71 lines
2.2 KiB
Plaintext
71 lines
2.2 KiB
Plaintext
__________
|
|
__________/ D2X-Rebirth /
|
|
|
|
|
|
http://www.dxx-rebirth.com
|
|
|
|
|
|
0. Introduction
|
|
|
|
D2X-Rebirth is based on a late D2X-CVS Source, coded and released by Bradley Bell and his team.
|
|
|
|
I spend much time to improve the Sourcecode, tried to fix bugs in there and added some improvements. It is the goal of DXX-Rebirth to keep these games alive and the result is a very stable version of the Descent ][ port - called D2X-Rebrith.
|
|
|
|
I hope you enjoy the game as you did when you played it the first time.
|
|
|
|
If you have something to say about my release, feel free to contact me at zicodxx [at] yahoo [dot] de
|
|
|
|
- zico 20070407
|
|
|
|
|
|
1. Features
|
|
|
|
D2X-Rebirth has every little feature you already may know from the DOS Version of Descent ][ and much more.
|
|
|
|
For example:
|
|
|
|
*
|
|
High resolutions with full Cockpit support
|
|
*
|
|
Widescreen options
|
|
*
|
|
Joystick and Mouse support
|
|
*
|
|
Possibility to run AddOn levels
|
|
*
|
|
Network support
|
|
*
|
|
Record and play demos
|
|
*
|
|
OpenGL functions and Eyecandy like Trilinear filtering, Transparency effects etc.
|
|
*
|
|
MP3/OGG/AIF/WAV Jukebox Support
|
|
*
|
|
everything else you know from DESCENT ][
|
|
*
|
|
... and much more!
|
|
|
|
|
|
2. Installation
|
|
|
|
See INSTALL.txt.
|
|
|
|
|
|
3. Multiplayer
|
|
|
|
D2X-Rebirth supports Multiplayer over (obsoleted) IPX and UDP/IP.
|
|
Please note that UDP/IP generally supports more features of D2X-Rebirth and uses Packet Loss Prevention while IPX is mainly meant to play together with non-D1X-Rebirth games.
|
|
Using UDP/IP works over LAN and Internet. By default, each game communicates over UDP-Port 42424. This can be changed via the menus while creating a game and manually join a game, command-line argument or D2X.INI. To successfully host a game online, make sure UDP-Port 42424 (or otherwise if specified correctly) is opened on your Router/Firewall. Clients do not need to open any ports.
|
|
The game also supports IPv6 if built in while compiling and should be backwards compatible to IPv4 builds as good as possible.
|
|
|
|
|
|
4. Legal stuff
|
|
|
|
See COPYING.txt
|
|
|
|
|
|
5. Contact
|
|
|
|
http://www.dxx-rebirth.com/
|
|
zicodxx [at] yahoo [dot] de
|