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ai.cpp
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aipath.cpp
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Use remove_if to clean up junk point_seg
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2014-08-08 02:06:38 +00:00 |
automap.cpp
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Change gr_fade_table to array<array<>>
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2014-08-08 02:50:27 +00:00 |
bm.cpp
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cntrlcen.cpp
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collide.cpp
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Remove unused find_hitpoint_uv l parameter
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2014-08-08 02:51:02 +00:00 |
config.cpp
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console.cpp
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
controls.cpp
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credits.cpp
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
digiobj.cpp
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dumpmine.cpp
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effects.cpp
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endlevel.cpp
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fireball.cpp
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fuelcen.cpp
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fvi.cpp
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Remove unused find_hitpoint_uv l parameter
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2014-08-08 02:51:02 +00:00 |
game.cpp
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
gamecntl.cpp
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
gamefont.cpp
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gamemine.cpp
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gamerend.cpp
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gamesave.cpp
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gameseg.cpp
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gameseq.cpp
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Use array<> for Players
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2014-08-08 03:02:59 +00:00 |
gauges.cpp
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hostage.cpp
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hud.cpp
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iff.cpp
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inferno.cpp
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kconfig.cpp
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Change gr_fade_table to array<array<>>
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2014-08-08 02:50:27 +00:00 |
kmatrix.cpp
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
laser.cpp
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Fix D1 homing weapon regression
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2014-08-08 03:06:31 +00:00 |
lighting.cpp
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menu.cpp
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
mglobal.cpp
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Use array<> for Segment_points
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2014-08-08 03:02:43 +00:00 |
mission.cpp
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morph.cpp
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multi.cpp
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
multibot.cpp
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net_udp.cpp
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Fix partial_range exception sending game information
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2014-08-09 04:14:54 +00:00 |
newdemo.cpp
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newmenu.cpp
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
object.cpp
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Optimize out unused g3_set_special_render arguments
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2014-08-08 02:52:35 +00:00 |
paging.cpp
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physics.cpp
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piggy.cpp
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player.cpp
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playsave.cpp
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polyobj.cpp
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powerup.cpp
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render.cpp
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Pack render side edges
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2014-08-08 02:51:31 +00:00 |
robot.cpp
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scores.cpp
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Use enum for window event result
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2014-08-07 02:47:48 +00:00 |
slew.cpp
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songs.cpp
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state.cpp
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switch.cpp
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terrain.cpp
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texmerge.cpp
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text.cpp
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titles.cpp
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Fix array underrun in redraw_messagestream
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2014-08-08 02:54:50 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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weapon.cpp
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