..
ai.h
Pass robot_info to move_towards_segment_center
2022-12-02 04:09:20 +00:00
aistruct.h
automap.h
backports-ranges.h
Backport more ranges support for OS X clang
2022-11-06 18:18:57 +00:00
bm.h
Use enum class for polygon_model_index
2022-12-18 18:32:14 +00:00
cast_range_result.h
cli.cpp
cli.h
cmd.cpp
Return std::unique_ptr from d_strdup
2022-10-09 23:15:20 +00:00
cmd.h
cntrlcen.h
Use enum class for polygon_model_index
2022-12-18 18:32:14 +00:00
collide.h
config.h
controls.h
credits.h
cvar.cpp
cvar.h
d_array.h
Preserve input type in deleted enumerated_array::operator[]()
2022-12-31 16:21:47 +00:00
d_bitset.h
Use enum class for sound_channel
2022-12-17 13:16:28 +00:00
d_crange.h
d_enumerate.h
Remove unnecessary enumerate constructor
2022-12-18 23:10:39 +00:00
d_levelstate.h
d_range.h
Simplify DXX_ALWAYS_ERROR_FUNCTION
2022-12-10 18:09:54 +00:00
d_srcloc.h
Use #if
for DXX_HAVE_CXX_BUILTIN_FILE_LINE
2022-11-10 02:04:09 +00:00
d_zip.h
Generalize zip get_static_size to use tuple_size
2022-11-07 01:59:34 +00:00
digi.h
Use enum class for sound_channel
2022-12-17 13:16:28 +00:00
effects.h
endlevel.h
Use enum class for polygon_model_index
2022-12-18 18:32:14 +00:00
ephemeral_range.h
escort.h
fireball.h
Inline object_create_muzzle_flash into callers
2022-11-13 21:17:23 +00:00
fuelcen.h
fvi.h
fwd-d_array.h
Add check that d_array<E> is not unsigned int or unsigned long
2022-10-09 23:15:20 +00:00
fwd-game.h
Default disable VR side-by-side for OpenGL ES
2022-10-09 23:15:20 +00:00
fwd-inferno.h
fwd-object.h
fwd-piggy.h
Pass std::span to piggy_find_sound
2022-12-17 13:16:28 +00:00
fwd-player.h
Use template alias for per-team arrays
2022-10-09 23:15:20 +00:00
fwd-powerup.h
fwd-robot.h
Pass polymodel& to polymodel_read
2022-10-09 23:15:20 +00:00
fwd-segment.h
Use enum class for delta_light_index
2022-11-07 01:59:34 +00:00
fwd-vclip.h
fwd-wall.h
fwd-weapon.h
Use enum class for pig_hamfile_version
2022-10-09 23:15:20 +00:00
game.h
Enable gcc attribute suggestion warnings
2022-10-16 23:20:34 +00:00
gamefont.h
Use explicitly defaulted font_scale_proportion::operator==
2022-10-09 23:15:19 +00:00
gamemine.h
gamepal.h
gameplayopt.h
gamesave.h
gameseg.h
gameseq.h
gauges.h
hostage.h
hudmsg.h
inferno.h
kconfig.h
kmatrix.h
laser.h
lighting.h
menu.h
mission.h
morph.h
Remove unnecessary morph_data helper constructors
2022-12-18 23:10:39 +00:00
multi.h
Fix OS X clang build
2022-10-31 00:51:32 +00:00
multibot.h
multiinternal.h
Use enum class for multiplayer_command_t
2022-10-23 23:00:24 +00:00
net_udp.h
Add workaround for i686 where std::size_t is unsigned int
2022-10-09 23:15:21 +00:00
newdemo.h
newmenu.h
Simplify DXX_ALWAYS_ERROR_FUNCTION
2022-12-10 18:09:54 +00:00
nvparse.h
object.h
Use enum class for polygon_model_index
2022-12-18 18:32:14 +00:00
objnum.h
paging.h
physfsrwops.h
physics.h
physics_info.h
piggy.h
Prefer direct initialization for bitmap_index
2022-12-18 18:32:14 +00:00
player-callsign.h
Pass std::span to callsign_t::copy_lower
2022-12-10 18:09:54 +00:00
player-flags.h
player.h
Use enum class for polygon_model_index
2022-12-18 18:32:14 +00:00
playsave.h
polyobj.h
Use enum class for polygon_model_index
2022-12-18 18:32:14 +00:00
powerup.h
render.h
render_state.h
robot.h
Use enum class for polygon_model_index
2022-12-18 18:32:14 +00:00
scores.h
screens.h
segiter.h
Return sentinel from segment_object_range_t
2022-10-09 23:15:21 +00:00
segment.h
Use enum class for delta_light_index
2022-11-07 01:59:34 +00:00
segpoint.h
selfiter.h
Let self_return_iterator use an implicit operator!=
2022-12-18 18:32:14 +00:00
slew.h
songs.h
sounds.h
state.h
switch.h
terrain.h
texmerge.h
text.h
textures.h
titles.h
valptridx.tcc
vclip.h
vers_id.h
wall.h
Remove unnecessary explicit definition of WALL_IS_DOORWAY_result_t::operator!=
2022-10-09 23:15:19 +00:00
weapon.h
Use enum class for polygon_model_index
2022-12-18 18:32:14 +00:00
weapon_id.h