Current_mission->secret_level_names = std::move(secret_level_names);
Current_mission->secret_level_table = std::move(secret_level_table);
}
}
static void allocate_shareware_levels(const unsigned count_regular_level, const unsigned count_secret_level)
{
Current_mission->briefing_text_filename = BIMD1_BRIEFING_FILE;
Current_mission->ending_text_filename = BIMD1_ENDING_FILE_SHARE;
allocate_levels(count_regular_level, count_secret_level);
//build level names
for (const auto &&[idx, name] : enumerate(unchecked_partial_range(Current_mission->level_names.get(), count_regular_level), 1u))
snprintf(&name[0u], name.size(), "level%02u.sdl", idx);
}
static void build_rdl_regular_level_names(const unsigned count_regular_level, std::unique_ptr<d_fname[]> &names)
{
for (auto &&[idx, name] : enumerate(unchecked_partial_range(names.get(), count_regular_level), 1u))
snprintf(&name[0u], name.size(), "level%02u.rdl", idx);
}
static void build_rdl_secret_level_names(const unsigned count_secret_level, std::unique_ptr<d_fname[]> &names)
{
for (auto &&[idx, name] : enumerate(unchecked_partial_range(names.get(), count_secret_level), 1u))
snprintf(&name[0u], name.size(), "levels%1u.rdl", idx);
}
//
// Special versions of mission routines for d1 builtins
//
static void load_mission_d1()
{
switch (PHYSFSX_fsize("descent.hog"))
{
case D1_SHAREWARE_MISSION_HOGSIZE:
case D1_SHAREWARE_10_MISSION_HOGSIZE:
allocate_shareware_levels(7, 0);
break;
case D1_MAC_SHARE_MISSION_HOGSIZE:
allocate_shareware_levels(3, 0);
break;
case D1_OEM_MISSION_HOGSIZE:
case D1_OEM_10_MISSION_HOGSIZE:
{
constexpr unsigned last_level = 15;
constexpr unsigned last_secret_level = 1;
allocate_levels(last_level, last_secret_level);
//build level names
build_rdl_regular_level_names(last_level - 1, Current_mission->level_names);
{
auto &ln = Current_mission->level_names[last_level - 1];
snprintf(&ln[0u], ln.size(), "saturn%02d.rdl", last_level);
}
build_rdl_secret_level_names(last_secret_level, Current_mission->secret_level_names);
Current_mission->secret_level_table[0] = 10;
Current_mission->briefing_text_filename = "briefsat.txb";
Current_mission->ending_text_filename = BIMD1_ENDING_FILE_OEM;
}
break;
default:
Int3();
[[fallthrough]];
case D1_MISSION_HOGSIZE:
case D1_MISSION_HOGSIZE2:
case D1_10_MISSION_HOGSIZE:
case D1_MAC_MISSION_HOGSIZE:
{
constexpr unsigned last_level = 27;
constexpr unsigned last_secret_level = 3;
allocate_levels(last_level, last_secret_level);
//build level names
build_rdl_regular_level_names(last_level, Current_mission->level_names);
build_rdl_secret_level_names(last_secret_level, Current_mission->secret_level_names);
Current_mission->secret_level_table[0] = 10;
Current_mission->secret_level_table[1] = 21;
Current_mission->secret_level_table[2] = 24;
Current_mission->briefing_text_filename = BIMD1_BRIEFING_FILE;
Current_mission->ending_text_filename = "endreg.txb";
break;
}
}
}
#if defined(DXX_BUILD_DESCENT_II)
//
// Special versions of mission routines for shareware
//
static void load_mission_shareware()
{
Current_mission->mission_name.copy_if(SHAREWARE_MISSION_NAME);
Current_mission->descent_version = Mission::descent_version_type::descent2;
Current_mission->anarchy_only_flag = 0;
switch (Current_mission->builtin_hogsize)
{
case MAC_SHARE_MISSION_HOGSIZE:
allocate_levels(4, 1);
// mac demo is using the regular hog and rl2 files
Current_mission->level_names[0] = "d2leva-1.rl2";
Current_mission->level_names[1] = "d2leva-2.rl2";
Current_mission->level_names[2] = "d2leva-3.rl2";
Current_mission->level_names[3] = "d2leva-4.rl2";
Current_mission->secret_level_names[0] = "d2leva-s.rl2";
break;
default:
Int3();
[[fallthrough]];
case SHAREWARE_MISSION_HOGSIZE:
allocate_levels(3, 0);
Current_mission->level_names[0] = "d2leva-1.sl2";
Current_mission->level_names[1] = "d2leva-2.sl2";
Current_mission->level_names[2] = "d2leva-3.sl2";
break;
}
}
//
// Special versions of mission routines for Diamond/S3 version
//
static void load_mission_oem()
{
Current_mission->mission_name.copy_if(OEM_MISSION_NAME);
Current_mission->descent_version = Mission::descent_version_type::descent2;
Current_mission->anarchy_only_flag = 0;
allocate_levels(8, 2);
Current_mission->level_names[0] = "d2leva-1.rl2";
Current_mission->level_names[1] = "d2leva-2.rl2";
Current_mission->level_names[2] = "d2leva-3.rl2";
Current_mission->level_names[3] = "d2leva-4.rl2";
Current_mission->secret_level_names[0] = "d2leva-s.rl2";
Current_mission->level_names[4] = "d2levb-1.rl2";
Current_mission->level_names[5] = "d2levb-2.rl2";
Current_mission->level_names[6] = "d2levb-3.rl2";
Current_mission->level_names[7] = "d2levb-4.rl2";
Current_mission->secret_level_names[1] = "d2levb-s.rl2";
Current_mission->secret_level_table[0] = 1;
Current_mission->secret_level_table[1] = 5;
}
#endif
//compare a string for a token. returns true if match
static int istok(const char *buf,const char *tok)
{
return d_strnicmp(buf,tok,strlen(tok)) == 0;
}
//returns ptr to string after '=' & white space, or NULL if no '='
//adds 0 after parm at first white space
static char *get_value(char *buf)
{
char *t = strchr(buf,'=');
if (t) {
while (isspace(static_cast<unsigned>(*++t)));
if (*t)
return t;
}
return NULL; //error!
}
static mission_name_and_version get_any_mission_type_name_value(PHYSFSX_gets_line_t<80> &buf, PHYSFS_File *const f, const Mission::descent_version_type descent_version)
{
if (!PHYSFSX_fgets(buf,f))
return {};
if (istok(buf, "name"))
return {descent_version, get_value(buf)};
#if defined(DXX_BUILD_DESCENT_II)
if (descent_version == Mission::descent_version_type::descent1)
/* If reading a Descent 1 `.msn` file, do not check for the
* extended mission types. D1X-Rebirth would ignore them, so
* D2X-Rebirth should also ignore them.
*/
return {};
struct name_type_pair
{
/* std::pair cannot be used here because direct initialization
* from a string literal fails to compile.
*/
char name[7];
Mission::descent_version_type descent_version;
};
static constexpr name_type_pair mission_name_type_values[] = {
{"xname", Mission::descent_version_type::descent2x}, // enhanced mission
{"zname", Mission::descent_version_type::descent2z}, // super-enhanced mission
{"!name", Mission::descent_version_type::descent2a}, // extensible-enhanced mission
};
for (auto &&[name, descent_version] : mission_name_type_values)
{
if (istok(buf, name))
return {descent_version, get_value(buf)};
}
#endif
return {};
}
static bool ml_sort_func(const mle &e0,const mle &e1)
{
const auto d0 = e0.directory.empty();
const auto d1 = e1.directory.empty();
if (d0 != d1)
/* If d0 is a directory and d1 is a mission, or if d0 is a
* mission and d1 is a directory, then apply a special case.
*
* Consider d0 to be less (and therefore ordered earlier) if d1
* is a mission. This moves directories to the top of the list.
*/
return d1;
/* If both d0 and d1 are directories, or if both are missions, then
* apply the usual sorting rule. This makes directories sort
* as usual relative to each other.
*/
return d_stricmp(e0.mission_name,e1.mission_name) < 0;
}
}
//returns 1 if file read ok, else 0
namespace dsx {
namespace {
static int read_mission_file(mission_list_type &mission_list, mission_candidate_search_path &pathname)
{
if (const auto mfile = PHYSFSX_openReadBuffered(pathname.data()).first)
{
std::string str_pathname = pathname.data();
const auto idx_last_slash = str_pathname.find_last_of('/');
const auto idx_filename = (idx_last_slash == str_pathname.npos) ? 0 : idx_last_slash + 1;
const auto idx_file_extension = str_pathname.find_first_of('.', idx_filename);
if (idx_file_extension == str_pathname.npos)
return 0; //missing extension
if (idx_file_extension >= DXX_MAX_MISSION_PATH_LENGTH)
return 0; // path too long, would be truncated in save game files
str_pathname.resize(idx_file_extension);
mission_list.emplace_back(Mission_path(std::move(str_pathname), idx_filename));
mle *mission = &mission_list.back();
#if defined(DXX_BUILD_DESCENT_I)
constexpr auto descent_version = Mission::descent_version_type::descent1;
#elif defined(DXX_BUILD_DESCENT_II)
// look if it's .mn2 or .msn
auto descent_version = (pathname[idx_file_extension + 3] == MISSION_EXTENSION_DESCENT_II[3])
? Mission::descent_version_type::descent2
: Mission::descent_version_type::descent1;
#endif
mission->anarchy_only_flag = 0;
PHYSFSX_gets_line_t<80> buf;
const auto &&nv = get_any_mission_type_name_value(buf, mfile, descent_version);
if (const auto p = nv.name) {
#if defined(DXX_BUILD_DESCENT_II)
mission->descent_version = nv.descent_version;
#endif
char *t;
if ((t=strchr(p,';'))!=NULL)
{
*t=0;
--t;
}
else
t = p + strlen(p) - 1;
while (isspace(static_cast<unsigned>(*t)))
*t-- = 0; // remove trailing whitespace
mission->mission_name.copy_if(p, mission->mission_name.size() - 1);
}
else {
mission_list.pop_back();
return 0;
}
{
PHYSFSX_gets_line_t<4096> temp;
if (PHYSFSX_fgets(temp,mfile))
{
if (istok(temp,"type"))
{
const auto p = get_value(temp);
//get mission type
if (p)
mission->anarchy_only_flag = istok(p,"anarchy");
}
}
}
return 1;
}
return 0;
}
static void add_d1_builtin_mission_to_list(mission_list_type &mission_list)
{
int size;
size = PHYSFSX_fsize("descent.hog");
if (size == -1)
return;
mission_list.emplace_back(Mission_path(D1_MISSION_FILENAME, 0));
mle *mission = &mission_list.back();
switch (size) {
case D1_SHAREWARE_MISSION_HOGSIZE:
case D1_SHAREWARE_10_MISSION_HOGSIZE:
case D1_MAC_SHARE_MISSION_HOGSIZE:
mission->mission_name.copy_if(D1_SHAREWARE_MISSION_NAME);
mission->anarchy_only_flag = 0;
break;
case D1_OEM_MISSION_HOGSIZE:
case D1_OEM_10_MISSION_HOGSIZE:
mission->mission_name.copy_if(D1_OEM_MISSION_NAME);
mission->anarchy_only_flag = 0;
break;
default:
Warning("Unknown D1 hogsize %d\n", size);
Int3();
[[fallthrough]];
case D1_MISSION_HOGSIZE:
case D1_MISSION_HOGSIZE2:
case D1_10_MISSION_HOGSIZE:
case D1_MAC_MISSION_HOGSIZE:
mission->mission_name.copy_if(D1_MISSION_NAME);
mission->anarchy_only_flag = 0;
break;
}
mission->anarchy_only_flag = 0;
#if defined(DXX_BUILD_DESCENT_I)
mission->builtin_hogsize = size;
#elif defined(DXX_BUILD_DESCENT_II)
mission->descent_version = Mission::descent_version_type::descent1;
mission->builtin_hogsize = 0;
#endif
}
#if defined(DXX_BUILD_DESCENT_II)
template <std::size_t N1, std::size_t N2>
static void set_hardcoded_mission(mission_list_type &mission_list, const char (&path)[N1], const char (&mission_name)[N2])
{
mission_list.emplace_back(Mission_path(path, 0));
mle *mission = &mission_list.back();
mission->mission_name.copy_if(mission_name);
mission->anarchy_only_flag = 0;
}
static void add_builtin_mission_to_list(mission_list_type &mission_list, d_fname &name)
{
int size = PHYSFSX_fsize("descent2.hog");
if (size == -1)
size = PHYSFSX_fsize("d2demo.hog");
switch (size) {
case SHAREWARE_MISSION_HOGSIZE:
case MAC_SHARE_MISSION_HOGSIZE:
set_hardcoded_mission(mission_list, SHAREWARE_MISSION_FILENAME, SHAREWARE_MISSION_NAME);
break;
case OEM_MISSION_HOGSIZE:
set_hardcoded_mission(mission_list, OEM_MISSION_FILENAME, OEM_MISSION_NAME);
break;
default:
Warning("Unknown hogsize %d, trying %s\n", size, FULL_MISSION_FILENAME MISSION_EXTENSION_DESCENT_II);
Int3();
[[fallthrough]];
case FULL_MISSION_HOGSIZE:
case FULL_10_MISSION_HOGSIZE:
case MAC_FULL_MISSION_HOGSIZE:
{
mission_candidate_search_path full_mission_filename = {{FULL_MISSION_FILENAME MISSION_EXTENSION_DESCENT_II}};
if (!read_mission_file(mission_list, full_mission_filename))
Error("Could not find required mission file <%s>", FULL_MISSION_FILENAME MISSION_EXTENSION_DESCENT_II);
}
}
mle *mission = &mission_list.back();
name.copy_if(mission->path.c_str(), FILENAME_LEN);
mission->builtin_hogsize = size;
mission->descent_version = Mission::descent_version_type::descent2;
mission->anarchy_only_flag = 0;
}
#endif
static void add_missions_to_list(mission_list_type &mission_list, mission_candidate_search_path &path, const mission_candidate_search_path::iterator rel_path, const mission_filter_mode mission_filter)
{
/* rel_path must point within the array `path`.
* rel_path must point to the null that follows a possibly empty
* directory prefix.
* If the directory prefix is not empty, it must end with a PHYSFS
* path separator, which is always slash, even on Windows.
*
* If any of these assertions fail, then the path transforms used to
* recurse into subdirectories and to open individual missions will
* not work correctly.
*/
assert(std::distance(path.begin(), rel_path) < path.size() - 1);
assert(!*rel_path);
assert(path.begin() == rel_path || *std::prev(rel_path) == '/');
const std::size_t space_remaining = std::distance(rel_path, path.end());
*rel_path = '.';
*std::next(rel_path) = 0;
range_for (const auto i, PHYSFSX_uncounted_list{PHYSFS_enumerateFiles(path.data())})
{
/* Add 1 to include the terminating null. */
const std::size_t il = strlen(i) + 1;
/* Add 2 for the slash+dot in case it is a directory. */
if (il + 2 >= space_remaining)
continue; // path is too long
auto j = std::copy_n(i, il, rel_path);
const char *ext;
if (PHYSFS_isDirectory(path.data()))
{
const auto null = std::prev(j);
*j = 0;
*null = '/';
mission_list_type sublist;
add_missions_to_list(sublist, path, j, mission_filter);
*null = 0;
const auto found = sublist.size();
if (!found)
{
/* Ignore empty directories */
}
else if (found == 1)
{
/* If only one found, promote it up to the next level so
* the user does not need to navigate into a
* single-element directory.
*/
auto &sli = sublist.front();
mission_list.emplace_back(std::move(sli));
}
else
{
std::sort(sublist.begin(), sublist.end(), ml_sort_func);
mission_list.emplace_back(path.data(), std::move(sublist));
}
}
else if (il > 5 &&
((ext = &i[il - 5], !d_strnicmp(ext, MISSION_EXTENSION_DESCENT_I))
#if defined(DXX_BUILD_DESCENT_II)
|| !d_strnicmp(ext, MISSION_EXTENSION_DESCENT_II)
#endif
))
if (read_mission_file(mission_list, path))
{
if (mission_filter != mission_filter_mode::exclude_anarchy || !mission_list.back().anarchy_only_flag)
{
mission_list.back().builtin_hogsize = 0;
}
else
mission_list.pop_back();
}
if (mission_list.size() >= MAX_MISSIONS)
{
break;
}
*rel_path = 0; // chop off the entry
DXX_POISON_MEMORY(std::span(std::next(rel_path), path.end()), 0xcc);
}
}
}
}
namespace {
/* move <mission_name> to <place> on mission list, increment <place> */
static void promote (mission_list_type &mission_list, const char *const name, std::size_t &top_place)
{
range_for (auto &i, partial_range(mission_list, top_place, mission_list.size()))
if (!d_stricmp(&*i.filename, name)) {
//swap mission positions
auto &j = mission_list[top_place++];
if (&j != &i)
std::swap(j, i);
break;
}
}
}
Mission::~Mission()
{
// May become more complex with the editor
if (!path.empty() && builtin_hogsize == 0)
{
char hogpath[PATH_MAX];
snprintf(hogpath, sizeof(hogpath), "%s.hog", path.c_str());
PHYSFSX_removeRelFromSearchPath(hogpath);
}
}
//fills in the global list of missions. Returns the number of missions
//in the list. If anarchy_mode is set, then also add anarchy-only missions.
namespace dsx {
namespace {
static mission_list_type build_mission_list(const mission_filter_mode mission_filter)
{
//now search for levels on disk
//@@Took out this code because after this routine was called once for
//@@a list of single-player missions, a subsequent call for a list of
//@@anarchy missions would not scan again, and thus would not find the
//@@anarchy-only missions. If we retain the minimum level of install,
//@@we may want to put the code back in, having it always scan for all
//@@missions, and have the code that uses it sort out the ones it wants.
//@@ if (num_missions != -1) {
//@@ if (Current_mission_num != 0)
//@@ load_mission(0); //set built-in mission as default
//@@ return num_missions;
//@@ }
mission_list_type mission_list;
#if defined(DXX_BUILD_DESCENT_II)
d_fname builtin_mission_filename;
add_builtin_mission_to_list(mission_list, builtin_mission_filename); //read built-in first
#endif
add_d1_builtin_mission_to_list(mission_list);
mission_candidate_search_path search_str = {{MISSION_DIR}};
DXX_POISON_MEMORY(std::span(std::next(search_str.begin(), sizeof(MISSION_DIR)), search_str.end()), 0xcc);
add_missions_to_list(mission_list, search_str, search_str.begin() + sizeof(MISSION_DIR) - 1, mission_filter);
// move original missions (in story-chronological order)
// to top of mission list
std::size_t top_place = 0;
promote(mission_list, D1_MISSION_FILENAME, top_place); // original descent 1 mission
#if defined(DXX_BUILD_DESCENT_II)
promote(mission_list, builtin_mission_filename, top_place); // d2 or d2demo
promote(mission_list, "d2x", top_place); // vertigo
#endif
if (mission_list.size() > top_place)
std::sort(next(begin(mission_list), top_place), end(mission_list), ml_sort_func);
return mission_list;
}
}
#if defined(DXX_BUILD_DESCENT_II)
//values for built-in mission
int load_mission_ham()
{
read_hamfile(LevelSharedRobotInfoState); // intentionally can also read from the HOG
if (Piggy_hamfile_version >= pig_hamfile_version::_3)
{
// re-read sounds in case mission has custom .sXX
Num_sound_files = 0;
read_sndfile(0);
piggy_read_sounds();
}
if (Current_mission->descent_version == Mission::descent_version_type::descent2a &&
Current_mission->alternate_ham_file)
{
/*
* If an alternate HAM is specified, map a HOG of the same name
* (if it exists) so that users can reference a HAM within a
* HOG. This is required to let users reference the D2X.HAM
* file provided by Descent II: Vertigo.
*
* Try both plain NAME and missions/NAME, in that order.
*/
auto &altham = Current_mission->alternate_ham_file;
unsigned l = strlen(*altham);
char althog[PATH_MAX];
snprintf(althog, sizeof(althog), MISSION_DIR "%.*s.hog", l - 4, static_cast<const char *>(*altham));
char *p = althog + sizeof(MISSION_DIR) - 1;
const auto mount_hog = make_PHYSFSX_ComputedPathMount(p, althog, physfs_search_path::prepend);
bm_read_extra_robots(*altham, Mission::descent_version_type::descent2z);
return 1;
}
else if (Current_mission->descent_version == Mission::descent_version_type::descent2a ||
Current_mission->descent_version == Mission::descent_version_type::descent2z ||
Current_mission->descent_version == Mission::descent_version_type::descent2x)
{
char t[50];
snprintf(t,sizeof(t), "%s.ham", &*Current_mission->filename);
bm_read_extra_robots(t, Current_mission->descent_version);
return 1;
} else
return 0;
}
#endif
}
namespace {
#define tex ".tex"
static void set_briefing_filename(d_fname &f, const std::span<const char> v)
{
f.copy_if(v.data(), v.size());
f.copy_if(v.size(), tex);
if (!PHYSFSX_exists(static_cast<const char *>(f), 1) && !(f.copy_if(v.size() + 1, "txb"), PHYSFSX_exists(static_cast<const char *>(f), 1))) // check if this file exists ...
f = {};
}
static void set_briefing_filename(d_fname &f, const char *const v)
{
using std::next;
auto a = [](char c) {
return !c || c == '.';
};
const auto &&i = ranges::find_if(v, next(v, f.size() - sizeof(tex)), a);
std::size_t d = std::distance(v, i);
set_briefing_filename(f, {v, d});
}
static void record_briefing(d_fname &f, std::array<char, PATH_MAX> &buf)
{
const auto v = get_value(buf.data());
if (!v)
return;
const std::size_t d = std::distance(v, ranges::find_if(v, buf.end(), null_or_space));
if (d >= FILENAME_LEN)
return;
{
set_briefing_filename(f, {v, std::min(d, f.size() - sizeof(tex))});
}
}
#undef tex
}
//loads the specfied mission from the mission list.
//build_mission_list() must have been called.
//Returns true if mission loaded ok, else false.
namespace dsx {
namespace {
static const char *load_mission(const mle *const mission)
{
char *v;
Current_mission = std::make_unique<Mission>(static_cast<const Mission_path &>(*mission));
Current_mission->builtin_hogsize = mission->builtin_hogsize;
Current_mission->mission_name.copy_if(mission->mission_name);
#if defined(DXX_BUILD_DESCENT_II)
Current_mission->descent_version = mission->descent_version;
#endif
Current_mission->anarchy_only_flag = mission->anarchy_only_flag;
Current_mission->n_secret_levels = 0;
#if defined(DXX_BUILD_DESCENT_II)
Current_mission->alternate_ham_file = NULL;
#endif
//init vars
Current_mission->last_level = 0;
Current_mission->last_secret_level = 0;
Current_mission->briefing_text_filename = {};
Current_mission->ending_text_filename = {};
Current_mission->secret_level_table.reset();
Current_mission->level_names.reset();
Current_mission->secret_level_names.reset();
// for Descent 1 missions, load descent.hog
#if defined(DXX_BUILD_DESCENT_II)
if (EMULATING_D1)
#endif
{
std::array<char, PATH_MAX> pathname;
if (const auto r = PHYSFSX_addRelToSearchPath("descent.hog", pathname, physfs_search_path::prepend); r != PHYSFS_ERR_OK)
#if defined(DXX_BUILD_DESCENT_I)
Error("descent.hog not available!\n%s", PHYSFS_getErrorByCode(r));
#elif defined(DXX_BUILD_DESCENT_II)
Warning("descent.hog not available!\n%s\nThis mission may be missing some files required for briefings and exit sequence\n", PHYSFS_getErrorByCode(r));
#endif
if (!d_stricmp(Current_mission->path.c_str(), D1_MISSION_FILENAME))
{
load_mission_d1();
return nullptr;
}
}
#if defined(DXX_BUILD_DESCENT_II)
else
PHYSFSX_removeRelFromSearchPath("descent.hog");
#endif
#if defined(DXX_BUILD_DESCENT_II)
if (PLAYING_BUILTIN_MISSION) {
switch (Current_mission->builtin_hogsize) {
case SHAREWARE_MISSION_HOGSIZE:
case MAC_SHARE_MISSION_HOGSIZE:
Current_mission->briefing_text_filename = "brief2.txb";
Current_mission->ending_text_filename = BIMD2_ENDING_FILE_SHARE;
load_mission_shareware();
return nullptr;
case OEM_MISSION_HOGSIZE:
Current_mission->briefing_text_filename = "brief2o.txb";
Current_mission->ending_text_filename = BIMD2_ENDING_FILE_OEM;
load_mission_oem();
return nullptr;
default:
Int3();
[[fallthrough]];
case FULL_MISSION_HOGSIZE:
case FULL_10_MISSION_HOGSIZE:
case MAC_FULL_MISSION_HOGSIZE:
Current_mission->briefing_text_filename = "robot.txb";
// continue on... (use d2.mn2 from hogfile)
break;
}
}
#endif
//read mission from file
auto &msn_extension =
#if defined(DXX_BUILD_DESCENT_II)
(mission->descent_version != Mission::descent_version_type::descent1) ? MISSION_EXTENSION_DESCENT_II :
#endif
MISSION_EXTENSION_DESCENT_I;
std::array<char, PATH_MAX> mission_filename;
snprintf(mission_filename.data(), mission_filename.size(), "%s%s", mission->path.c_str(), msn_extension);
PHYSFSEXT_locateCorrectCase(mission_filename.data());
auto &&[mfile, physfserr] = PHYSFSX_openReadBuffered(mission_filename.data());
if (!mfile) {
Current_mission.reset();
con_printf(CON_NORMAL, DXX_STRINGIZE_FL(__FILE__, __LINE__, "error: failed to open mission \"%s\": %s"), mission_filename.data(), PHYSFS_getErrorByCode(physfserr));
return "Failed to open mission file"; //error!
}
//for non-builtin missions, load HOG
#if defined(DXX_BUILD_DESCENT_II)
Current_mission->descent_version = mission->descent_version;
if (!PLAYING_BUILTIN_MISSION)
#endif
{
strcpy(&mission_filename[mission->path.size() + 1], "hog"); //change extension
std::array<char, PATH_MAX> pathname;
PHYSFSX_addRelToSearchPath(mission_filename.data(), pathname, physfs_search_path::prepend);
set_briefing_filename(Current_mission->briefing_text_filename, &*Current_mission->filename);
Current_mission->ending_text_filename = Current_mission->briefing_text_filename;
}
for (PHYSFSX_gets_line_t<PATH_MAX> buf; PHYSFSX_fgets(buf,mfile);)
{
if (istok(buf,"type"))
continue; //already have name, go to next line
else if (istok(buf,"briefing")) {
record_briefing(Current_mission->briefing_text_filename, buf);
}
else if (istok(buf,"ending")) {
record_briefing(Current_mission->ending_text_filename, buf);
}
else if (istok(buf,"num_levels")) {
if ((v=get_value(buf))!=NULL) {
char *ip;
const auto n_levels = strtoul(v, &ip, 10);
Assert(n_levels <= MAX_LEVELS_PER_MISSION);
if (n_levels > MAX_LEVELS_PER_MISSION)
continue;
if (*ip)
{
while (isspace(static_cast<unsigned>(*ip)))
++ip;
if (*ip && *ip != ';')
continue;
}
auto names = std::make_unique<d_fname[]>(n_levels);
uint8_t level_names_loaded = 0;
for (auto &i : unchecked_partial_range(names.get(), n_levels))
{
if (!PHYSFSX_fgets(buf, mfile))
break;
auto &line = buf.line();
const auto &&s = ranges::find_if(line, null_or_space);
if (i.copy_if(line, std::distance(line.begin(), s)))
{
++level_names_loaded;
}
else
break;
}
Current_mission->last_level = level_names_loaded;
Current_mission->level_names = std::move(names);
}
}
else if (istok(buf,"num_secrets")) {
if ((v=get_value(buf))!=NULL) {
char *ip;
const auto n_levels = strtoul(v, &ip, 10);
Assert(n_levels <= MAX_SECRET_LEVELS_PER_MISSION);
if (n_levels > MAX_SECRET_LEVELS_PER_MISSION)
continue;
if (*ip)
{
while (isspace(static_cast<unsigned>(*ip)))
++ip;
if (*ip && *ip != ';')
continue;
}
Current_mission->n_secret_levels = n_levels;
uint8_t level_names_loaded = 0;
auto names = std::make_unique<d_fname[]>(n_levels);
auto table = std::make_unique<uint8_t[]>(n_levels);
for (auto &&[name, table_cell] : zip(unchecked_partial_range(names.get(), n_levels), unchecked_partial_range(table.get(), n_levels)))
{
if (!PHYSFSX_fgets(buf, mfile))
break;
const auto &line = buf.line();
const auto lb = line.begin();
/* No auto: returned value must be type const char*
* Modern glibc maintains const-ness of the input.
* Apple libc++ and mingw32 do not.
*/
const char *const t = strchr(lb, ',');
if (!t)
break;
auto a = [](char c) {
return isspace(static_cast<unsigned>(c));
};
const auto &&s = ranges::find_if(lb, t, a);
if (name.copy_if(line, std::distance(lb, s)))
{
unsigned long ls = strtoul(t + 1, &ip, 10);
if (ls < 1 || ls > Current_mission->last_level)
break;
table_cell = ls;
++ level_names_loaded;
}
else
break;
}
Current_mission->last_secret_level = -static_cast<signed>(level_names_loaded);
Current_mission->secret_level_names = std::move(names);
Current_mission->secret_level_table = std::move(table);
}
}
#if defined(DXX_BUILD_DESCENT_II)
else if (Current_mission->descent_version == Mission::descent_version_type::descent2a && buf[0] == '!') {
if (istok(buf+1,"ham")) {
Current_mission->alternate_ham_file = std::make_unique<d_fname>();
if ((v=get_value(buf))!=NULL) {
unsigned l = strlen(v);
if (l <= 4)
con_printf(CON_URGENT, "Mission %s has short HAM \"%s\".", Current_mission->path.c_str(), v);
else if (l >= sizeof(*Current_mission->alternate_ham_file))
con_printf(CON_URGENT, "Mission %s has excessive HAM \"%s\".", Current_mission->path.c_str(), v);
else {
Current_mission->alternate_ham_file->copy_if(v, l + 1);
con_printf(CON_VERBOSE, "Mission %s will use HAM %s.", Current_mission->path.c_str(), static_cast<const char *>(*Current_mission->alternate_ham_file));
}
}
else
con_printf(CON_URGENT, "Mission %s has no HAM.", Current_mission->path.c_str());
}
else {
con_printf(CON_URGENT, "Mission %s uses unsupported critical directive \"%s\".", Current_mission->path.c_str(), static_cast<const char *>(buf));
Current_mission->last_level = 0;
break;
}
}
#endif
}
mfile.reset();
if (Current_mission->last_level <= 0)
{
Current_mission.reset(); //no valid mission loaded
return "Failed to parse mission file";
}
#if defined(DXX_BUILD_DESCENT_II)
// re-read default HAM file, in case this mission brings it's own version of it
free_polygon_models(LevelSharedPolygonModelState);
if (load_mission_ham())
Current_mission->extra_robot_movie = init_extra_robot_movie(&*Current_mission->filename);
#endif
return nullptr;
}
}
//loads the named mission if exists.
//Returns nullptr if mission loaded ok, else error string.
const char *load_mission_by_name (const mission_entry_predicate mission_name, const mission_name_type name_match_mode)
{
auto &&mission_list = build_mission_list(mission_filter_mode::include_anarchy);
{
range_for (auto &i, mission_list)
{
switch (name_match_mode)
{
case mission_name_type::basename:
if (!d_stricmp(mission_name.filesystem_name, &*i.filename))
return load_mission(&i);
continue;
case mission_name_type::pathname:
case mission_name_type::guess:
if (const auto r = compare_mission_by_pathname(mission_name, i))
return load_mission(r);
continue;
default:
return "Unhandled load mission type";
}
}
}
if (name_match_mode == mission_name_type::guess)
{
const auto p = strrchr(mission_name.filesystem_name, '/');
const auto &guess_predicate = p
? mission_name.with_filesystem_name(p + 1)
: mission_name;
range_for (auto &i, mission_list)
{
if (const auto r = compare_mission_by_guess(guess_predicate, i))
{
con_printf(CON_NORMAL, "%s:%u: request for guessed mission name \"%s\" found \"%s\"", __FILE__, __LINE__, mission_name.filesystem_name, r->path.c_str());
return load_mission(r);
}
}
}
return "No matching mission found in\ninstalled mission list.";
}
}
namespace {
template <typename tag>
class unique_menu_tagged_string : std::unique_ptr<char[]>
{
public:
unique_menu_tagged_string(std::unique_ptr<char[]> p) :
std::unique_ptr<char[]>(std::move(p))
{
}
using std::unique_ptr<char[]>::get;
operator menu_tagged_string<tag>() const &
{
return {get()};
}
operator menu_tagged_string<tag>() const && = delete;
};
struct mission_menu : listbox
{
static constexpr char listbox_go_up[] = "<..>";
using callback_type = window_event_result (*)(void);
/* The top level menu stores the mission data in a member variable.
* When this class is the base of toplevel_mission_menu, this
* reference points to that member variable in
* toplevel_mission_menu.
*
* Subdirectory menus do not store a copy of the mission data, and
* instead store a reference to the mission data in the top level
* menu. When this class is the base of subdirectory_mission_menu,
* this reference points to the member variable in the
* toplevel_mission_menu that created this subdirectory_mission_menu.
*
* The data is not reference counted, because the top level menu
* always outlives the subdirectory menus.
*/
const mission_list_type &ml;
/* listbox stores an unowned pointer to the string pointers that it
* uses. This member variable stores an owned pointer to the same
* string pointers, so that the string pointers persist for the life
* of the listbox. The strings are stored elsewhere.
*/
const std::unique_ptr<const char *[]> listbox_strings;
/* listbox stores an unowned pointer to the title string, since some
* listboxes use statically allocated strings. This member variable
* owns the storage for this listbox's title.
*/
const unique_menu_tagged_string<menu_title_tag> title;
const callback_type when_selected;
virtual window_event_result callback_handler(const d_event &, window_event_result) override;
mission_menu(const mission_list_type &rml, const std::size_t count_name_pointer_strings, std::unique_ptr<const char *[]> &&name_pointer_strings, const char *const message, callback_type when_selected, mission_menu *const parent, const int default_item, grs_canvas &canvas) :
mission_menu(rml, count_name_pointer_strings, std::move(name_pointer_strings), prepare_title(message, rml), when_selected, parent, default_item, canvas)
{
}
protected:
mission_menu *parent = nullptr;
mission_menu(const mission_list_type &rml, const std::size_t count_name_pointer_strings, std::unique_ptr<const char *[]> &&name_pointer_strings, unique_menu_tagged_string<menu_title_tag> title_parameter, callback_type when_selected, mission_menu *const parent, const int default_item, grs_canvas &canvas) :
listbox(default_item, count_name_pointer_strings, name_pointer_strings.get(), title_parameter, canvas, 1),
ml(rml), listbox_strings(std::move(name_pointer_strings)),
title(std::move(title_parameter)),
when_selected(when_selected), parent(parent)
{
}
static unique_menu_tagged_string<menu_title_tag> prepare_title(const char *const message, const mission_list_type &ml)
{
mission_subdir_stats ss;
ss.count(ml);
std::array<char, 12> dirbuf;
char buf[128];
const auto r = 1u + std::snprintf(buf, sizeof(buf), "%s\n[%sMSN:LOCAL %zu; TOTAL %zu]", message, prepare_mission_list_count_dirbuf(dirbuf, ss.immediate_directories), ss.immediate_missions, ss.total_missions);
unique_menu_tagged_string<menu_title_tag> p = std::make_unique<char[]>(r);
std::memcpy(p.get(), buf, r);
return p;
}
};
struct toplevel_mission_menu_storage
{
protected:
const mission_list_type mission_list_storage;
toplevel_mission_menu_storage(mission_list_type &&rml) :
mission_list_storage(std::move(rml))
{
}
};
struct toplevel_mission_menu : toplevel_mission_menu_storage, mission_menu
{
public:
toplevel_mission_menu(mission_list_type &&rml, std::unique_ptr<const char *[]> &&name_pointer_strings, const char *const message, callback_type when_selected, const int default_item, grs_canvas &canvas) :
toplevel_mission_menu_storage(std::move(rml)),
mission_menu(mission_list_storage, mission_list_storage.size(), std::move(name_pointer_strings), message, when_selected, nullptr /* no parent for toplevel menu */, default_item, canvas)
{
}
};
struct subdirectory_mission_menu : mission_menu
{
using mission_menu::mission_menu;
};
constexpr char mission_menu::listbox_go_up[];
struct mission_menu_create_state
{
std::unique_ptr<const char *[]> listbox_strings;
unsigned initial_selection = UINT_MAX;
std::unique_ptr<mission_menu_create_state> submenu;
mission_menu_create_state(const std::size_t len) :
listbox_strings(std::make_unique<const char *[]>(len))
{
}
mission_menu_create_state(mission_menu_create_state &&) = default;
};
}
window_event_result mission_menu::callback_handler(const d_event &event, window_event_result)
{
switch (event.type)
{
case EVENT_WINDOW_CREATED:
break;
case EVENT_NEWMENU_SELECTED:
{
const auto raw_citem = static_cast<const d_select_event &>(event).citem;
auto citem = raw_citem;
if (parent)
{
if (citem == 0)
{
/* Clear parent pointer so that the parent window is
* not implicitly closed during handling of
* EVENT_WINDOW_CLOSE.
*/
parent = nullptr;
return window_event_result::close;
}
/* Adjust for the "Go up" placeholder item */
-- citem;
}
if (citem >= 0)
{
auto &mli = ml[citem];
if (!mli.directory.empty())
{
/* Increment by 1 to allow the pseudo-entry
* `listbox_go_up`.
*/
const std::size_t count_name_pointer_strings = mli.directory.size() + 1;
auto listbox_strings = std::make_unique<const char *[]>(count_name_pointer_strings);
listbox_strings[0] = listbox_go_up;
const auto a = [](const mle &m) -> const char * {
return m.mission_name;
};
std::transform(mli.directory.begin(), mli.directory.end(), &listbox_strings[1], a);
auto submm = window_create<subdirectory_mission_menu>(mli.directory, count_name_pointer_strings, std::move(listbox_strings), mli.path.c_str(), when_selected, this, 0, grd_curscreen->sc_canvas);
(void)submm;
return window_event_result::handled;
}
// Chose a mission
else if (const auto errstr = load_mission(&mli))
{
nm_messagebox(menu_title{nullptr}, 1, TXT_OK, "%s\n\n%s\n\n%s", TXT_MISSION_ERROR, errstr, mli.path.c_str());
return window_event_result::handled; // stay in listbox so user can select another one
}
CGameCfg.LastMission.copy_if(listbox_strings[raw_citem]);
}
return (*when_selected)();
}
case EVENT_WINDOW_CLOSE:
/* If the user dismisses the listbox by pressing ESCAPE,
* do not close the parent listbox.
*/
if (listbox_get_citem(*this) != -1)
if (parent)
{
window_close(parent);
}
break;
default:
break;
}
return window_event_result::ignored;
}
namespace {
/* Reserve an element to allow the pseudo-entry `listbox_go_up`.
*/
constexpr std::integral_constant<std::size_t, 1> mission_subdirectory_extra_strings{};
static std::unique_ptr<mission_menu_create_state> prepare_mission_menu_state(const mission_list_type &mission_list, const char *const LastMission, const std::size_t extra_strings)
{
auto mission_name_to_select = LastMission;
auto p = std::make_unique<mission_menu_create_state>(mission_list.size() + extra_strings);
auto &create_state = *p.get();
auto listbox_strings = create_state.listbox_strings.get();
std::fill_n(listbox_strings, extra_strings, nullptr);
listbox_strings += extra_strings;
for (auto &&[idx, mli] : enumerate(mission_list))
{
const char *const mission_name = mli.mission_name;
*listbox_strings++ = mission_name;
if (!mission_name_to_select)
/* Once the mission to select has been found, copy subsequent
* mission names, but skip all the other logic. There is no need
* to examine subdirectories, because that examination is only for
* finding the mission to select.
*/
continue;
if (!mli.directory.empty())
{
/* If this entry represents a subdirectory, prepare a corresponding
* inner state for it.
*/
auto &&substate = prepare_mission_menu_state(mli.directory, mission_name_to_select, mission_subdirectory_extra_strings);
if (substate->initial_selection == UINT_MAX)
/* If the subdirectory did not contain the target mission, then
* discard the subdirectory state. State is only needed and
* maintained for the directories that must be traversed on the
* path to the target mission, because only those directories
* will be automatically opened in the mission choosing dialog.
*/
continue;
substate->listbox_strings[0] = mission_menu::listbox_go_up;
create_state.submenu = std::move(substate);
}
else if (strcmp(mission_name, mission_name_to_select))
continue;
create_state.initial_selection = idx;
mission_name_to_select = nullptr;
}
return p;
}
}
namespace dsx {
int select_mission(const mission_filter_mode mission_filter, const menu_title message, window_event_result (*when_selected)(void))
{
auto &&mission_list = build_mission_list(mission_filter);
int new_mission_num;
if (mission_list.size() <= 1)
{
new_mission_num = !mission_list.empty() && !load_mission(&mission_list.front()) ? 0 : -1;
(*when_selected)();
return (new_mission_num >= 0);
}
else
{
auto &&create_state_ptr = prepare_mission_menu_state(mission_list, CGameCfg.LastMission, 0);
auto &create_state = *create_state_ptr.get();
mission_menu *parent_mission_menu;
{
auto mm = window_create<toplevel_mission_menu>(std::move(mission_list), std::move(create_state.listbox_strings), message, when_selected, create_state.initial_selection == UINT_MAX ? 0 : create_state.initial_selection, grd_curscreen->sc_canvas);
parent_mission_menu = mm;
}
for (auto parent_state = &create_state; const auto substate = parent_state->submenu.get(); parent_state = substate)
{
const auto parent_initial_selection = parent_state->initial_selection;
const auto parent_mission_list_size = parent_mission_menu->ml.size();
assert(parent_initial_selection < parent_mission_list_size);
if (parent_initial_selection >= parent_mission_list_size)
break;
const auto &substate_mission_list = parent_mission_menu->ml[parent_initial_selection];
auto submm = window_create<subdirectory_mission_menu>(substate_mission_list.directory, substate_mission_list.directory.size() + mission_subdirectory_extra_strings, std::move(substate->listbox_strings), substate_mission_list.path.c_str(), when_selected, parent_mission_menu, 0, grd_curscreen->sc_canvas);
parent_mission_menu = submm;
}
}
return 1; // presume success
}
#if DXX_USE_EDITOR
namespace {
static int write_mission(void)
{
auto &msn_extension =
#if defined(DXX_BUILD_DESCENT_II)
(Current_mission->descent_version != Mission::descent_version_type::descent1) ? MISSION_EXTENSION_DESCENT_II :
#endif
MISSION_EXTENSION_DESCENT_I;
std::array<char, PATH_MAX> mission_filename;
snprintf(mission_filename.data(), mission_filename.size(), "%s%s", Current_mission->path.c_str(), msn_extension);
auto &&mfile = PHYSFSX_openWriteBuffered(mission_filename.data()).first;
if (!mfile)
{
PHYSFS_mkdir(MISSION_DIR); //try making directory - in *write* path
mfile = PHYSFSX_openWriteBuffered(mission_filename.data()).first;
if (!mfile)
return 0;
}
const char *prefix = "";
#if defined(DXX_BUILD_DESCENT_II)
switch (Current_mission->descent_version)
{
case Mission::descent_version_type::descent2x:
prefix = "x";
break;
case Mission::descent_version_type::descent2z:
prefix = "z";
break;
case Mission::descent_version_type::descent2a:
prefix = "!";
break;
default:
break;
}
#endif
PHYSFSX_printf(mfile, "%sname = %s\n", prefix, static_cast<const char *>(Current_mission->mission_name));
PHYSFSX_printf(mfile, "type = %s\n", Current_mission->anarchy_only_flag ? "anarchy" : "normal");
if (Current_mission->briefing_text_filename[0])
PHYSFSX_printf(mfile, "briefing = %s\n", static_cast<const char *>(Current_mission->briefing_text_filename));
if (Current_mission->ending_text_filename[0])
PHYSFSX_printf(mfile, "ending = %s\n", static_cast<const char *>(Current_mission->ending_text_filename));
PHYSFSX_printf(mfile, "num_levels = %i\n", Current_mission->last_level);
for (const char *const i : unchecked_partial_range(Current_mission->level_names.get(), Current_mission->last_level))
PHYSFSX_printf(mfile, "%s\n", i);
if (const auto n_secret_levels = Current_mission->n_secret_levels)
{
PHYSFSX_printf(mfile, "num_secrets = %i\n", n_secret_levels);
for (const auto &&[name, table_cell] : zip(unchecked_partial_range(Current_mission->secret_level_names.get(), n_secret_levels), unchecked_partial_range(Current_mission->secret_level_table.get(), n_secret_levels)))
PHYSFSX_printf(mfile, "%s,%i\n", static_cast<const char *>(name), table_cell);
}
#if defined(DXX_BUILD_DESCENT_II)
if (Current_mission->alternate_ham_file)
PHYSFSX_printf(mfile, "ham = %s\n", static_cast<const char *>(*Current_mission->alternate_ham_file.get()));
#endif
return 1;
}
}
void create_new_mission(void)
{
Current_mission = std::make_unique<Mission>(Mission_path(MISSION_DIR "new_miss", sizeof(MISSION_DIR) - 1)); // limited to eight characters because of savegame format
Current_mission->mission_name.copy_if("Untitled");
Current_mission->builtin_hogsize = 0;
Current_mission->anarchy_only_flag = 0;
Current_mission->level_names = std::make_unique<d_fname[]>(1);
if (!Current_mission->level_names)
{
Current_mission.reset();
return;
}
Current_mission->level_names[0] = "GAMESAVE.LVL";
Current_mission->last_level = 1;
Current_mission->n_secret_levels = 0;
Current_mission->last_secret_level = 0;
Current_mission->briefing_text_filename = {};
Current_mission->ending_text_filename = {};
Current_mission->secret_level_table.reset();
Current_mission->secret_level_names.reset();
#if defined(DXX_BUILD_DESCENT_II)
if (Gamesave_current_version > 3)
Current_mission->descent_version = Mission::descent_version_type::descent2; // custom ham not supported in editor (yet)
else
Current_mission->descent_version = Mission::descent_version_type::descent1;
Current_mission->alternate_ham_file = nullptr;
#endif
write_mission();
}
#endif
}