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ai.cpp
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Fold move_away_from_player switch cases
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2016-10-29 23:16:17 +00:00 |
aipath.cpp
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automap.cpp
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Pass grs_main_bitmap to gr_init_bitmap_alloc
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2016-10-29 23:16:15 +00:00 |
bm.cpp
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Fold read_extra_bitmap_iff call to gr_remap_bitmap_good
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2016-10-28 03:39:40 +00:00 |
cntrlcen.cpp
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collide.cpp
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Map boss-gated robots across players
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2016-10-29 23:16:16 +00:00 |
config.cpp
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console.cpp
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Pass grs_canvas &to window_create
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2016-10-15 00:53:20 +00:00 |
controls.cpp
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credits.cpp
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Pass grs_main_bitmap to gr_init_bitmap_alloc
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2016-10-29 23:16:15 +00:00 |
digiobj.cpp
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dumpmine.cpp
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Refactor write_key_text
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2016-10-26 01:58:04 +00:00 |
effects.cpp
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endlevel.cpp
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fireball.cpp
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Return literal object_none on object_none error path
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2016-10-29 23:16:15 +00:00 |
fuelcen.cpp
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Move fuelcen_activate special assignment up
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2016-10-29 23:16:17 +00:00 |
fvi.cpp
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game.cpp
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Pass player_info to do_invulnerable_stuff
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2016-10-28 03:39:41 +00:00 |
gamecntl.cpp
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Add message for when user disables full map cheat
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2016-10-29 23:16:18 +00:00 |
gamefont.cpp
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gamemine.cpp
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Simplify load_mine_data_compiled fuelcen iteration
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2016-10-29 23:16:18 +00:00 |
gamerend.cpp
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Move player::score to player_info
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2016-10-15 00:53:19 +00:00 |
gamesave.cpp
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Factor out reporting errors caused by bad levels
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2016-10-17 03:49:32 +00:00 |
gameseg.cpp
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Use array<> in set_segment_depths
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2016-10-15 00:53:18 +00:00 |
gameseq.cpp
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Pass grs_main_bitmap to gr_init_bitmap_alloc
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2016-10-29 23:16:15 +00:00 |
gauges.cpp
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Merge branch 'unification/master' of github.com:dxx-rebirth/dxx-rebirth into unification/master
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2016-10-30 03:18:39 +01:00 |
hostage.cpp
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Move player::hostages_on_board to player_info
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2016-10-15 00:53:19 +00:00 |
hud.cpp
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iff.cpp
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inferno.cpp
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Move git version into Python class
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2016-10-21 02:16:47 +00:00 |
kconfig.cpp
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Remove redundant store in kconfig_read_controls
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2016-10-28 03:39:40 +00:00 |
kmatrix.cpp
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Pass grs_main_bitmap to gr_init_bitmap_alloc
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2016-10-29 23:16:15 +00:00 |
laser.cpp
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Return literal object_none on object_none error path
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2016-10-29 23:16:15 +00:00 |
lighting.cpp
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menu.cpp
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Pass grs_canvas &to window_create
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2016-10-15 00:53:20 +00:00 |
mglobal.cpp
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mission.cpp
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morph.cpp
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multi.cpp
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Use range_for in multi_check_for_killgoal_winner
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2016-10-21 02:16:47 +00:00 |
multibot.cpp
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Map boss-gated robots across players
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2016-10-29 23:16:16 +00:00 |
net_udp.cpp
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Fix clang build of udp_tracker_reqgames
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2016-10-26 01:58:05 +00:00 |
newdemo.cpp
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Pass object &to obj_create_copy
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2016-10-29 23:16:18 +00:00 |
newmenu.cpp
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Fix fullscreen checkbox handling
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2016-10-18 02:26:30 +00:00 |
object.cpp
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Pass object &to obj_create_copy
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2016-10-29 23:16:18 +00:00 |
paging.cpp
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physics.cpp
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piggy.cpp
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Fold piggy_new_pigfile calls to gr_remap_bitmap_good
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2016-10-28 03:39:40 +00:00 |
player.cpp
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playsave.cpp
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polyobj.cpp
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powerup.cpp
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Pass player_info to add_points_to_score
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2016-10-15 00:53:19 +00:00 |
render.cpp
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Use vcsegptr for build_object_lists
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2016-10-29 23:16:17 +00:00 |
robot.cpp
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scores.cpp
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Revert high-score cool_saying size
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2016-10-20 02:11:39 +00:00 |
segment.cpp
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slew.cpp
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songs.cpp
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state.cpp
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Pass player_info to do_cloak_invul_secret_stuff
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2016-10-28 03:39:42 +00:00 |
switch.cpp
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Factor out reporting errors caused by bad levels
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2016-10-17 03:49:32 +00:00 |
terrain.cpp
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texmerge.cpp
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text.cpp
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titles.cpp
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Pass grs_main_bitmap to gr_init_bitmap_alloc
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2016-10-29 23:16:15 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Initialize Stuck_objects for D1
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2016-10-15 00:53:22 +00:00 |
weapon.cpp
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Return literal object_none on object_none error path
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2016-10-29 23:16:15 +00:00 |