dxx-rebirth/misc
2012-04-15 15:52:14 +02:00
..
args.c Unbuffered writing of gamelog.txt has it's own argument and is not triggered by -verbose argument anymore; Also increases verbosity of packet-loss-prevented packets by showing their types when added to queue 2012-01-09 15:21:09 +01:00
byteswap.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
dl_list.c Revisited Kip's non-Tracker changes and implemented to D2X: Prettier SConstruct output, Forgotten newlines at end of files, Improvement in dl_list code, Revamped menu GUI defines; I am NOT HAPPY I have to do these changes seperately 2008-10-28 17:58:54 +00:00
dos_disk.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
error.c Add support for Windows native error/warning boxes; Only print to stdout on Linux/other *nix; Fixed redundant printing of Error and Warning via stdout 2010-11-30 13:46:23 +01:00
errtest.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
hash.c Remove redundant conf.h directives 2009-04-30 13:01:31 +00:00
hmp.c Addition for last change in hmp_reset(): execute midiOutShortMsg() even if midiOutPrepareHeader() fails as not related to SysEx part 2012-04-15 15:52:14 +02:00
ignorecase.c Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content 2011-06-01 09:59:55 +02:00
parsarg.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
parsarg.h * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
parstest.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
physfsrwops.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
physfsx.c Actually add editor data files and make sure DXX can find them 2012-03-03 16:03:03 +08:00
pngfile.c * Removed executable flag on most files 2007-09-21 19:06:05 +00:00
strio.c Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content 2011-06-01 09:59:55 +02:00
strutil.c removed redundant definitions of FILENAME_LEN 2012-04-07 11:41:17 +02:00