dxx-rebirth/main/songs.h

62 lines
1.8 KiB
C

/* $Id: songs.h,v 1.1.1.1 2006/03/17 19:55:35 zicodxx Exp $ */
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Header for songs.c
*
*/
#ifndef _SONGS_H
#define _SONGS_H
typedef struct song_info {
char filename[16];
char melodic_bank_file[16];
char drum_bank_file[16];
int id; // representative number for each song
} song_info;
extern int Num_songs; //how many songs
extern song_info Songs[];
#define SONG_TITLE 0
#define SONG_BRIEFING 1
#define SONG_ENDLEVEL 2
#define SONG_ENDGAME 3
#define SONG_CREDITS 4
#define SONG_FIRST_LEVEL_SONG 5
#define MAX_NUM_SONGS (5+MAX_LEVELS_PER_MISSION+MAX_SECRET_LEVELS_PER_MISSION)
int songs_play_song( int songnum, int repeat );
int songs_play_level_song( int levelnum, int offset );
//stop any songs - midi, redbook or jukebox - that are currently playing
void songs_stop_all(void);
// check which song is playing
int songs_is_playing();
void songs_pause(void);
void songs_resume(void);
void songs_pause_resume(void);
// set volume for selected music playback system
void songs_set_volume(int volume);
void songs_uninit();
#endif