dxx-rebirth/similar/main
2016-10-30 03:18:39 +01:00
..
ai.cpp Fold move_away_from_player switch cases 2016-10-29 23:16:17 +00:00
aipath.cpp
automap.cpp Pass grs_main_bitmap to gr_init_bitmap_alloc 2016-10-29 23:16:15 +00:00
bm.cpp Fold read_extra_bitmap_iff call to gr_remap_bitmap_good 2016-10-28 03:39:40 +00:00
cntrlcen.cpp
collide.cpp Map boss-gated robots across players 2016-10-29 23:16:16 +00:00
config.cpp
console.cpp Pass grs_canvas &to window_create 2016-10-15 00:53:20 +00:00
controls.cpp
credits.cpp Pass grs_main_bitmap to gr_init_bitmap_alloc 2016-10-29 23:16:15 +00:00
digiobj.cpp
dumpmine.cpp Refactor write_key_text 2016-10-26 01:58:04 +00:00
effects.cpp
endlevel.cpp
fireball.cpp Return literal object_none on object_none error path 2016-10-29 23:16:15 +00:00
fuelcen.cpp Move fuelcen_activate special assignment up 2016-10-29 23:16:17 +00:00
fvi.cpp
game.cpp Pass player_info to do_invulnerable_stuff 2016-10-28 03:39:41 +00:00
gamecntl.cpp Add message for when user disables full map cheat 2016-10-29 23:16:18 +00:00
gamefont.cpp
gamemine.cpp Simplify load_mine_data_compiled fuelcen iteration 2016-10-29 23:16:18 +00:00
gamerend.cpp Move player::score to player_info 2016-10-15 00:53:19 +00:00
gamesave.cpp Factor out reporting errors caused by bad levels 2016-10-17 03:49:32 +00:00
gameseg.cpp Use array<> in set_segment_depths 2016-10-15 00:53:18 +00:00
gameseq.cpp Pass grs_main_bitmap to gr_init_bitmap_alloc 2016-10-29 23:16:15 +00:00
gauges.cpp Merge branch 'unification/master' of github.com:dxx-rebirth/dxx-rebirth into unification/master 2016-10-30 03:18:39 +01:00
hostage.cpp Move player::hostages_on_board to player_info 2016-10-15 00:53:19 +00:00
hud.cpp
iff.cpp
inferno.cpp Move git version into Python class 2016-10-21 02:16:47 +00:00
kconfig.cpp Remove redundant store in kconfig_read_controls 2016-10-28 03:39:40 +00:00
kmatrix.cpp Pass grs_main_bitmap to gr_init_bitmap_alloc 2016-10-29 23:16:15 +00:00
laser.cpp Return literal object_none on object_none error path 2016-10-29 23:16:15 +00:00
lighting.cpp
menu.cpp Pass grs_canvas &to window_create 2016-10-15 00:53:20 +00:00
mglobal.cpp
mission.cpp
morph.cpp
multi.cpp Use range_for in multi_check_for_killgoal_winner 2016-10-21 02:16:47 +00:00
multibot.cpp Map boss-gated robots across players 2016-10-29 23:16:16 +00:00
net_udp.cpp Fix clang build of udp_tracker_reqgames 2016-10-26 01:58:05 +00:00
newdemo.cpp Pass object &to obj_create_copy 2016-10-29 23:16:18 +00:00
newmenu.cpp Fix fullscreen checkbox handling 2016-10-18 02:26:30 +00:00
object.cpp Pass object &to obj_create_copy 2016-10-29 23:16:18 +00:00
paging.cpp
physics.cpp
piggy.cpp Fold piggy_new_pigfile calls to gr_remap_bitmap_good 2016-10-28 03:39:40 +00:00
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp Pass player_info to add_points_to_score 2016-10-15 00:53:19 +00:00
render.cpp Use vcsegptr for build_object_lists 2016-10-29 23:16:17 +00:00
robot.cpp
scores.cpp Revert high-score cool_saying size 2016-10-20 02:11:39 +00:00
segment.cpp
slew.cpp
songs.cpp
state.cpp Pass player_info to do_cloak_invul_secret_stuff 2016-10-28 03:39:42 +00:00
switch.cpp Factor out reporting errors caused by bad levels 2016-10-17 03:49:32 +00:00
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp Pass grs_main_bitmap to gr_init_bitmap_alloc 2016-10-29 23:16:15 +00:00
vclip.cpp
vers_id.cpp
wall.cpp Initialize Stuck_objects for D1 2016-10-15 00:53:22 +00:00
weapon.cpp Return literal object_none on object_none error path 2016-10-29 23:16:15 +00:00