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2008-05-24 08:56:56 +00:00
2d Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
3d * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
arch give render_frame call both arguments (compiler error) 2008-05-24 08:56:56 +00:00
d2x-rebirth.xcodeproj get it to work for Mac OS 9 2008-04-24 14:27:54 +00:00
English.lproj update Mac version info, set SHAREPATH to application folder for Mac OS X 2007-11-05 07:55:50 +00:00
iff get it to work for Mac OS 9 2008-04-24 14:27:54 +00:00
include Added -nomusic ability for SDL_mixer API; Added -gl_fontfixwidth to scale fonts with fixed aspect on widescreen resolutions, scaled to height 2008-05-19 19:28:27 +00:00
libmve Extended Jukebox capabilities for looping and continous playing and added jukebox_free() which allows calling jukebox_load() being able to load a new directory; Added Jukebox options to sound options menu; Removed loop hack for Windows MIDI playback; SDL_mixer implementation can now be used for Windows build as well 2008-05-01 21:40:34 +00:00
main Added a new set of preset resolutions 2008-05-21 21:50:14 +00:00
maths Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
mem Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
misc Added -nomusic ability for SDL_mixer API; Added -gl_fontfixwidth to scale fonts with fixed aspect on widescreen resolutions, scaled to height 2008-05-19 19:28:27 +00:00
rpm * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
texmap Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
ui Return unicode characters in key_to_ascii for non-EN keyboard layouts; Fixed sound menu issue if not compiled with SDL_mixer; switched -ip_norelay to -ip_relay since it's not tested enough; Renamed jukebox_free() to jukebox_unload() to stay with naming-convention 2008-05-07 14:02:01 +00:00
utilities * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
CHANGELOG.txt give render_frame call both arguments (compiler error) 2008-05-24 08:56:56 +00:00
COPYING.txt updated docs 2007-05-03 15:44:52 +00:00
d2x-Info.plist update Mac version info, set SHAREPATH to application folder for Mac OS X 2007-11-05 07:55:50 +00:00
d2x.ini Added -nomusic ability for SDL_mixer API; Added -gl_fontfixwidth to scale fonts with fixed aspect on widescreen resolutions, scaled to height 2008-05-19 19:28:27 +00:00
D2X.make get it to work for Mac OS 9 2008-04-24 14:27:54 +00:00
d2xgl-Info.plist update Mac version info, set SHAREPATH to application folder for Mac OS X 2007-11-05 07:55:50 +00:00
INSTALL.txt Updated docs 2008-05-21 14:25:00 +00:00
MVEPlayer-Info.plist * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
README.txt Updated docs 2008-05-21 14:25:00 +00:00
SConstruct Updated docs 2008-05-21 14:25:00 +00:00

                         __________
__________/ D2X-Rebirth /


http://www.dxx-rebirth.de


0. Introduction

D2X-Rebirth is based on a late D2X-CVS Source, coded and released by Bradley Bell and his team.

I spend much time to improve the Sourcecode, tried to fix bugs in there and added some improvements. It is the goal of DXX-Rebirth to keep these games alive and the result is a very stable version of the Descent ][ port - called D2X-Rebrith.

I hope you enjoy the game as you did when you played it the first time.

If you have something to say about my release, feel free to contact me at zicodxx [at] yahoo [dot] de

- zico 20070407


1. Features

D2X-Rebirth has every little feature you already may know from the DOS Version of Descent ][ and much more.

For example:

    *
      High resolutions with full Cockpit support
    *
      Widescreen options
    *
      Joystick and Mouse support
    *
      Possibility to run AddOn levels
    *
      Network support
    *
      Record and play demos
    *
      OpenGL functions and Eyecandy like Trilinear filtering, Transparency effects etc.
    *
      MP3/OGG/AIF/WAV Jukebox Support
    *
      everything else you know from DESCENT ][
    *
      ... and much more!


2. Installation

See INSTALL.txt.


3. Legal stuff

See COPYING.txt


4. Contact

http://www.dxx-rebirth.de/
zicodxx [at] yahoo [dot] de